Best Puppeteer-sharp code snippet using PuppeteerSharp.Helpers.AsyncMessageQueue
Connection.cs
Source:Connection.cs
...38 Transport.MessageReceived += Transport_MessageReceived;39 Transport.Closed += Transport_Closed;40 _callbacks = new ConcurrentDictionary<int, MessageTask>();41 _sessions = new ConcurrentDictionary<string, CDPSession>();42 MessageQueue = new AsyncMessageQueue(enqueueAsyncMessages, _logger);43 _asyncSessions = new AsyncDictionaryHelper<string, CDPSession>(_sessions, "Session {0} not found");44 }45 /// <summary>46 /// Occurs when the connection is closed.47 /// </summary>48 public event EventHandler Disconnected;49 /// <summary>50 /// Occurs when a message from chromium is received.51 /// </summary>52 public event EventHandler<MessageEventArgs> MessageReceived;53 internal event EventHandler<SessionAttachedEventArgs> SessionAttached;54 /// <summary>55 /// Gets the WebSocket URL.56 /// </summary>57 /// <value>The URL.</value>58 public string Url { get; }59 /// <summary>60 /// Gets the sleep time when a message is received.61 /// </summary>62 /// <value>The delay.</value>63 public int Delay { get; }64 /// <summary>65 /// Gets the Connection transport.66 /// </summary>67 /// <value>Connection transport.</value>68 public IConnectionTransport Transport { get; }69 /// <summary>70 /// Gets a value indicating whether this <see cref="Connection"/> is closed.71 /// </summary>72 /// <value><c>true</c> if is closed; otherwise, <c>false</c>.</value>73 public bool IsClosed { get; internal set; }74 /// <summary>75 /// Connection close reason.76 /// </summary>77 public string CloseReason { get; private set; }78 /// <summary>79 /// Gets the logger factory.80 /// </summary>81 /// <value>The logger factory.</value>82 public ILoggerFactory LoggerFactory { get; }83 internal AsyncMessageQueue MessageQueue { get; }84 internal int GetMessageID() => Interlocked.Increment(ref _lastId);85 internal Task RawSendASync(int id, string method, object args, string sessionId = null)86 {87 var message = JsonConvert.SerializeObject(88 new ConnectionRequest { Id = id, Method = method, Params = args, SessionId = sessionId },89 JsonHelper.DefaultJsonSerializerSettings);90 _logger.LogTrace("Send ⺠{Message}", message);91 return Transport.SendAsync(message);92 }93 internal async Task<JObject> SendAsync(string method, object args = null, bool waitForCallback = true)94 {95 if (IsClosed)96 {97 throw new TargetClosedException($"Protocol error({method}): Target closed.", CloseReason);...
AsyncMessageQueue.cs
Source:AsyncMessageQueue.cs
...10 /// <summary>11 /// Provides an async queue for responses for <see cref="CDPSession.SendAsync"/>, so that responses can be handled12 /// async without risk callers causing a deadlock.13 /// </summary>14 internal class AsyncMessageQueue : IDisposable15 {16 private readonly List<MessageTask> _pendingTasks;17 private readonly bool _enqueueAsyncMessages;18 private readonly ILogger _logger;19 private bool _disposed;20 public AsyncMessageQueue(bool enqueueAsyncMessages, ILogger logger = null)21 {22 _enqueueAsyncMessages = enqueueAsyncMessages;23 _logger = logger ?? NullLogger.Instance;24 _pendingTasks = new List<MessageTask>();25 }26 public void Enqueue(MessageTask callback, ConnectionResponse obj)27 {28 if (_disposed)29 {30 throw new ObjectDisposedException(GetType().FullName);31 }32 if (!_enqueueAsyncMessages)33 {34 HandleAsyncMessage(callback, obj);...
