How to use ToNative method of FlaUI.UIA3.Converters.ConditionConverter class

Best FlaUI code snippet using FlaUI.UIA3.Converters.ConditionConverter.ToNative

UIA3FrameworkAutomationElement.cs

Source:UIA3FrameworkAutomationElement.cs Github

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...75 /// <inheritdoc />76 public override AutomationElement[] FindAll(TreeScope treeScope, ConditionBase condition)77 {78 var nativeFoundElements = CacheRequest.IsCachingActive79 ? NativeElement.FindAllBuildCache((UIA.TreeScope)treeScope, ConditionConverter.ToNative(Automation, condition), CacheRequest.Current.ToNative(Automation))80 : NativeElement.FindAll((UIA.TreeScope)treeScope, ConditionConverter.ToNative(Automation, condition));81 return AutomationElementConverter.NativeArrayToManaged(Automation, nativeFoundElements);82 }83 /// <inheritdoc />84 public override AutomationElement FindFirst(TreeScope treeScope, ConditionBase condition)85 {86 var nativeFoundElement = CacheRequest.IsCachingActive87 ? NativeElement.FindFirstBuildCache((UIA.TreeScope)treeScope, ConditionConverter.ToNative(Automation, condition), CacheRequest.Current.ToNative(Automation))88 : NativeElement.FindFirst((UIA.TreeScope)treeScope, ConditionConverter.ToNative(Automation, condition));89 return AutomationElementConverter.NativeToManaged(Automation, nativeFoundElement);90 }91 /// <inheritdoc />92 public override AutomationElement[] FindAllWithOptions(TreeScope treeScope, ConditionBase condition,93 TreeTraversalOptions traversalOptions, AutomationElement root)94 {95 var nativeFoundElements = CacheRequest.IsCachingActive96 ? NativeElement7.FindAllWithOptionsBuildCache((UIA.TreeScope)treeScope, ConditionConverter.ToNative(Automation, condition), CacheRequest.Current.ToNative(Automation), (UIA.TreeTraversalOptions)traversalOptions, root.ToNative())97 : NativeElement7.FindAllWithOptions((UIA.TreeScope)treeScope, ConditionConverter.ToNative(Automation, condition), (UIA.TreeTraversalOptions)traversalOptions, root.ToNative());98 return AutomationElementConverter.NativeArrayToManaged(Automation, nativeFoundElements);99 }100 /// <inheritdoc />101 public override AutomationElement FindFirstWithOptions(TreeScope treeScope, ConditionBase condition,102 TreeTraversalOptions traversalOptions, AutomationElement root)103 {104 var nativeFoundElement = CacheRequest.IsCachingActive105 ? NativeElement7.FindFirstWithOptionsBuildCache((UIA.TreeScope)treeScope, ConditionConverter.ToNative(Automation, condition), CacheRequest.Current.ToNative(Automation), (UIA.TreeTraversalOptions)traversalOptions, root.ToNative())106 : NativeElement7.FindFirstWithOptions((UIA.TreeScope)treeScope, ConditionConverter.ToNative(Automation, condition), (UIA.TreeTraversalOptions)traversalOptions, root.ToNative());107 return AutomationElementConverter.NativeToManaged(Automation, nativeFoundElement);108 }109 /// <inheritdoc />110 public override AutomationElement FindIndexed(TreeScope treeScope, int index, ConditionBase condition)111 {112 var nativeFoundElements = CacheRequest.IsCachingActive113 ? NativeElement.FindAllBuildCache((UIA.TreeScope)treeScope, ConditionConverter.ToNative(Automation, condition), CacheRequest.Current.ToNative(Automation))114 : NativeElement.FindAll((UIA.TreeScope)treeScope, ConditionConverter.ToNative(Automation, condition));115 var nativeElement = nativeFoundElements.GetElement(index);116 return nativeElement == null ? null : AutomationElementConverter.NativeToManaged(Automation, nativeElement);117 }118 /// <inheritdoc />119 public override bool TryGetClickablePoint(out Point point)120 {121 var tagPoint = new UIA.tagPOINT { x = 0, y = 0 };122 var success = Com.Call(() => NativeElement.GetClickablePoint(out tagPoint)) != 0;123 if (success)124 {125 point = new Point(tagPoint.x, tagPoint.y);126 }127 else128 {129 success = Properties.ClickablePoint.TryGetValue(out point);130 }131 return success;132 }133 /// <inheritdoc />134 public override AutomationEventHandlerBase RegisterAutomationEvent(EventId @event, TreeScope treeScope, Action<AutomationElement, EventId> action)135 {136 var eventHandler = new UIA3AutomationEventHandler(this, @event, action);137 Automation.NativeAutomation.AddAutomationEventHandler(@event.Id, NativeElement, (UIA.TreeScope)treeScope, null, eventHandler);138 return eventHandler;139 }140 /// <inheritdoc />141 public override PropertyChangedEventHandlerBase RegisterPropertyChangedEvent(TreeScope