Best FlaUI code snippet using FlaUI.Core.Capturing.CaptureUtilities.ScaleAccordingToSettings
CaptureUtilities.cs
Source:CaptureUtilities.cs
...32 }33 }34 return scale;35 }36 public static Point ScaleAccordingToSettings(int x, int y, Rectangle originalBounds, CaptureSettings captureSettings)37 {38 return ScaleAccordingToSettings(new Point(x, y), originalBounds, captureSettings);39 }40 public static Point ScaleAccordingToSettings(Point point, Rectangle originalBounds, CaptureSettings captureSettings)41 {42 var scale = GetScale(originalBounds, captureSettings);43 return scale != 1 ? new Point((point.X * scale).ToInt(), (point.Y * scale).ToInt()) : point;44 }45 public static Rectangle ScaleAccordingToSettings(Rectangle originalBounds, CaptureSettings captureSettings)46 {47 // Default is the original size48 var outputWidth = originalBounds.Width;49 var outputHeight = originalBounds.Height;50 if (captureSettings != null)51 {52 if (captureSettings.OutputScale != 1)53 {54 // Calculate with the scale55 outputWidth = (originalBounds.Width * captureSettings.OutputScale).ToInt();56 outputHeight = (originalBounds.Height * captureSettings.OutputScale).ToInt();57 }58 else if (captureSettings.OutputHeight == -1 && captureSettings.OutputWidth != -1)59 {...
Capture.cs
Source:Capture.cs
...67 /// </summary>68 public static CaptureImage Rectangle(Rectangle bounds, CaptureSettings settings = null)69 {70 // Calculate the size of the output rectangle71 var outputRectangle = CaptureUtilities.ScaleAccordingToSettings(bounds, settings);72 Bitmap bmp;73 if (outputRectangle.Width == bounds.Width || outputRectangle.Height == bounds.Height)74 {75 // Capture directly without any resizing76 bmp = CaptureDesktopToBitmap(bounds.Width, bounds.Height, (dest, src) =>77 {78 Gdi32.BitBlt(dest, outputRectangle.X, outputRectangle.Y, outputRectangle.Width, outputRectangle.Height, src, bounds.X, bounds.Y, CopyPixelOperation.SourceCopy | CopyPixelOperation.CaptureBlt);79 });80 }81 else82 {83 // Capture with scaling84 bmp = CaptureDesktopToBitmap(outputRectangle.Width, outputRectangle.Height, (dest, src) =>85 {...
ScaleAccordingToSettings
Using AI Code Generation
1using FlaUI.Core.Capturing;2using System;3using System.Collections.Generic;4using System.Linq;5using System.Text;6using System.Threading.Tasks;7{8 {9 static void Main(string[] args)10 {11 CaptureUtilities.ScaleAccordingToSettings = true;12 }13 }14}15using FlaUI.Core.Capturing;16using System;17using System.Collections.Generic;18using System.Linq;19using System.Text;20using System.Threading.Tasks;21{22 {23 static void Main(string[] args)24 {25 CaptureUtilities.ScaleAccordingToSettings = false;26 }27 }28}29using FlaUI.Core.Capturing;30using System;31using System.Collections.Generic;32using System.Linq;33using System.Text;34using System.Threading.Tasks;35{36 {37 static void Main(string[] args)38 {39 CaptureUtilities.ScaleAccordingToSettings = true;40 }41 }42}43using FlaUI.Core.Capturing;44using System;45using System.Collections.Generic;46using System.Linq;47using System.Text;48using System.Threading.Tasks;49{50 {51 static void Main(string[] args)52 {53 CaptureUtilities.ScaleAccordingToSettings = false;54 }55 }56}57using FlaUI.Core.Capturing;58using System;59using System.Collections.Generic;60using System.Linq;61using System.Text;62using System.Threading.Tasks;63{64 {65 static void Main(string[] args)66 {
ScaleAccordingToSettings
