Best Coyote code snippet using Microsoft.Coyote.Actors.AwaitableEventGroupT.SetResult
SetResult
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.Timers;6using Microsoft.Coyote.Specifications;7using Microsoft.Coyote.Tasks;8{9 {10 public int value;11 public MyEvent(int value)12 {13 this.value = value;14 }15 }16 {17 public void SetResult(MyEvent value)18 {19 base.SetResult(value);20 }21 }22 {23 private MyEventGroup myEventGroup = new MyEventGroup();24 protected override Task OnInitializeAsync(Event initialEvent)25 {26 this.SendEvent(this.Id, new MyEvent(1));27 this.SendEvent(this.Id, new MyEvent(2));28 this.SendEvent(this.Id, new MyEvent(3));29 this.SendEvent(this.Id, new MyEvent(4));30 this.SendEvent(this.Id, new MyEvent(5));31 this.SendEvent(this.Id, new MyEvent(6));32 this.SendEvent(this.Id, new MyEvent(7));33 this.SendEvent(this.Id, new MyEvent(8));34 this.SendEvent(this.Id, new MyEvent(9));35 this.SendEvent(this.Id, new MyEvent(10));36 return Task.CompletedTask;37 }38 protected override async Task OnEventAsync(Event e)39 {40 switch (e)41 {42 this.myEventGroup.SetResult(myEvent);43 break;44 }45 }46 [OnEventDoAction(typeof(MyEvent), nameof(Process))]47 private void Process()48 {49 this.myEventGroup.Wait();50 Console.WriteLine("MyEventGroup wait completed");51 }52 }53 {54 static void Main(string[] args)55 {56 Console.WriteLine("Hello World!");57 var runtime = RuntimeFactory.Create();58 runtime.CreateActor(typeof(MyActor));59 runtime.Run();60 }61 }62}63using System;64using System.Threading.Tasks;65using Microsoft.Coyote;66using Microsoft.Coyote.Actors;67using Microsoft.Coyote.Actors.Timers;
SetResult
Using AI Code Generation
1{2 using Microsoft.Coyote;3 using Microsoft.Coyote.Actors;4 using System;5 using System.Threading.Tasks;6 {7 static void Main(string[] args)8 {9 Runtime.RegisterMonitor(typeof(Monitor));10 Runtime.RegisterMonitor(typeof(Monitor2));11 Runtime.RegisterMonitor(typeof(Monitor3));12 Runtime.RegisterMonitor(typeof(Monitor4));13 Runtime.RegisterMonitor(typeof(Monitor5));14 Runtime.RegisterMonitor(typeof(Monitor6));15 Runtime.RegisterMonitor(typeof(Monitor7));16 Runtime.RegisterMonitor(typeof(Monitor8));17 Runtime.RegisterMonitor(typeof(Monitor9));18 Runtime.RegisterMonitor(typeof(Monitor10));19 Runtime.RegisterMonitor(typeof(Monitor11));20 Runtime.RegisterMonitor(typeof(Monitor12));21 Runtime.RegisterMonitor(typeof(Monitor13));22 Runtime.RegisterMonitor(typeof(Monitor14));23 Runtime.RegisterMonitor(typeof(Monitor15));24 Runtime.RegisterMonitor(typeof(Monitor16));25 Runtime.RegisterMonitor(typeof(Monitor17));26 Runtime.RegisterMonitor(typeof(Monitor18));27 Runtime.RegisterMonitor(typeof(Monitor19));28 Runtime.RegisterMonitor(typeof(Monitor20));29 Runtime.RegisterMonitor(typeof(Monitor21));30 Runtime.RegisterMonitor(typeof(Monitor22));31 Runtime.RegisterMonitor(typeof(Monitor23));32 Runtime.RegisterMonitor(typeof(Monitor24));33 Runtime.RegisterMonitor(typeof(Monitor25));34 Runtime.RegisterMonitor(typeof(Monitor26));35 Runtime.RegisterMonitor(typeof(Monitor27));36 Runtime.RegisterMonitor(typeof(Monitor28));37 Runtime.RegisterMonitor(typeof(Monitor29));38 Runtime.RegisterMonitor(typeof(Monitor30));39 Runtime.RegisterMonitor(typeof(Monitor31));40 Runtime.RegisterMonitor(typeof(Monitor32));41 Runtime.RegisterMonitor(typeof(Monitor33));42 Runtime.RegisterMonitor(typeof(Monitor34));43 Runtime.RegisterMonitor(typeof(Monitor35));44 Runtime.RegisterMonitor(typeof(Monitor36));45 Runtime.RegisterMonitor(typeof(Monitor37));46 Runtime.RegisterMonitor(typeof(Monitor38));47 Runtime.RegisterMonitor(typeof(Monitor39));48 Runtime.RegisterMonitor(typeof(Monitor40));49 Runtime.RegisterMonitor(typeof(Monitor41));50 Runtime.RegisterMonitor(typeof(Monitor42));51 Runtime.RegisterMonitor(typeof(Monitor43));52 Runtime.RegisterMonitor(typeof(Monitor44));53 Runtime.RegisterMonitor(typeof(Monitor45));54 Runtime.RegisterMonitor(typeof(Monitor46));55 Runtime.RegisterMonitor(typeof(Monitor47));56 Runtime.RegisterMonitor(typeof(Monitor48));57 Runtime.RegisterMonitor(typeof(Monitor49));58 Runtime.RegisterMonitor(typeof(Monitor50));