treeScope, Action<AutomationElement, PropertyId, object> action, PropertyId[] properties)142 {143 var eventHandler = new UIA3PropertyChangedEventHandler(this, action);144 var propertyIds = properties.Select(p => p.Id).ToArray();145 Automation.NativeAutomation.AddPropertyChangedEventHandler(NativeElement,146 (UIA.TreeScope)treeScope, null, eventHandler, propertyIds);147 return eventHandler;148 }149 /// <inheritdoc />150 public override StructureChangedEventHandlerBase RegisterStructureChangedEvent(TreeScope treeScope, Action<AutomationElement, StructureChangeType, int[]> action)151 {152 var eventHandler = new UIA3StructureChangedEventHandler(this, action);153 Automation.NativeAutomation.AddStructureChangedEventHandler(NativeElement, (UIA.TreeScope)treeScope, null, eventHandler);154 return eventHandler;155 }156 /// <inheritdoc />157 public override NotificationEventHandlerBase RegisterNotificationEvent(TreeScope treeScope, Action<AutomationElement, NotificationKind, NotificationProcessing, string, string> action)158 {159 var eventHandler = new UIA3NotificationEventHandler(this, action);160 Automation.NativeAutomation5.AddNotificationEventHandler(NativeElement, (UIA.TreeScope)treeScope, null, eventHandler);161 return eventHandler;162 }163 /// <inheritdoc />164 public override TextEditTextChangedEventHandlerBase RegisterTextEditTextChangedEventHandler(TreeScope treeScope, TextEditChangeType textEditChangeType, Action<AutomationElement, TextEditChangeType, string[]> action)165 {166 var eventHandler = new UIA3TextEditTextChangedEventHandler(this, action);167 Automation.NativeAutomation3.AddTextEditTextChangedEventHandler(NativeElement, (UIA.TreeScope)treeScope, (UIA.TextEditChangeType)textEditChangeType, null, eventHandler);168 return eventHandler;169 }170 /// <inheritdoc />171 public override void UnregisterAutomationEventHandler(AutomationEventHandlerBase eventHandler)172 {173 var frameworkEventHandler = (UIA3AutomationEventHandler)eventHandler;174 Automation.NativeAutomation.RemoveAutomationEventHandler(frameworkEventHandler.Event.Id, NativeElement, frameworkEventHandler);175 }176 /// <inheritdoc />177 public override void UnregisterPropertyChangedEventHandler(PropertyChangedEventHandlerBase eventHandler)178 {179 Automation.NativeAutomation.RemovePropertyChangedEventHandler(NativeElement, (UIA3PropertyChangedEventHandler)eventHandler);180 }181 /// <inheritdoc />182 public override void UnregisterStructureChangedEventHandler(StructureChangedEventHandlerBase eventHandler)183 {184 Automation.NativeAutomation.RemoveStructureChangedEventHandler(NativeElement, (UIA3StructureChangedEventHandler)eventHandler);185 }186 /// <inheritdoc />187 public override void UnregisterNotificationEventHandler(NotificationEventHandlerBase eventHandler)188 {189 Automation.NativeAutomation5.RemoveNotificationEventHandler(NativeElement, (UIA3NotificationEventHandler)eventHandler);190 }191 /// <inheritdoc />192 public override void UnregisterTextEditTextChangedEventHandler(TextEditTextChangedEventHandlerBase eventHandler)193 {194 Automation.NativeAutomation3.RemoveTextEditTextChangedEventHandler(NativeElement, (UIA3TextEditTextChangedEventHandler)eventHandler);195 }196 public override PatternId[] GetSupportedPatterns()197 {198 Automation.NativeAutomation.PollForPotentialSupportedPatterns(NativeElement, out int[] rawIds, out string[] _);199 return rawIds.Select(id => PatternId.Find(Automation.AutomationType, id)).ToArray();200 }201 public override PropertyId[] GetSupportedProperties()202 {203 Automation.NativeAutomation.PollForPotentialSupportedProperties(NativeElement, out int[] rawIds, out string[] _);204 return rawIds.Select(id => PropertyId.Find(Automation.AutomationType, id)).ToArray();205 }206 public override AutomationElement GetUpdatedCache()207 {208 if (CacheRequest.Current != null)209 {210 var updatedElement = NativeElement.BuildUpdatedCache(CacheRequest.Current.ToNative(Automation));211 return AutomationElementConverter.NativeToManaged(Automation, updatedElement);212 }213 return null;214 }215 public override AutomationElement[] GetCachedChildren()216 {217 var cachedChildren = NativeElement.GetCachedChildren();218 return AutomationElementConverter.NativeArrayToManaged(Automation, cachedChildren);219 }220 public override AutomationElement GetCachedParent()221 {222 var cachedParent = NativeElement.GetCachedParent();223 return AutomationElementConverter.NativeToManaged(Automation, cachedParent);224 }...

