How to use AndCondition method of FlaUI.Core.Conditions.AndCondition class

Best FlaUI code snippet using FlaUI.Core.Conditions.AndCondition.AndCondition

ConditionFactory.cs

Source:ConditionFactory.cs Github

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...61 return new OrCondition((Condition) this.ByControlType(ControlType.DataGrid),62 (Condition) this.ByControlType(ControlType.List));63 }64 /// <summary>Searches for a horizontal scrollbar.</summary>65 public AndCondition HorizontalScrollBar()66 {67 return new AndCondition((Condition) this.ByControlType(ControlType.ScrollBar), (Condition) new OrCondition(68 new Condition[3]69 {70 (Condition) this.ByAutomationId(nameof(HorizontalScrollBar)),71 (Condition) this.ByAutomationId("Horizontal ScrollBar"),72 (Condition) this.ByAutomationId("NonClientHorizontalScrollBar")73 }));74 }75 /// <summary>Searches for a vertical scrollbar.</summary>76 public AndCondition VerticalScrollBar()77 {78 return new AndCondition((Condition) this.ByControlType(ControlType.ScrollBar), (Condition) new OrCondition(79 new Condition[3]80 {81 (Condition) this.ByAutomationId(nameof(VerticalScrollBar)),82 (Condition) this.ByAutomationId("Vertical ScrollBar"),83 (Condition) this.ByAutomationId("NonClientVerticalScrollBar")84 }));85 }86 }87}...

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AndCondition.cs

Source:AndCondition.cs Github

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...3{4 /// <summary>5 /// A condition used to group two conditions together with an "and".6 /// </summary>7 public class AndCondition : JunctionConditionBase8 {9 /// <summary>10 /// Creates a new <see cref="AndCondition" /> based on two conditions.11 /// </summary>12 /// <param name="condition1">The first condition.</param>13 /// <param name="condition2">The second condition.</param>14 public AndCondition(ConditionBase condition1, ConditionBase condition2)15 : base(new[] { condition1, condition2 })16 {17 }18 /// <summary>19 /// Creates a new <see cref="AndCondition" /> based on a list of conditions.20 /// </summary>21 /// <param name="conditions">The list of conditions.</param>22 public AndCondition(IEnumerable<ConditionBase> conditions)23 : base(conditions)24 {25 }26 /// <summary>27 /// Creates a new <see cref="AndCondition" /> based on a list of conditions.28 /// </summary>29 /// <param name="conditions">The list of conditions.</param>30 public AndCondition(params ConditionBase[] conditions)31 : base(conditions)32 {33 }34 /// <inheritdoc />35 protected override string JunctionOperator => "AND";36 }37}...

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AndCondition

Using AI Code Generation

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1using System;2using FlaUI.Core;3using FlaUI.Core.AutomationElements;4using FlaUI.Core.Conditions;5using FlaUI.Core.Definitions;6using FlaUI.Core.Input;7using FlaUI.Core.Tools;8using FlaUI.UIA3;9{10 {11 static void Main(string[] args)12 {13 var application = Application.Launch(@"C:\Program Files (x86)\Notepad++\notepad++.exe");14 var automation = new UIA3Automation();15 var window = application.GetMainWindow(automation);16 var name = "Notepad++";17 var title = "Untitled - Notepad++";18 if (window != null && window.Title == title && window.Name == name)19 {20 Console.WriteLine("Application is launched");21 }22 {23 Console.WriteLine("Application is not launched");24 }25 var andCondition = new AndCondition(26 new PropertyCondition(automation.PropertyLibrary.Element.Name, "File"),27 new PropertyCondition(automation.PropertyLibrary.Element.ControlType, ControlType.Menu));28 var menu = window.FindFirstDescendant(andCondition);29 menu.AsMenu().Click();30 var andCondition1 = new AndCondition(31 new PropertyCondition(automation.PropertyLibrary.Element.Name, "Exit"),32 new PropertyCondition(automation.PropertyLibrary.Element.ControlType, ControlType.MenuItem));33 var menuItem = window.FindFirstDescendant(andCondition1);34 menuItem.AsMenuItem().Click();35 Retry.WhileException(() => window == null, 5, TimeSpan.FromSeconds(1));36 if (window == null)37 {38 Console.WriteLine("Application is closed");39 }40 {41 Console.WriteLine("Application is not closed");42 }43 application.Close();44 }45 }46}

