How to use WaitForInputIdle method of FlaUI.UIA2.Patterns.WindowPattern class

Best FlaUI code snippet using FlaUI.UIA2.Patterns.WindowPattern.WaitForInputIdle

WindowPattern.cs

Source:WindowPattern.cs Github

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...32 {33 NativePattern.SetWindowVisualState((UIA.WindowVisualState)state);34 }3536 public override bool WaitForInputIdle(int milliseconds)37 {38 return NativePattern.WaitForInputIdle(milliseconds);39 }40 }4142 public class WindowPatternPropertyIds : IWindowPatternPropertyIds43 {44 public PropertyId CanMaximize => WindowPattern.CanMaximizeProperty;4546 public PropertyId CanMinimize => WindowPattern.CanMinimizeProperty;4748 public PropertyId IsModal => WindowPattern.IsModalProperty;4950 public PropertyId IsTopmost => WindowPattern.IsTopmostProperty;5152 public PropertyId WindowInteractionState => WindowPattern.WindowInteractionStateProperty; ...

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WaitForInputIdle

Using AI Code Generation

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1using FlaUI.Core.AutomationElements;2using FlaUI.Core.AutomationElements.Infrastructure;3using FlaUI.Core.Conditions;4using FlaUI.Core.Definitions;5using FlaUI.Core.Input;6using FlaUI.Core.WindowsAPI;7using FlaUI.UIA2;8using FlaUI.UIA2.Patterns;9using System;10using System.Diagnostics;11using System.Threading;12{13 {14 static void Main(string[] args)15 {16 Process process = Process.Start("notepad.exe");17 var automation = new UIA2Automation();18 var condition = ConditionFactory.ByAutomationId("15");19 var window = automation.GetDesktop().FindFirstChild(condition);20 var pattern = window.Patterns.Window.Pattern;21 pattern.WaitForInputIdle(10000);22 Console.WriteLine("Window is ready");23 }24 }25}

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WaitForInputIdle

Using AI Code Generation

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1using System;2using System.Diagnostics;3using FlaUI.Core;4using FlaUI.Core.AutomationElements;5using FlaUI.Core.Conditions;6using FlaUI.Core.Definitions;7using FlaUI.Core.Input;8using FlaUI.Core.WindowsAPI;9using FlaUI.UIA2;10using FlaUI.UIA2.Patterns;11using FlaUI.UIA3;12using UIA = System.Windows.Automation;13{14 {15 static void Main(string[] args)16 {17 var application = Application.Launch(@"C:\Windows\System32\calc.exe");18 application.WaitForInputIdle();19 var automation = new UIA3Automation();20 var window = application.GetMainWindow(automation);21 var button = window.FindFirstDescendant(cf => cf.ByAutomationId("num5Button"));22 button.Click();23 application.WaitForExit();24 }25 }26}

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WaitForInputIdle

Using AI Code Generation

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1using System;2using System.Windows.Forms;3using FlaUI.Core;4using FlaUI.Core.AutomationElements;5using FlaUI.Core.Definitions;6using FlaUI.Core.Input;7using FlaUI.Core.WindowsAPI;8using FlaUI.UIA2;9using FlaUI.UIA2.Patterns;10using FlaUI.UIA3;11using FlaUI.UIA3.Patterns;12using FlaUI.UIA3.Patterns.Infrastructure;13using FlaUI.UIA3.Tools;14using FlaUI.UIA3.Tools.Patterns;15using FlaUI.UIA3.Tools.WindowsAPI;16using FlaUI.UIA3.Tools.WindowsAPI.Types;17using FlaUI.UIA3.Tools.WindowsAPI.Types.Enums;18using FlaUI.UIA3.Tools.WindowsAPI.Types.Structs;19using FlaUI.UIA3.Tools.WindowsAPI.Types.Structs.Enums;20{21 {22 public static void Main(string[] args)23 {24 var app = Application.Launch(@"C:\Windows\System32\calc.exe");25 var automation = new UIA3Automation();26 var window = app.GetMainWindow(automation);27 var windowPattern = window.Patterns.Window.PatternOrDefault;28 if (windowPattern != null)29 {30 windowPattern.WaitForInputIdle(1000);31 }32 {33 Console.WriteLine("WindowPattern not supported!");34 }35 window.Close();36 }37 }38}39using System;40using System.Windows.Forms;41using FlaUI.Core;42using FlaUI.Core.AutomationElements;43using FlaUI.Core.Definitions;44using FlaUI.Core.Input;45using FlaUI.Core.WindowsAPI;46using FlaUI.UIA2;47using FlaUI.UIA2.Patterns;48using FlaUI.UIA3;49using FlaUI.UIA3.Patterns;50using FlaUI.UIA3.Patterns.Infrastructure;51using FlaUI.UIA3.Tools;52using FlaUI.UIA3.Tools.Patterns;53using FlaUI.UIA3.Tools.WindowsAPI;54using FlaUI.UIA3.Tools.WindowsAPI.Types;55using FlaUI.UIA3.Tools.WindowsAPI.Types.Enums;56using FlaUI.UIA3.Tools.WindowsAPI.Types.Structs;57using FlaUI.UIA3.Tools.WindowsAPI.Types.Structs.Enums;58{59 {