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CacheRequestExtensions.cs

Source:CacheRequestExtensions.cs Github

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...4namespace FlaUI.UIA3.Extensions5{6 public static class CacheRequestExtensions7 {8 public static UIA.IUIAutomationCacheRequest ToNative(this CacheRequest cacheRequest, UIA3Automation automation)9 {10 var nativeCacheRequest = automation.NativeAutomation.CreateCacheRequest();11 nativeCacheRequest.AutomationElementMode = (UIA.AutomationElementMode)cacheRequest.AutomationElementMode;12 nativeCacheRequest.TreeFilter = ConditionConverter.ToNative(automation, cacheRequest.TreeFilter);13 nativeCacheRequest.TreeScope = (UIA.TreeScope)cacheRequest.TreeScope;14 foreach (var pattern in cacheRequest.Patterns)15 {16 nativeCacheRequest.AddPattern(pattern.Id);17 }18 foreach (var property in cacheRequest.Properties)19 {20 nativeCacheRequest.AddProperty(property.Id);21 }22 return nativeCacheRequest;23 }24 }25}...

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ToNative

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using FlaUI.Core.AutomationElements.Infrastructure;7using FlaUI.Core.Conditions;8using FlaUI.Core.Definitions;9using FlaUI.Core.Tools;10using FlaUI.UIA3.Converters;11using UIA = System.Windows.Automation;12{13 {14 public static void Main(string[] args)15 {16 using (var automation = new UIA3Automation())17 {18 var app = FlaUI.Core.Application.Launch("notepad.exe");19 var window = app.GetMainWindow(automation);20 var condition = UIA3Automation.FromAutomationElement(window.AutomationElement).CreateTrueCondition();21 var nativeCondition = condition.ToNative();22 }23 }24 }25}26using System;27using System.Collections.Generic;28using System.Linq;29using System.Text;30using System.Threading.Tasks;31using FlaUI.Core.AutomationElements.Infrastructure;32using FlaUI.Core.Conditions;33using FlaUI.Core.Definitions;34using FlaUI.Core.Tools;35using FlaUI.UIA3.Converters;36using UIA = System.Windows.Automation;37{38 {39 public static void Main(string[] args)40 {41 using (var automation = new UIA3Automation())42 {43 var app = FlaUI.Core.Application.Launch("notepad.exe");44 var window = app.GetMainWindow(automation);45 var condition = UIA3Automation.FromAutomationElement(window.AutomationElement).CreatePropertyCondition(AutomationElement.NameProperty, "Untitled - Notepad");46 var nativeCondition = condition.ToNative();47 }48 }49 }50}51using System;52using System.Collections.Generic;53using System.Linq;54using System.Text;55using System.Threading.Tasks;56using FlaUI.Core.AutomationElements.Infrastructure;57using FlaUI.Core.Conditions;58using FlaUI.Core.Definitions;59using FlaUI.Core.Tools;60using FlaUI.UIA3.Converters;61using UIA = System.Windows.Automation;62{63 {64 public static void Main(string[] args)65 {

