How to use MouseOverlay class of FlaUI.Core.Capturing package

Best FlaUI code snippet using FlaUI.Core.Capturing.MouseOverlay

CaptureTests.cs

Source:CaptureTests.cs Github

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...21 var window = app.GetMainWindow(automation);22 Assert.That(window, Is.Not.Null);23 Assert.That(window.Title, Is.Not.Null);24 var image = Capture.Screen();25 image.ApplyOverlays(new MouseOverlay(image));26 image.ToFile(@"c:\temp\screen.png");27 Capture.Element(window).ToFile(@"c:\temp\window.png");28 Capture.Rectangle(new Rectangle(0, 0, 500, 300)).ToFile(@"c:\temp\rect.png");29 Capture.ElementRectangle(window, new Rectangle(0, 0, 50, 150)).ToFile(@"c:\temp\elemrect.png");30 }31 app.Close();32 }33 }34 [Test]35 public void VideoTest()36 {37 Logger.Default = new NUnitProgressLogger();38 Logger.Default.SetLevel(LogLevel.Debug);39 SystemInfo.RefreshAll();40 var recorder = new VideoRecorder(new VideoRecorderSettings { VideoQuality = 26, ffmpegPath = @"C:\Users\rbl\Documents\ffmpeg.exe", TargetVideoPath = @"C:\temp\out.mp4" }, r =>41 {42 var img = Capture.Screen(1);43 img.ApplyOverlays(new InfoOverlay(img) { RecordTimeSpan = r.RecordTimeSpan, OverlayStringFormat = @"{rt:hh\:mm\:ss\.fff} / {name} / CPU: {cpu} / RAM: {mem.p.used}/{mem.p.tot} ({mem.p.used.perc})" }, new MouseOverlay(img));44 return img;45 });46 System.Threading.Thread.Sleep(5000);47 recorder.Dispose();48 }49 }50}...

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CalculatorUiTestsBase.cs

Source:CalculatorUiTestsBase.cs Github

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...25 public void Cleaup()26 {27 var image = Capture.Screen();28 // add cursor to bitmap29 image.ApplyOverlays(new MouseOverlay(image));30 image.ToFile(Path.Combine(TestContext.TestResultsDirectory, TestContext.TestName + ".png"));31 calc.Close();32 automation.Dispose();33 }34 #endregion35 }36}...

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MouseOverlay

Using AI Code Generation

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1using FlaUI.Core.Capturing;2using System;3using System.Drawing;4using System.Windows.Forms;5{6 {7 public Form1()8 {9 InitializeComponent();10 MouseOverlay overlay = new MouseOverlay();11 overlay.MousePositionChanged += Overlay_MousePositionChanged;12 overlay.Start();13 }14 private void Overlay_MousePositionChanged(object sender, Point e)15 {16 Console.WriteLine(e.X + ", " + e.Y);17 }18 }19}20MouseOverlay overlay = new MouseOverlay();21overlay.MousePositionChanged += Overlay_MousePositionChanged;22overlay.Start();23private void Overlay_MousePositionChanged(object sender, Point e)24{25 Console.WriteLine(e.X + ", " + e.Y);26}27static void Main(string[] args)28{29 Application.EnableVisualStyles();30 Application.SetCompatibleTextRenderingDefault(false);31 Application.Run(new Form1());32}33{34 public Form1()35 {36 InitializeComponent();37 MouseOverlay overlay = new MouseOverlay();38 overlay.MousePositionChanged += Overlay_MousePositionChanged;39 overlay.Start();40 }41}42{43 public Form1()44 {45 InitializeComponent();46 MouseOverlay overlay = new MouseOverlay();47 overlay.MousePositionChanged += Overlay_MousePositionChanged;48 overlay.Start();49 }50}51private void InitializeComponent()52{53 this.SuspendLayout();54 this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);55 this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;56 this.ClientSize = new System.Drawing.Size(284, 261);57 this.Name = "Form1";58 this.Text = "Form1";59 this.ResumeLayout(false);60}

