How to use _typeChar method in fMBT

Best Python code snippet using fMBT_python

fmbtx11_conn.py

Source:fmbtx11_conn.py Github

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...173 u'Å': "Aring", u'Ä': "Adiaeresis", u'Ö': "Odiaeresis"}174 def __del__(self):175 if self._display:176 libX11.XCloseDisplay(self._display)177 def _typeChar(self, origChar, press=True, release=True, modifiers=[]):178 _modifiers = [libX11.XKeysymToKeycode(179 self._display, libX11.XStringToKeysym(c)) for c in modifiers]180 c = self._specialCharToXString.get(origChar, origChar)181 keysym = libX11.XStringToKeysym(c)182 if keysym == _NoSymbol:183 return False184 keycode = libX11.XKeysymToKeycode(self._display, keysym)185 first = (keycode - self._cMinKeycode.value) * self._cKeysymsPerKeycode.value186 for modifier_index, modifier in enumerate([self._shiftModifier, None, None, self._level3Modifier]):187 # see if a modifier is needed to produce a character188 if modifier == None: continue189 try:190 if isinstance(origChar, str) and chr(self._keysyms[first + modifier_index + 1]) == origChar:191 _modifiers.append(modifier)192 break193 elif isinstance(origChar, unicode) and unichr(self._keysyms[first + modifier_index + 1]) == origChar:194 _modifiers.append(modifier)195 break196 except ValueError: pass197 for m in _modifiers:198 libXtst.XTestFakeKeyEvent(self._display, m, _X_True, _X_CurrentTime)199 libX11.XFlush(self._display)200 if press:201 libXtst.XTestFakeKeyEvent(self._display, keycode, _X_True, _X_CurrentTime)202 if release:203 libXtst.XTestFakeKeyEvent(self._display, keycode, _X_False, _X_CurrentTime)204 libX11.XFlush(self._display)205 for m in _modifiers[::-1]:206 libXtst.XTestFakeKeyEvent(self._display, m, _X_False, _X_CurrentTime)207 libX11.XFlush(self._display)208 return True209 def sendKeyDown(self, key, modifiers=[]):210 return self._typeChar(key, press=True, release=False, modifiers=modifiers)211 def sendKeyUp(self, key, modifiers=[]):212 return self._typeChar(key, press=False, release=True, modifiers=modifiers)213 def sendPress(self, key, modifiers=[]):214 return self._typeChar(key, press=True, release=True, modifiers=modifiers)215 def sendTap(self, x, y, button=1):216 libXtst.XTestFakeMotionEvent(self._display, self._current_screen, int(x), int(y), _X_CurrentTime)217 libXtst.XTestFakeButtonEvent(self._display, button, _X_True, _X_CurrentTime)218 libXtst.XTestFakeButtonEvent(self._display, button, _X_False, _X_CurrentTime)219 libX11.XFlush(self._display)220 return True221 def sendTouchMove(self, x, y, button=None):222 libXtst.XTestFakeMotionEvent(self._display, self._current_screen, int(x), int(y), _X_CurrentTime)223 libX11.XFlush(self._display)224 return True225 def sendTouchDown(self, x, y, button=1):226 libXtst.XTestFakeMotionEvent(self._display, self._current_screen, int(x), int(y), _X_CurrentTime)227 libXtst.XTestFakeButtonEvent(self._display, button, _X_True, _X_CurrentTime)228 libX11.XFlush(self._display)...