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ToNative

Using AI Code Generation

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1using FlaUI.Core.Conditions;2using FlaUI.Core.Definitions;3using FlaUI.Core.Tools;4using FlaUI.UIA3.Converters;5using System;6using System.Collections.Generic;7using System.Linq;8using System.Text;9using System.Threading.Tasks;10using UIA = System.Windows.Automation;11{12 {13 static void Main(string[] args)14 {15 var condition = FlaUI.Core.Conditions.ConditionFactory.ByControlType(ControlType.Button);16 var nativeCondition = condition.ToNative();17 var condition2 = FlaUI.Core.Conditions.ConditionFactory.ByControlType(ControlType.Button);18 var nativeCondition2 = condition2.ToNative();19 var result = UIA.AndCondition.FromSystemConditions(nativeCondition, nativeCondition2);20 }21 }22}23using FlaUI.Core.Conditions;24using FlaUI.Core.Definitions;25using FlaUI.Core.Tools;26using FlaUI.UIA3.Converters;27using System;28using System.Collections.Generic;29using System.Linq;30using System.Text;31using System.Threading.Tasks;32using UIA = System.Windows.Automation;33{34 {35 static void Main(string[] args)36 {37 var condition = FlaUI.Core.Conditions.ConditionFactory.ByControlType(ControlType.Button);38 var nativeCondition = ConditionConverter.ConvertToNative(condition);39 var condition2 = FlaUI.Core.Conditions.ConditionFactory.ByControlType(ControlType.Button);40 var nativeCondition2 = ConditionConverter.ConvertToNative(condition2);41 var result = UIA.AndCondition.FromSystemConditions(nativeCondition, nativeCondition2);42 }43 }44}45using FlaUI.Core.Conditions;46using FlaUI.Core.Definitions;47using FlaUI.Core.Tools;48using FlaUI.UIA3.Converters;49using System;50using System.Collections.Generic;51using System.Linq;52using System.Text;53using System.Threading.Tasks;54using UIA = System.Windows.Automation;55{56 {57 static void Main(string[] args)58 {59 var condition = FlaUI.Core.Conditions.ConditionFactory.ByControlType(ControlType.Button);60 var nativeCondition = ConditionConverter.ConvertToNative(condition);61 var condition2 = FlaUI.Core.Conditions.ConditionFactory.ByControlType(ControlType.Button);

