How to use PuppeteerLoaderFixture class of PuppeteerSharp.Tests package

Best Puppeteer-sharp code snippet using PuppeteerSharp.Tests.PuppeteerLoaderFixture

PuppeteerBaseTest.cs

Source:PuppeteerBaseTest.cs Github

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...7{8 public class PuppeteerBaseTest9 {10 protected string BaseDirectory { get; set; }11 protected SimpleServer Server => PuppeteerLoaderFixture.Server;12 protected SimpleServer HttpsServer => PuppeteerLoaderFixture.HttpsServer;13 public PuppeteerBaseTest(ITestOutputHelper output)14 {15 TestConstants.SetupLogging(output);16 BaseDirectory = Path.Combine(Directory.GetCurrentDirectory(), "workspace");17 var dirInfo = new DirectoryInfo(BaseDirectory);18 if (!dirInfo.Exists)19 {20 dirInfo.Create();21 }22 Initialize();23 }24 protected void Initialize()25 {26 Server.Reset();...

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CSSResetOnNavigationTests.cs

Source:CSSResetOnNavigationTests.cs Github

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...6using Xunit;7using Xunit.Abstractions;8namespace PuppeteerSharp.Tests.CSSCoverageTests9{10 [Collection("PuppeteerLoaderFixture collection")]11 public class CSSResetOnNavigationTests : PuppeteerPageBaseTest12 {13 public CSSResetOnNavigationTests(ITestOutputHelper output) : base(output)14 {15 }16 [Fact]17 public async Task ShouldReportStylesheetsAcrossNavigationsWhenDisabled()18 {19 await Page.Coverage.StartCSSCoverageAsync(new CoverageStartOptions20 {21 ResetOnNavigation = false22 });23 await Page.GoToAsync(TestConstants.ServerUrl + "/csscoverage/multiple.html");24 await Page.GoToAsync(TestConstants.EmptyPage);...

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JSResetOnNavigationTests.cs

Source:JSResetOnNavigationTests.cs Github

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...6using Xunit;7using Xunit.Abstractions;8namespace PuppeteerSharp.Tests.JSCoverageTests9{10 [Collection("PuppeteerLoaderFixture collection")]11 public class JSResetOnNavigationTests : PuppeteerPageBaseTest12 {13 public JSResetOnNavigationTests(ITestOutputHelper output) : base(output)14 {15 }16 [Fact]17 public async Task ShouldReportScriptsAcrossNavigationsWhenDisabled()18 {19 await Page.Coverage.StartJSCoverageAsync(new CoverageStartOptions20 {21 ResetOnNavigation = false22 });23 await Page.GoToAsync(TestConstants.ServerUrl + "/jscoverage/multiple.html");24 await Page.GoToAsync(TestConstants.EmptyPage);...

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EmulateMediaTests.cs

Source:EmulateMediaTests.cs Github

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...3using Xunit;4using Xunit.Abstractions;5namespace PuppeteerSharp.Tests.PageTests6{7 [Collection("PuppeteerLoaderFixture collection")]8 public class EmulateMediaTests : PuppeteerPageBaseTest9 {10 public EmulateMediaTests(ITestOutputHelper output) : base(output)11 {12 }13 [Fact]14 public async Task ShouldWork()15 {16 Assert.True(await Page.EvaluateExpressionAsync<bool>("window.matchMedia('screen').matches"));17 Assert.False(await Page.EvaluateExpressionAsync<bool>("window.matchMedia('print').matches"));18 await Page.EmulateMediaAsync(MediaType.Print);19 Assert.False(await Page.EvaluateExpressionAsync<bool>("window.matchMedia('screen').matches"));20 Assert.True(await Page.EvaluateExpressionAsync<bool>("window.matchMedia('print').matches"));21 await Page.EmulateMediaAsync(MediaType.None);...

