Best FlaUI code snippet using FlaUI.UIA3.Converters.StyleTypeConverter.ToStyleType
StylesPattern.cs
Source:StylesPattern.cs
...13 public static readonly PropertyId FillColorProperty = PropertyId.Register(AutomationType.UIA3, UIA.UIA_PropertyIds.UIA_StylesFillColorPropertyId, "FillColor");14 public static readonly PropertyId FillPatternColorProperty = PropertyId.Register(AutomationType.UIA3, UIA.UIA_PropertyIds.UIA_StylesFillPatternColorPropertyId, "FillPatternColor");15 public static readonly PropertyId FillPatternStyleProperty = PropertyId.Register(AutomationType.UIA3, UIA.UIA_PropertyIds.UIA_StylesFillPatternStylePropertyId, "FillPatternStyle");16 public static readonly PropertyId ShapeProperty = PropertyId.Register(AutomationType.UIA3, UIA.UIA_PropertyIds.UIA_StylesShapePropertyId, "Shape");17 public static readonly PropertyId StyleIdProperty = PropertyId.Register(AutomationType.UIA3, UIA.UIA_PropertyIds.UIA_StylesStyleIdPropertyId, "StyleId").SetConverter((a, o) => StyleTypeConverter.ToStyleType(o));18 public static readonly PropertyId StyleNameProperty = PropertyId.Register(AutomationType.UIA3, UIA.UIA_PropertyIds.UIA_StylesStyleNamePropertyId, "StyleName");19 public StylesPattern(FrameworkAutomationElementBase frameworkAutomationElement, UIA.IUIAutomationStylesPattern nativePattern) : base(frameworkAutomationElement, nativePattern)20 {21 }22 // TODO: Any way to implement that?23 //public void GetCachedExtendedPropertiesAsArray(IntPtr propertyArray, out int propertyCount){}24 //public void GetCurrentExtendedPropertiesAsArray(IntPtr propertyArray, out int propertyCount){}25 }26 public class StylesPatternPropertyIds : IStylesPatternPropertyIds27 {28 public PropertyId ExtendedProperties => StylesPattern.ExtendedPropertiesProperty;29 public PropertyId FillColor => StylesPattern.FillColorProperty;30 public PropertyId FillPatternColor => StylesPattern.FillPatternColorProperty;31 public PropertyId FillPatternStyle => StylesPattern.FillPatternStyleProperty;...
ToStyleType
Using AI Code Generation
1using System;2using System.Windows;3using FlaUI.Core;4using FlaUI.Core.Definitions;5using FlaUI.Core.Tools;6using FlaUI.UIA3.Converters;7using FlaUI.UIA3.Patterns;8using FlaUI.UIA3.Tools;9using UIA = interop.UIAutomationCore;10{11 {12 public StyleTypeConverter StyleTypeConverter { get; } = new StyleTypeConverter();13 public void Click(UIA3AutomationElement element, MouseButton button = MouseButton.Left, int x = -1, int y = -1, ModifierKeyStates modifierKeyStates = ModifierKeyStates.None)14 {15 var controlType = element.Properties.ControlType.Value;16 if (controlType == ControlType.CheckBox)17 {18 if (element.Patterns.Toggle.Pattern.IsSupported)19 {20 element.Patterns.Toggle.Pattern.Toggle();21 return;22 }23 }24 else if (controlType == ControlType.RadioButton)25 {26 if (element.Patterns.Toggle.Pattern.IsSupported)27 {28 element.Patterns.Toggle.Pattern.Toggle();29 return;30 }31 }32 else if (controlType == ControlType.Button)33 {34 if (element.Patterns.Invoke.Pattern.IsSupported)35 {36 element.Patterns.Invoke.Pattern.Invoke();37 return;38 }39 }40 else if (controlType == ControlType.TreeItem)41 {42 if (element.Patterns.ExpandCollapse.Pattern.IsSupported)43 {44 element.Patterns.ExpandCollapse.Pattern.Expand();45 return;46 }47 }48 else if (controlType == ControlType.MenuItem)49 {50 if (element.Patterns.Invoke.Pattern.IsSupported)51 {52 element.Patterns.Invoke.Pattern.Invoke();53 return;54 }55 }56 else if (controlType == ControlType.Slider)57 {58 if (element.Patterns.RangeValue.Pattern.IsSupported)59 {60 element.Patterns.RangeValue.Pattern.SetValue(0);61 return;62 }63 }64 else if (controlType == ControlType.Spinner)65 {66 if (element.Patterns.RangeValue.Pattern.IsSupported)67 {68 element.Patterns.RangeValue.Pattern.SetValue(0);69 return;70 }71 }72 else if (controlType == ControlType.ComboBox)73 {74 if (element.Patterns.ExpandCollapse.Pattern.IsSupported)75 {76 element.Patterns.ExpandCollapse.Pattern.Expand();77 return;