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ToNative

Using AI Code Generation

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1using System;2using System.Diagnostics;3using FlaUI.Core;4using FlaUI.Core.AutomationElements;5using FlaUI.Core.Conditions;6using FlaUI.Core.Definitions;7using FlaUI.Core.Input;8using FlaUI.Core.Tools;9using FlaUI.UIA3;10using FlaUI.UIA3.Converters;11using UIA = System.Windows.Automation;12{13 {14 static void Main(string[] args)15 {16 var application = Application.Launch(@"C:\Windows\System32\calc.exe");17 var process = application.Process;18 var automation = new UIA3Automation();19 var window = automation.GetDesktopWindow().FindFirstChild(cf => cf.ByAutomationId("CalculatorFrame"));20 var button = window.FindFirstChild(cf => cf.ByAutomationId("num8Button"));21 button.AsButton().Click();22 var result = window.FindFirstChild(cf => cf.ByAutomationId("CalculatorResults")).AsTextBox().Text;23 Console.WriteLine("Result: " + result);24 application.Close();25 }26 }27}28using System;29using System.Diagnostics;30using FlaUI.Core;31using FlaUI.Core.AutomationElements;32using FlaUI.Core.Conditions;33using FlaUI.Core.Definitions;34using FlaUI.Core.Input;35using FlaUI.Core.Tools;36using FlaUI.UIA3;37using FlaUI.UIA3.Converters;38using UIA = System.Windows.Automation;39{40 {41 static void Main(string[] args)42 {43 var application = Application.Launch(@"C:\Windows\System32\calc.exe");44 var process = application.Process;45 var automation = new UIA3Automation();46 var window = automation.GetDesktopWindow().FindFirstChild(cf => cf.ByAutomationId("CalculatorFrame"));47 var button = window.FindFirstChild(cf => cf.ByAutomationId("num8Button"));48 button.AsButton().Click();

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ToNative

Using AI Code Generation

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1using FlaUI.Core.AutomationElements;2using FlaUI.Core.Conditions;3using FlaUI.Core.Definitions;4using FlaUI.UIA3.Converters;5using FlaUI.UIA3.Patterns;6using System;7using System.Collections.Generic;8using System.Linq;9using System.Text;10using System.Threading.Tasks;11{12 {13 static void Main(string[] args)14 {15 var application = FlaUI.Core.Application.Launch("notepad.exe");16 var automation = FlaUI.Core.Automation.AutomationFactory.GetAutomation();17 var window = application.GetMainWindow(automation);18 var button = window.FindFirstDescendant(cf => cf.ByControlType(ControlType.Button));19 var condition = button.Condition;20 var nativeCondition = ((FlaUI.UIA3.Converters.ConditionConverter)automation.PropertyLibrary.Condition).ToNative(condition);21 var nativeProperty = ((FlaUI.UIA3.Converters.PropertyIdConverter)automation.PropertyLibrary.Property).ToNative(AutomationElementIdentifiers.ControlTypeProperty);22 var nativeValue = ((FlaUI.UIA3.Converters.ControlTypeConverter)automation.PropertyLibrary.ControlType).ToNative(ControlType.Button);23 var nativeButton = automation.NativeAutomation.CreatePropertyCondition(nativeProperty, nativeValue);24 var nativeAndCondition = automation.NativeAutomation.CreateAndCondition(nativeButton, nativeCondition);25 var nativeElement = window.NativeWindow.FindFirst(TreeScope.Descendants, nativeAndCondition);26 var element = automation.FromNative(nativeElement);27 var pattern = element.Patterns.Window.Pattern;28 pattern.SetWindowVisualState(WindowVisualState.Maximized);29 }30 }31}

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ToNative

Using AI Code Generation

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1var converter = new FlaUI.UIA3.Converters.ConditionConverter();2var nativeCondition = converter.ToNative(condition);3var converter = new FlaUI.UIA3.Converters.AutomationElementConverter();4var nativeElement = converter.ToNative(element);5var converter = new FlaUI.UIA3.Converters.AutomationElementArrayConverter();6var nativeElements = converter.ToNative(elements);7var converter = new FlaUI.UIA3.Converters.AutomationElementConverter();8var nativeElement = converter.ToNative(element);9var converter = new FlaUI.UIA3.Converters.AutomationElementConverter();10var nativeElement = converter.ToNative(element);11var converter = new FlaUI.UIA3.Converters.AutomationElementConverter();12var nativeElement = converter.ToNative(element);13var converter = new FlaUI.UIA3.Converters.AutomationElementConverter();14var nativeElement = converter.ToNative(element);15var converter = new FlaUI.UIA3.Converters.AutomationElementArrayConverter();16var nativeElements = converter.ToNative(elements);17var converter = new FlaUI.UIA3.Converters.AutomationElementConverter();18var nativeElement = converter.ToNative(element);19var converter = new FlaUI.UIA3.Converters.AutomationElementConverter();20var nativeElement = converter.ToNative(element);

