How to use DisposedState class of PuppeteerSharp.States package

Best Puppeteer-sharp code snippet using PuppeteerSharp.States.DisposedState

ChromiumProcess.cs

Source:ChromiumProcess.cs Github

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...293 private static readonly StartedState Started = new StartedState();294 private static readonly ExitingState Exiting = new ExitingState();295 private static readonly KillingState Killing = new KillingState();296 private static readonly ExitedState Exited = new ExitedState();297 private static readonly DisposedState Disposed = new DisposedState();298 #endregion299 #region Properties300 public bool IsExiting => this == Killing || this == Exiting;301 public bool IsExited => this == Exited || this == Disposed;302 #endregion303 #region Methods304 /// <summary>305 /// Attempts thread-safe transitions from a given state to this state.306 /// </summary>307 /// <param name="p">The Chromium process</param>308 /// <param name="fromState">The state from which state transition takes place</param>309 /// <returns>Returns <c>true</c> if transition is successful, or <c>false</c> if transition310 /// cannot be made because current state does not equal <paramref name="fromState"/>.</returns>311 protected bool TryEnter(ChromiumProcess p, State fromState)312 {313 if (Interlocked.CompareExchange(ref p._currentState, this, fromState) == fromState)314 {315 fromState.Leave(p);316 return true;317 }318 return false;319 }320 /// <summary>321 /// Notifies that state machine is about to transition to another state.322 /// </summary>323 /// <param name="p">The Chromium process</param>324 protected virtual void Leave(ChromiumProcess p)325 { }326 /// <summary>327 /// Handles process start request.328 /// </summary>329 /// <param name="p">The Chromium process</param>330 /// <returns></returns>331 public virtual Task StartAsync(ChromiumProcess p) => Task.FromException(InvalidOperation("start"));332 /// <summary>333 /// Handles process exit request.334 /// </summary>335 /// <param name="p">The Chromium process</param>336 /// <param name="timeout">The maximum waiting time for a graceful process exit.</param>337 /// <returns></returns>338 public virtual Task ExitAsync(ChromiumProcess p, TimeSpan timeout) => Task.FromException(InvalidOperation("exit"));339 /// <summary>340 /// Handles process kill request.341 /// </summary>342 /// <param name="p">The Chromium process</param>343 /// <returns></returns>344 public virtual Task KillAsync(ChromiumProcess p) => Task.FromException(InvalidOperation("kill"));345 /// <summary>346 /// Handles wait for process exit request.347 /// </summary>348 /// <param name="p">The Chromium process</param>349 /// <returns></returns>350 public virtual Task WaitForExitAsync(ChromiumProcess p) => p._exitCompletionSource.Task;351 /// <summary>352 /// Handles disposal of process and temporary user directory353 /// </summary>354 /// <param name="p"></param>355 public virtual void Dispose(ChromiumProcess p) => Disposed.EnterFrom(p, this);356 public override string ToString()357 {358 var name = GetType().Name;359 return name.Substring(0, name.Length - "State".Length);360 }361 private Exception InvalidOperation(string operationName)362 => new InvalidOperationException($"Cannot {operationName} in state {this}");363 /// <summary>364 /// Kills process if it is still alive.365 /// </summary>366 /// <param name="p"></param>367 private static void Kill(ChromiumProcess p)368 {369 try370 {371 if (!p.Process.HasExited)372 {373 p.Process.Kill();374 }375 }376 catch (InvalidOperationException)377 {378 // Ignore379 }380 }381 #endregion382 #region Concrete state classes383 private class InitialState : State384 {385 public override Task StartAsync(ChromiumProcess p) => Starting.EnterFromAsync(p, this);386 public override Task ExitAsync(ChromiumProcess p, TimeSpan timeout)387 {388 Exited.EnterFrom(p, this);389 return Task.CompletedTask;390 }391 public override Task KillAsync(ChromiumProcess p)392 {393 Exited.EnterFrom(p, this);394 return Task.CompletedTask;395 }396 public override Task WaitForExitAsync(ChromiumProcess p) => Task.FromException(InvalidOperation("wait for exit"));397 }398 private class StartingState : State399 {400 public Task EnterFromAsync(ChromiumProcess p, State fromState)401 {402 if (!TryEnter(p, fromState))403 {404 // Delegate StartAsync to current state, because it has already changed since405 // transition to this state was initiated.406 return p._currentState.StartAsync(p);407 }408 return StartCoreAsync(p);409 }410 public override Task StartAsync(ChromiumProcess p) => p._startCompletionSource.Task;411 public override Task ExitAsync(ChromiumProcess p, TimeSpan timeout) => Exiting.EnterFromAsync(p, this, timeout);412 public override Task KillAsync(ChromiumProcess p) => Killing.EnterFromAsync(p, this);413 public override void Dispose(ChromiumProcess p)414 {415 p._startCompletionSource.TrySetException(new ObjectDisposedException(p.ToString()));416 base.Dispose(p);417 }418 private async Task StartCoreAsync(ChromiumProcess p)419 {420 var output = new StringBuilder();421 void OnProcessDataReceivedWhileStarting(object sender, DataReceivedEventArgs e)422 {423 if (e.Data != null)424 {425 output.AppendLine(e.Data);426 var match = Regex.Match(e.Data, "^DevTools listening on (ws:\\/\\/.*)");427 if (match.Success)428 {429 p._startCompletionSource.SetResult(match.Groups[1].Value);430 }431 }432 }433 void OnProcessExitedWhileStarting(object sender, EventArgs e)434 {435 p._startCompletionSource.SetException(new ChromiumProcessException($"Failed to launch Chromium! {output}"));436 }437 void OnProcessExited(object sender, EventArgs e)438 {439 Exited.EnterFrom(p, p._currentState);440 }441 p.Process.ErrorDataReceived += OnProcessDataReceivedWhileStarting;442 p.Process.Exited += OnProcessExitedWhileStarting;443 p.Process.Exited += OnProcessExited;444 CancellationTokenSource cts = null;445 try446 {447 p.Process.Start();448 await Started.EnterFromAsync(p, this).ConfigureAwait(false);449 p.Process.BeginErrorReadLine();450 var timeout = p._options.Timeout;451 if (timeout > 0)452 {453 cts = new CancellationTokenSource(timeout);454 cts.Token.Register(() => p._startCompletionSource.TrySetException(455 new ChromiumProcessException($"Timed out after {timeout} ms while trying to connect to Chromium!")));456 }457 try458 {459 await p._startCompletionSource.Task.ConfigureAwait(false);460 await Started.EnterFromAsync(p, this).ConfigureAwait(false);461 }462 catch463 {464 await Killing.EnterFromAsync(p, this).ConfigureAwait(false);465 throw;466 }467 }468 finally469 {470 cts?.Dispose();471 p.Process.Exited -= OnProcessExitedWhileStarting;472 p.Process.ErrorDataReceived -= OnProcessDataReceivedWhileStarting;473 }474 }475 }476 private class StartedState : State477 {478 public Task EnterFromAsync(ChromiumProcess p, State fromState)479 {480 if (TryEnter(p, fromState))481 {482 // Process has not exited or been killed since transition to this state was