How to use Execute method of FlaUI.Core.Input.Interpolation class

Best FlaUI code snippet using FlaUI.Core.Input.Interpolation.Execute

UIElement.cs

Source:UIElement.cs Github

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...698 var totalDistance = startPos.Distance(newX, newY);699 var duration = TimeSpan.FromMilliseconds(Convert.ToInt32(totalDistance / MovePixelsPerMillisecond));700 var steps = Math.Max(Convert.ToInt32(totalDistance / MovePixelsPerStep), 1); // Make sure to have et least one step701 var interval = TimeSpan.FromMilliseconds(duration.TotalMilliseconds / steps);702 // Execute the movement703 FlaUI.Core.Input.Interpolation.Execute(point => {704 WindowPosition = point;705 }, startPos, endPos, duration, interval, true);706 }707 public void MoveWindowTo(int newX, int newY, int newW, int newH)708 {709 var startPos = WindowRectangle;710 var endPos = new System.Drawing.Rectangle(newX, newY, newW, newH);711 // Break out if there is no positional change712 if (startPos == endPos)713 {714 return;715 }716 var steps = Config.local.move_animation_steps;717 var runtime = Config.local.move_animation_run_time;...

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Touch.cs

Source:Touch.cs Github

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...90 var contacts = startEndPoints.Select((p, i) => CreatePointerTouch(p.Item1, PointerFlags.DOWN | PointerFlags.INRANGE | PointerFlags.INCONTACT, (uint)i)).ToArray();91 InjectTouchInput(contacts);92 Wait.UntilInputIsProcessed();93 // Interpolate between the start and end point and update the touch points94 Interpolation.Execute(points =>95 {96 for (var i = 0; i < points.Length; i++)97 {98 contacts[i].pointerInfo.pointerFlags = PointerFlags.UPDATE | PointerFlags.INRANGE | PointerFlags.INCONTACT;99 contacts[i].pointerInfo.ptPixelLocation = points[i].ToPOINT();100 }101 InjectTouchInput(contacts);102 },103 startEndPoints, duration, DefaultInterval, true);104 Wait.UntilInputIsProcessed();105 ReleaseContacts(contacts);106 }107 /// <summary>108 /// Performs a touch-drag from the start point to the end point.109 /// </summary>110 /// <param name="duration">The duration of the action.</param>111 /// <param name="startPoint">The starting point of the drag.</param>112 /// <param name="endPoint">The end point of the drag.</param>113 public static void Drag(TimeSpan duration, Tuple<Point, Point>[] startEndPoints, TimeSpan durationHold)114 {115 // Simulate the touch-down on the starting points.116 var contacts = startEndPoints.Select((p, i) => CreatePointerTouch(p.Item1, PointerFlags.DOWN | PointerFlags.INRANGE | PointerFlags.INCONTACT, (uint)i)).ToArray();117 InjectTouchInput(contacts);118 Wait.UntilInputIsProcessed();119 // Interpolate between the start and end point and update the touch points120 var stopwatch = Stopwatch.StartNew();121 while (stopwatch.Elapsed < durationHold)122 {123 Thread.Sleep(DefaultInterval);124 for (var i = 0; i < contacts.Length; i++)125 {126 contacts[i].pointerInfo.pointerFlags = PointerFlags.UPDATE | PointerFlags.INRANGE | PointerFlags.INCONTACT;127 }128 InjectTouchInput(contacts);129 }130 Interpolation.Execute(points =>131 {132 for (var i = 0; i < points.Length; i++)133 {134 contacts[i].pointerInfo.pointerFlags = PointerFlags.UPDATE | PointerFlags.INRANGE | PointerFlags.INCONTACT;135 contacts[i].pointerInfo.ptPixelLocation = points[i].ToPOINT();136 }137 InjectTouchInput(contacts);138 },139 startEndPoints, duration, DefaultInterval, true);140 Wait.UntilInputIsProcessed();141 ReleaseContacts(contacts);142 }143 /// <summary>144 /// Performs a 2-finger rotation around the given point where the first finger is at the center and145 /// the second is rotated around.146 /// </summary>147 /// <param name="center">The center point of the rotation.</param>148 /// <param name="radius">The radius of the rotation.</param>149 /// <param name="startAngle">The starting angle (in rad).</param>150 /// <param name="endAngle">The ending angle (in rad).</param>151 /// <param name="duration">The total duration for the transition.</param>152 public static void Rotate(Point center, double radius, double startAngle, double endAngle, TimeSpan duration)153 {154 // Simulate the touch-down on the starting points.155 var contacts = new[]156 {157 CreatePointerTouch(center, PointerFlags.DOWN | PointerFlags.INRANGE | PointerFlags.INCONTACT, 0),158 CreatePointerTouch(Interpolation.GetNewPoint(center, radius, startAngle), PointerFlags.DOWN | PointerFlags.INRANGE | PointerFlags.INCONTACT, 1)159 };160 InjectTouchInput(contacts);161 Wait.UntilInputIsProcessed();162 // Interpolate between the start and end point and update the touch points163 Interpolation.ExecuteRotation(point =>164 {165 contacts[0].pointerInfo.pointerFlags = PointerFlags.UPDATE | PointerFlags.INRANGE | PointerFlags.INCONTACT;166 contacts[1].pointerInfo.pointerFlags = PointerFlags.UPDATE | PointerFlags.INRANGE | PointerFlags.INCONTACT;167 contacts[1].pointerInfo.ptPixelLocation = point.ToPOINT();168 InjectTouchInput(contacts);169 },170 center, radius, startAngle, endAngle, duration, DefaultInterval, true);171 Wait.UntilInputIsProcessed();172 ReleaseContacts(contacts);173 }174 private static void ReleaseContacts(POINTER_TOUCH_INFO[] contacts)175 {176 for (var i = 0; i < contacts.Length; i++)177 {...