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PuppeteerLoaderFixture.cs

Source:PuppeteerLoaderFixture.cs Github

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2using System;3using System.Threading.Tasks;4namespace PuppeteerSharp.Tests5{6 public class PuppeteerLoaderFixture : IDisposable7 {8 public static SimpleServer Server { get; private set; }9 public static SimpleServer HttpsServer { get; private set; }10 public PuppeteerLoaderFixture()11 {12 SetupAsync().GetAwaiter().GetResult();13 }14 public void Dispose()15 {16 Task.WaitAll(Server.StopAsync(), HttpsServer.StopAsync());17 }18 private async Task SetupAsync()19 {20 var downloaderTask = new BrowserFetcher().DownloadAsync(BrowserFetcher.DefaultRevision);21 Server = SimpleServer.Create(TestConstants.Port, TestUtils.FindParentDirectory("PuppeteerSharp.TestServer"));22 HttpsServer = SimpleServer.CreateHttps(TestConstants.HttpsPort, TestUtils.FindParentDirectory("PuppeteerSharp.TestServer"));23 var serverStart = Server.StartAsync();24 var httpsServerStart = HttpsServer.StartAsync();...

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EvaluateHandleTests.cs

Source:EvaluateHandleTests.cs Github

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2using Xunit;3using Xunit.Abstractions;4namespace PuppeteerSharp.Tests.PageTests5{6 [Collection("PuppeteerLoaderFixture collection")]7 public class EvaluateHandleTests : PuppeteerPageBaseTest8 {9 public EvaluateHandleTests(ITestOutputHelper output) : base(output)10 {11 }12 [Fact]13 public async Task ShouldWork()14 {15 var windowHandle = await Page.EvaluateExpressionHandleAsync("window");16 Assert.NotNull(windowHandle);17 }18 }19}...

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PuppeteerLoaderCollection.cs

Source:PuppeteerLoaderCollection.cs Github

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1using Xunit;2namespace PuppeteerSharp.Tests3{4 [CollectionDefinition(TestConstants.TestFixtureCollectionName)]5 public class PuppeteerLoaderCollection : ICollectionFixture<PuppeteerLoaderFixture>6 {7 // This class has no code, and is never created. Its purpose is simply8 // to be the place to apply [CollectionDefinition] and all the9 // ICollectionFixture<> interfaces.10 //Recipe from https://xunit.github.io/docs/shared-context.html#class-fixture11 }12}...

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ExecutablePathTests.cs

Source:ExecutablePathTests.cs Github

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1using System.IO;2using Xunit;3namespace PuppeteerSharp.Tests.PuppeteerTests4{5 [Collection("PuppeteerLoaderFixture collection")]6 public class ExecutablePathTests7 {8 [Fact]9 public void ShouldWork()10 {11 var executablePath = Puppeteer.GetExecutablePath();12 Assert.True(File.Exists(executablePath));13 }14 }15}...

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PuppeteerLoaderFixture

Using AI Code Generation

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1using PuppeteerSharp;2using System;3using System.Threading.Tasks;4{5 {6 static async Task Main(string[] args)7 {8 var fixture = new PuppeteerSharp.Tests.PuppeteerLoaderFixture();9 await fixture.InitializeAsync();10 await fixture.DownloadBrowserAsync();11 await fixture.DownloadRevisionAsync();12 await fixture.DownloadAsync();13 Console.WriteLine("Press any key to close");14 Console.ReadKey();15 }16 }17}18using PuppeteerSharp;19using System;20using System.Threading.Tasks;21{22 {23 static async Task Main(string[] args)24 {25 var fixture = new PuppeteerLoaderFixture();26 await fixture.InitializeAsync();27 await fixture.DownloadBrowserAsync();28 await fixture.DownloadRevisionAsync();29 await fixture.DownloadAsync();30 Console.WriteLine("Press any key to

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PuppeteerLoaderFixture

Using AI Code Generation

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1using PuppeteerSharp.Tests;2using System.Threading.Tasks;3{4 {5 static async Task Main(string[] args)6 {7 await new PuppeteerLoaderFixture().DownloadAndExtractPuppeteerAsync();8 }9 }10}11using PuppeteerSharp;12using System.Threading.Tasks;13{14 {15 static async Task Main(string[] args)16 {17 await new PuppeteerLoaderFixture().DownloadAndExtractPuppeteerAsync();18 }19 }20}21using PuppeteerSharp;22using System.Threading.Tasks;23{24 {25 static async Task Main(string[] args)26 {27 await new PuppeteerLoaderFixture().DownloadAndExtractPuppeteerAsync();28 }29 }30}