SetResult
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Threading.Tasks;4using Microsoft.Coyote;5using Microsoft.Coyote.Actors;6using Microsoft.Coyote.Runtime;7{8 {9 public static void Main(string[] args)10 {11 var runtime = RuntimeFactory.Create();12 runtime.CreateActor(typeof(Actor1));13 runtime.Run();14 }15 }16 {17 private TaskCompletionSource<int> _tcs;18 private TaskCompletionSource<int> _tcs2;19 protected override Task OnInitializeAsync(Event initialEvent)20 {21 this._tcs = new TaskCompletionSource<int>();22 this._tcs2 = new TaskCompletionSource<int>();23 return Task.CompletedTask;24 }25 protected override async Task OnEventAsync(Event e)26 {27 if (e is Event1)28 {29 var group = new AwaitableEventGroup<int>();30 this.SendEvent(this.Id, new Event2(group));31 this.SendEvent(this.Id, new Event3(group));32 int result = await group;33 this.SendEvent(this.Id, new Event4(result));34 }35 else if (e is Event2)36 {37 Event2 e2 = e as Event2;38 this.SendEvent(e2.Group, new Event5(this._tcs.Task));39 }40 else if (e is Event3)41 {42 Event3 e3 = e as Event3;43 this.SendEvent(e3.Group, new Event5(this._tcs2.Task));44 }45 else if (e is Event4)46 {47 Event4 e4 = e as Event4;48 Console.WriteLine(e4.Result);49 this.Assert(e4.Result == 2);50 }51 }52 }53 public class Event1 : Event { }54 {55 public AwaitableEventGroup<int> Group;56 public Event2(AwaitableEventGroup<int> group)57 {58 this.Group = group;59 }60 }61 {62 public AwaitableEventGroup<int> Group;63 public Event3(AwaitableEventGroup<int> group)64 {65 this.Group = group;66 }67 }68 {69 public int Result;70 public Event4(int result)71 {72 this.Result = result;
SetResult
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.Timers;6{7 {8 public int Value { get; set; }9 }10 {11 [OnEventDoAction(typeof(MyEvent), nameof(HandleMyEvent))]12 private class Init : State { }13 private void HandleMyEvent(Event e)14 {15 var myEvent = (MyEvent)e;16 myEvent.Value = 5;17 this.SetResult(myEvent);18 }19 }20 {21 static void Main(string[] args)22 {23 var runtime = RuntimeFactory.Create();24 runtime.RegisterMonitor(typeof(MyMonitor));25 runtime.CreateActor(typeof(MyActor));26 runtime.Wait();27 Console.WriteLine("Hello World!");28 }29 }30 {31 [OnEventDoAction(typeof(MyEvent), nameof(HandleMyEvent))]32 private class Init : State { }33 private void HandleMyEvent(Event e)34 {35 var myEvent = (MyEvent)e;36 if (myEvent.Value != 5)37 {38 this.Assert(false, "Value is not 5");39 }40 }41 }42}43var myEvent = await this.AwaitEvent<MyEvent>();44myEvent.Value = 5;45this.SetResult(myEvent);46var myEvent = await this.AwaitEvent<MyEvent>();47myEvent.Value = 5;48var result = this.SetResult(myEvent);49await result;
SetResult
Using AI Code Generation
1using Microsoft.Coyote;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote.Specifications;4using System.Threading.Tasks;5{6 {7 static async Task Main(string[] args)8 {9 Runtime.RegisterMonitor(typeof(Monitor));10 Runtime.RegisterMonitor(typeof(Monitor2));11 await Runtime.RunAsync(new Config { Verbosity = 1 }, async () =>12 {13 var a = ActorId.CreateActor(typeof(A));14 var e = new EventGroup();15 e.AddEvent("e1");16 e.AddEvent("e2");17 e.AddEvent("e3");18 e.AddEvent("e4");19 e.AddEvent("e5");20 e.AddEvent("e6");21 e.AddEvent("e7");22 e.AddEvent("e8");23 e.AddEvent("e9");24 e.AddEvent("e10");25 e.AddEvent("e11");26 e.AddEvent("e12");27 e.AddEvent("e13");28 