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using FlaUI.Core;7using FlaUI.Core.AutomationElements;8using FlaUI.Core.Definitions;9using FlaUI.Core.Input;10using FlaUI.Core.Tools;11using FlaUI.UIA3;12using FlaUI.Core.WindowsAPI;13{14 {15 static void Main(string[] args)16 {17 using (var automation = new UIA3Automation())18 {19 var application = FlaUI.Core.Application.Launch(@"C:\Windows\System32\notepad.exe");20 var mainWindow = application.GetMainWindow(automation);21 var textArea = mainWindow.FindFirstDescendant(cf => cf.ByControlType(ControlType.Edit)).AsTextBox();22 textArea.Focus();23 Interpolation.Execute(100, 100, 200, 200, 100, 100, 200, 200);24 application.Close();25 }26 }27 }28}

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using FlaUI.Core;7using FlaUI.Core.AutomationElements;8using FlaUI.Core.Conditions;9using FlaUI.Core.Definitions;10using FlaUI.Core.Input;11using FlaUI.Core.Tools;12using FlaUI.UIA3;13{14 {15 static void Main(string[] args)16 {17 var app = FlaUI.Core.Application.Launch("C:/Windows/System32/calc.exe");18 var automation = new UIA3Automation();19 var window = app.GetMainWindow(automation);20 var calculatorResult = window.FindFirstDescendant(cf => cf.ByAutomationId("CalculatorResults"));21 var button1 = window.FindFirstDescendant(cf => cf.ByName("One"));22 var button2 = window.FindFirstDescendant(cf => cf.ByName("Two"));23 var button3 = window.FindFirstDescendant(cf => cf.ByName("Three"));24 var button4 = window.FindFirstDescendant(cf => cf.ByName("Four"));25 var button5 = window.FindFirstDescendant(cf => cf.ByName("Five"));26 var button6 = window.FindFirstDescendant(cf => cf.ByName("Six"));27 var button7 = window.FindFirstDescendant(cf => cf.ByName("Seven"));28 var button8 = window.FindFirstDescendant(cf => cf.ByName("Eight"));29 var button9 = window.FindFirstDescendant(cf => cf.ByName("Nine"));30 var button0 = window.FindFirstDescendant(cf => cf.ByName("Zero"));31 var buttonPlus = window.FindFirstDescendant(cf => cf.ByName("Plus"));32 var buttonMinus = window.FindFirstDescendant(cf => cf.ByName("Minus"));33 var buttonMultiply = window.FindFirstDescendant(cf => cf.ByName("Multiply by"));34 var buttonDivide = window.FindFirstDescendant(cf => cf.ByName("Divide by"));35 var buttonEquals = window.FindFirstDescendant(cf => cf.ByName("Equals"));36 var buttonClear = window.FindFirstDescendant(cf => cf.ByName("Clear"));37 var buttonClearEntry = window.FindFirstDescendant(cf => cf.ByName("Clear entry"));38 var buttonBackspace = window.FindFirstDescendant(cf => cf.ByName("Backspace"));39 var buttonPercent = window.FindFirstDescendant(cf => cf.ByName("Percent

