Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.CurrentStateTests.InitOnEntry
CurrentStateTests.cs
Source:CurrentStateTests.cs
...13 }14 private class Server : StateMachine15 {16 [Start]17 [OnEntry(nameof(InitOnEntry))]18 [OnEventGotoState(typeof(UnitEvent), typeof(Active))]19 private class Init : State20 {21 }22 private void InitOnEntry()23 {24 this.Assert(this.CurrentState == typeof(Init));25 this.RaiseEvent(UnitEvent.Instance);26 }27 [OnEntry(nameof(ActiveOnEntry))]28 private class Active : State29 {30 }31 private void ActiveOnEntry()32 {33 this.Assert(this.CurrentState == typeof(Active));34 }35 }36 /// <summary>...
InitOnEntry
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Threading.Tasks;4using Microsoft.Coyote;5using Microsoft.Coyote.Actors;6using Microsoft.Coyote.Actors.BugFinding.Tests;7using Microsoft.Coyote.Actors.BugFinding.Tests.CurrentStateTests;8using Microsoft.Coyote.Actors.BugFinding.Tests.DeadlockTests;9using Microsoft.Coyote.Actors.BugFinding.Tests.DeadlockTests.DeadlockWithEventGroup;10using Microsoft.Coyote.Actors.BugFinding.Tests.DeadlockTests.DeadlockWithEventGroup2;11using Microsoft.Coyote.Actors.BugFinding.Tests.DeadlockTests.DeadlockWithEventGroup3;12using Microsoft.Coyote.Actors.BugFinding.Tests.DeadlockTests.DeadlockWithEventGroup4;13using Microsoft.Coyote.Actors.BugFinding.Tests.DeadlockTests.DeadlockWithEventGroup5;14using Microsoft.Coyote.Actors.BugFinding.Tests.DeadlockTests.DeadlockWithEventGroup6;15using Microsoft.Coyote.Actors.BugFinding.Tests.DeadlockTests.DeadlockWithEventGroup7;16using Microsoft.Coyote.Actors.BugFinding.Tests.DeadlockTests.DeadlockWithEventGroup8;17using Microsoft.Coyote.Actors.BugFinding.Tests.DeadlockTests.DeadlockWithEventGroup9;18using Microsoft.Coyote.Actors.BugFinding.Tests.DeadlockTests.DeadlockWithEventGroup10;19using Microsoft.Coyote.Actors.BugFinding.Tests.DeadlockTests.DeadlockWithEventGroup11;20using Microsoft.Coyote.Actors.BugFinding.Tests.DeadlockTests.DeadlockWithEventGroup12;21using Microsoft.Coyote.Actors.BugFinding.Tests.DeadlockTests.DeadlockWithEventGroup13;22using Microsoft.Coyote.Actors.BugFinding.Tests.DeadlockTests.DeadlockWithEventGroup14;23using Microsoft.Coyote.Actors.BugFinding.Tests.DeadlockTests.DeadlockWithEventGroup15;24using Microsoft.Coyote.Actors.BugFinding.Tests.DeadlockTests.DeadlockWithEventGroup16;25using Microsoft.Coyote.Actors.BugFinding.Tests.DeadlockTests.DeadlockWithEventGroup17;26using Microsoft.Coyote.Actors.BugFinding.Tests.DeadlockTests.DeadlockWithEventGroup18;
InitOnEntry
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.BugFinding;6using Microsoft.Coyote.Actors.BugFinding.Tests;7{8 {9 static void Main(string[] args)10 {11 var configuration = Configuration.Create();12 configuration.EnableActorLogging = true;13 configuration.EnableCycleDetection = false;14 configuration.EnableStateGraph = true;15 configuration.EnableStateGraphLogging = true;16 configuration.EnableDataRaceDetection = true;17 configuration.EnableEventLogging = true;18 configuration.EnableOperationInterleavings = false;19 configuration.EnableRandomExecution = false;20 configuration.EnableBuggyActorExecution = false;21 configuration.EnablePhasePrinting = true;22 configuration.EnablePhaseLogging = false;23 configuration.EnableVerboseTrace = false;24 configuration.EnableActorTracing = false;25 configuration.EnableActorStatePrinting = false;26 configuration.EnableActorStateLogging = false;27 configuration.EnableActorStateTracing = false;28 configuration.EnableActorStateGraphLogging = false;29 configuration.EnableActorStateGraph = false;30 configuration.EnableEventTracing = false;31 configuration.EnableEventLogging = false;32 configuration.EnableEventPrinting = false;33 configuration.EnableEventGraph = false;34 configuration.EnableEventGraphLogging = false;35 configuration.EnableActorGroupTracing = false;36 configuration.EnableActorGroupLogging = false;37 configuration.EnableActorGroupPrinting = false;38 configuration.EnableActorGroupGraph = false;39 configuration.EnableActorGroupGraphLogging = false;40 configuration.EnableActorGroupStateTracing = false;41 configuration.EnableActorGroupStateLogging = false;42 configuration.EnableActorGroupStatePrinting = false;43 configuration.EnableActorGroupStateGraphLogging = false;44 configuration.EnableActorGroupStateGraph = false;45 configuration.EnableActorGroupCycleDetection = false;46 configuration.EnableActorGroupDataRaceDetection = false;47 configuration.EnableActorGroupRandomExecution = false;48 configuration.EnableActorGroupBuggyActorExecution = false;49 configuration.EnableActorGroupOperationInterleavings = false;50 configuration.EnableActorGroupPhasePrinting = false;51 configuration.EnableActorGroupPhaseLogging = false;52 configuration.EnableActorGroupVerboseTrace = false;53 configuration.EnableActorGroupStateGraph = false;54 configuration.EnableActorGroupStateGraphLogging = false;55 configuration.EnableActorGroupEventLogging = false;
InitOnEntry
Using AI Code Generation
1using Microsoft.Coyote.Actors;2{3 {4 {5 }6 {7 private int x;8 protected override void OnInitialize()9 {10 this.x = 0;11 }12 protected override Task OnEventAsync(Event e)13 {14 if (e is E)15 {16 this.x = 1;17 }18 return Task.CompletedTask;19 }20 }21 [Fact(Timeout = 5000)]22 public void TestCurrentState()23 {24 this.TestWithError(r =>25 {26 var a = r.CreateActor<A>();27 r.SendEvent(a, new E());28 r.Assert(this.GetActorState(a).x == 1);29 },30 configuration: this.GetConfiguration().WithTestingIterations(100),31 replay: true);32 }33 }34}35Location: at Microsoft.Coyote.Actors.BugFinding.Tests.CurrentStateTests.TestCurrentState() in C:\Users\mihai\Documents\GitHub\coyote\Tests\Microsoft.Coyote.Actors.BugFinding.Tests\CurrentStateTests.cs:line 42
InitOnEntry
Using AI Code Generation
1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using Microsoft.Coyote.Actors.BugFinding.Tests.Mocks;4using Microsoft.Coyote.Actors.BugFinding.Tests.Mocks.MockActors;5using Microsoft.Coyote.Actors.BugFinding.Tests.Mocks.MockEvents;6using Microsoft.Coyote.Actors.BugFinding.Tests.Mocks.MockImplementations;7using Microsoft.Coyote.Actors.BugFinding.Tests.Mocks.MockImplementations.MockInterfaceImplementations;8using Microsoft.Coyote.Actors.BugFinding.Tests.Mocks.MockImplementations.MockInterfaceImplementations.MockInterfaceImplementations;9using Microsoft.Coyote.Actors.BugFinding.Tests.Mocks.MockImplementations.MockInterfaceImplementations.MockInterfaceImplementations.MockInterfaceImplementations;10using Microsoft.Coyote.Actors.BugFinding.Tests.Mocks.MockImplementations.MockInterfaceImplementations.MockInterfaceImplementations.MockInterfaceImplementations.MockInterfaceImplementations;11using