e.AddEvent("e14");29 e.AddEvent("e15");30 e.AddEvent("e16");31 e.AddEvent("e17");32 e.AddEvent("e18");33 e.AddEvent("e19");34 e.AddEvent("e20");35 e.AddEvent("e21");36 e.AddEvent("e22");37 e.AddEvent("e23");38 e.AddEvent("e24");39 e.AddEvent("e25");40 e.AddEvent("e26");41 e.AddEvent("e27");42 e.AddEvent("e28");43 e.AddEvent("e29");44 e.AddEvent("e30");45 e.AddEvent("e31");46 e.AddEvent("e32");47 e.AddEvent("e33");48 e.AddEvent("e34");49 e.AddEvent("e35");50 e.AddEvent("e36");51 e.AddEvent("e37");52 e.AddEvent("e38");53 e.AddEvent("e39");54 e.AddEvent("e40");55 e.AddEvent("e41");56 e.AddEvent("e42");57 e.AddEvent("e43");58 e.AddEvent("e44");59 e.AddEvent("e45");60 e.AddEvent("e46");61 e.AddEvent("e47");62 e.AddEvent("e48");63 e.AddEvent("e49");
SetResult
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Runtime;5using Microsoft.Coyote.Tasks;6{7 {8 public static async Task Main(string[] args)9 {10 var runtime = RuntimeFactory.Create();11 var actorRuntime = runtime.CreateActorRuntime();12 var actor = actorRuntime.CreateActor(typeof(MyActor));13 actorRuntime.SendEvent(actor, new MyEvent());14 await actorRuntime.WaitCompletionAsync(actor);15 }16 }17 {18 }19 {20 private AwaitableEventGroup<MyEvent> group;21 protected override Task OnInitializeAsync(Event initialEvent)22 {23 this.group = new AwaitableEventGroup<MyEvent>();24 return Task.CompletedTask;25 }26 protected override async Task OnEventAsync(Event e)27 {28 switch (e)29 {30 this.group.SetResult((MyEvent)e);31 break;32 }33 }34 protected override async Task OnWaitAsync(Event e)35 {36 switch (e)37 {38 await this.group.WaitAsync();39 break;40 }41 }42 }43}44using System;45using System.Threading.Tasks;46using Microsoft.Coyote.Actors;47using Microsoft.Coyote.Runtime;48using Microsoft.Coyote.Tasks;49{50 {51 public static async Task Main(string[] args)52 {53 var runtime = RuntimeFactory.Create();54 var actorRuntime = runtime.CreateActorRuntime();55 var actor = actorRuntime.CreateActor(typeof(MyActor));56 actorRuntime.SendEvent(actor, new MyEvent());57 await actorRuntime.WaitCompletionAsync(actor);58 }59 }60 {61 }
SetResult
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Specifications;6using Microsoft.Coyote.Tasks;7{8 {9 public static void Main(string[] args)10 {11 Runtime.Run(new Configuration(), () => {12 var m = ActorId.CreateRandom();13 var e = new E();14 Runtime.SendEvent(m, e);15 e.Wait();16 });17 }18 {19 private TaskCompletionSource<bool> tcs = new TaskCompletionSource<bool>();20 public Task Wait() => this.tcs.Task;21 public void SetResult() => this.tcs.SetResult(true);22 }23 {24 [OnEntry(nameof(InitOnEntry))]25 [OnEventDoAction(typeof(E), nameof(Handle))]26 {27 }28 private void InitOnEntry()29 {30 this.RaiseEvent(new E());31 }32 private void Handle()33 {34 var e = this.ReceivedEvent as E;35 e.SetResult();36 }37 }38 }39}40using System;41using System.Threading.Tasks;42using Microsoft.Coyote;43using Microsoft.Coyote.Actors;44using Microsoft.Coyote.Specifications;45using Microsoft.Coyote.Tasks;46{47 {48 public static void Main(string[] args)49 {50 Runtime.Run(new Configuration(), () => {51 var m = ActorId.CreateRandom();52 var e = new E();53 Runtime.SendEvent(m, e);54 e.Wait();55 });56 }57 {58 private TaskCompletionSource<bool> tcs = new TaskCompletionSource<bool>();59 public Task Wait() => this.tcs.Task;
SetResult
Using AI Code Generation