initiated483 LogProcessCount(p, Interlocked.Increment(ref _processCount));484 }485 return Task.CompletedTask;486 }487 protected override void Leave(ChromiumProcess p)488 => LogProcessCount(p, Interlocked.Decrement(ref _processCount));489 public override Task StartAsync(ChromiumProcess p) => Task.CompletedTask;490 public override Task ExitAsync(ChromiumProcess p, TimeSpan timeout) => Exiting.EnterFromAsync(p, this, timeout);491 public override Task KillAsync(ChromiumProcess p) => Killing.EnterFromAsync(p, this);492 private static void LogProcessCount(ChromiumProcess p, int processCount)493 {494 try495 {496 p._logger?.LogInformation("Process Count: {ProcessCount}", processCount);497 }498 catch499 {500 // Prevent logging exception from causing havoc501 }502 }503 }504 private class ExitingState : State505 {506 public Task EnterFromAsync(ChromiumProcess p, State fromState, TimeSpan timeout)507 {508 return !TryEnter(p, fromState) ? p._currentState.ExitAsync(p, timeout) : ExitAsync(p, timeout);509 }510 public override async Task ExitAsync(ChromiumProcess p, TimeSpan timeout)511 {512 var timeoutTask = Task.Delay(timeout);513 var waitForExitTask = WaitForExitAsync(p);514 var completedTask = await Task.WhenAny(waitForExitTask, timeoutTask).ConfigureAwait(false);515 if (completedTask == timeoutTask)516 {517 await Killing.EnterFromAsync(p, this).ConfigureAwait(false);518 await waitForExitTask.ConfigureAwait(false);519 }520 }521 public override Task KillAsync(ChromiumProcess p) => Killing.EnterFromAsync(p, this);522 }523 private class KillingState : State524 {525 public Task EnterFromAsync(ChromiumProcess p, State fromState)526 {527 if (!TryEnter(p, fromState))528 {529 // Delegate KillAsync to current state, because it has already changed since530 // transition to this state was initiated.531 return p._currentState.KillAsync(p);532 }533 try534 {535 if (!p.Process.HasExited)536 {537 p.Process.Kill();538 }539 }540 catch (InvalidOperationException)541 {542 // Ignore543 }544 return WaitForExitAsync(p);545 }546 public override Task ExitAsync(ChromiumProcess p, TimeSpan timeout) => WaitForExitAsync(p);547 public override Task KillAsync(ChromiumProcess p) => WaitForExitAsync(p);548 }549 private class ExitedState : State550 {551 public void EnterFrom(ChromiumProcess p, State fromState)552 {553 while (!TryEnter(p, fromState))554 {555 // Current state has changed since transition to this state was requested.556 // Therefore retry transition to this state from the current state. This ensures557 // that Leave() operation of current state is properly called.558 fromState = p._currentState;559 if (fromState == this)560 {561 return;562 }563 }564 p._exitCompletionSource.TrySetResult(true);565 p._tempUserDataDir?.Dispose();566 }567 public override Task ExitAsync(ChromiumProcess p, TimeSpan timeout) => Task.CompletedTask;568 public override Task KillAsync(ChromiumProcess p) => Task.CompletedTask;569 public override Task WaitForExitAsync(ChromiumProcess p) => Task.CompletedTask;570 }571 private class DisposedState : State572 {573 public void EnterFrom(ChromiumProcess p, State fromState)574 {575 if (!TryEnter(p, fromState))576 {577 // Delegate Dispose to current state, because it has already changed since578 // transition to this state was initiated.579 p._currentState.Dispose(p);580 }581 else if (fromState != Exited)582 {583 Kill(p);584 p._exitCompletionSource.TrySetException(new ObjectDisposedException(p.ToString()));585 p._tempUserDataDir?.Dispose();...