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1using FlaUI.Core.Input;2using System;3using System.Windows.Forms;4{5 {6 public Form1()7 {8 InitializeComponent();9 }10 private void button1_Click(object sender, EventArgs e)11 {12 Interpolation.Execute(100, p => Cursor.Position = p, Cursor.Position, new System.Drawing.Point(200, 200));13 }14 }15}16using FlaUI.Core.Input;17using System;18using System.Windows.Forms;19{20 {21 public Form1()22 {23 InitializeComponent();24 }25 private void button1_Click(object sender, EventArgs e)26 {27 Interpolation.Execute(100, p => Cursor.Position = p, Cursor.Position, new System.Drawing.Point(200, 200));28 }29 }30}31using FlaUI.Core.Input;32using System;33using System.Windows.Forms;34{35 {36 public Form1()37 {38 InitializeComponent();39 }40 private void button1_Click(object sender, EventArgs e)41 {42 Interpolation.Execute(100, p => Cursor.Position = p, Cursor.Position, new System.Drawing.Point(200, 200));43 }44 }45}46using FlaUI.Core.Input;47using System;48using System.Windows.Forms;49{50 {51 public Form1()52 {53 InitializeComponent();54 }55 private void button1_Click(object sender, EventArgs e)56 {57 Interpolation.Execute(100, p => Cursor.Position = p, Cursor.Position, new System.Drawing.Point(200, 200));58 }59 }60}61using FlaUI.Core.Input;62using System;63using System.Windows.Forms;64{65 {66 public Form1()67 {68 InitializeComponent();69 }

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1using System;2using System.Windows;3using FlaUI.Core;4using FlaUI.Core.Input;5using FlaUI.Core.WindowsAPI;6using FlaUI.UIA3;7{8 {9 static void Main(string[] args)10 {11 var automation = new UIA3Automation();12 var app = FlaUI.Core.Application.Launch(@"C:\Windows\System32\calc.exe");13 var window = app.GetMainWindow(automation);14 window.WaitWhileBusy();15 var button1 = window.FindFirstDescendant(cf => cf.ByControlType(FlaUI.Core.Definitions.ControlType.Button).And(cf.ByText("1")));16 var button2 = window.FindFirstDescendant(cf => cf.ByControlType(FlaUI.Core.Definitions.ControlType.Button).And(cf.ByText("2")));17 var buttonPlus = window.FindFirstDescendant(cf => cf.ByControlType(FlaUI.Core.Definitions.ControlType.Button).And(cf.ByText("+")));18 var buttonEquals = window.FindFirstDescendant(cf => cf.ByControlType(FlaUI.Core.Definitions.ControlType.Button).And(cf.ByText("=")));19 var result = window.FindFirstDescendant(cf => cf.ByControlType(FlaUI.Core.Definitions.ControlType.Edit));20 var button1Pattern = button1.GetPattern<InvokePattern>(InvokePattern.Pattern);21 button1Pattern.Invoke();22 var button2Pattern = button2.GetPattern<InvokePattern>(InvokePattern.Pattern);23 button2Pattern.Invoke();24 var buttonPlusPattern = buttonPlus.GetPattern<InvokePattern>(InvokePattern.Pattern);25 buttonPlusPattern.Invoke();26 var button1Pattern2 = button1.GetPattern<InvokePattern>(InvokePattern.Pattern);27 button1Pattern2.Invoke();28 var buttonEqualsPattern = buttonEquals.GetPattern<InvokePattern>(InvokePattern.Pattern);29 buttonEqualsPattern.Invoke();30 Console.WriteLine(result.Properties.Name.Value);31 Console.ReadKey();32 }33 }34}35using System;36using System.Windows;37using FlaUI.Core;38using FlaUI.Core.Input;39using FlaUI.Core.WindowsAPI;40using FlaUI.UIA3;41{42 {43 static void Main(string[] args)44 {45 var automation = new UIA3Automation();46 var app = FlaUI.Core.Application.Launch(@"C:\Windows\System32\calc.exe

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1using System;2using System.Drawing;3using System.Windows.Forms;4using FlaUI.Core;5using FlaUI.Core.AutomationElements;6using FlaUI.Core.Conditions;7using FlaUI.Core.Input;8{9 {10 public Form1()11 {12 InitializeComponent();13 button1.Click += Button1_Click;14 }15 private void Button1_Click(object sender, EventArgs e)16 {17 var automation = AutomationUtil.GetAutomation();18 var window = automation.GetDesktop().FindFirstChild(cf => cf.ByControlType(ControlType.Window).And(cf.ByAutomationId("Notepad")));19 var edit = window.FindFirstDescendant(cf => cf.ByControlType(ControlType.Edit));20 edit.Focus();21 Interpolation.Execute(10, p => edit.Click(p));22 }23 }24}25using System;26using System.Drawing;27using System.Windows.Forms;28using FlaUI.Core;29using FlaUI.Core.AutomationElements;30using FlaUI.Core.Conditions;31using FlaUI.Core.Input;32{33 {34 public Form1()35 {36 InitializeComponent();37 button1.Click += Button1_Click;38 }39 private void Button1_Click(object sender, EventArgs e)40 {41 var automation = AutomationUtil.GetAutomation();42 var window = automation.GetDesktop().FindFirstChild(cf => cf.ByControlType(ControlType.Window).And(cf.ByAutomationId("Notepad")));43 var edit = window.FindFirstDescendant(cf => cf.ByControlType(ControlType.Edit));44 edit.Focus();45 var points = Interpolation.GetPoints(10, p => edit.Click(p));46 Interpolation.Perform(points);47 }48 }49}50using System;51using System.Drawing;52using System.Windows.Forms;53using FlaUI.Core;54using FlaUI.Core.AutomationElements;55using FlaUI.Core.Conditions;56using FlaUI.Core.Input;57{58 {59 public Form1()60 {61 InitializeComponent();62 button1.Click += Button1_Click;63 }64 private void Button1_Click(object sender, EventArgs e)65 {66 var automation = AutomationUtil.GetAutomation();67 var window = automation.GetDesktop().Find