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AndCondition

Using AI Code Generation

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1using FlaUI.Core;2using FlaUI.Core.Conditions;3using FlaUI.Core.AutomationElements;4using FlaUI.Core.WindowsAPI;5using FlaUI.UIA3;6using System;7using System.Collections.Generic;8using System.Linq;9using System.Text;10using System.Threading.Tasks;11using System.Diagnostics;12using System.Threading;13{14 {15 static void Main(string[] args)16 {17 Process process = Process.Start("C:\\Windows\\System32\\calc.exe");18 var automation = new UIA3Automation();19 Thread.Sleep(2000);20 var window = automation.GetDesktop().FindFirstChild(cf => cf.ByControlType(FlaUI.Core.Definitions.ControlType.Window).And(cf.ByName("Calculator")));21 var oneButton = window.FindFirstDescendant(cf => cf.ByControlType(FlaUI.Core.Definitions.ControlType.Button).And(cf.ByName("One")));22 oneButton.AsButton().Click();23 var plusButton = window.FindFirstDescendant(cf => cf.ByControlType(FlaUI.Core.Definitions.ControlType.Button).And(cf.ByName("Plus")));24 plusButton.AsButton().Click();25 var oneButton1 = window.FindFirstDescendant(cf => cf.ByControlType(FlaUI.Core.Definitions.ControlType.Button).And(cf.ByName("One")));26 oneButton1.AsButton().Click();27 var equalsButton = window.FindFirstDescendant(cf => cf.ByControlType(FlaUI.Core.Definitions.ControlType.Button).And(cf.ByName("Equals")));28 equalsButton.AsButton().Click();29 var result = window.FindFirstDescendant(cf => cf.ByControlType(FlaUI.Core.Definitions.ControlType.Text).And(cf.ByName("Display is 2")));30 Console.WriteLine(result.Properties.Name);31 Console.ReadLine();32 }33 }34}

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AndCondition

Using AI Code Generation

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1using FlaUI.Core.Conditions;2using FlaUI.Core.AutomationElements;3using FlaUI.Core.AutomationElements.Infrastructure;4using FlaUI.Core;5using FlaUI.UIA3;6using System;7using System.Collections.Generic;8using System.Linq;9using System.Text;10using System.Threading.Tasks;11using System.Windows.Automation;12using System.Windows.Automation.Text;13using System.Windows.Automation.Provider;14using System.Windows;15using System.Threading;16using System.Drawing;17using System.Windows.Forms;18{19 {20 static void Main(string[] args)21 {22 var app = FlaUI.Core.Application.Launch(@"C:\\Users\\Administrator\\Desktop\\Demo\\FlaUIDemo\\bin\\Debug\\Demo.exe");23 var automation = new UIA3Automation();24 var window = app.GetMainWindow(automation);25 var button = window.FindFirstDescendant(cf => cf.ByControlType(ControlType.Button));26 button.AsButton().Click();27 var text = window.FindFirstDescendant(cf => cf.ByControlType(ControlType.Text));28 var textBox = text.AsTextBox();29 textBox.Text = "Demo";30 var button2 = window.FindFirstDescendant(cf => cf.ByControlType(ControlType.Button).And(cf.ByText("Button2")));31 button2.AsButton().Click();32 Thread.Sleep(1000);33 app.Close();34 }35 }36}