Using AI Code Generation
1using System;2using System.Drawing;3using FlaUI.Core.Capturing;4using FlaUI.Core.Definitions;5using FlaUI.Core.Tools;6{7 {8 public static Bitmap ScaleAccordingToSettings(Bitmap bitmap)9 {10 if (bitmap == null)11 {12 throw new ArgumentNullException(nameof(bitmap));13 }14 var dpi = AutomationTool.GetDpi();15 if (dpi != 96)16 {17 var scale = dpi / 96.0;18 var width = (int)Math.Round(bitmap.Width * scale);19 var height = (int)Math.Round(bitmap.Height * scale);20 return new Bitmap(bitmap, new Size(width, height));21 }22 return bitmap;23 }24 }25}26using System;27using System.Drawing;28using FlaUI.Core.Capturing;29using FlaUI.Core.Definitions;30using FlaUI.Core.Tools;31{32 {33 public static Bitmap CaptureScreen()34 {35 var bounds = AutomationTool.GetScreenBounds();36 return CaptureArea(bounds);37 }38 public static Bitmap CaptureArea(Rectangle bounds)39 {40 var bitmap = new Bitmap(bounds.Width, bounds.Height);41 using (var graphics = Graphics.FromImage(bitmap))42 {43 graphics.CopyFromScreen(bounds.Location, Point.Empty, bounds.Size);44 }45 return CaptureUtilities.ScaleAccordingToSettings(bitmap);46 }47 }48}49using System;50using System.Drawing;51using FlaUI.Core.Capturing;52using FlaUI.Core.Definitions;53using FlaUI.Core.Tools;54{55 {56 public static Bitmap CaptureFrom(IntPtr windowHandle)57 {58 var bounds = AutomationTool.GetWindowRectangle(windowHandle);59 return CaptureArea(bounds);60 }61 }62}63using System;64using System.Drawing;65using FlaUI.Core.Capturing;66using FlaUI.Core.Definitions;67using FlaUI.Core.Tools;68{
ScaleAccordingToSettings
Using AI Code Generation
1using System;2using System.Drawing;3using FlaUI.Core.Capturing;4{5 {6 public static Size ScaleAccordingToSettings(Size originalSize)7 {8 return originalSize;9 }10 }11}12using FlaUI.Core.Capturing;13{14 {15 public static Size ScaleAccordingToSettings(Size originalSize)16 {17 return originalSize;18 }19 }20}21using FlaUI.Core.Capturing;22{23 {24 public static Size ScaleAccordingToSettings(Size originalSize)25 {26 return originalSize;27 }28 }29}30using FlaUI.Core.Capturing;31{32 {33 public static Size ScaleAccordingToSettings(Size originalSize)34 {35 return originalSize;36 }37 }38}39using FlaUI.Core.Capturing;40{41 {42 public static Size ScaleAccordingToSettings(Size originalSize)43 {44 return originalSize;45 }46 }47}48using FlaUI.Core.Capturing;49{50 {51 public static Size ScaleAccordingToSettings(Size originalSize)52 {53 return originalSize;54 }55 }56}57using FlaUI.Core.Capturing;58{
ScaleAccordingToSettings
Using AI Code Generation
1using FlaUI.Core.Capturing;2using FlaUI.Core.Definitions;3using FlaUI.Core.Tools;4using System;5using System.Drawing;6using System.Windows.Forms;7{8 {9 public Form1()10 {11 InitializeComponent();12 }13 private void button1_Click(object sender, EventArgs e)14 {15 var capture = FlaUI.Core.Capturing.Capture.Screen();16 var image = capture.Image;17 pictureBox1.Image = image;18 pictureBox1.SizeMode = PictureBoxSizeMode.AutoSize;19 }20 }21}22using System;23using System.Drawing;24using System.Windows.Forms;25{26 {27 public static void ScaleAccordingToSettings(ref Bitmap image, Size size)28 {29 if (image == null || size.Width == 0 || size.Height == 0)30 {31 return;32 }33 var dpiX = image.HorizontalResolution;34 var dpiY = image.VerticalResolution;35 var newDpiX = 96;36 var newDpiY = 96;37 var dpiFactorX = newDpiX / dpiX;38 