How to use each_ancestor method of Machinist Package

Best Machinist code snippet using Machinist.each_ancestor

blueprint.rb

Source:blueprint.rb Github

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...18 # Pass in attributes to override values defined in the blueprint.19 def make(attributes = {})20 lathe = lathe_class.new(@klass, new_serial_number, attributes)21 lathe.instance_eval(&@block)22 each_ancestor {|blueprint| lathe.instance_eval(&blueprint.block) }23 lathe.object24 end25 # Returns the Lathe class used to make objects for this blueprint.26 #27 # Subclasses can override this to substitute a custom lathe class.28 def lathe_class29 Lathe30 end31 # Returns the parent blueprint for this blueprint.32 def parent_blueprint33 case @parent34 when nil35 nil36 when Blueprint37 # @parent references the parent blueprint directly.38 @parent39 else40 # @parent is a class in which we should look for a blueprint.41 find_blueprint_in_superclass_chain(@parent)42 end43 end44 # Yields the parent blueprint, its parent blueprint, etc.45 def each_ancestor46 ancestor = parent_blueprint47 while ancestor48 yield ancestor49 ancestor = ancestor.parent_blueprint50 end51 end52 protected53 def new_serial_number #:nodoc:54 parent_blueprint = self.parent_blueprint # Cache this for speed.55 if parent_blueprint56 parent_blueprint.new_serial_number57 else58 @serial_number ||= 059 @serial_number += 1...

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each_ancestor

Using AI Code Generation

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1Sham.name { Faker::Name.name }2Sham.email { Faker::Internet.email }3Sham.login { Faker::Internet.user_name }4Sham.password { Faker::Internet.password }5user = User.make(:each_ancestor => 3)6user = User.make(:each_ancestor => 3, :each_child => 2)7user = User.make(:each_ancestor => 3, :each_child => 2, :each_grandchild => 1)8user = User.make(:each_ancestor => 3, :each_child => 2, :each_grandchild => 1, :each_greatgrandchild => 1)9user = User.make(:each_ancestor => 3, :each_child => 2, :each_grandchild => 1, :each_greatgrandchild => 1, :each_greatgreatgrandchild => 1)10user = User.make(:each_ancestor => 3, :each_child => 2, :each_grandchild => 1, :each_greatgrandchild => 1, :each_greatgreatgrandchild => 1, :each_greatgreatgreatgrandchild => 1)11user = User.make(:each_ancestor => 3, :each_child => 2, :each_grandchild =>

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each_ancestor

Using AI Code Generation

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1 def each_ancestor(&block)2 block.call(self)3 parent.each_ancestor(&block) unless parent.nil?4 def each_ancestor(&block)5 block.call(self)6 parent.each_ancestor(&block) unless parent.nil?7 def each_ancestor(&block)8 block.call(self)9 parent.each_ancestor(&block) unless parent.nil?10 def each_ancestor(&block)11 block.call(self)12 parent.each_ancestor(&block) unless parent.nil?13 def each_ancestor(&block)14 block.call(self)15 parent.each_ancestor(&block) unless parent.nil?16 def each_ancestor(&block)17 block.call(self)18 parent.each_ancestor(&block) unless parent.nil?19 def each_ancestor(&block)20 block.call(self)21 parent.each_ancestor(&block) unless parent.nil?22 def each_ancestor(&block)23 block.call(self)24 parent.each_ancestor(&block) unless parent.nil?

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each_ancestor

Using AI Code Generation

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1 def each_ancestor(cls)2 cls.ancestors.each {|anc| puts anc}3m.each_ancestor(E)

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each_ancestor

Using AI Code Generation

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1 def each_ancestor(&block)2 return to_enum(:each_ancestor) unless block_given?3 block.call(self)4 block.call(ancestor)5 def each_ancestor(&block)6 return to_enum(:each_ancestor) unless block_given?7 block.call(self)8 block.call(ancestor)9 def each_ancestor(&block)10 return to_enum(:each_ancestor) unless block_given?11 block.call(self)12 block.call(ancestor)13 def each_ancestor(&block)14 return to_enum(:each_ancestor) unless block_given?15 block.call(self)16 block.call(ancestor)17 def each_ancestor(&block)18 return to_enum(:each_ancestor) unless block_given?19 block.call(self)20 block.call(ancestor)21 def each_ancestor(&block)22 return to_enum(:each_ancestor) unless block_given?23 block.call(self)24 block.call(ancestor)25 def each_ancestor(&block)26 return to_enum(:

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each_ancestor

Using AI Code Generation

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1 @parent.each_ancestor { |ancestor| yield ancestor } if @parent2machinist.each_ancestor { |ancestor| puts ancestor.inspect }3machinist.each_ancestor { |ancestor| puts ancestor.inspect }4machinist.each_ancestor { |ancestor| puts ancestor.inspect }5machinist.each_ancestor { |ancestor| puts ancestor.inspect }

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each_ancestor

Using AI Code Generation

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1 def add_node(node)2 @root.add_node(node)3 def each_ancestor(node)4 @root.each_ancestor(node) { |ancestor| yield ancestor }5 def initialize(value)6 def add_node(node)7 @left.add_node(node)8 @right.add_node(node)9tree.add_node(Node.new(4))10tree.add_node(Node.new(2))11tree.add_node(Node.new(6))12tree.add_node(Node.new(1))13tree.add_node(Node.new(3))14tree.add_node(Node.new(5))15tree.add_node(Node.new(7))16tree.add_node(Node.new(0.5))17tree.add_node(Node.new(1.5))18tree.add_node(Node.new(6.5))19tree.add_node(Node.new(7.5))20tree.each_ancestor(tree.root.left.right) { |ancestor| puts ancestor.value }

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each_ancestor

Using AI Code Generation

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1 @parent.each_ancestor { |ancestor| yield ancestor } if @parent2machinist.each_ancestor { |ancestor| puts ancestor.inspect }3machinist.each_ancestor { |ancestor| puts ancestor.inspect }4machinist.each_ancestor { |ancestor| puts ancestor.inspect }5machinist.each_ancestor { |ancestor| puts ancestor.inspect }

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each_ancestor

Using AI Code Generation

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1 def add_node(node)2 @root.add_node(node)3 def each_ancestor(node)4 @root.each_ancestor(node) { |ancestor| yield ancestor }5 def initialize(value)6 def add_node(node)7 @left.add_node(node)8 @right.add_node(node)9tree.add_node(Node.new(4))10tree.add_node(Node.new(2))11tree.add_node(Node.new(6))12tree.add_node(Node.new(1))13tree.add_node(Node.new(3))14tree.add_node(Node.new(5))15tree.add_node(Node.new(7))16tree.add_node(Node.new(0.5))17tree.add_node(Node.new(1.5))18tree.add_node(Node.new(6.5))19tree.add_node(Node.new(7.5))20tree.each_ancestor(tree.root.left.right) { |ancestor| puts ancestor.value }

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