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LauncherBase.cs

Source:LauncherBase.cs Github

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...215 private static readonly StartedState Started = new StartedState();216 private static readonly ExitingState Exiting = new ExitingState();217 private static readonly KillingState Killing = new KillingState();218 private static readonly ExitedState Exited = new ExitedState();219 private static readonly DisposedState Disposed = new DisposedState();220 #endregion221 #region Properties222 /// <summary>223 /// Get If process exists.224 /// </summary>225 public bool IsExiting => this == Killing || this == Exiting;226 /// <summary>227 /// Get If process is exited.228 /// </summary>229 public bool IsExited => this == Exited || this == Disposed;230 #endregion231 #region Methods232 /// <summary>233 /// Attempts thread-safe transitions from a given state to this state.234 /// </summary>235 /// <param name="p">The Base process</param>236 /// <param name="fromState">The state from which state transition takes place</param>237 /// <returns>Returns <c>true</c> if transition is successful, or <c>false</c> if transition238 /// cannot be made because current state does not equal <paramref name="fromState"/>.</returns>239 protected bool TryEnter(LauncherBase p, State fromState)240 {241 if (Interlocked.CompareExchange(ref p._currentState, this, fromState) == fromState)242 {243 fromState.Leave(p);244 return true;245 }246 return false;247 }248 /// <summary>249 /// Notifies that state machine is about to transition to another state.250 /// </summary>251 /// <param name="p">The Base process</param>252 protected virtual void Leave(LauncherBase p)253 {254 }255 /// <summary>256 /// Handles process start request.257 /// </summary>258 /// <param name="p">The Base process</param>259 /// <returns></returns>260 public virtual Task StartAsync(LauncherBase p) => Task.FromException(InvalidOperation("start"));261 /// <summary>262 /// Handles process exit request.263 /// </summary>264 /// <param name="p">The Base process</param>265 /// <param name="timeout">The maximum waiting time for a graceful process exit.</param>266 /// <returns></returns>267 public virtual Task ExitAsync(LauncherBase p, TimeSpan timeout) => Task.FromException(InvalidOperation("exit"));268 /// <summary>269 /// Handles process kill request.270 /// </summary>271 /// <param name="p">The Base process</param>272 /// <returns></returns>273 public virtual Task KillAsync(LauncherBase p) => Task.FromException(InvalidOperation("kill"));274 /// <summary>275 /// Handles wait for process exit request.276 /// </summary>277 /// <param name="p">The Base process</param>278 /// <returns></returns>279 public virtual Task WaitForExitAsync(LauncherBase p) => p._exitCompletionSource.Task;280 /// <summary>281 /// Handles disposal of process and temporary user directory282 /// </summary>283 /// <param name="p"></param>284 public virtual void Dispose(LauncherBase p) => Disposed.EnterFrom(p, this);285 /// <inheritdoc />286 public override string ToString()287 {288 string name = GetType().Name;289 return name.Substring(0, name.Length - "State".Length);290 }291 private Exception InvalidOperation(string operationName)292 => new InvalidOperationException($"Cannot {operationName} in state {this}");293 /// <summary>294 /// Kills process if it is still alive.295 /// </summary>296 /// <param name="p"></param>297 private static void Kill(LauncherBase p)298 {299 try300 {301 if (!p.Process.HasExited)302 {303 p.Process.Kill();304 }305 }306 catch (InvalidOperationException)307 {308 // Ignore309 }310 }311 #endregion312 #region Concrete state classes313 private class InitialState : State314 {315 public override Task StartAsync(LauncherBase p) => Starting.EnterFromAsync(p, this);316 public override Task ExitAsync(LauncherBase p, TimeSpan timeout)317 {318 Exited.EnterFrom(p, this);319 return Task.CompletedTask;320 }321 public override Task KillAsync(LauncherBase p)322 {323 Exited.EnterFrom(p, this);324 return Task.CompletedTask;325 }326 public override Task WaitForExitAsync(LauncherBase p) => Task.FromException(InvalidOperation("wait for exit"));327 }328 private class StartingState : State329 {330 public Task EnterFromAsync(LauncherBase p, State fromState)331 {332 if (!TryEnter(p, fromState))333 {334 // Delegate StartAsync to current state, because it has already changed since335 // transition to this state was initiated.336 return p._currentState.StartAsync(p);337 }338 return StartCoreAsync(p);339 }340 public override Task StartAsync(LauncherBase p) => p._startCompletionSource.Task;341 public override Task ExitAsync(LauncherBase p, TimeSpan timeout) => Exiting.EnterFromAsync(p, this, timeout);342 public override Task KillAsync(LauncherBase p) => Killing.EnterFromAsync(p, this);343 public override void Dispose(LauncherBase p)344 {345 p._startCompletionSource.TrySetException(new ObjectDisposedException(p.ToString()));346 base.Dispose(p);347 }348 private async Task StartCoreAsync(LauncherBase p)349 {350 var output = new StringBuilder();351 void OnProcessDataReceivedWhileStarting(object sender, DataReceivedEventArgs e)352 {353 if (e.Data != null)354 {355 output.AppendLine(e.Data);356 var match = Regex.Match(e.Data, "^DevTools listening on (ws:\\/\\/.