var dpiFactorY = newDpiY / dpiY;39 var newWidth = (int)(size.Width * dpiFactorX);40 var newHeight = (int)(size.Height * dpiFactorY);41 if (newWidth == 0 || newHeight == 0)42 {43 return;44 }45 var newImage = new Bitmap(newWidth, newHeight);46 using (var g = Graphics.FromImage(newImage))47 {48 g.DrawImage(image, 0, 0, newWidth, newHeight);49 }50 image.Dispose();51 image = newImage;52 }53 }54}55using System;56using System.Drawing;57using System.Windows.Forms;58{59 {60 public static CaptureImage Screen()61 {62 var screenBounds = Screen.PrimaryScreen.Bounds;63 var image = new Bitmap(screenBounds.Width, screenBounds.Height);64 using (var g = Graphics.FromImage(image))
ScaleAccordingToSettings
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using FlaUI.Core.Capturing;7using System.Drawing;8using System.Drawing.Imaging;9using System.IO;10using System.Drawing.Drawing2D;11{12 {13 static void Main(string[] args)14 {15 var image = CaptureUtilities.CaptureScreen();16 var scaledImage = CaptureUtilities.ScaleAccordingToSettings(image);17 scaledImage.Save("C:\\Users\\Public\\Pictures\\Sample Pictures\\test.png", ImageFormat.Png);18 }19 }20}21FlaUI.Core.Capturing.CaptureUtilities.ScaleAccordingToSettings Method (Image)22FlaUI.Core.Capturing.CaptureUtilities.ScaleAccordingToSettings Method (Image, Int32, Int32)23FlaUI.Core.Capturing.CaptureUtilities.ScaleAccordingToSettings Method (Image, Int32, Int32, Boolean)24FlaUI.Core.Capturing.CaptureUtilities.ScaleAccordingToSettings Method (Image, Int32, Int32, Boolean, Boolean)25FlaUI.Core.Capturing.CaptureUtilities.ScaleAccordingToSettings Method (Image, Int32, Int32, Boolean, Boolean, Boolean)26FlaUI.Core.Capturing.CaptureUtilities.ScaleAccordingToSettings Method (Image, Int32, Int32, Boolean, Boolean, Boolean, Boolean)27FlaUI.Core.Capturing.CaptureUtilities.ScaleAccordingToSettings Method (Image, Int32, Int32, Boolean, Boolean, Boolean, Boolean, Boolean)28FlaUI.Core.Capturing.CaptureUtilities.ScaleAccordingToSettings Method (Image, Int32, Int32, Boolean, Boolean, Boolean, Boolean, Boolean, Boolean)29FlaUI.Core.Capturing.CaptureUtilities.ScaleAccordingToSettings Method (Image, Int32, Int32, Boolean, Boolean, Boolean, Boolean, Boolean, Boolean, Boolean)30FlaUI.Core.Capturing.CaptureUtilities.ScaleAccordingToSettings Method (Image, Int32, Int32, Boolean, Boolean, Boolean, Boolean, Boolean, Boolean, Boolean, Boolean)31FlaUI.Core.Capturing.CaptureUtilities.ScaleAccordingToSettings Method (Image, Int32, Int32, Boolean, Boolean, Boolean, Boolean, Boolean, Boolean, Boolean
ScaleAccordingToSettings
Using AI Code Generation
1using System;2using System.Drawing;3using FlaUI.Core.Capturing;4{5 {6 public static Bitmap ScaleAccordingToSettings(Bitmap bitmap)7 {8 return bitmap;9 }10 }11}12using System;13using System.Drawing;14using FlaUI.Core.Capturing;15{16 {17 public static Bitmap GetScreen()18 {19 return new Bitmap(100, 100);20 }21 }22}23using System;24using System.Drawing;25using FlaUI.Core.Capturing;26{27 {28 public static Bitmap GetScreen()29 {30 return new Bitmap(100, 100);31 }32 }33}34using System;35using System.Drawing;36using FlaUI.Core.Capturing;37{38 {39 public static Bitmap ScaleAccordingToSettings(Bitmap bitmap)40 {41 return bitmap;42 }43 }44}45using System;46using System.Drawing;47using FlaUI.Core.Capturing;48{49 {50 public static Bitmap ScaleAccordingToSettings(Bitmap bitmap)51 {52 return bitmap;53 }54 }55}56using System;57using System.Drawing;58using FlaUI.Core.Capturing;59{60 {61 public static Bitmap GetScreen()62 {63 return new Bitmap(100, 100);64 }65 }66}67using System;68using System.Drawing;69using FlaUI.Core.Capturing;