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MouseOverlay

Using AI Code Generation

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1using FlaUI.Core.Capturing;2using System;3using System.Drawing;4using System.Windows.Forms;5{6 {7 private readonly Form _overlayForm;8 private readonly Timer _timer;9 private Point _lastPosition;10 public MouseOverlay()11 {12 {13 };14 _overlayForm.Paint += (sender, args) =>15 {16 var position = Cursor.Position;17 if (_lastPosition != position)18 {19 _lastPosition = position;20 _overlayForm.Invalidate();21 return;22 }23 using (var pen = new Pen(Color.Red, 3))24 {25 args.Graphics.DrawRectangle(pen, new Rectangle(position.X - 10, position.Y - 10, 20, 20));26 }27 };28 _timer = new Timer { Interval = 100 };29 _timer.Tick += (sender, args) => _overlayForm.Invalidate();30 _timer.Start();31 }32 public void Dispose()33 {34 _timer.Stop();35 _overlayForm.Close();36 }37 }38}39using FlaUI.Core.Capturing;40using System;41using System.Drawing;42using System.Windows.Forms;43{44 {45 private readonly Form _overlayForm;46 private readonly Timer _timer;47 private Point _lastPosition;48 public MouseOverlay()49 {50 {51 };52 _overlayForm.Paint += (sender, args) =>53 {54 var position = Cursor.Position;55 if (_lastPosition != position)56 {57 _lastPosition = position;58 _overlayForm.Invalidate();59 return;60 }

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MouseOverlay

Using AI Code Generation

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1using FlaUI.Core.Capturing;2using System;3using System.Drawing;4using System.Drawing.Imaging;5using System.IO;6{7 {8 static void Main(string[] args)9 {10 var mouseOverlay = new MouseOverlay();11 mouseOverlay.OverlaySize = new Size(100, 100);12 mouseOverlay.OverlayTransparency = 0.5f;13 mouseOverlay.OverlayImage = Image.FromFile("C:\\Users\\Public\\Pictures\\Sample Pictures\\Desert.jpg");14 mouseOverlay.OverlayCursor = Cursors.Cross;15 mouseOverlay.OverlayPosition = new Point(100, 100);16 mouseOverlay.Start();17 Console.WriteLine("Press any key to exit...");18 Console.ReadKey();19 mouseOverlay.Stop();20 }21 }22}

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MouseOverlay

Using AI Code Generation

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1using FlaUI.Core.Capturing;2using System;3using System.Drawing;4{5 {6 private readonly Bitmap _bitmap;7 private readonly Graphics _graphics;8 private readonly OverlayWindow _overlayWindow;9 private readonly Cursor _cursor;10 public MouseOverlay(Bitmap bitmap)11 {12 _bitmap = bitmap;13 _graphics = Graphics.FromImage(_bitmap);14 _overlayWindow = new OverlayWindow();15 _cursor = Cursors.Default;16 }17 public void Dispose()18 {19 _graphics.Dispose();20 _overlayWindow.Close();21 }22 public void DrawCursor(Cursor cursor)23 {24 _cursor = cursor;25 DrawCursor();26 }27 public void DrawCursor()28 {29 _overlayWindow.Show();30 var bitmap = new Bitmap(_cursor.Size.Width, _cursor.Size.Height);31 using (var graphics = Graphics.FromImage(bitmap))32 {33 var pos = Cursor.Position;34 var bounds = new Rectangle(Point.Empty, bitmap.Size);35 graphics.CopyFromScreen(pos, Point.Empty, bounds.Size);36 }37 _overlayWindow.SetBitmap(bitmap);38 var offset = _cursor.HotSpot;39 _overlayWindow.SetPosition(Cursor.Position.X - offset.X, Cursor.Position.Y - offset.Y);40 }41 public void DrawRectangle(Rectangle rect)42 {43 _graphics.DrawRectangle(Pens.Red, rect);44 }45 public void DrawRectangle(Point start, Point end)46 {47 var rect = new Rectangle(start, new Size(end.X - start.X, end.Y - start.Y));48 DrawRectangle(rect);49 }50 }51}52using FlaUI.Core.Capturing;53using System;54using System.Drawing;55using System.Windows.Forms;56{57 {58 private const int WS_EX_NOACTIVATE = 0x08000000;59 private const int WS_EX_TRANSPARENT = 0x00000020;60 public OverlayWindow()61 {62 SetStyle(ControlStyles.Opaque, true);63 SetStyle(ControlStyles.Selectable, false);64 FormBorderStyle = FormBorderStyle.None;65 ShowInTaskbar = false;66 StartPosition = FormStartPosition.Manual;67 TopMost = true;68 BackColor = Color.Black;