*)");357 if (match.Success)358 {359 p._startCompletionSource.TrySetResult(match.Groups[1].Value);360 }361 }362 }363 void OnProcessExitedWhileStarting(object sender, EventArgs e)364 => p._startCompletionSource.TrySetException(new ProcessException($"Failed to launch Base! {output}"));365 void OnProcessExited(object sender, EventArgs e) => Exited.EnterFrom(p, p._currentState);366 p.Process.ErrorDataReceived += OnProcessDataReceivedWhileStarting;367 p.Process.Exited += OnProcessExitedWhileStarting;368 p.Process.Exited += OnProcessExited;369 CancellationTokenSource cts = null;370 try371 {372 p.Process.Start();373 await Started.EnterFromAsync(p, this).ConfigureAwait(false);374 p.Process.BeginErrorReadLine();375 int timeout = p._options.Timeout;376 if (timeout > 0)377 {378 cts = new CancellationTokenSource(timeout);379 cts.Token.Register(() => p._startCompletionSource.TrySetException(380 new ProcessException($"Timed out after {timeout} ms while trying to connect to Base!")));381 }382 try383 {384 await p._startCompletionSource.Task.ConfigureAwait(false);385 await Started.EnterFromAsync(p, this).ConfigureAwait(false);386 }387 catch388 {389 await Killing.EnterFromAsync(p, this).ConfigureAwait(false);390 throw;391 }392 }393 finally394 {395 cts?.Dispose();396 p.Process.Exited -= OnProcessExitedWhileStarting;397 p.Process.ErrorDataReceived -= OnProcessDataReceivedWhileStarting;398 }399 }400 }401 private class StartedState : State402 {403 public Task EnterFromAsync(LauncherBase p, State fromState)404 {405 if (TryEnter(p, fromState))406 {407 }408 return Task.CompletedTask;409 }410 protected override void Leave(LauncherBase p) { }411 public override Task StartAsync(LauncherBase p) => Task.CompletedTask;412 public override Task ExitAsync(LauncherBase p, TimeSpan timeout) => Exiting.EnterFromAsync(p, this, timeout);413 public override Task KillAsync(LauncherBase p) => Killing.EnterFromAsync(p, this);414 }415 private class ExitingState : State416 {417 public Task EnterFromAsync(LauncherBase p, State fromState, TimeSpan timeout)418 => !TryEnter(p, fromState) ? p._currentState.ExitAsync(p, timeout) : ExitAsync(p, timeout);419 public override async Task ExitAsync(LauncherBase p, TimeSpan timeout)420 {421 var waitForExitTask = WaitForExitAsync(p);422 await waitForExitTask.WithTimeout(423 async () =>424 {425 await Killing.EnterFromAsync(p, this).ConfigureAwait(false);426 await waitForExitTask.ConfigureAwait(false);427 },428 timeout,429 CancellationToken.None).ConfigureAwait(false);430 }431 public override Task KillAsync(LauncherBase p) => Killing.EnterFromAsync(p, this);432 }433 private class KillingState : State434 {435 public async Task EnterFromAsync(LauncherBase p, State fromState)436 {437 if (!TryEnter(p, fromState))438 {439 // Delegate KillAsync to current state, because it has already changed since440 // transition to this state was initiated.441 await p._currentState.KillAsync(p).ConfigureAwait(false);442 }443 try444 {445 if (!p.Process.HasExited)446 {447 p.Process.Kill();448 }449 }450 catch (InvalidOperationException)451 {452 // Ignore453 return;454 }455 await WaitForExitAsync(p).ConfigureAwait(false);456 }457 public override Task ExitAsync(LauncherBase p, TimeSpan timeout) => WaitForExitAsync(p);458 public override Task KillAsync(LauncherBase p) => WaitForExitAsync(p);459 }460 private class ExitedState : State461 {462 public void EnterFrom(LauncherBase p, State fromState)463 {464 while (!TryEnter(p, fromState))465 {466 // Current state has changed since transition to this state was requested.467 // Therefore retry transition to this state from the current state. This ensures468 // that Leave() operation of current state is properly called.469 fromState = p._currentState;470 if (fromState == this)471 {472 return;473 }474 }475 p._exitCompletionSource.TrySetResult(true);476 p.TempUserDataDir?.Dispose();477 }478 public override Task ExitAsync(LauncherBase p, TimeSpan timeout) => Task.CompletedTask;479 public override Task KillAsync(LauncherBase p) => Task.CompletedTask;480 public override Task WaitForExitAsync(LauncherBase p) => Task.CompletedTask;481 }482 private class DisposedState : State483 {484 public void EnterFrom(LauncherBase p, State fromState)485 {486 if (!TryEnter(p, fromState))487 {488 // Delegate Dispose to current state, because it has already changed since489 // transition to this state was initiated.490 p._currentState.Dispose(p);491 }492 else if (fromState != Exited)493 {494 Kill(p);495 p._exitCompletionSource.TrySetException(new ObjectDisposedException(p.ToString()));496 p.TempUserDataDir?.Dispose();...