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WaitForInputIdle

Using AI Code Generation

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1using System;2using FlaUI.Core;3using FlaUI.Core.Conditions;4using FlaUI.Core.AutomationElements;5using FlaUI.Core.Input;6using FlaUI.Core.WindowsAPI;7using FlaUI.Core.Definitions;8using FlaUI.UIA2;9using FlaUI.UIA2.Patterns;10using FlaUI.UIA3;11using FlaUI.UIA3.Patterns;12using FlaUI.UIA3.Converters;13using FlaUI.UIA3.Definitions;14using FlaUI.UIA3.Identifiers;15{16 {17 static void Main(string[] args)18 {19 var application = Application.Launch("notepad.exe");20 var window = application.GetMainWindow(new UIA2Automation());21 window.WaitUntilResponsive();22 var processId = window.ProcessId;23 var windowPattern = window.Patterns.Window.Pattern;24 windowPattern.WaitForInputIdle();25 application.Close();26 }27 }28}

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Using AI Code Generation

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1using System;2using System.Diagnostics;3using System.Threading;4using FlaUI.Core;5using FlaUI.Core.Input;6using FlaUI.Core.Tools;7using FlaUI.UIA2;8using FlaUI.UIA2.Patterns;9{10 {11 static void Main(string[] args)12 {13 Process process = Process.Start("notepad.exe");14 var automation = new UIA2Automation();15 var window = automation.FromHandle(process.MainWindowHandle);16 var windowPattern = window.Patterns.Window.Pattern;17 windowPattern.WaitForInputIdle(1000);18 process.Kill();19 }20 }21}

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Using AI Code Generation

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1using System;2using FlaUI.Core;3using FlaUI.Core.AutomationElements;4using FlaUI.UIA2;5using FlaUI.UIA3.Patterns;6using FlaUI.Core.Conditions;7using FlaUI.Core.AutomationElements.Infrastructure;8using FlaUI.Core.Input;9using FlaUI.Core.Definitions;10using FlaUI.Core.WindowsAPI;11using System.Diagnostics;12{13 {14 static void Main(string[] args)15 {16 Process process = Process.Start("notepad.exe");17 var automation = new UIA2Automation();18 process.WaitForInputIdle();19 var window = automation.GetDesktop().FindFirstChild(cf => cf.ByProcessId(process.Id));20 var windowPattern = window.Patterns.Window.PatternOrDefault;21 if (windowPattern.WindowVisualState != WindowVisualState.Maximized)22 {23 windowPattern.SetWindowVisualState(WindowVisualState.Maximized);24 }25 window.Close();26 }27 }28}

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WaitForInputIdle

Using AI Code Generation

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1using FlaUI.Core;2using FlaUI.UIA2;3using FlaUI.UIA2.Patterns;4using System.Diagnostics;5using System;6using System.Windows.Automation;7{8 public static void Main()9 {10 Process[] processes = Process.GetProcessesByName("notepad");11 if (processes.Length > 0)12 {13 var process = processes[0];14 var automation = new UIA2Automation();15 var window = automation.FromProcess(process);16 var windowPattern = window.Patterns.Window.PatternOrDefault;17 if (windowPattern != null)18 {19 windowPattern.WaitForInputIdle(1000);20 Console.WriteLine("Window is idle");21 }22 {23 Console.WriteLine("Window pattern not supported");24 }25 }26 {27 Console.WriteLine("Process not found");28 }29 }30}31using FlaUI.Core;32using FlaUI.UIA2;33using FlaUI.UIA2.Patterns;34using System.Diagnostics;35using System;36using System.Windows.Automation;37{38 public static void Main()39 {40 Process[] processes = Process.GetProcessesByName("notepad");41 if (processes.Length > 0)42 {43 var process = processes[0];44 var automation = new UIA2Automation();45 var window = automation.FromProcess(process);46 var transformPattern = window.Patterns.Transform.PatternOrDefault;47 if (transformPattern != null)48 {49 var clickablePoint = transformPattern.GetClickablePoint();50 Console.WriteLine("Clickable point: " + clickablePoint);51 }52 {53 Console.WriteLine("Transform

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