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using FlaUI.Core;7using FlaUI.Core.AutomationElements;8using FlaUI.Core.Definitions;9using FlaUI.Core.Input;10using FlaUI.Core.WindowsAPI;11using FlaUI.UIA2;12using FlaUI.UIA3;13using FlaUI.UIA3.Converters;14using UIA = System.Windows.Automation;15{16 {17 static void Main(string[] args)18 {19 var app = FlaUI.Core.Application.Launch(@"C:\Program Files (x86)\Microsoft Office\root\Office16\EXCEL.EXE");20 var mainWindow = app.GetMainWindow(new UIA3Automation());21 var mainWindow2 = app.GetMainWindow(new UIA2Automation());22 var mainWindow3 = app.GetMainWindow(new UIA3Automation());23 var mainWindow4 = app.GetMainWindow(new UIA2Automation());24 var mainWindow5 = app.GetMainWindow(new UIA3Automation());25 var mainWindow6 = app.GetMainWindow(new UIA2Automation());26 var mainWindow7 = app.GetMainWindow(new UIA3Automation());27 var mainWindow8 = app.GetMainWindow(new UIA2Automation());28 var mainWindow9 = app.GetMainWindow(new UIA3Automation());29 var mainWindow10 = app.GetMainWindow(new UIA2Automation());30 var mainWindow11 = app.GetMainWindow(new UIA3Automation());31 var mainWindow12 = app.GetMainWindow(new UIA2Automation());32 var mainWindow13 = app.GetMainWindow(new UIA3Automation());33 var mainWindow14 = app.GetMainWindow(new UIA2Automation());34 var mainWindow15 = app.GetMainWindow(new UIA3Automation());35 var mainWindow16 = app.GetMainWindow(new UIA2Automation());36 var mainWindow17 = app.GetMainWindow(new UIA3Automation());37 var mainWindow18 = app.GetMainWindow(new UIA2Automation());38 var mainWindow19 = app.GetMainWindow(new UIA3Automation());39 var mainWindow20 = app.GetMainWindow(new UIA2Automation());40 var mainWindow21 = app.GetMainWindow(new UIA3Automation());41 var mainWindow22 = app.GetMainWindow(new UIA2Automation());42 var mainWindow23 = app.GetMainWindow(new UIA3Automation());43 var mainWindow24 = app.GetMainWindow(new UIA2Automation());

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1using FlaUI.Core;2using FlaUI.Core.Input;3using FlaUI.Core.WindowsAPI;4using System;5{6 {7 static void Main(string[] args)8 {9 var interpolation = new Interpolation();10 var automation = new Automation();11 var desktop = automation.GetDesktop();12 var button = desktop.FindFirstDescendant(d => d.ByName("Button"));13 var rectangle = button.GetClickablePoint();14 var centerPoint = rectangle.Center;15 interpolation.Execute(centerPoint, centerPoint, 100);16 }17 }18}

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1public static void Main()2{3 var app = FlaUI.Core.Application.Launch("C:\\Windows\\System32\\calc.exe");4 var window = app.GetMainWindow(FlaUI.Core.Automation.WindowsFramework.WinForms);5 var button = window.FindFirstDescendant(FlaUI.Core.Definitions.ByName("One"));6 button.AsButton().Invoke();

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1using System;2using FlaUI.Core;3using FlaUI.Core.Input;4using FlaUI.Core.WindowsAPI;5using FlaUI.Core.WindowsAPI;6using System.Drawing;7using System.Threading;8{9 {10 static void Main(string[] args)11 {12 var app = Application.Launch("calc.exe");13 Thread.Sleep(1000);14 var window = app.GetMainWindow();15 var rect = window.BoundingRectangle;16 var center = rect.Center();17 var point1 = new System.Windows.Point(center.X + 50, center.Y);18 var point2 = new System.Windows.Point(center.X - 50, center.Y);19 Interpolation.Execute(point1, point2, 1000, 10, (x, y) =>20 {21 Mouse.MoveTo(new System.Windows.Point(x, y));22 Thread.Sleep(10);23 });24 Thread.Sleep(10000);25 app.Close();26 }27 }28}

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