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PuppeteerLoaderFixture

Using AI Code Generation

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1using PuppeteerSharp.Tests;2using PuppeteerSharp;3{4 {5 public PuppeteerLoaderFixture()6 {7 PuppeteerSharp.PuppeteerLoader.Initialize();8 }9 public void Dispose()10 {11 PuppeteerSharp.PuppeteerLoader.Reset();12 }13 }14}15using Xunit;16using Xunit;17{18 [CollectionDefinition("PuppeteerLoaderFixture collection")]19 {20 }21}22using Xunit;23using Xunit;24{25 [Collection("PuppeteerLoaderFixture collection")]26 {27 public void Test()28 {29 Assert.True(PuppeteerSharp.PuppeteerLoader.IsInitialized);

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PuppeteerLoaderFixture

Using AI Code Generation

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1using PuppeteerSharp.Tests;2using Xunit;3{4 {5 }6 [Collection("PuppeteerLoaderFixture collection")]7 {8 private readonly PuppeteerLoaderFixture fixture;9 public UnitTest1(PuppeteerLoaderFixture fixture)10 {11 this.fixture = fixture;12 }13 public async Task Test1()14 {15 var browser = await Puppeteer.LaunchAsync(new LaunchOptions16 {17 Args = new[] { "--no-sandbox" }18 });19 var page = await browser.NewPageAsync();20 await page.GoToAsync("

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PuppeteerLoaderFixture

Using AI Code Generation

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1using PuppeteerSharp.Tests;2using PuppeteerSharp.Tests.Attributes;3using PuppeteerSharp.Tests.Attributes;4using PuppeteerSharp.Xunit;5using Xunit;6using Xunit.Abstractions;7{8 [Collection(PuppeteerLoaderFixture.Name)]9 {10 private readonly PuppeteerLoaderFixture _puppeteerLoaderFixture;11 public PuppeteerLoaderFixtureTests(PuppeteerLoaderFixture puppeteerLoaderFixture, ITestOutputHelper output)12 {13 _puppeteerLoaderFixture = puppeteerLoaderFixture;14 _puppeteerLoaderFixture.Output = output;15 }16 [PuppeteerTest("puppeteer.spec.ts", "Puppeteer", "should be able to launch Chrome")]17 public async Task ShouldBeAbleToLaunchChrome()18 {19 var browser = await _puppeteerLoaderFixture.LaunchAsync();20 var page = await browser.NewPageAsync();21 Assert.Equal("Example Domain", await page.GetTitleAsync());22 await browser.CloseAsync();23 }24 }25}

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PuppeteerLoaderFixture

Using AI Code Generation

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1 using PuppeteerSharp.Tests;2 using System;3 using System.Threading.Tasks;4 {5 {6 public string ExecutablePath { get; }7 public PuppeteerLoaderFixture()8 {9 var loader = new BrowserFetcher();10 ExecutablePath = loader.DownloadAsync(BrowserFetcher.DefaultRevision).Result;11 }12 public void Dispose()13 {14 }15 }16 }17 using PuppeteerSharp;18 using System;19 using System.Collections.Generic;20 using System.IO;21 using System.Linq;22 using System.Text;23 using System.Threading.Tasks;24 {25 {26 static async Task Main(string[] args)27 {28 var pathToFolderWith1cs = @"C:\Users\1\Desktop\1\";29 var pathToFolderWith2cs = @"C:\Users\1\Desktop\2\";30 var pathToFolderWith3cs = @"C:\Users\1\Desktop\3\";31 var pathToFolderWith4cs = @"C:\Users\1\Desktop\4\";32 var pathToFolderWith5cs = @"C:\Users\1\Desktop\5\";33 var pathToFolderWith6cs = @"C:\Users\1\Desktop\6\";34 var pathToFolderWith7cs = @"C:\Users\1\Desktop\7\";35 var pathToFolderWith8cs = @"C:\Users\1\Desktop\8\";36 var pathToFolderWith9cs = @"C:\Users\1\Desktop\9\";37 var pathToFolderWith10cs = @"C:\Users\1\Desktop\10\";

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