1using Microsoft.Coyote.Actors;2using System;3using System.Threading.Tasks;4{5 {6 public static async Task Main()7 {8 var eg = new AwaitableEventGroup<int>();9 var t = Task.Run(() =>10 {11 eg.SetResult(1);12 });13 var result = await eg;14 Console.WriteLine(result);15 }16 }17}18using Microsoft.Coyote.Actors;19using System;20using System.Threading.Tasks;21{22 {23 public static async Task Main()24 {25 var eg = new AwaitableEventGroup<int>();26 var t = Task.Run(() =>27 {28 eg.SetResult(1);29 });30 var result = await eg;31 Console.WriteLine(result);32 }33 }34}35using Microsoft.Coyote.Actors;36using System;37using System.Threading.Tasks;38{39 {40 public static async Task Main()41 {42 var eg = new AwaitableEventGroup<int>();43 var t = Task.Run(() =>44 {45 eg.SetResult(1);46 });47 var result = await eg;48 Console.WriteLine(result);49 }50 }51}52using Microsoft.Coyote.Actors;53using System;54using System.Threading.Tasks;55{56 {57 public static async Task Main()58 {59 var eg = new AwaitableEventGroup<int>();60 var t = Task.Run(() =>61 {62 eg.SetResult(1);63 });64 var result = await eg;65 Console.WriteLine(result);66 }67 }68}69using Microsoft.Coyote.Actors;70using System;71using System.Threading.Tasks;72{73 {74 public static async Task Main()75 {
SetResult
Using AI Code Generation
1{2 using Microsoft.Coyote.Actors;3 using Microsoft.Coyote.Runtime;4 using Microsoft.Coyote.Tasks;5 {6 public static void Main(string[] args)7 {8 Task.Run(async () => await RunAsync());9 }10 private static async Task RunAsync()11 {12 var runtime = RuntimeFactory.Create();13 await runtime.CreateActorAsync(typeof(MyActor));14 await runtime.WaitAsync();15 }16 }17 {18 private AwaitableEventGroup<int> Group;19 [OnEventDoAction(typeof(UnitEvent), nameof(Initialize))]20 [OnEventDoAction(typeof(Event), nameof(HandleEvent))]21 {22 }23 private void Initialize()24 {25 this.Group = new AwaitableEventGroup<int>();26 this.SendEvent(this.Id, new Event());27 this.SendEvent(this.Id, new Event());28 this.SendEvent(this.Id, new Event());29 }30 private async Task HandleEvent()31 {32 var result = await this.Group.ReceiveAsync();33 this.Assert(result == 1, "Expected result to be 1.");34 }35 }36 {37 public Event()38 : base()39 {40 this.SetResult(1);41 }42 }43}
SetResult
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote;7using Microsoft.Coyote.Actors;8using Microsoft.Coyote.Specifications;9using Microsoft.Coyote.Tasks;10using System.Threading;11{12 {13 static void Main(string[] args)14 {15 var runtime = RuntimeFactory.Create();16 runtime.CreateActor(typeof(Actor1));17 runtime.CreateActor(typeof(Actor2));18 runtime.CreateActor(typeof(Actor3));19 runtime.CreateActor(typeof(Actor4));20 runtime.CreateActor(typeof(Actor5));21 runtime.CreateActor(typeof(Actor6));22 runtime.CreateActor(typeof(Actor7));23 runtime.CreateActor(typeof(Actor8));24 runtime.CreateActor(typeof(Actor9));25 runtime.CreateActor(typeof(Actor10));26 runtime.CreateActor(typeof(Actor11));27 runtime.CreateActor(typeof(Actor12));28 runtime.CreateActor(typeof(Actor13));29 runtime.CreateActor(typeof(Actor14));30 runtime.CreateActor(typeof(Actor15));31 runtime.CreateActor(typeof(Actor16));32 runtime.CreateActor(typeof(Actor17));33 runtime.CreateActor(typeof(Actor18));34 runtime.CreateActor(typeof(Actor19));35 runtime.CreateActor(typeof(Actor20));36 runtime.CreateActor(typeof(Actor21));37 runtime.CreateActor(typeof(Actor22));38 runtime.CreateActor(typeof(Actor23));39 runtime.CreateActor(typeof(Actor24));40 runtime.CreateActor(typeof(Actor25));41 runtime.CreateActor(typeof(Actor26));42 runtime.CreateActor(typeof(Actor27));43 runtime.CreateActor(typeof(Actor28));44 runtime.CreateActor(typeof(Actor29));45 runtime.CreateActor(typeof(Actor30));46 runtime.CreateActor(typeof(Actor31));47 runtime.CreateActor(typeof(Actor32));48 runtime.CreateActor(typeof(Actor33));49 runtime.CreateActor(typeof(Actor34));50 runtime.CreateActor(typeof(Actor35));51 runtime.CreateActor(typeof(Actor36));52 runtime.CreateActor(typeof(Actor37));53 runtime.CreateActor(typeof(Actor38));54 runtime.CreateActor(typeof(Actor
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