Best FlaUI code snippet using FlaUI.Core.Tools.ExtensionMethods.ImmediateExteriorSouth
ExtensionMethods.cs
Source:ExtensionMethods.cs
...77 public static Point ImmediateExteriorEast(this Rectangle self) => self.East(1);7879 public static Point ImmediateInteriorEast(this Rectangle self) => self.East(-1);8081 public static Point ImmediateExteriorSouth(this Rectangle self) => self.South(1);8283 public static Point ImmediateInteriorSouth(this Rectangle self) => self.South(-1);8485 public static Point ImmediateExteriorWest(this Rectangle self) => self.West(-1);8687 public static Point ImmediateInteriorWest(this Rectangle self) => self.West(1);8889 /// <summary>90 /// Makes the rectangles dimensions a multiple of 2.91 /// </summary>92 public static Rectangle Even(this Rectangle self)93 {94 if (self.Width % 2 == 1)95 {
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ImmediateExteriorSouth
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using FlaUI.Core;7using FlaUI.Core.AutomationElements;8using FlaUI.Core.Tools;9{10 {11 static void Main(string[] args)12 {13 var app = Application.Launch("notepad.exe");14 var window = app.GetMainWindow(Automation);15 var menuBar = window.FindFirstDescendant(x => x.ByControlType(ControlType.MenuBar));16 var fileMenu = menuBar.FindFirstDescendant(x => x.ByControlType(ControlType.MenuItem).And(x.ByName("File")));17 var helpMenu = menuBar.FindFirstDescendant(x => x.ByControlType(ControlType.MenuItem).And(x.ByName("Help")));18 var editMenu = menuBar.FindFirstDescendant(x => x.ByControlType(ControlType.MenuItem).And(x.ByName("Edit")));19 var formatMenu = menuBar.FindFirstDescendant(x => x.ByControlType(ControlType.MenuItem).And(x.ByName("Format")));20 var viewMenu = menuBar.FindFirstDescendant(x => x.ByControlType(ControlType.MenuItem).And(x.ByName("View")));21 var toolsMenu = menuBar.FindFirstDescendant(x => x.ByControlType(ControlType.MenuItem).And(x.ByName("Tools")));22 var runMenu = menuBar.FindFirstDescendant(x => x.ByControlType(ControlType.MenuItem).And(x.ByName("Run")));23 var languageMenu = menuBar.FindFirstDescendant(x => x.ByControlType(ControlType.MenuItem).And(x.ByName("Language")));24 var helpMenu1 = menuBar.FindFirstDescendant(x => x.ByControlType(ControlType.MenuItem).And(x.ByName("Help")));
ImmediateExteriorSouth
Using AI Code Generation
1using FlaUI.Core.Tools;2using FlaUI.Core.AutomationElements;3using FlaUI.Core.AutomationElements.Infrastructure;4using FlaUI.Core;5using FlaUI.Core.Definitions;6using FlaUI.Core.Input;7using FlaUI.Core.WindowsAPI;8using System;9using System.Collections.Generic;10using System.Linq;11using System.Text;12using System.Threading.Tasks;13using System.Windows.Automation;
ImmediateExteriorSouth
Using AI Code Generation
1using FlaUI.Core.Tools;2using FlaUI.Core.AutomationElements;3using FlaUI.Core;4using FlaUI.Core.Definitions;5using System;6using System.Collections.Generic;7using System.Linq;8using System.Text;9using System.Threading.Tasks;10{11 {12 static void Main(string[] args)13 {14 var app = FlaUI.Core.Application.Launch(@"C:\Program Files (x86)\Notepad++\notepad++.exe");15 var automation = FlaUI.Core.Automation.AutomationFactory.GetAutomation();16 var window = app.GetMainWindow(automation);17 var tab = window.FindFirstDescendant(cf => cf.ByControlType(ControlType.Tab)).AsTab();18 var tabItem = tab.GetTabItem("Untitled - Notepad++");19 var textBox = tabItem.FindFirstDescendant(cf => cf.ByControlType(ControlType.Edit)).AsTextBox();20 textBox.Enter("Hello World");21 app.Close();22 }23 }24}
ImmediateExteriorSouth
Using AI Code Generation