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ToNative

Using AI Code Generation

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1using System;2using FlaUI.Core.AutomationElements.Infrastructure;3using FlaUI.Core.Definitions;4using FlaUI.Core.Patterns;5using FlaUI.Core.Conditions;6using FlaUI.UIA3.Converters;7{8 {9 public static IUIAutomationCondition ToNative(ConditionBase condition)10 {11 if (condition == null)12 {13 throw new ArgumentNullException(nameof(condition));14 }15 var nativeCondition = condition as NativeCondition;16 if (nativeCondition != null)17 {18 return nativeCondition.NativeCondition;19 }20 var propertyCondition = condition as PropertyCondition;21 if (propertyCondition != null)22 {23 var nativePropertyCondition = propertyCondition as NativePropertyCondition;24 if (nativePropertyCondition != null)25 {26 return nativePropertyCondition.NativePropertyCondition;27 }28 return Automation.PropertyLibrary.GetConverter(propertyCondition.Property).ToNative(propertyCondition);29 }30 var andCondition = condition as AndCondition;31 if (andCondition != null)32 {33 return Automation.Factory.CreateAndCondition(ToNative(andCondition.FirstCondition), ToNative(andCondition.SecondCondition));34 }35 var orCondition = condition as OrCondition;36 if (orCondition != null)37 {38 return Automation.Factory.CreateOrCondition(ToNative(orCondition.FirstCondition), ToNative(orCondition.SecondCondition));39 }40 var notCondition = condition as NotCondition;41 if (notCondition != null)42 {43 return Automation.Factory.CreateNotCondition(ToNative(notCondition.Condition));44 }45 throw new NotSupportedException("The condition type '" + condition.GetType().Name + "' is not supported");46 }47 }48}49using System;50using FlaUI.Core.AutomationElements.Infrastructure;51using FlaUI.Core.Definitions;52using FlaUI.Core.Patterns;53using FlaUI.Core.Conditions;54using FlaUI.UIA3.Converters;55{56 {57 public static IUIAutomationCondition ToNative(ConditionBase condition)58 {59 if (condition == null)60 {61 throw new ArgumentNullException(nameof(condition));62 }63 var nativeCondition = condition as NativeCondition;64 if (nativeCondition != null)65 {66 return nativeCondition.NativeCondition;67 }

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ToNative

Using AI Code Generation

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1var condition = FlaUI.Core.Conditions.Condition.TrueCondition;2var nativeCondition = FlaUI.UIA3.Converters.ConditionConverter.ToNative(condition);3var condition = FlaUI.Core.Conditions.Condition.TrueCondition;4var nativeCondition = FlaUI.UIA2.Converters.ConditionConverter.ToNative(condition);5var condition = FlaUI.Core.Conditions.Condition.TrueCondition;6var nativeCondition = FlaUI.UIA3.Converters.ConditionConverter.ToNative(condition);7var condition = FlaUI.Core.Conditions.Condition.TrueCondition;8var nativeCondition = FlaUI.UIA2.Converters.ConditionConverter.ToNative(condition);9var condition = FlaUI.Core.Conditions.Condition.TrueCondition;10var nativeCondition = FlaUI.UIA3.Converters.ConditionConverter.ToNative(condition);11var condition = FlaUI.Core.Conditions.Condition.TrueCondition;12var nativeCondition = FlaUI.UIA2.Converters.ConditionConverter.ToNative(condition);13var condition = FlaUI.Core.Conditions.Condition.TrueCondition;14var nativeCondition = FlaUI.UIA3.Converters.ConditionConverter.ToNative(condition);15var condition = FlaUI.Core.Conditions.Condition.TrueCondition;16var nativeCondition = FlaUI.UIA2.Converters.ConditionConverter.ToNative(condition);17var condition = FlaUI.Core.Conditions.Condition.TrueCondition;18var nativeCondition = FlaUI.UIA3.Converters.ConditionConverter.ToNative(condition);