ToStyleType
Using AI Code Generation
1using System;2using System.Windows;3using FlaUI.UIA3.Converters;4{5 {6 static void Main(string[] args)7 {8 StyleTypeConverter converter = new StyleTypeConverter();9 StyleType styleType = (StyleType)converter.ToStyleType("Heading 1");10 MessageBox.Show(styleType.ToString());11 }12 }13}14 Sub Main()15 Dim converter As New StyleTypeConverter()16 Dim styleType As StyleType = converter.ToStyleType("Heading 1")17 MessageBox.Show(styleType.ToString())
ToStyleType
Using AI Code Generation
1using FlaUI.Core;2using FlaUI.UIA3.Converters;3using System;4using System.Windows.Automation;5{6 {7 static void Main(string[] args)8 {9 StyleTypeConverter styleTypeConverter = new StyleTypeConverter();10 StyleType styleType = styleTypeConverter.ToStyleType(FillType.SolidColor);11 Console.WriteLine("StyleType: " + styleType);12 }13 }14}15ToStyleType Method (FlaUI.Core.FillType)
ToStyleType
Using AI Code Generation
1using FlaUI.Core.AutomationElements;2using FlaUI.Core.AutomationElements.Infrastructure;3using FlaUI.Core.Definitions;4using FlaUI.UIA3.Converters;5using System;6using System.Windows.Automation;7{8 {9 static void Main(string[] args)10 {11 var app = FlaUI.Core.Application.Launch("notepad.exe");12 var notepad = app.GetMainWindow(Automation);13 var editControl = notepad.FindFirstDescendant(cf => cf.ByAutomationId("15")).AsTextBox();14 editControl.Text = "Hello World";15 editControl.SelectAll();16 var style = editControl.SelectionStyle;17 var styleType = new StyleTypeConverter();18 var styleString = styleType.ToStyleType(style);19 Console.WriteLine("Style of the text selection is {0}", styleString);20 }21 private static UIA3Automation Automation = new UIA3Automation();22 }23}24FlaUI.UIA3.Converters.StyleTypeConverter.ToStyleType Method (Int32)25FlaUI.UIA3.Converters.StyleTypeConverter.ToStyleType Method (StyleType)26FlaUI.UIA3.Converters.StyleTypeConverter.ToStyleType Method (UInt32)27FlaUI.UIA3.Converters.StyleTypeConverter.ToStyleType Method (UInt64)
ToStyleType
Using AI Code Generation
1using FlaUI.Core;2using FlaUI.UIA3.Converters;3using System;4{5 {6 static void Main(string[] args)7 {8 var styleType = StyleTypeConverter.ToStyleType("ContentElement");9 Console.WriteLine(styleType);10 Console.ReadKey();11 }12 }13}
ToStyleType
Using AI Code Generation
1using System;2using FlaUI.Core;3using FlaUI.Core.AutomationElements;4using FlaUI.Core.Definitions;5using FlaUI.UIA3;6using FlaUI.UIA3.Converters;7{8 {9 static void Main(string[] args)10 {11 using (var automation = new UIA3Automation())12 {13 var app = FlaUI.Core.Application.Launch(@"D:\Windows\System32\calc.exe");14 var window = app.GetMainWindow(automation);15 var element = window.FindFirstDescendant(x => x.ByClassName("CalcFrame"));16 var controlType = element.Properties.ControlType.Value;17 var styleType = element.Properties.StyleId.Value;18 Console.WriteLine("Control Type: " + controlType);19 Console.WriteLine("Style Type: " + styleType);20 var styleTypeConverter = new StyleTypeConverter();21 var styleTypeEnum = styleTypeConverter.ToStyleType(styleType);22 Console.WriteLine("Converted Style Type: " + styleTypeEnum);23 Console.ReadKey();24 }25 }26 }27}