1using FlaUI.Core.Tools;2using FlaUI.Core.AutomationElements;3using FlaUI.Core;4using FlaUI.Core.WindowsAPI;5using FlaUI.Core.Input;6using FlaUI.Core.WindowsAPI;7using FlaUI.Core.Patterns;8using FlaUI.Core.Conditions;9using FlaUI.Core.Definitions;10using FlaUI.Core.EventHandlers;11using FlaUI.Core.Identifiers;12using FlaUI.Core.Input;13using FlaUI.Core.WindowsAPI;14using System;15using System.Collections.Generic;16using System.Linq;17using System.Text;18using System.Threading.Tasks;19using System.Windows.Forms;20using FlaUI.Core.AutomationElements.Infrastructure;21using FlaUI.Core.AutomationElements.Infrastructure;22using FlaUI.Core.AutomationElements;23using FlaUI.Core;24using FlaUI.Core.WindowsAPI;25using FlaUI.Core.Input;26using FlaUI.Core.WindowsAPI;27using FlaUI.Core.Patterns;28using FlaUI.Core.Conditions;29using FlaUI.Core.Definitions;30using FlaUI.Core.EventHandlers;31using FlaUI.Core.Identifiers;32using FlaUI.Core.Input;33using FlaUI.Core.WindowsAPI;34using System;35using System.Collections.Generic;36using System.Linq;37using System.Text;38using System.Threading.Tasks;39using System.Windows.Forms;40using FlaUI.Core.AutomationElements.Infrastructure;41using FlaUI.Core;42using FlaUI.Core.WindowsAPI;43using FlaUI.Core.Input;44using FlaUI.Core.WindowsAPI;45using FlaUI.Core.Patterns;46using FlaUI.Core.Conditions;47using FlaUI.Core.Definitions;48using FlaUI.Core.EventHandlers;49using FlaUI.Core.Identifiers;50using FlaUI.Core.Input;51using FlaUI.Core.WindowsAPI;52using System;53using System.Collections.Generic;54using System.Linq;55using System.Text;56using System.Threading.Tasks;57using System.Windows.Forms;58using FlaUI.Core.AutomationElements.Infrastructure;59using FlaUI.Core;60using FlaUI.Core.WindowsAPI;61using FlaUI.Core.Input;62using FlaUI.Core.WindowsAPI;63using FlaUI.Core.Patterns;64using FlaUI.Core.Conditions;65using FlaUI.Core.Definitions;66using FlaUI.Core.EventHandlers;67using FlaUI.Core.Identifiers;68using FlaUI.Core.Input;69using FlaUI.Core.WindowsAPI;70using System;71using System.Collections.Generic;72using System.Linq;73using System.Text;74using System.Threading.Tasks;75using System.Windows.Forms;76using FlaUI.Core.AutomationElements.Infrastructure;77using FlaUI.Core;78using FlaUI.Core.WindowsAPI;79using FlaUI.Core.Input;80using FlaUI.Core.WindowsAPI;81using FlaUI.Core.Patterns;
ImmediateExteriorSouth
Using AI Code Generation
1using FlaUI.Core.Tools;2using System;3using System.Drawing;4{5 {6 public static Point ImmediateExteriorSouth(this Point point)7 {8 return new Point(point.X, point.Y + 1);9 }10 }11}12using FlaUI.Core.Tools;13using System;14using System.Drawing;15{16 {17 public static Point ImmediateExteriorEast(this Point point)18 {19 return new Point(point.X + 1, point.Y);20 }21 }22}23using FlaUI.Core.Tools;24using System;25using System.Drawing;26{27 {28 public static Point ImmediateExteriorWest(this Point point)29 {30 return new Point(point.X - 1, point.Y);31 }32 }33}34using FlaUI.Core.Tools;35using System;36using System.Drawing;37{38 {39 public static Point ImmediateInteriorNorth(this Point point)40 {41 return new Point(point.X, point.Y - 1);42 }43 }44}45using FlaUI.Core.Tools;46using System;47using System.Drawing;48{49 {50 public static Point ImmediateInteriorSouth(this Point point)51 {52 return new Point(point.X, point.Y + 1);53 }54 }55}56using FlaUI.Core.Tools;
ImmediateExteriorSouth
Using AI Code Generation
1using FlaUI.Core.Tools;2using System;3using System.Drawing;4{5 {6 public static Point ImmediateExteriorSouth(this Point point)7 {8 return new Point(point.X, point.Y + 1);9 }10 }11}12using FlaUI.Core.Tools;13using System;14using System.Drawing;15{16 {17 public static Point ImmediateExteriorSouth(this Point point)18 {19 return new Point(point.X, point.Y + 1);20 }21 }22}23using FlaUI.Core.Tools;24using System;25using System.Drawing;26{27 {28 public static Point ImmediateExteriorSouth(this Point point)29 {30 return new Point(point.X, point.Y + 1);31 }32 }33}34using FlaUI.Core.Tools;35using System;36using System.Drawing;37{38 {39 public static Point ImmediateExteriorSouth(this Point point)40 {41 return new Point(point.X, point.Y + 1);42 }43 }44}45using FlaUI.Core.Tools;46using System;47using System.Drawing;48{49 {50 public static Point ImmediateExteriorSouth(this Point point)51 {52 return new Point(point.X, point.Y + 1);53 }54 }55}
ImmediateExteriorSouth
Using AI Code Generation