AsyncMessageQueue
Using AI Code Generation
1using PuppeteerSharp.Helpers;2using System;3using System.Threading.Tasks;4{5 {6 static async Task Main(string[] args)7 {8 var browser = await Puppeteer.LaunchAsync(new LaunchOptions9 {10 });11 var page = await browser.NewPageAsync();12 var messageQueue = new AsyncMessageQueue();13 page.Console += (sender, e) => messageQueue.Enqueue(e.Message);14 var message = await messageQueue.DequeueAsync();15 Console.WriteLine(message.Text);16 }17 }18}19using PuppeteerSharp.Helpers;20using System;21using System.Threading.Tasks;22{23 {24 static async Task Main(string[] args)25 {26 var browser = await Puppeteer.LaunchAsync(new LaunchOptions27 {28 });29 var page = await browser.NewPageAsync();30 var messageQueue = new AsyncMessageQueue();31 page.Console += (sender, e) => messageQueue.Enqueue(e.Message);32 var message = await messageQueue.DequeueAsync(m => m.Text.Contains("Hello World!"));33 Console.WriteLine(message.Text);34 }35 }36}37using PuppeteerSharp.Helpers;38using System;39using System.Threading.Tasks;40{41 {42 static async Task Main(string[] args)43 {44 var browser = await Puppeteer.LaunchAsync(new LaunchOptions45 {46 });47 var page = await browser.NewPageAsync();48 var messageQueue = new AsyncMessageQueue();49 page.Console += (
AsyncMessageQueue
Using AI Code Generation
1using PuppeteerSharp.Helpers;2using System;3using System.Threading.Tasks;4{5 {6 static async Task Main(string[] args)7 {8 var browserFetcher = new BrowserFetcher();9 await browserFetcher.DownloadAsync(BrowserFetcher.DefaultRevision);10 {11 ExecutablePath = browserFetcher.GetExecutablePath(BrowserFetcher.DefaultRevision)12 };13 var browser = await Puppeteer.LaunchAsync(options);14 var page = await browser.NewPageAsync();15 var asyncMessageQueue = new AsyncMessageQueue();16 asyncMessageQueue.Add(page.WaitForFunctionAsync("() => window.innerWidth < 100"));17 asyncMessageQueue.Add(page.WaitForFunctionAsync("() => window.innerHeight < 100"));18 asyncMessageQueue.Add(page.WaitForFunctionAsync("() => document.body.innerText.includes('The')"));19 asyncMessageQueue.Add(page.WaitForFunctionAsync("() => document.body.innerText.includes('quick')"));20 asyncMessageQueue.Add(page.WaitForFunctionAsync("() => document.body.innerText.includes('brown')"));21 asyncMessageQueue.Add(page.WaitForFunctionAsync("() => document.body.innerText.includes('fox')"));22 asyncMessageQueue.Add(page.WaitForFunctionAsync("() => document.body.innerText.includes('jumps')"));23 asyncMessageQueue.Add(page.WaitForFunctionAsync("() => document.body.innerText.includes('over')"));24 asyncMessageQueue.Add(page.WaitForFunctionAsync("() => document.body.innerText.includes('the')"));25 asyncMessageQueue.Add(page.WaitForFunctionAsync("()
AsyncMessageQueue
Using AI Code Generation
1using PuppeteerSharp.Helpers;2using System;3using System.Threading.Tasks;4{5 {6 static async Task Main(string[] args)7 {8 var options = new LaunchOptions { Headless = false };9 var browser = await Puppeteer.LaunchAsync(options);10 var page = await browser.NewPageAsync();11 var messageQueue = new AsyncMessageQueue();12 page.Console += async (sender, e) =>13 {14 await messageQueue.EnqueueAsync(async () =>15 {16 Console.WriteLine(e.Message.Text);17 });18 };19 await messageQueue.WaitUntilDrainedAsync();20 await browser.CloseAsync();21 }22 }23}24using PuppeteerSharp.Helpers;25using System;26using System.Threading.Tasks;27{28 {29 static async Task Main(string[] args)30 {31 var options = new LaunchOptions { Headless = false };32 var browser = await Puppeteer.LaunchAsync(options);33 var page = await browser.NewPageAsync();34 var messageQueue = new AsyncMessageQueue();35 page.Console += (sender, e) =>36 {37 messageQueue.Enqueue(() =>38 {39 Console.WriteLine(e.Message.Text);40 });41 };42 await messageQueue.WaitUntilDrainedAsync();43 await browser.CloseAsync();44 }45 }46}47using PuppeteerSharp.Helpers;48using System;49using System.Threading.Tasks;50{51 {52 static async Task Main(string[] args)53 {54 var options = new LaunchOptions { Headless = false };55 var browser = await Puppeteer.LaunchAsync(options);56 var page = await browser.NewPageAsync();57 var messageQueue = new AsyncMessageQueue();58 page.Console += (sender, e) =>59 {60 messageQueue.Enqueue(() =>61 {62 Console.WriteLine(e.Message.Text);63 });64 };65 await messageQueue.WaitUntilDrainedAsync();66 await browser.CloseAsync();67 }68 }69}
AsyncMessageQueue