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ToNative

Using AI Code Generation

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1using FlaUI.Core;2using FlaUI.Core.AutomationElements;3using FlaUI.Core.Conditions;4using FlaUI.Core.Definitions;5using FlaUI.Core.Patterns;6using FlaUI.UIA3;7using System;8using System.Collections.Generic;9using System.Linq;10using System.Text;11using System.Threading.Tasks;12{13 {14 static void Main(string[] args)15 {16 var app = FlaUI.Core.Application.Attach(2);17 var mainWindow = app.GetMainWindow(FlaUI.Core.Automation.AutomationFactory.GetAutomation());18 var button = mainWindow.FindFirstDescendant(FlaUI.Core.Conditions.ConditionFactory.ByAutomationId("Button"));19 button.AsButton().Click();20 app.Close();21 }22 }23}24using FlaUI.Core;25using FlaUI.Core.AutomationElements;26using FlaUI.Core.Conditions;27using FlaUI.Core.Definitions;28using FlaUI.Core.Patterns;29using FlaUI.UIA3;30using System;31using System.Collections.Generic;32using System.Linq;33using System.Text;34using System.Threading.Tasks;35{36 {37 static void Main(string[] args)38 {39 var app = FlaUI.Core.Application.Attach(2);40 var mainWindow = app.GetMainWindow(FlaUI.Core.Automation.AutomationFactory.GetAutomation());41 var button = mainWindow.FindFirstDescendant(FlaUI.Core.Conditions.ConditionFactory.ByAutomationId("Button"));42 button.AsButton().Click();43 app.Close();44 }45 }46}47using FlaUI.Core;48using FlaUI.Core.AutomationElements;49using FlaUI.Core.Conditions;50using FlaUI.Core.Definitions;51using FlaUI.Core.Patterns;52using FlaUI.UIA3;53using System;54using System.Collections.Generic;

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ToNative

Using AI Code Generation

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1using FlaUI.Core;2using FlaUI.Core.AutomationElements;3using FlaUI.Core.Conditions;4using FlaUI.Core.Definitions;5using FlaUI.Core.Patterns;6using FlaUI.UIA3;7using System;8using System.Collections.Generic;9using System.Linq;10using System.Text;11using System.Threading.Tasks;12{13 {14 static void Main(string[] args)15 {16 var app = FlaUI.Core.Application.Attach(2);17 var mainWindow = app.GetMainWindow(FlaUI.Core.Automation.AutomationFactory.GetAutomation());18 var button = mainWindow.FindFirstDescendant(FlaUI.Core.Conditions.ConditionFactory.ByAutomationId("Button"));19 button.AsButton().Click();20 app.Close();21 }22 }23}24using FlaUI.Core;25using FlaUI.Core.AutomationElements;26using FlaUI.Core.Conditions;27using FlaUI.Core.Definitions;28using FlaUI.Core.Patterns;29using FlaUI.UIA3;30using System;31using System.Collections.Generic;32using System.Linq;33using System.Text;34using System.Threading.Tasks;35{36 {37 static void Main(string[] args)38 {39 var app = FlaUI.Core.Application.Attach(2);40 var mainWindow = app.GetMainWindow(FlaUI.Core.Automation.AutomationFactory.GetAutomation());41 var button = mainWindow.FindFirstDescendant(FlaUI.Core.Conditions.ConditionFactory.ByAutomationId("Button"));42 button.AsButton().Click();43 app.Close();44 }45 }46}47using FlaUI.Core;48using FlaUI.Core.AutomationElements;49using FlaUI.Core.Conditions;50using FlaUI.Core.Definitions;51using FlaUI.Core.Patterns;52using FlaUI.UIA3;53using System;54using System.Collections.Generic;

