How to use write_event method in keyboard

Best Python code snippet using keyboard

midi_converters.py

Source:midi_converters.py Github

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...10 csv_str += "\\\\"11 else:12 csv_str += chr(byte)13 return csv_str14def write_event(track, time, identifier, data):15 Items = ["{}, {}, {}".format(track, time, identifier)]16 if identifier.startswith("System") or identifier == "Sequencer_specific":17 fmt = "{:02X}"18 else:19 fmt = "{}"20 Items.extend(fmt.format(x) if type(x) == int else x for x in data)21 return ", ".join(Items) + "\n"22def from_NoteOffEvent(track, time, event):23 return write_event(track, time, "Note_off_c", [event.channel, *event.data])24def from_NoteOnEvent(track, time, event):25 return write_event(track, time, "Note_on_c", [event.channel, *event.data])26def from_AfterTouchEvent(track, time, event):27 return write_event(track, time, "Poly_aftertouch_c", [event.channel, *event.data])28def from_ControlChangeEvent(track, time, event):29 return write_event(track, time, "Control_c", [event.channel, *event.data])30def from_ProgramChangeEvent(track, time, event):31 return write_event(track, time, "Program_c", [event.channel, *event.data])32def from_ChannelAfterTouchEvent(track, time, event):33 return write_event(34 track, time, "Channel_aftertouch_c", [event.channel, event.data[0]]35 )36def from_PitchWheelEvent(track, time, event):37 return write_event(38 track,39 time,40 "Pitch_bend_c",41 [event.channel, (event.data[0] | (event.data[1] << 7))],42 )43def from_SequenceNumberMetaEvent(track, time, event):44 return write_event(45 track, time, "Sequence_number", [((event.data[0] << 8) | event.data[1])]46 )47def from_ProgramNameEvent(track, time, event):48 return write_event(49 track, time, "Program_name_t", ['"{}"'.format(as_csv_str(event.text))]50 )51def from_TextMetaEvent(track, time, event):52 return write_event(track, time, "Text_t", ['"{}"'.format(as_csv_str(event.text))])53def from_CopyrightMetaEvent(track, time, event):54 return write_event(55 track, time, "Copyright_t", ['"{}"'.format(as_csv_str(event.text))]56 )57def from_TrackNameEvent(track, time, event):58 return write_event(track, time, "Title_t", ['"{}"'.format(as_csv_str(event.text))])59def from_InstrumentNameEvent(track, time, event):60 return write_event(61 track, time, "Instrument_name_t", ['"{}"'.format(as_csv_str(event.text))]62 )63def from_LyricsEvent(track, time, event):64 return write_event(track, time, "Lyric_t", ['"{}"'.format(as_csv_str(event.text))])65def from_MarkerEvent(track, time, event):66 return write_event(track, time, "Marker_t", ['"{}"'.format(as_csv_str(event.text))])67def from_CuePointEvent(track, time, event):68 return write_event(69 track, time, "Cue_point_t", ['"{}"'.format(as_csv_str(event.text))]70 )71def from_ChannelPrefixEvent(track, time, event):72 return write_event(track, time, "Channel_prefix", [*event.data])73def from_PortEvent(track, time, event):74 return write_event(track, time, "MIDI_port", [*event.data] if event.data else [0])75def from_EndOfTrackEvent(track, time, event):76 return write_event(track, time, "End_track", [])77def from_DeviceNameEvent(track, time, event):78 return write_event(79 track, time, "Device_name_t", ['"{}"'.format(as_csv_str(event.text))]80 )81def from_TrackLoopEvent(track, time, event):82 return write_event(track, time, "Loop_track", [])83def from_SetTempoEvent(track, time, event):84 return write_event(track, time, "Tempo", [event.get_mpqn()])85def from_SmpteOffsetEvent(track, time, event):86 return write_event(track, time, "SMPTE_offset", [*event.data])87def from_TimeSignatureEvent(track, time, event):88 if len(event.data) == 2:89 event.data.extend((24, 8))90 return write_event(track, time, "Time_signature", [*event.data])91def from_KeySignatureEvent(track, time, event):92 return write_event(93 track,94 time,95 "Key_signature",96 [97 event.get_alternatives(),98 '"major"' if len(event.data) > 1 and event.data[1] == 0 else '"minor"',99 ],100 )101def from_SequencerSpecificEvent(track, time, event):102 return write_event(103 track, time, "Sequencer_specific", [len(event.data), *event.data]104 )105def from_SysexEvent(track, time, event):106 return write_event(track, time, "System_exclusive", [len(event.data), *event.data])107def from_SysexF7Event(track, time, event):108 return write_event(109 track, time, "System_exclusive_F7", [len(event.data), *event.data]...

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Main.pyw

Source:Main.pyw Github

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...36 sys.exit37 pygame.quit()38 elif e.type == pygame.KEYDOWN:39 if e.key == pygame.K_0 or e.key == pygame.K_KP0:40 self.example.write_event(0)41 if e.key == pygame.K_1 or e.key == pygame.K_KP1:42 self.example.write_event(1)43 if e.key == pygame.K_2 or e.key == pygame.K_KP2:44 self.example.write_event(2)45 if e.key == pygame.K_3 or e.key == pygame.K_KP3:46 self.example.write_event(3)47 if e.key == pygame.K_4 or e.key == pygame.K_KP4:48 self.example.write_event(4)49 if e.key == pygame.K_5 or e.key == pygame.K_KP5:50 self.example.write_event(5)51 if e.key == pygame.K_6 or e.key == pygame.K_KP6:52 self.example.write_event(6)53 if e.key == pygame.K_7 or e.key == pygame.K_KP7:54 self.example.write_event(7)55 if e.key == pygame.K_8 or e.key == pygame.K_KP8:56 self.example.write_event(8)57 if e.key == pygame.K_9 or e.key == pygame.K_KP9:58 self.example.write_event(9)59 elif e.type == pygame.MOUSEBUTTONDOWN:60 if e.button == 1:61 [i.push(1) for i in self.buttons]62 elif e.type == pygame.MOUSEBUTTONUP:63 if e.button == 1:64 [i.push(0) for i in self.buttons]65 def render(self): #Обновление экрана66 self.camera.fill(BLACK)67 self.sky.render(self.camera)68 self.tree.render(self.camera)69 self.example.render(self.camera)70 self.camera.blit(ROCK, (700,500))71 self.camera.blit(GRASS, (0,0))72 self.saw.render(self.camera)...

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device_writer.py

Source:device_writer.py Github

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...41 ax = InputEvent(stime, utime, e.EV_REL, e.REL_RX, -self.translate(data.angular.y))42 ay = InputEvent(stime, utime, e.EV_REL, e.REL_RY, -self.translate(data.angular.x))43 az = InputEvent(stime, utime, e.EV_REL, e.REL_RZ, -self.translate(data.angular.z))44 # write all events45 self.ui.write_event(x)46 self.ui.write_event(y)47 self.ui.write_event(z)48 self.ui.write_event(ax)49 self.ui.write_event(ay)50 self.ui.write_event(az)51 # syn to alert input subsystem52 self.ui.syn()53 def translate(self, n):54 return int(n * self.scale) # TODO find the translation...55 def set_state(self, msg):...

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