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StateManager.cs

Source:StateManager.cs Github

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...12 Started = new StartedState(this);13 Exiting = new ExitingState(this);14 Killing = new KillingState(this);15 Exited = new ExitedState(this);16 Disposed = new DisposedState(this);17 CurrentState = Initial;18 }19 public State CurrentState20 {21 get => _currentState;22 set => _currentState = value;23 }24 internal State Initial { get; set; }25 internal State Starting { get; set; }26 internal StartedState Started { get; set; }27 internal State Exiting { get; set; }28 internal State Killing { get; set; }29 internal ExitedState Exited { get; set; }30 internal State Disposed { get; set; }...

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DisposedState.cs

Source:DisposedState.cs Github

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1using System;2using System.Threading.Tasks;3namespace PuppeteerSharp.States4{5 internal class DisposedState : State6 {7 public DisposedState(StateManager stateManager) : base(stateManager)8 {9 }10 public override Task EnterFromAsync(LauncherBase p, State fromState, TimeSpan timeSpan)11 {12 if (fromState == StateManager.Exited)13 {14 return null;15 }16 Kill(p);17 p.ExitCompletionSource.TrySetException(new ObjectDisposedException(p.ToString()));18 p.TempUserDataDir?.Dispose();19 return null;20 }21 public override Task StartAsync(LauncherBase p) => throw new ObjectDisposedException(p.ToString());...

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DisposedState

Using AI Code Generation

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1using System;2using PuppeteerSharp;3using PuppeteerSharp.States;4{5 {6 static void Main(string[] args)7 {8 {9 };10 var browser = Puppeteer.LaunchAsync(options).GetAwaiter().GetResult();11 var page = browser.NewPageAsync().GetAwaiter().GetResult();12 var state = new DisposedState();13 state.Apply(page);14 }15 }16}17using System;18using PuppeteerSharp;19using PuppeteerSharp.States;20{21 {22 static void Main(string[] args)23 {24 {25 };26 var browser = Puppeteer.LaunchAsync(options).GetAwaiter().GetResult();27 var page = browser.NewPageAsync().GetAwaiter().GetResult();28 var state = new DisposedState();29 state.Apply(page);30 }31 }32}33using System;34using PuppeteerSharp;35using PuppeteerSharp.States;36{37 {38 static void Main(string[] args)39 {40 {41 };42 var browser = Puppeteer.LaunchAsync(options).GetAwaiter().GetResult();43 var page = browser.NewPageAsync().GetAwaiter().GetResult();44 var state = new DisposedState();45 state.Apply(page);46 }47 }48}

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DisposedState

Using AI Code Generation

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1var disposedState = new DisposedState();2var browser = await Puppeteer.LaunchAsync(new LaunchOptions3{4 Args = new[] { "--no-sandbox" }5});6var page = await browser.NewPageAsync();7await page.SetContentAsync("<html><body><h1>My new content</h1></body></html>");8await page.EvaluateFunctionAsync("() => document.querySelector('h1').textContent");9await page.CloseAsync();10await browser.CloseAsync();11await disposedState.WaitUntilStateAsync(browser);12var disposedState = new DisposedState();13var browser = await Puppeteer.LaunchAsync(new LaunchOptions14{15 Args = new[] { "--no-sandbox" }16});17var page = await browser.NewPageAsync();18await page.SetContentAsync("<html><body><h1>My new content</h1></body></html>");19await page.EvaluateFunctionAsync("() => document.querySelector('h1').textContent");20await browser.CloseAsync();21await disposedState.WaitUntilStateAsync(browser);22var disposedState = new DisposedState();23var browser = await Puppeteer.LaunchAsync(new LaunchOptions24{25 Args = new[] { "--no-sandbox" }26});27var page = await browser.NewPageAsync();28await page.SetContentAsync("<html><body><h1>My new content</h1></body></html>");29await page.EvaluateFunctionAsync("() => document.querySelector('h1').textContent");30await disposedState.WaitUntilStateAsync(browser);31await page.CloseAsync();32await browser.CloseAsync();33var disposedState = new DisposedState();34var browser = await Puppeteer.LaunchAsync(new LaunchOptions35{36 Args = new[] { "--no-sandbox" }37});38var page = await browser.NewPageAsync();

