How to use GetFactor method of FlaUI.Core.Input.Interpolation class

Best FlaUI code snippet using FlaUI.Core.Input.Interpolation.GetFactor

Interpolation.cs

Source:Interpolation.cs Github

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...30 // Loop until we're finished31 while (true)32 {33 Thread.Sleep(interval);34 var factor = GetFactor(duration, stopwatch);35 var newPoints = startEndPoints.Select(x => GetNewPoint(x.Item1, x.Item2, factor)).ToArray();36 action(newPoints);37 if (factor == 1)38 {39 break;40 }41 }42 }43 /// <summary>44 /// Transitions the given point from start to end in the given duration. Calls action for each interval with the new point.45 /// </summary>46 /// <param name="action">The action to execute for each interval.</param>47 /// <param name="startPoint">The starting point.</param>48 /// <param name="endPoint">The end point.</param>49 /// <param name="duration">The total duration for the transition.</param>50 /// <param name="interval">The interval of each step.</param>51 /// <param name="skipInitialPosition">A flag to indicate if the initial position should be skipped from firing the action.</param>52 public static void Execute(Action<Point> action, Point startPoint, Point endPoint, TimeSpan duration, TimeSpan interval, bool skipInitialPosition = false)53 {54 Execute((points) =>55 {56 action(points[0]);57 }, new[] { Tuple.Create(startPoint, endPoint) }, duration, interval, skipInitialPosition);58 }59 /// <summary>60 /// Performs a rotation transition around the given point with a given radius.61 /// </summary>62 /// <param name="action">The action to execute for each interval.</param>63 /// <param name="centerPoint">The center point of the rotation.</param>64 /// <param name="radius">The radius of the rotation.</param>65 /// <param name="startAngle">The starting angle (in rad).</param>66 /// <param name="endAngle">The ending angle (in rad).</param>67 /// <param name="duration">The total duration for the transition.</param>68 /// <param name="interval">The interval of each step.</param>69 /// <param name="skipInitialPosition">A flag to indicate if the initial position should be skipped from firing the action.</param>70 public static void ExecuteRotation(Action<Point> action, Point centerPoint, double radius, double startAngle, double endAngle, TimeSpan duration, TimeSpan interval, bool skipInitialPosition = false)71 {72 // Run for the starting point73 if (!skipInitialPosition)74 {75 var newPoint = GetNewPoint(centerPoint, radius, 0);76 action(newPoint);77 }78 // Start the timer79 var stopwatch = Stopwatch.StartNew();80 // Loop until we're finished81 while (true)82 {83 Thread.Sleep(interval);84 var factor = GetFactor(duration, stopwatch);85 var angle = startAngle + (factor * (endAngle - startAngle));86 var newPoint = GetNewPoint(centerPoint, radius, angle);87 action(newPoint);88 if (factor == 1)89 {90 break;91 }92 }93 }94 internal static Point GetNewPoint(Point start, Point end, double factor)95 {96 var newPoint = new Point97 {98 X = (int)(start.X + (factor * (end.X - start.X))),99 Y = (int)(start.Y + (factor * (end.Y - start.Y))),100 };101 return newPoint;102 }103 internal static Point GetNewPoint(Point centerPoint, double radius, double angle)104 {105 var x = centerPoint.X + radius * Math.Cos(angle);106 var y = centerPoint.Y + radius * Math.Sin(angle);107 var newPoint = new Point((int)x, (int)y);108 return newPoint;109 }110 private static double GetFactor(TimeSpan duration, Stopwatch stopwatch)111 {112 if (duration.TotalMilliseconds == 0)113 {114 return 1;115 }116 var factor = stopwatch.ElapsedMilliseconds / duration.TotalMilliseconds;117 if (factor > 1)118 {119 factor = 1;120 }121 return factor;122 }123 }124}...

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GetFactor

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using FlaUI.Core.Input;7{8 {9 static void Main(string[] args)10 {11 double factor = Interpolation.GetFactor(100, 10, 0.5);12 Console.WriteLine("Factor: " + factor);

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GetFactor

Using AI Code Generation

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1using FlaUI.Core.Input;2using System;3using System.Collections.Generic;4using System.Linq;5using System.Text;6using System.Threading.Tasks;7{8 {9 static void Main(string[] args)10 {11 Console.WriteLine(Interpolation.GetFactor(0, 100, 0.5));12 Console.ReadLine();13 }14 }15}

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GetFactor

Using AI Code Generation

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1using FlaUI.Core.Input;2using System;3using System.Collections.Generic;4using System.Linq;5using System.Text;6using System.Threading.Tasks;7{8 {9 public static void Main(string[] args)10 {11 Console.WriteLine(Interpolation.GetFactor(0, 100, 0.5));12 Console.WriteLine(Interpolation.GetFactor(0, 100, 0.25));13 Console.WriteLine(Interpolation.GetFactor(0, 100, 0.75));14 Console.WriteLine(Interpolation.GetFactor(0, 100, 0.1));15 Console.WriteLine(Interpolation.GetFactor(0, 100, 0.9));16 Console.WriteLine(Interpolation.GetFactor(0, 100, 0.99));17 Console.WriteLine(Interpolation.GetFactor(0, 100, 0.01));18 Console.WriteLine(Interpolation.GetFactor(0, 100, 0.001));19 Console.WriteLine(Interpolation.GetFactor(0, 100, 0.999));20 Console.WriteLine(Interpolation.GetFactor(0, 100, 0.0001));21 Console.WriteLine(Interpolation.GetFactor(0, 100, 0.00001));22 Console.WriteLine(Interpolation.GetFactor(0, 100, 0.000001));23 Console.WriteLine(Interpolation.GetFactor(0, 100, 0.0000001));24 Console.WriteLine(Interpolation.GetFactor(0, 100, 0.00000001));25 Console.WriteLine(Interpolation.GetFactor(0, 100, 0.000000001));26 Console.WriteLine(Interpolation.GetFactor(0, 100, 0.0000000001));27 Console.WriteLine(Interpolation.GetFactor(0, 100, 0.00000000001));28 Console.WriteLine(Interpolation.GetFactor(0, 100, 0.000000000001));29 Console.WriteLine(Interpolation.GetFactor(0, 100, 0.0000000000001));30 Console.WriteLine(Interpolation.GetFactor(0, 100, 0.00000000000001));31 Console.WriteLine(Interpolation.GetFactor(0, 100, 0.000000000000001));32 Console.WriteLine(Interpolation.GetFactor(0, 100, 0.000