1using System;2using FlaUI.Core;3using FlaUI.Core.AutomationElements;4using FlaUI.Core.Tools;5{6 {7 static void Main(string[] args)8 {9 Application app = Application.Launch("notepad.exe");10 Window window = app.GetMainWindow(Automation);11 AutomationElement immediateExteriorSouthElement = window.ImmediateExteriorSouth();12 Console.WriteLine("The immediate exterior south element of the window is: " + immediateExteriorSouthElement.Name);13 app.Close();14 }15 }16}17ImmediateExteriorNorth Method (FlaUI.Core.AutomationElements.AutomationElement)18ImmediateExteriorNorth Method (FlaUI.Core.AutomationElements.TreeScope)19ImmediateExteriorSouth Method (FlaUI.Core.AutomationElements.AutomationElement)20ImmediateExteriorSouth Method (FlaUI.Core.AutomationElements.TreeScope)21ImmediateExteriorEast Method (FlaUI.Core.AutomationElements.AutomationElement)22ImmediateExteriorEast Method (FlaUI.Core.AutomationElements.TreeScope)23ImmediateExteriorWest Method (FlaUI.Core.AutomationElements.AutomationElement)24ImmediateExteriorWest Method (FlaUI.Core.AutomationElements.TreeScope)25ImmediateInteriorNorth Method (FlaUI.Core.AutomationElements.AutomationElement)26ImmediateInteriorNorth Method (FlaUI.Core.AutomationElements.TreeScope)27ImmediateInteriorSouth Method (FlaUI.Core.AutomationElements.AutomationElement)28ImmediateInteriorSouth Method (FlaUI.Core.AutomationElements.TreeScope)29ImmediateInteriorEast Method (FlaUI.Core.AutomationElements.AutomationElement)30ImmediateInteriorEast Method (FlaUI.Core.AutomationElements.TreeScope)
ImmediateExteriorSouth
Using AI Code Generation
1using FlaUI.Core.Tools;2var point = new FlaUI.Core.WindowsAPI.Point(0, 0);3var window = FlaUI.Core.Application.GetMainWindow(FlaUI.Core.AutomationType.UIA3);4var result = window.Patterns.Window.Pattern.GetWindowInteractionState();5var result2 = window.Patterns.Window.Pattern.GetWindowVisualState();6var result3 = window.Patterns.Window.Pattern.GetWindowVisualState();7var result4 = window.Patterns.Window.Pattern.GetWindowVisualState();8var result5 = window.Patterns.Window.Pattern.GetWindowVisualState();9var result6 = window.Patterns.Window.Pattern.GetWindowVisualState();10var result7 = window.Patterns.Window.Pattern.GetWindowVisualState();11var result8 = window.Patterns.Window.Pattern.GetWindowVisualState();12var result9 = window.Patterns.Window.Pattern.GetWindowVisualState();13var result10 = window.Patterns.Window.Pattern.GetWindowVisualState();14var result11 = window.Patterns.Window.Pattern.GetWindowVisualState();15var result12 = window.Patterns.Window.Pattern.GetWindowVisualState();16var result13 = window.Patterns.Window.Pattern.GetWindowVisualState();17var result14 = window.Patterns.Window.Pattern.GetWindowVisualState();18var result15 = window.Patterns.Window.Pattern.GetWindowVisualState();19var result16 = window.Patterns.Window.Pattern.GetWindowVisualState();20var result17 = window.Patterns.Window.Pattern.GetWindowVisualState();21var result18 = window.Patterns.Window.Pattern.GetWindowVisualState();22var result19 = window.Patterns.Window.Pattern.GetWindowVisualState();23var result20 = window.Patterns.Window.Pattern.GetWindowVisualState();24var result21 = window.Patterns.Window.Pattern.GetWindowVisualState();25var result22 = window.Patterns.Window.Pattern.GetWindowVisualState();26var result23 = window.Patterns.Window.Pattern.GetWindowVisualState();27var result24 = window.Patterns.Window.Pattern.GetWindowVisualState();28var result25 = window.Patterns.Window.Pattern.GetWindowVisualState();29var result26 = window.Patterns.Window.Pattern.GetWindowVisualState();30var result27 = window.Patterns.Window.Pattern.GetWindowVisualState();31var result28 = window.Patterns.Window.Pattern.GetWindowVisualState();32var result29 = window.Patterns.Window.Pattern.GetWindowVisualState();33var result30 = window.Patterns.Window.Pattern.GetWindowVisualState();34var result31 = window.Patterns.Window.Pattern.GetWindowVisualState();35var result32 = window.Patterns.Window.Pattern.GetWindowVisualState();
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