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DisposedState

Using AI Code Generation

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1var disposedState = new DisposedState();2var browser = await new BrowserFetcher().DownloadAsync(BrowserFetcher.DefaultRevision);3{4 Args = new string[] { "--no-sandbox" },5};6var browser = await Puppeteer.LaunchAsync(options);7var page = await browser.NewPageAsync();8var title = await page.GetTitleAsync();9Console.WriteLine(title);10await browser.CloseAsync();11var disposedState = new DisposedState();12var browser = await new BrowserFetcher().DownloadAsync(BrowserFetcher.DefaultRevision);13{14 Args = new string[] { "--no-sandbox" },15};16var browser = await Puppeteer.LaunchAsync(options);17var page = await browser.NewPageAsync();18var title = await page.GetTitleAsync();19Console.WriteLine(title);20await browser.CloseAsync();21var disposedState = new DisposedState();22var browser = await new BrowserFetcher().DownloadAsync(BrowserFetcher.DefaultRevision);23{24 Args = new string[] { "--no-sandbox" },25};26var browser = await Puppeteer.LaunchAsync(options);27var page = await browser.NewPageAsync();28var title = await page.GetTitleAsync();29Console.WriteLine(title);30await browser.CloseAsync();31var disposedState = new DisposedState();32var browser = await new BrowserFetcher().DownloadAsync(BrowserFetcher.DefaultRevision);33{34 Args = new string[] { "--no-sandbox" },

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DisposedState

Using AI Code Generation

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1using PuppeteerSharp.States;2using PuppeteerSharp.States.Extensions;3await using var browser = await Puppeteer.LaunchAsync(new LaunchOptions4{5 State = new DisposedState()6});7using PuppeteerSharp.States;8using PuppeteerSharp.States.Extensions;9await using var browser = await Puppeteer.LaunchAsync(new LaunchOptions10{11 State = new DisposedState()12});13using PuppeteerSharp.States;14using PuppeteerSharp.States.Extensions;15await using var browser = await Puppeteer.LaunchAsync(new LaunchOptions16{17 State = new DisposedState()18});19using PuppeteerSharp.States;20using PuppeteerSharp.States.Extensions;21await using var browser = await Puppeteer.LaunchAsync(new LaunchOptions22{23 State = new DisposedState()24});25using PuppeteerSharp.States;26using PuppeteerSharp.States.Extensions;27await using var browser = await Puppeteer.LaunchAsync(new LaunchOptions28{29 State = new DisposedState()30});31using PuppeteerSharp.States;32using PuppeteerSharp.States.Extensions;33await using var browser = await Puppeteer.LaunchAsync(new

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DisposedState

Using AI Code Generation

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1await state.DisposeAsync();2await state.DisposeAsync();3await state.DisposeAsync();4await state.DisposeAsync();5await state.DisposeAsync();6await state.DisposeAsync();7await state.DisposeAsync();8await state.DisposeAsync();9await state.DisposeAsync();10await state.DisposeAsync();11await state.DisposeAsync();

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DisposedState

Using AI Code Generation

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1using PuppeteerSharp.States;2using PuppeteerSharp.States.DisposedState;3using PuppeteerSharp.States;4using PuppeteerSharp.States.PuppeteerState;5using PuppeteerSharp.States;6using PuppeteerSharp.States.BrowserState;7using PuppeteerSharp.States;8using PuppeteerSharp.States.PageState;9using PuppeteerSharp.States;10using PuppeteerSharp.States.BrowserContextState;11using PuppeteerSharp.States;12using PuppeteerSharp.States.FrameState;13using PuppeteerSharp.States;14using PuppeteerSharp.States.ElementState;15using PuppeteerSharp.States;16using PuppeteerSharp.States.WorkerState;17using PuppeteerSharp.States;18using PuppeteerSharp.States.CDPSessionState;19using PuppeteerSharp.States;20using PuppeteerSharp.States.JSHandleState;21using PuppeteerSharp.States;

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DisposedState

Using AI Code Generation

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1await new BrowserFetcher().DownloadAsync(BrowserFetcher.DefaultRevision);2var browser = await Puppeteer.LaunchAsync(new LaunchOptions3{4});5var page = await browser.NewPageAsync();6await page.ScreenshotAsync("google.png");7browser.Dispose();8await new BrowserFetcher().DownloadAsync(BrowserFetcher.DefaultRevision);9var browser = await Puppeteer.LaunchAsync(new LaunchOptions10{11});12var page = await browser.NewPageAsync();13await page.ScreenshotAsync("google.png");14browser.Dispose();15await new BrowserFetcher().DownloadAsync(BrowserFetcher.DefaultRevision);16var browser = await Puppeteer.LaunchAsync(new LaunchOptions17{18});19var page = await browser.NewPageAsync();20await page.ScreenshotAsync("google.png");21browser.Dispose();22await new BrowserFetcher().DownloadAsync(BrowserFetcher.DefaultRevision);23var browser = await Puppeteer.LaunchAsync(new LaunchOptions24{

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