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GetFactor

Using AI Code Generation

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1using FlaUI.Core;2using FlaUI.Core.Input;3using FlaUI.UIA3;4using System;5using System.Windows.Forms;6{7 {8 static void Main(string[] args)9 {10 Application app = Application.Launch(@"C:\Windows\System32\calc.exe");11 var automation = new UIA3Automation();12 var window = app.GetMainWindow(automation);13 var button = window.FindFirstDescendant(cf => cf.ByControlType(FlaUI.Core.Definitions.ControlType.Button).And(cf.ByName("1")));14 button.Click();15 var factor = Interpolation.GetFactor();16 MessageBox.Show(factor.ToString());17 }18 }19}

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GetFactor

Using AI Code Generation

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1using System;2using FlaUI.Core.Input;3{4 {5 static void Main(string[] args)6 {7 Console.WriteLine("Hello World!");8 double factor = Interpolation.GetFactor(5, 10, 5);9 Console.WriteLine("Factor : " + factor);10 }11 }12}13using System;14using FlaUI.Core.Input;15{16 {17 static void Main(string[] args)18 {19 Console.WriteLine("Hello World!");20 double factor = Interpolation.GetFactor(5, 10, 10);21 Console.WriteLine("Factor : " + factor);22 }23 }24}25using System;26using FlaUI.Core.Input;27{28 {29 static void Main(string[] args)30 {31 Console.WriteLine("Hello World!");32 double factor = Interpolation.GetFactor(5, 10, 15);33 Console.WriteLine("Factor : " + factor);34 }35 }36}37using System;38using FlaUI.Core.Input;39{40 {41 static void Main(string[] args)42 {43 Console.WriteLine("Hello World!");44 double factor = Interpolation.GetFactor(5, 10, 20);45 Console.WriteLine("Factor : " + factor);46 }47 }48}49using System;50using FlaUI.Core.Input;51{52 {53 static void Main(string[] args)54 {55 Console.WriteLine("Hello World!");56 double factor = Interpolation.GetFactor(5, 10, 25);57 Console.WriteLine("Factor : " + factor);58 }59 }60}

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GetFactor

Using AI Code Generation

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1using FlaUI.Core.Input;2using System;3{4 {5 static void Main(string[] args)6 {7 double factor = Interpolation.GetFactor(0, 10, 5);8 Console.WriteLine(factor);9 Console.Read();10 }11 }12}13public static double GetFactor(double start, double end, double value)14using FlaUI.Core.Input;15using System;16{17 {18 static void Main(string[] args)19 {20 double factor = Interpolation.GetFactor(0, 10, 5);21 Console.WriteLine(factor);22 Console.Read();23 }24 }25}

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GetFactor

Using AI Code Generation

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1using FlaUI.Core.Input;2using System;3using System.Drawing;4{5 {6 public static double GetFactor(double t, double b, double c, double d)7 {8 return c * t / d + b;9 }10 }11}12using FlaUI.Core.Input;13using System;14using System.Drawing;15{16 {17 public static void MoveTo(Point location)18 {19 }20 }21}22using FlaUI.Core.Input;23using System;24using System.Drawing;25{26 {27 public static void KeyDown(VirtualKeyShort key)28 {29 }30 }31}32using FlaUI.Core.Input;33using System;34using System.Drawing;35{36 {

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GetFactor

Using AI Code Generation

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1using FlaUI.Core.Input;2using System;3{4 {5 public static double GetFactor(double position, double duration, double factor)6 {7 return position / duration * factor;8 }9 }10}11using FlaUI.Core.Input;12using System;13{14 {15 public static double GetFactor(double position, double duration, double factor)16 {17 return position / duration * factor;18 }19 }20}21using FlaUI.Core.Input;22using System;23{24 {25 public static double GetFactor(double position, double duration, double factor)26 {27 return position / duration * factor;28 }29 }30}31using FlaUI.Core.Input;32using System;33{34 {35 public static double GetFactor(double position, double duration, double factor)36 {37 return position / duration * factor;38 }39 }40}41using FlaUI.Core.Input;42using System;43{44 {45 public static double GetFactor(double position, double duration, double factor)46 {47 return position / duration * factor;48 }49 }50}51using FlaUI.Core.Input;52using System;53{54 {55 public static double GetFactor(double position, double duration, double factor)56 {57 return position / duration * factor;58 }59 }60}61using FlaUI.Core.Input;62using System;63{64 {65 public static double GetFactor(double position, double duration,

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