Microsoft.Coyote.Actors.BugFinding.Tests.Mocks.MockImplementations.MockInterfaceImplementations.MockInterfaceImplementations.MockInterfaceImplementations.MockInterfaceImplementations.MockInterfaceImplementations;12using Microsoft.Coyote.Actors.BugFinding.Tests.Mocks.MockImplementations.MockInterfaceImplementations.MockInterfaceImplementations.MockInterfaceImplementations.MockInterfaceImplementations.MockInterfaceImplementations.MockInterfaceImplementations;13using Microsoft.Coyote.Actors.BugFinding.Tests.Mocks.MockImplementations.MockInterfaceImplementations.MockInterfaceImplementations.MockInterfaceImplementations.MockInterfaceImplementations.MockInterfaceImplementations.MockInterfaceImplementations.MockInterfaceImplementations;
InitOnEntry
Using AI Code Generation
1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using System.Threading.Tasks;4{5 {6 static async Task Main(string[] args)7 {8 var config = Configuration.Create();9 config.TestingIterations = 100;10 config.MaxSchedulingSteps = 1000;11 config.MaxFairSchedulingSteps = 100000;12 config.EnableCycleDetection = true;13 config.EnableDataRaceDetection = true;14 config.EnableIntegerOverflowChecks = true;15 config.EnableActorGarbageCollection = true;16 config.EnableBuggyActorExceptions = true;17 config.EnableActorMonitoring = true;18 config.EnableHotStateDetection = true;19 config.EnableOperationInterleavings = true;20 config.EnableStateGraphTesting = true;21 config.EnableStateGraphTestingForHotStates = true;22 config.EnableRandomExecution = true;23 config.EnableRandomExecutionWithFairScheduling = true;24 config.EnableRandomExecutionWithFairSchedulingAndHotStates = true;25 config.EnableRandomExecutionWithFairSchedulingAndHotStatesAndDataRaces = true;26 await TestRunner.RunAsync(config, () =>27 {28 var runtime = RuntimeFactory.Create(config);29 runtime.CreateActor(typeof(CurrentStateTests));30 });31 }32 }33}34using Microsoft.Coyote.Actors;35using Microsoft.Coyote.Actors.BugFinding.Tests;36using System.Threading.Tasks;37{38 {39 static async Task Main(string[] args)40 {41 var config = Configuration.Create();42 config.TestingIterations = 100;43 config.MaxSchedulingSteps = 1000;44 config.MaxFairSchedulingSteps = 100000;45 config.EnableCycleDetection = true;46 config.EnableDataRaceDetection = true;47 config.EnableIntegerOverflowChecks = true;48 config.EnableActorGarbageCollection = true;49 config.EnableBuggyActorExceptions = true;50 config.EnableActorMonitoring = true;51 config.EnableHotStateDetection = true;52 config.EnableOperationInterleavings = true;53 config.EnableStateGraphTesting = true;54 config.EnableStateGraphTestingForHotStates = true;55 config.EnableRandomExecution = true;
InitOnEntry
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.Actors.BugFinding.Tests.CurrentStateTests;3using System;4using System.Collections.Generic;5using System.Linq;6using System.Text;7using System.Threading.Tasks;8{9 {10 static void Main(string[] args)11 {12 CurrentStateTests.InitOnEntry();13 }14 }15}16using Microsoft.Coyote.Actors.BugFinding.Tests;17using Microsoft.Coyote.Actors.BugFinding.Tests.CurrentStateTests;18using System;19using System.Collections.Generic;20using System.Linq;21using System.Text;22using System.Threading.Tasks;23{24 {25 static void Main(string[] args)26 {27 CurrentStateTests.InitOnEntry();28 }29 }30}31using Microsoft.Coyote.Actors.BugFinding.Tests;32using Microsoft.Coyote.Actors.BugFinding.Tests.CurrentStateTests;33using