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using PuppeteerSharp;4using PuppeteerSharp.Helpers;5{6 {7 static void Main(string[] args)8 {9 MainAsync().Wait();10 }11 static async Task MainAsync()12 {13 var browser = await Puppeteer.LaunchAsync(new LaunchOptions { Headless = false });14 var page = await browser.NewPageAsync();15 var asyncMessageQueue = new AsyncMessageQueue(page);16 asyncMessageQueue.MessageReceived += (sender, message) =>17 {18 Console.WriteLine(message);19 };20 await asyncMessageQueue.WaitTillMessageReceivedAsync("Network.loadingFinished");21 await page.CloseAsync();22 await browser.CloseAsync();23 }24 }25}26using System;27using System.Threading.Tasks;28using PuppeteerSharp;29using PuppeteerSharp.Helpers;30{31 {32 static void Main(string[] args)33 {34 MainAsync().Wait();35 }36 static async Task MainAsync()37 {38 var browser = await Puppeteer.LaunchAsync(new LaunchOptions { Headless = false });39 var page = await browser.NewPageAsync();40 var asyncMessageQueue = new AsyncMessageQueue(page);41 var message = await asyncMessageQueue.WaitForMessageAsync("Network.loadingFinished");42 Console.WriteLine(message);43 await page.CloseAsync();44 await browser.CloseAsync();45 }46 }47}48using System;49using System.Threading.Tasks;50using PuppeteerSharp;51using PuppeteerSharp.Helpers;52{53 {54 static void Main(string[] args)55 {56 MainAsync().Wait();57 }58 static async Task MainAsync()59 {60 var browser = await Puppeteer.LaunchAsync(new LaunchOptions { Headless = false });61 var page = await browser.NewPageAsync();62 var asyncMessageQueue = new AsyncMessageQueue(page);63 var message = await asyncMessageQueue.WaitForMessageAsync("Network.loadingFinished", 1000);64 Console.WriteLine(message);65 await page.CloseAsync();66 await browser.CloseAsync();67 }68 }69}
AsyncMessageQueue
Using AI Code Generation
1var options = new LaunchOptions { Headless = false };2using (var browser = await Puppeteer.LaunchAsync(options))3using (var page = await browser.NewPageAsync())4{5 var messageQueue = new AsyncMessageQueue(page);6 messageQueue.MessageReceived += (sender, e) =>7 {8 Console.WriteLine($"Received message: {e.Message}");9 };10 await page.EvaluateExpressionAsync("alert('Hello World!')");11}12var options = new LaunchOptions { Headless = false };13using (var browser = await Puppeteer.LaunchAsync(options))14using (var page = await browser.NewPageAsync())15{16 var messageQueue = new AsyncMessageQueue(page);17 messageQueue.MessageReceived += (sender, e) =>18 {19 Console.WriteLine($"Received message: {e.Message}");20 };21 await page.EvaluateExpressionAsync("alert('Hello World!')");22}23var options = new LaunchOptions { Headless = false };24using (var browser = await Puppeteer.LaunchAsync(options))25using (var page = await browser.NewPageAsync())26{27 var messageQueue = new AsyncMessageQueue(page);28 messageQueue.MessageReceived += (sender, e) =>29 {30 Console.WriteLine($"Received message: {e.Message}");31 };32 await page.EvaluateExpressionAsync("alert('Hello World!')");33}34var options = new LaunchOptions { Headless = false };35using (var browser = await Puppeteer.LaunchAsync(options))36using (var page = await browser.NewPageAsync())37{38 var messageQueue = new AsyncMessageQueue(page);39 messageQueue.MessageReceived += (sender, e) =>40 {41 Console.WriteLine($"
AsyncMessageQueue
Using AI Code Generation
1using PuppeteerSharp.Helpers;2using System;3using System.Threading.Tasks;4{5 {6 static async Task Main(string[] args)7 {8 var browser = await Puppeteer.LaunchAsync(new LaunchOptions9 {10 });11 var page = await browser.NewPageAsync();12 await page.ScreenshotAsync("google.png");13 await browser.CloseAsync();14 }15 }16}17using PuppeteerSharp.Helpers;18using System;19using System.Threading.Tasks;20{21 {22 static async Task Main(string[] args)23 {24 var browser = await Puppeteer.LaunchAsync(new LaunchOptions25 {26 });27 var page = await browser.NewPageAsync();28 await page.ScreenshotAsync("google.png");29 await browser.CloseAsync();30 }31 }32}33 at PuppeteerSharp.Helpers.AsyncMessageQueue.SendAsync[T](String method, Object args)34 at PuppeteerSharp.Page.GoToAsync(String url, NavigationOptions options)35 at PuppeteerSharp.Program.Main(String[] args) in C:\Users\user\Documents\Visual Studio 2017\Projects\PuppeteerSharp\Program.cs:line 23
AsyncMessageQueue
Using AI Code Generation
1using PuppeteerSharp.Helpers;2var asyncMessageQueue = new AsyncMessageQueue();3var task = asyncMessageQueue.DequeueAsync();4asyncMessageQueue.Enqueue("Hello");5var msg = await task;6using PuppeteerSharp.Helpers;7var asyncMessageQueue = new AsyncMessageQueue();8asyncMessageQueue.Enqueue("Hello");9var msg = await asyncMessageQueue.DequeueAsync();10using PuppeteerSharp.Helpers;11var asyncMessageQueue = new AsyncMessageQueue();12var task = asyncMessageQueue.DequeueAsync();13asyncMessageQueue.Enqueue("Hello");14var msg = task.Result;15using PuppeteerSharp.Helpers;16var asyncMessageQueue = new AsyncMessageQueue();17asyncMessageQueue.Enqueue("Hello");18var task = asyncMessageQueue.DequeueAsync();19var msg = task.Result;20using PuppeteerSharp.Helpers;21var asyncMessageQueue = new AsyncMessageQueue();22asyncMessageQueue.Enqueue("Hello");23var task = asyncMessageQueue.DequeueAsync();24var msg = task.Result;25using PuppeteerSharp.Helpers;26var asyncMessageQueue = new AsyncMessageQueue();27asyncMessageQueue.Enqueue("Hello");28var task = asyncMessageQueue.DequeueAsync();29var msg = task.Result;
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