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player.py

Source:player.py Github

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1from slugify import slugify2import pyfumbbl3from . import field4from . import helper5from .jsonfile import jsonfile6import cibblbibbl7class UnchainedPlayerException(Exception):8 pass9class BasePlayer(metaclass=cibblbibbl.helper.InstanceRepeater):10 config = field.config.CachedConfig()11 configfilename = field.filepath.idfilename12 dummy = field.config.DDField(default="no")13 Id = field.instrep.keyigetterproperty(0)14 matches = field.insts.matchups_matches15 matchups = cibblbibbl.team.Team.matchups16 position = field.inst.position_by_self_positionId17 adminspp = field.config.DDField(18 default=lambda inst, desc: dict()19 )20 prevId = field.config.DDField(21 default = lambda i, d: i.get_prevId(),22 default_set_delete = False,23 )24 prevachievmul = field.config.DDField(default=1)25 prevdeadmatchId = field.config.DDField()26 prevreason = field.config.DDField()27 prevsppmul = field.config.DDField(default=1)28 replays = field.insts.matches_replays29 def __init__(self, playerId,30 name = ...,31 team = ...,32 typechar = ...,33 ):34 self._matchups = {}35 self._name = name36 if name is not ...:37 self._name = helper.norm_name(name)38 self._team = team39 self._typechar = typechar40 self.achievements = set()41 self._nextIds = set()42 if hasattr(self, "get_nextIds"):43 self._nextIds |= self.get_nextIds()44 for p in self.nexts:45 p.prevId = self.Id46 prev = self.prev47 if prev:48 self.prevId = prev.Id # ensure saved in config49 prev._nextIds.add(self.Id)50 def __repr__(self):51 clsname = self.__class__.__name__52 return f'{clsname}({self.Id!r})'53 __str__ = field.inst.id_and_name_str54 __eq__ = field.ordering.eq_when_is55 __lt__ = field.ordering.PropTupCompar("sort_key")56 __le__ = field.ordering.PropTupCompar("sort_key")57 __ne__ = field.ordering.ne_when_is_not58 __gt__ = field.ordering.PropTupCompar("sort_key")59 __ge__ = field.ordering.PropTupCompar("sort_key")60 @staticmethod61 def configfilepathroot():62 return cibblbibbl.data.path / "player"63 @property64 def configfilepath(self):65 return self.configfilepathroot() / self.configfilename66 @property67 def name(self):68 if self._name is ...:69 self._name = helper.norm_name(self.getname)70 return self._name71 @property72 def nexts(self):73 nextIds = self._nextIds74 if nextIds is not None:75 return set(player(Id) for Id in list(nextIds))76 @property77 def prev(self):78 prevId = self.prevId79 if prevId is not None:80 return player(prevId)81 @property82 def team(self):83 if self._team is ...:84 teamId = self.config.get("team")85 if teamId is not None:86 self._team = cibblbibbl.team.Team(int(teamId))87 elif (88 self.prev and isinstance(self.prev, RaisedDeadPlayer)89 ):90 return self.prev.team91 else:92 raise ValueError(f'no team: {self!r}')93 return self._team94 @team.setter95 def team(self, value):96 self._team = value97 self.config["team"] = value.Id98 @team.deleter99 def team(self):100 self._team = ...101 try:102 del self.config["team"]103 except KeyError:104 pass105 @property106 def typechar(self):107 if self._typechar is ...:108 self._typechar = self.config.get("typechar")109 return self._typechar110 @typechar.setter111 def typechar(self, value):112 self._typechar = value113 self.config["typechar"] = value114 @typechar.deleter115 def typechar(self):116 self._typechar = ...117 try:118 del self.config["typechar"]119 except KeyError:120 pass121 # TODO prevId setter which backchains instantly122 def get_prevId(self):123 return None124 def prespp(self, matchup):125 value = matchup.performance(self).get("prespp", 0)126 matchId = matchup.match.Id127 for matchId1, value1 in self.adminspp.items():128 if int(matchId1) <= matchId:129 value += value1130 return value131class MercenaryPlayer(BasePlayer):132 permanent = field.common.Constant(False)133 prevsppmul = field.config.DDField(default=0)134 status = field.common.Constant("Active")135 @property136 def getname(self):137 replayId, playerId = self.Id[5:].split("-")138 Re = cibblbibbl.replay.Replay(int(replayId))139 Te = cibblbibbl.team.Team(int(playerId.split("M")[0]))140 with Re as Re:141 D = Re.normteamdata[Te]142 for d in D["playerArray"]:143 if d["playerId"] == self.Id: # ! NOT playerId144 break145 else:146 raise Exception(f'not found: {self.Id}')147 return d["playerName"]148 @property149 def positionId(self):150 replayId, playerId = self.Id[5:].split("-")151 Re = cibblbibbl.replay.Replay(int(replayId))152 Te = cibblbibbl.team.Team(int(playerId.split("M")[0]))153 with Re as Re:154 D = Re.normteamdata[Te]155 for d in D["playerArray"]:156 if d["playerId"] == self.Id: # ! NOT playerId157 break158 else:159 raise Exception(f'not found: {self.Id}')160 return d["positionId"]161 @property162 def sort_key(self):163 Id = self.Id[5:].replace("M", "-")164 idvals = tuple(int(x) for x in Id.split("-"))165 return (1000,) + idvals166 @property167 def team(self):168 return "Mercenary"169 @property170 def typechar(self):171 return "M"172 def prespp(self, matchup):173 return 0174class NormalPlayer(BasePlayer):175 apiget = field.fumbblapi.CachedFUMBBLAPIGetField(176 pyfumbbl.player.get,177 )178 permanent = field.common.Constant(True)179 positionId = field.common.DiggedKeys(180 "apiget", "position", "id",181 )182 status = field.common.DiggedKeys("apiget", "status")183 @property184 def getname(self):185 if self._name is ...:186 if "name" in self.config:187 self._name = self.config["name"]188 else:189 self._name = self.apiget["name"]190 return self._name191 @property192 def team(self):193 team = BasePlayer.team.fget(self)194 if team is None:195 prev = self.prev196 if isinstance(self.prev, RaisedDeadPlayer):197 self._team = self.prev.team198 return self._team199 team = team.setter(BasePlayer.team.fset)200 team = team.deleter(BasePlayer.team.fdel)201 @property202 def typechar(self):203 typechar = BasePlayer.typechar.fget(self)204 if typechar is None:205 self._typechar = "R"206 return self._typechar207 typechar = typechar.setter(BasePlayer.typechar.fset)208 typechar = typechar.deleter(BasePlayer.typechar.fdel)209 @property210 def sort_key(self):211 return (1, int(self.Id))212Player = NormalPlayer213class RaisedDeadPlayer(BasePlayer):214 getname = field.common.DiggedAttr("prev", "getname")215 permanent = field.common.Constant(True)216 prevsppmul = field.config.DDField(default=0)217 @property218 def next(self):219 nextId = self.nextId220 return (player(nextId) if nextId is not None else None)221 @property222 def nextId(self):223 nextId = self.Id.split("_")[-1]224 if nextId.startswith("UNKNOWN"):225 raise UnchainedPlayerException(226 f'unchained raised dead player: {self.Id}'227 )228 elif nextId != "0":229 return nextId230 @property231 def positionId(self):232 return self.Id.split("_")[0].split("-")[1]233 @property234 def prevdeadmatchId(self):235 matchId = self.config.get("prevdeadmatchId")236 if matchId:237 return matchId238 if isinstance(self.prev, RaisedDeadPlayer):239 return self.prev.prevdeadmatchId240 prevdeadmatchId = prevdeadmatchId.setter(241 field.config.setter("prevdeadmatchId")242 )243 prevdeadmatchId = prevdeadmatchId.deleter(244 field.config.deleter("prevdeadmatchId")245 )246 @property247 def sort_key(self):248 nextIds = self._nextIds249 if nextIds:250 return (1, int(next(iter(nextIds))) - 0.1)251 else:252 return (1, int(self.prevId) + 0.1)253 @property254 def status(self):255 next = self.next256 if next:257 return next.status258 else:259 return "Retired"260 @property261 def typechar(self):262 return "D"263 def get_nextIds(self):264 nextId = self.nextId265 return ({nextId} if nextId is not None else set())266 def get_prevId(self):267 return self.Id.split("_")[-2]268 def prespp(self, matchup):269 return 0270class StarPlayer(BasePlayer):271 config = field.config.CachedConfig()272 permanent = field.common.Constant(False)273 prevsppmul = field.config.DDField(default=0)274 status = field.config.DDField(default="Active")275 @property276 def configfilepath(self):277 return (278 cibblbibbl.data.path279 / "starplayer"280 / f'{slugify(self.Id[5:])}.json' # exclude STAR- prefix281 )282 @property283 def getname(self):284 return self.Id[5:] # exclude STAR- prefix285 @property286 def position(self):287 return None288 @property289 def positionId(self):290 return None291 @property292 def sort_key(self):293 return (100, self.Id)294 @property295 def team(self):296 return "Star Player"297 @property298 def typechar(self):299 return "S"300 def prespp(self, matchup):301 return 0302def iterexisting():303 directory = Player.configfilepathroot()304 for p in directory.glob("**/*.json"):305 playerId = p.stem306 Pl = player(playerId)307 yield Pl308def player(playerId, **kwargs):309 playerId = str(playerId)310 if playerId.isdecimal():311 return NormalPlayer(playerId, **kwargs)312 elif playerId.startswith("MERC"):313 return MercenaryPlayer(playerId, **kwargs)314 elif playerId.startswith("STAR"):315 return StarPlayer(playerId, **kwargs)316 elif playerId.startswith("RAISED"):317 return RaisedDeadPlayer(playerId, **kwargs)...