System;34using System.Collections.Generic;35using System.Linq;36using System.Text;37using System.Threading.Tasks;38{39 {40 static void Main(string[] args)41 {42 CurrentStateTests.InitOnEntry();43 }44 }45}46using Microsoft.Coyote.Actors.BugFinding.Tests;47using Microsoft.Coyote.Actors.BugFinding.Tests.CurrentStateTests;48using System;49using System.Collections.Generic;50using System.Linq;51using System.Text;52using System.Threading.Tasks;53{54 {55 static void Main(string[] args)56 {57 CurrentStateTests.InitOnEntry();58 }59 }60}
InitOnEntry
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.Actors.BugFinding.Tests.CurrentStateTests;3using Microsoft.Coyote.Actors.BugFinding.Tests.CurrentStateTests.Events;4using Microsoft.Coyote.Actors.BugFinding.Tests.CurrentStateTests.Machines;5using Microsoft.Coyote.Actors.BugFinding.Tests.CurrentStateTests.Machines2;6using Microsoft.Coyote.Actors.BugFinding.Tests.CurrentStateTests.Machines3;7using Microsoft.Coyote.Actors.BugFinding.Tests.CurrentStateTests.Machines4;8using Microsoft.Coyote.Actors.BugFinding.Tests.CurrentStateTests.Machines5;9using Microsoft.Coyote.Actors.BugFinding.Tests.CurrentStateTests.Machines6;10using Microsoft.Coyote.Actors.BugFinding.Tests.CurrentStateTests.Machines7;11using Microsoft.Coyote.Actors.BugFinding.Tests.CurrentStateTests.Machines8;12using Microsoft.Coyote.Actors.BugFinding.Tests.CurrentStateTests.Machines9;13using Microsoft.Coyote.Actors.BugFinding.Tests.CurrentStateTests.Machines10;14using Microsoft.Coyote.Actors.BugFinding.Tests.CurrentStateTests.Machines11;15using Microsoft.Coyote.Actors.BugFinding.Tests.CurrentStateTests.Machines12;16using Microsoft.Coyote.Actors.BugFinding.Tests.CurrentStateTests.Machines13;17using Microsoft.Coyote.Actors.BugFinding.Tests.CurrentStateTests.Machines14;18using Microsoft.Coyote.Actors.BugFinding.Tests.CurrentStateTests.Machines15;19using Microsoft.Coyote.Actors.BugFinding.Tests.CurrentStateTests.Machines16;20using Microsoft.Coyote.Actors.BugFinding.Tests.CurrentStateTests.Machines17;21using Microsoft.Coyote.Actors.BugFinding.Tests.CurrentStateTests.Machines18;22using Microsoft.Coyote.Actors.BugFinding.Tests.CurrentStateTests.Machines19;23using Microsoft.Coyote.Actors.BugFinding.Tests.CurrentStateTests.Machines20;24using Microsoft.Coyote.Actors.BugFinding.Tests.CurrentStateTests.Machines21;25using Microsoft.Coyote.Actors.BugFinding.Tests.CurrentStateTests.Machines22;26using Microsoft.Coyote.Actors.BugFinding.Tests.CurrentStateTests.Machines23;27using Microsoft.Coyote.Actors.BugFinding.Tests.CurrentStateTests.Machines24;28using Microsoft.Coyote.Actors.BugFinding.Tests.CurrentStateTests.Machines25;
InitOnEntry
Using AI Code Generation
1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding;3using Microsoft.Coyote.TestingServices;4using System;5using System.Threading.Tasks;6{7 {8 static async Task Main(string[] args)9 {10 var configuration = Configuration.Create();11 configuration.TestingIterations = 1000;12 configuration.SchedulingIterations = 1000;13 configuration.MaxFairSchedulingSteps = 1000;14 configuration.LivenessTemperatureThreshold = 1000;15 configuration.UserAssembliesToCover.Add(typeof(CurrentStateTests).Assembly);16 configuration.UserAssembliesToCover.Add(typeof(Actor).Assembly);17 configuration.UserAssembliesToCover.Add(typeof(Task).Assembly);18 