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AndCondition

Using AI Code Generation

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1using System;2using FlaUI.Core;3using FlaUI.Core.Conditions;4using FlaUI.UIA2;5using FlaUI.Core.AutomationElements;6using FlaUI.Core.AutomationElements.Infrastructure;7using FlaUI.Core.Definitions;8using FlaUI.Core.Tools;9{10 {11 static void Main(string[] args)12 {13 var app = Application.Launch(@"C:\Program Files\Microsoft Office\root\Office16\WINWORD.EXE");14 var automation = new UIA2Automation();15 var mainWindow = app.GetMainWindow(automation);16 ConditionFactory cf = new ConditionFactory(new UIA2PropertyLibrary());17 var andCondition = cf.And(cf.ByControlType(ControlType.Window), cf.ByName("Word"));18 var window = mainWindow.FindFirstDescendant(andCondition);19 window.Focus();20 Console.WriteLine("Done");21 Console.ReadLine();22 }23 }24}

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AndCondition

Using AI Code Generation

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1using FlaUI.Core.Conditions;2using FlaUI.Core.AutomationElements;3using FlaUI.Core.AutomationElements.Infrastructure;4using FlaUI.Core;5using FlaUI.Core.Input;6using FlaUI.Core.Definitions;7using FlaUI.Core.WindowsAPI;8using FlaUI.Core.Tools;9using FlaUI.Core.WindowsAPI;10using FlaUI.UIA3;11using System;12using System.Diagnostics;13using System.Threading;14{15 {16 static void Main(string[] args)17 {18 Process process = Process.Start("notepad.exe");19 process.WaitForInputIdle();20 var automation = new UIA3Automation();21 var window = automation.GetDesktop().FindFirstChild(cf => cf.ByName("Untitled - Notepad").And(cf.ByControlType(ControlType.Window))).AsWindow();22 var textBox = window.FindFirstChild(cf => cf.ByControlType(ControlType.Edit)).AsTextBox();23 textBox.Enter("Hello World!");24 var saveMenuItem = window.FindFirstChild(cf => cf.ByName("File").And(cf.ByControlType(ControlType.MenuItem))).AsMenuItem();25 saveMenuItem.Click();26 var saveAsMenuItem = window.FindFirstChild(cf => cf.ByName("Save As...").And(cf.ByControlType(ControlType.MenuItem))).AsMenuItem();27 saveAsMenuItem.Click();28 var fileNameTextBox = window.FindFirstChild(cf => cf.ByName("File name:").And(cf.ByControlType(ControlType.Edit))).AsTextBox();29 fileNameTextBox.Enter("C:\\Users\\Public\\test.txt");30 var saveButton = window.FindFirstChild(cf => cf.ByName("Save").And(cf.ByControlType(ControlType.Button))).AsButton();31 saveButton.Click();32 var noButton = window.FindFirstChild(cf => cf.ByName("No").And(cf.ByControlType(ControlType.Button))).AsButton();33 noButton.Click();34 window.Close();35 process.WaitForExit();36 }37 }

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AndCondition

Using AI Code Generation

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1using FlaUI.Core.Conditions;2using FlaUI.Core.AutomationElements;3using FlaUI.Core;4using FlaUI.Core.Input;5using FlaUI.Core.WindowsAPI;6using FlaUI.Core.AutomationElements.Infrastructure;7using FlaUI.Core.EventHandlers;8using FlaUI.Core.WindowsAPI;9using FlaUI.Core.WindowsAPI;10using System;11using System.Collections.Generic;12using System.Linq;13using System.Text;14using System.Threading.Tasks;15using System.Threading;16{17 {18 static void Main(string[] args)19 {20 var app = FlaUI.Core.Application.Launch("C:\\Windows\\System32\\calc.exe");21 var mainWindow = app.GetMainWindow(FlaUI.Core.Automation.AutomationFactory.Instance.GetAutomation());22 var button = mainWindow.FindFirstDescendant(new AndCondition(new PropertyCondition(FlaUI.Core.Definitions.AutomationElement.NameProperty, "One"), new PropertyCondition(FlaUI.Core.Definitions.AutomationElement.ControlTypeProperty, FlaUI.Core.Definitions.ControlType.Button)));23 button.Click();24 app.Close();25 }26 }27}