ScaleAccordingToSettings
Using AI Code Generation
1using System;2using System.Drawing;3using System.Windows.Forms;4using FlaUI.Core.Capturing;5{6 {7 public static Bitmap ScaleAccordingToSettings(Bitmap bmp)8 {9 int scale = 1;10 switch (Settings.CaptureImageScale)11 {12 scale = 2;13 break;14 scale = 3;15 break;16 scale = 4;17 break;18 scale = 5;19 break;20 }21 return Scale(bmp, scale);22 }23 private static Bitmap Scale(Bitmap bmp, int scale)24 {25 var newBitmap = new Bitmap(bmp.Width * scale, bmp.Height * scale);26 using (var g = Graphics.FromImage(newBitmap))27 {28 g.InterpolationMode = System.Drawing.Drawing2D.InterpolationMode.NearestNeighbor;29 g.DrawImage(bmp, 0, 0, newBitmap.Width, newBitmap.Height);30 }31 return newBitmap;32 }33 }34}35using System;36using System.Drawing;37using System.Windows.Forms;38using FlaUI.Core.Capturing;39{40 {41 public static Bitmap ScaleAccordingToSettings(Bitmap bmp)42 {43 int scale = 1;44 switch (Settings.CaptureImageScale)45 {46 scale = 2;47 break;48 scale = 3;49 break;50 scale = 4;51 break;52 scale = 5;53 break;54 }55 return Scale(bmp, scale);56 }57 private static Bitmap Scale(Bitmap bmp, int scale)58 {59 var newBitmap = new Bitmap(bmp.Width * scale, bmp.Height * scale);60 using (var g = Graphics.FromImage(newBitmap))61 {
ScaleAccordingToSettings
Using AI Code Generation
1using FlaUI.Core.Capturing;2using FlaUI.Core.Tools;3using System;4using System.Drawing;5{6 {7 static void Main(string[] args)8 {9 var image = CaptureUtilities.CaptureScreen();10 var scaledImage = CaptureUtilities.ScaleAccordingToSettings(image);11 scaledImage.Save("Screenshot.png");12 }13 }14}15using FlaUI.Core.Capturing;16using FlaUI.Core.Tools;17using System;18using System.Drawing;19{20 {21 static void Main(string[] args)22 {23 var image = CaptureUtilities.CaptureScreen();24 var scaledImage = CaptureUtilities.ScaleAccordingToSettings(image);25 scaledImage.Save("Screenshot.png");26 }27 }28}29using FlaUI.Core.Capturing;30using FlaUI.Core.Tools;31using System;32using System.Drawing;33{34 {35 static void Main(string[] args)36 {37 var image = CaptureUtilities.CaptureScreen();38 var scaledImage = CaptureUtilities.ScaleAccordingToSettings(image);39 scaledImage.Save("Screenshot.png");40 }41 }42}43using FlaUI.Core.Capturing;44using FlaUI.Core.Tools;45using System;46using System.Drawing;47{48 {49 static void Main(string[] args)50 {51 var image = CaptureUtilities.CaptureScreen();52 var scaledImage = CaptureUtilities.ScaleAccordingToSettings(image);53 scaledImage.Save("Screenshot.png");54 }55 }56}57using FlaUI.Core.Capturing;58using FlaUI.Core.Tools;59using System;60using System.Drawing;61{62 {63 static void Main(string[] args)64 {65 var image = CaptureUtilities.CaptureScreen();66 var scaledImage = CaptureUtilities.ScaleAccordingToSettings(image
ScaleAccordingToSettings
Using AI Code Generation
1using FlaUI.Core.Capturing;2using System.Drawing;3{4 {5 static void Main(string[] args)6 {7 var image = CaptureUtilities.CaptureScreen();8 var scaledImage = CaptureUtilities.ScaleAccordingToSettings(image, new Size(200, 200));9 scaledImage.Save("scaledImage.jpg");10 }11 }12}
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