configuration.UserAssembliesToCover.Add(typeof(Console).Assembly);19 configuration.UserAssembliesToCover.Add(typeof(Program).Assembly);20 using (var test = TestingEngineFactory.CreateBugFindingEngine(configuration))21 {22 await test.RunAsync();23 }24 }25 }26}27using System;28using System.Threading.Tasks;29using Microsoft.Coyote.Actors;30using Microsoft.Coyote.Actors.BugFinding;31using Microsoft.Coyote.Actors.BugFinding.Tests;32using Microsoft.Coyote.TestingServices;33using Microsoft.Coyote.TestingServices.Runtime;34using Xunit;35using Xunit.Abstractions;36{37 {38 public CurrentStateTests(ITestOutputHelper output)39 : base(output)40 {41 }42 {43 public ActorId Id;44 public E(ActorId id)45 {46 this.Id = id;47 }48 }49 {50 }51 {52 }53 {54 }55 {56 }57 {58 }59 {60 }
InitOnEntry
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5{6 {7 static void Main(string[] args)8 {9 Task.Run(async () =>10 {11 var runtime = RuntimeFactory.Create();12 await runtime.CreateActor(typeof(Actor1));13 });14 }15 }16 {17 protected override Task OnInitializeAsync(Event initialEvent)18 {19 this.SendEvent(this.Id, new E1());20 return Task.CompletedTask;21 }22 }23 class E1 : Event { }24 class E2 : Event { }25}26using System;27using System.Threading.Tasks;28using Microsoft.Coyote;29using Microsoft.Coyote.Actors;30{31 {32 static void Main(string[] args)33 {34 Task.Run(async () =>35 {36 var runtime = RuntimeFactory.Create();37 await runtime.CreateActor(typeof(Actor1));38 });39 }40 }41 {42 protected override Task OnInitializeAsync(Event initialEvent)43 {44 this.SendEvent(this.Id, new E1());45 return Task.CompletedTask;46 }47 }48 class E1 : Event { }49 class E2 : Event { }50}51using System;52using System.Threading.Tasks;53using Microsoft.Coyote;54using Microsoft.Coyote.Actors;55{56 {57 static void Main(string[] args)58 {59 Task.Run(async () =>60 {61 var runtime = RuntimeFactory.Create();62 await runtime.CreateActor(typeof(Actor1));63 });64 }65 }66 {67 protected override Task OnInitializeAsync(Event initialEvent)68 {69 this.SendEvent(this.Id, new E1());70 return Task.CompletedTask;71 }72 }73 class E1 : Event { }74 class E2 : Event { }75}
InitOnEntry
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.Specifications;3using System;4using System.Threading.Tasks;5{6 {7 public static void Main()8 {9 var test = new CurrentStateTests();10 test.InitOnEntry();11 }12 }13}14using Microsoft.Coyote.Actors.BugFinding.Tests;15using Microsoft.Coyote.Specifications;16using System;17using System.Threading.Tasks;18{19 {20 public static void Main()21 {22 var test = new CurrentStateTests();23 test.InitOnEntry();24 }25 }26}27using Microsoft.Coyote.Actors.BugFinding.Tests;28using Microsoft.Coyote.Specifications;29using System;30using System.Threading.Tasks;31{32 {33 public static void Main()34 {35 var test = new CurrentStateTests();36 test.InitOnEntry();37 }38 }39}40using Microsoft.Coyote.Actors.BugFinding.Tests;41using Microsoft.Coyote.Specifications;42using System;43using System.Threading.Tasks;44{45 {46 public static void Main()47 {48 var test = new CurrentStateTests();49 test.InitOnEntry();50 }51 }52}53using Microsoft.Coyote.Actors.BugFinding.Tests;54using Microsoft.Coyote.Specifications;55using System;56using System.Threading.Tasks;57{58 {59 public static void Main()60 {61 var test = new CurrentStateTests();62 test.InitOnEntry();63 }64 }65}
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