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AndCondition

Using AI Code Generation

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1using FlaUI.Core.Conditions;2using FlaUI.Core.AutomationElements;3using FlaUI.Core.AutomationElements.Infrastructure;4using FlaUI.Core;5using FlaUI.UIA3;6using System;7{8 {9 static void Main(string[] args)10 {11 var application = Application.Launch(@"C:\Windows\System32\calc.exe");12 var automation = new UIA3Automation();13 var window = application.GetMainWindow(automation, TimeSpan.FromSeconds(10));14 var button = window.FindFirstDescendant(cf => cf.ByControlType(FlaUI.Core.Definitions.ControlType.Button).And(cf.ByName("1"))).AsButton();15 button.Click();16 var button2 = window.FindFirstDescendant(cf => cf.ByControlType(FlaUI.Core.Definitions.ControlType.Button).And(cf.ByAutomationId("num7Button"))).AsButton();17 button2.Click();18 var button3 = window.FindFirstDescendant(cf => cf.ByControlType(FlaUI.Core.Definitions.ControlType.Button).And(cf.ByName("9"))).AsButton();19 button3.Click();20 var button4 = window.FindFirstDescendant(cf => cf.ByControlType(FlaUI.Core.Definitions.ControlType.Button).And(cf.ByAutomationId("equalButton"))).AsButton();21 button4.Click();22 System.Threading.Thread.Sleep(5000);23 application.Close();24 }25 }26}

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AndCondition

Using AI Code Generation

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1using FlaUI.Core;2using FlaUI.Core.Conditions;3using FlaUI.Core.AutomationElements;4using FlaUI.Core.AutomationElements.Infrastructure;5using FlaUI.Core.Definitions;6using FlaUI.Core.Input;7using FlaUI.Core.Tools;8using FlaUI.UIA3;9using System;10using System.Collections.Generic;11using System.Linq;12using System.Text;13using System.Threading.Tasks;14using System.Diagnostics;15using System.Threading;16{17 {18 static void Main(string[] args)19 {20 using (var app = Application.AttachOrLaunch(new ProcessStartInfo("notepad.exe")))21 {22 app.WaitWhileBusy();23 var window = app.GetMainWindow(Automation);24 var condition = new AndCondition(25 new PropertyCondition(Automation.PropertyLibrary.Element.ClassName, "Edit"),26 new PropertyCondition(Automation.PropertyLibrary.Element.Name, "Text Editor")27 );28 var element = window.FindFirstDescendant(condition);29 Console.WriteLine(element.Name);30 Console.ReadKey();31 }32 }33 private static UIA3Automation Automation = new UIA3Automation();34 }35}

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AndCondition

Using AI Code Generation

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1using FlaUI.Core.Conditions;2using System;3using System.Windows.Automation;4{5 {6 static void Main(string[] args)7 {8 var condition1 = new PropertyCondition(AutomationElement.NameProperty, "Button1");9 var condition2 = new PropertyCondition(AutomationElement.NameProperty, "Button2");10 var condition3 = new PropertyCondition(AutomationElement.NameProperty, "Button3");11 var condition4 = new PropertyCondition(AutomationElement.NameProperty, "Button4");12 var condition5 = new PropertyCondition(AutomationElement.NameProperty, "Button5");13 var andCondition = new AndCondition(condition1, condition2, condition3, condition4, condition5);14 var automationElement = AutomationElement.RootElement.FindFirst(TreeScope.Children, andCondition);15 Console.WriteLine(automationElement.Current.Name);16 Console.ReadLine();17 }18 }19}

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