ToStyleType
Using AI Code Generation
1using FlaUI.Core.AutomationElements.Infrastructure;2using FlaUI.Core.Definitions;3using FlaUI.UIA3.Converters;4using System;5using System.Windows.Forms;6{7 {8 public Form1()9 {10 InitializeComponent();11 }12 private void Form1_Load(object sender, EventArgs e)13 {14 var styleTypeConverter = new StyleTypeConverter();15 var styleType = styleTypeConverter.ToStyleType(TextDecorationLineStyle.Dash);16 MessageBox.Show(styleType.ToString());17 }18 }19}
ToStyleType
Using AI Code Generation
1using FlaUI.Core;2using FlaUI.UIA3.Converters;3using FlaUI.Core.AutomationElements.Infrastructure;4using FlaUI.Core.Definitions;5using System;6{7 {8 static void Main(string[] args)9 {10 StyleTypeConverter converter = new StyleTypeConverter();11 StyleType style = (StyleType)converter.ConvertFrom("Embossed");12 Console.WriteLine(style);13 Console.ReadKey();14 }15 }16}17 Sub Main()18 Dim converter As New StyleTypeConverter()19 Dim style As StyleType = DirectCast(converter.ConvertFrom("Embossed"), StyleType)20 Console.WriteLine(style)21 Console.ReadKey()
ToStyleType
Using AI Code Generation
1using FlaUI.Core;2using FlaUI.Core.Conditions;3using FlaUI.Core.Definitions;4using FlaUI.Core.Tools;5using FlaUI.UIA3;6using System;7using System.Windows.Automation;8{9 {10 static void Main(string[] args)11 {12 var app = Application.Launch(@"C:\Windows\System32\calc.exe");13 var automation = new UIA3Automation();14 var window = app.GetMainWindow(automation);15 var titleBar = window.FindFirstChild(cf => cf.ByControlType(ControlType.TitleBar));16 var button = titleBar.FindFirstChild(cf => cf.ByName("Minimize"));17 button.Click();18 window.SetWindowVisualState(WindowVisualState.Minimized);19 window.SetWindowVisualState(WindowVisualState.Maximized);20 window.SetWindowVisualState(WindowVisualState.Normal);21 window.SetWindowVisualState(WindowVisualState.Minimized);22 window.SetWindowVisualState(WindowVisualState.Maximized);23 window.SetWindowVisualState(WindowVisualState.Normal);24 window.SetWindowVisualState(WindowVisualState.Minimized);25 window.SetWindowVisualState(WindowVisualState.Maximized);26 window.SetWindowVisualState(WindowVisualState.Normal);27 window.SetWindowVisualState(WindowVisualState.Minimized);28 window.SetWindowVisualState(WindowVisualState.Maximized);29 window.SetWindowVisualState(WindowVisualState.Normal);30 window.SetWindowVisualState(WindowVisualState.Minimized);31 window.SetWindowVisualState(WindowVisualState.Maximized);32 window.SetWindowVisualState(WindowVisualState.Normal);33 window.SetWindowVisualState(WindowVisualState.Minimized);34 window.SetWindowVisualState(WindowVisualState.Maximized);35 window.SetWindowVisualState(WindowVisualState.Normal);36 window.SetWindowVisualState(WindowVisualState.Minimized);37 window.SetWindowVisualState(WindowVisualState.Maximized);38 window.SetWindowVisualState(WindowVisualState.Normal);39 window.SetWindowVisualState(WindowVisualState.Minimized);40 window.SetWindowVisualState(WindowVisualState.Maximized);41 window.SetWindowVisualState(WindowVisualState.Normal);42 window.SetWindowVisualState(WindowVisualState.Minimized);43 window.SetWindowVisualState(WindowVisualState.Maximized);44 window.SetWindowVisualState(WindowVisualState.Normal);45 window.SetWindowVisualState(WindowVisualState.Minimized);46 window.SetWindowVisualState(WindowVisualState.Maximized);47 window.SetWindowVisualState(WindowVisualState.Normal);
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