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MouseOverlay

Using AI Code Generation

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1using System;2using System.Drawing;3using FlaUI.Core.Capturing;4using FlaUI.Core.Input;5{6 {7 private readonly MouseHook _mouseHook;8 private readonly OverlayWindow _overlayWindow;9 private Point? _lastMousePosition;10 public MouseOverlay()11 {12 _mouseHook = new MouseHook();13 _mouseHook.MouseEvent += MouseHookOnMouseEvent;14 _overlayWindow = new OverlayWindow();15 }16 private void MouseHookOnMouseEvent(object sender, MouseEventExtArgs e)17 {18 if (e.Message == WindowsMessages.WM_MOUSEMOVE)19 {20 _lastMousePosition = e.Location;21 _overlayWindow.DrawCursor(_lastMousePosition.Value);22 }23 {24 _lastMousePosition = null;25 _overlayWindow.HideCursor();26 }27 }28 public void Start()29 {30 _mouseHook.Start();31 }32 public void Stop()33 {34 _mouseHook.Stop();35 _overlayWindow.HideCursor();36 }37 public Point? GetLastMousePosition()38 {39 return _lastMousePosition;40 }41 }42}43using System;44using System.Drawing;45using FlaUI.Core.Capturing;46using FlaUI.Core.Input;47{48 {49 private readonly MouseHook _mouseHook;50 private readonly OverlayWindow _overlayWindow;51 private Point? _lastMousePosition;52 public MouseOverlay()53 {54 _mouseHook = new MouseHook();55 _mouseHook.MouseEvent += MouseHookOnMouseEvent;56 _overlayWindow = new OverlayWindow();57 }58 private void MouseHookOnMouseEvent(object sender, MouseEventExtArgs e)59 {60 if (e.Message == WindowsMessages.WM_MOUSEMOVE)61 {62 _lastMousePosition = e.Location;63 _overlayWindow.DrawCursor(_lastMousePosition.Value);64 }65 {66 _lastMousePosition = null;67 _overlayWindow.HideCursor();68 }69 }70 public void Start()71 {72 _mouseHook.Start();73 }74 public void Stop()75 {76 _mouseHook.Stop();77 _overlayWindow.HideCursor();78 }79 public Point? GetLastMousePosition()80 {

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MouseOverlay

Using AI Code Generation

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1using FlaUI.Core.Capturing;2using System;3using System.Windows.Forms;4{5 {6 static void Main(string[] args)7 {8 var overlay = new MouseOverlay();9 overlay.Start();10 Console.WriteLine("Press any key to exit...");11 Console.ReadKey();12 overlay.Stop();13 }14 }15}16using FlaUI.Core.Capturing;17using System;18using System.Windows.Forms;19{20 {21 static void Main(string[] args)22 {23 var overlay = new MouseOverlay();24 overlay.Start();25 Console.WriteLine("Press any key to exit...");26 Console.ReadKey();27 overlay.Stop();28 }29 }30}31using FlaUI.Core.Capturing;32using System;33using System.Windows.Forms;34{35 {36 static void Main(string[] args)37 {38 var overlay = new MouseOverlay();39 overlay.Start();40 Console.WriteLine("Press any key to exit...");41 Console.ReadKey();42 overlay.Stop();43 }44 }45}46using FlaUI.Core.Capturing;47using System;48using System.Windows.Forms;49{50 {51 static void Main(string[] args)52 {53 var overlay = new MouseOverlay();54 overlay.Start();55 Console.WriteLine("Press any key to exit...");56 Console.ReadKey();57 overlay.Stop();58 }59 }60}61using FlaUI.Core.Capturing;62using System;63using System.Windows.Forms;64{

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