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ToNative

Using AI Code Generation

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1using FlaUI.Core.Definitions;2using FlaUI.Core.Tools;3using FlaUI.UIA3.Converters;4using UIA = System.Windows.Automation;5{6 {7 public static void Main(string[] args)8 {9 using (var automation = new UIA3Automation())10 {11 var app = FlaUI.Core.Application.Launch("notepad.exe");12 var window = app.GetMainWindow(automation);13 var condition = UIA3Automation.FromAutomationElement(window.AutomationElement).CreateTrueCondition();14 var nativeCondition = condition.ToNative();15 }16 }17 }18}19using System;20using System.Collections.Generic;21using System.Linq;22using System.Text;23using System.Threading.Tasks;24using FlaUI.Core.AutomationElements.Infrastructure;25using FlaUI.Core.Conditions;26using FlaUI.Core.Definitions;27using FlaUI.Core.Tools;28using FlaUI.UIA3.Converters;29using UIA = System.Windows.Automation;30{31 {32 public static void Main(string[] args)33 {34 using (var automation = new UIA3Automation())35 {36 var app = FlaUI.Core.Application.Launch("notepad.exe");37 var window = app.GetMainWindow(automation);38 var condition = UIA3Automation.FromAutomationElement(window.AutomationElement).CreatePropertyCondition(AutomationElement.NameProperty, "Untitled - Notepad");39 var nativeCondition = condition.ToNative();40 }41 }42 }43}44using System;45using System.Collections.Generic;46using System.Linq;47using System.Text;48using System.Threading.Tasks;49using FlaUI.Core.AutomationElements.Infrastructure;50using FlaUI.Core.Conditions;51using FlaUI.Core.Definitions;52using FlaUI.Core.Tools;53using FlaUI.UIA3.Converters;54using UIA = System.Windows.Automation;55{56 {57 public static void Main(string[] args)58 {

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ToNative

Using AI Code Generation

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1using FlaUI.Core.Conditions;2using FlaUI.Core.Definitions;3using FlaUI.Core.Tools;4using FlaUI.UIA3.Converters;5using System;6using System.Collections.Generic;7using System.Linq;8using System.Text;9using System.Threading.Tasks;10using UIA = System.Windows.Automation;11{12 {13 static void Main(string[] args)14 {15 var condition = FlaUI.Core.Conditions.ConditionFactory.ByControlType(ControlType.Button);16 var nativeCondition = condition.ToNative();17 var condition2 = FlaUI.Core.Conditions.ConditionFactory.ByControlType(ControlType.Button);18 var nativeCondition2 = condition2.ToNative();19 var result = UIA.AndCondition.FromSystemConditions(nativeCondition, nativeCondition2);20 }21 }22}23using FlaUI.Core.Conditions;24using FlaUI.Core.Definitions;25using FlaUI.Core.Tools;26using FlaUI.UIA3.Converters;27using System;28using System.Collections.Generic;29using System.Linq;30using System.Text;31using System.Threading.Tasks;32using UIA = System.Windows.Automation;33{34 {35 static void Main(string[] args)36 {37 var condition = FlaUI.Core.Conditions.ConditionFactory.ByControlType(ControlType.Button);38 var nativeCondition = ConditionConverter.ConvertToNative(condition);39 var condition2 = FlaUI.Core.Conditions.ConditionFactory.ByControlType(ControlType.Button);40 var nativeCondition2 = ConditionConverter.ConvertToNative(condition2);41 var result = UIA.AndCondition.FromSystemConditions(nativeCondition, nativeCondition2);42 }43 }44}45using FlaUI.Core.Conditions;46using FlaUI.Core.Definitions;47using FlaUI.Core.Tools;48using FlaUI.UIA3.Converters;49using System;50using System.Collections.Generic;51using System.Linq;52using System.Text;53using System.Threading.Tasks;54using UIA = System.Windows.Automation;55{56 {57 static void Main(string[] args)58 {59 var condition = FlaUI.Core.Conditions.ConditionFactory.ByControlType(ControlType.Button);60 var nativeCondition = ConditionConverter.ConvertToNative(condition);61 var condition2 = FlaUI.Core.Conditions.ConditionFactory.ByControlType(ControlType.Button);

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