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fmbtx11.py

Source:fmbtx11.py Github

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...89 '?': "question", '@': "at"}90 def __del__(self):91 if self._display:92 self.libX11.XCloseDisplay(self._display)93 def _typeChar(self, origChar, press=True, release=True):94 modifiers = []95 c = self._specialCharToXString.get(origChar, origChar)96 keysym = self.libX11.XStringToKeysym(c)97 if keysym == self._NoSymbol:98 return False99 keycode = self.libX11.XKeysymToKeycode(self._display, keysym)100 first = (keycode - self._cMinKeycode.value) * self._cKeysymsPerKeycode.value101 for modifier_index, modifier in enumerate([self._shiftModifier, None, None, self._level3Modifier]):102 if modifier == None: continue103 try:104 if chr(self._keysyms[first + modifier_index + 1]) == origChar:105 modifiers.append(modifier)106 break107 except ValueError: pass108 for m in modifiers:109 self.libXtst.XTestFakeKeyEvent(self._display, m, self._X_True, self._X_CurrentTime)110 self.libX11.XFlush(self._display)111 if press:112 self.libXtst.XTestFakeKeyEvent(self._display, keycode, self._X_True, self._X_CurrentTime)113 if release:114 self.libXtst.XTestFakeKeyEvent(self._display, keycode, self._X_False, self._X_CurrentTime)115 self.libX11.XFlush(self._display)116 for m in modifiers[::-1]:117 self.libXtst.XTestFakeKeyEvent(self._display, m, self._X_False, self._X_CurrentTime)118 self.libX11.XFlush(self._display)119 return True120 def sendKeyDown(self, key):121 return self._typeChar(key, press=True, release=False)122 def sendKeyUp(self, key):123 return self._typeChar(key, press=False, release=True)124 def sendPress(self, key):125 return self._typeChar(key, press=True, release=True)126 def sendTap(self, x, y, button=1):127 self.libXtst.XTestFakeMotionEvent(self._display, self._current_screen, int(x), int(y), self._X_CurrentTime)128 self.libXtst.XTestFakeButtonEvent(self._display, button, self._X_True, self._X_CurrentTime)129 self.libXtst.XTestFakeButtonEvent(self._display, button, self._X_False, self._X_CurrentTime)130 self.libX11.XFlush(self._display)131 return True132 def sendTouchMove(self, x, y):133 self.libXtst.XTestFakeMotionEvent(self._display, self._current_screen, int(x), int(y), self._X_CurrentTime)134 self.libX11.XFlush(self._display)135 return True136 def sendTouchDown(self, x, y, button=1):137 self.libXtst.XTestFakeMotionEvent(self._display, self._current_screen, int(x), int(y), self._X_CurrentTime)138 self.libXtst.XTestFakeButtonEvent(self._display, button, self._X_True, self._X_CurrentTime)139 self.libX11.XFlush(self._display)...

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