How to use CorrectServerFailureOnEntry method of Microsoft.Coyote.Actors.BugFinding.Tests.FailureCorrected class

Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.FailureCorrected.CorrectServerFailureOnEntry

ChainReplicationTests.cs

Source:ChainReplicationTests.cs Github

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...388 new ServerResponseSeqMonitor.UpdateServers(this.Servers));389 this.Tail = this.Servers[this.Servers.Count - 1];390 this.SendEvent(this.Tail, new BecomeTail(this.Id));391 }392 [OnEntry(nameof(CorrectServerFailureOnEntry))]393 [OnEventGotoState(typeof(Done), typeof(WaitForFailure), nameof(UpdateFailureDetector))]394 [OnEventDoAction(typeof(FixSuccessor), nameof(UpdateClients))]395 [OnEventDoAction(typeof(FixPredecessor), nameof(ProcessFixPredecessor))]396 [OnEventDoAction(typeof(ChainReplicationServer.NewSuccInfo), nameof(SetLastUpdate))]397 [OnEventDoAction(typeof(Success), nameof(ProcessSuccess))]398 private class CorrectServerFailure : State399 {400 }401 private void CorrectServerFailureOnEntry()402 {403 this.Servers.RemoveAt(this.FaultyNodeIndex);404 this.Monitor<InvariantMonitor>(405 new InvariantMonitor.UpdateServers(this.Servers));406 this.Monitor<ServerResponseSeqMonitor>(407 new ServerResponseSeqMonitor.UpdateServers(this.Servers));408 this.RaiseEvent(new FixSuccessor());409 }410 private void ProcessFixPredecessor()411 {412 this.SendEvent(this.Servers[this.FaultyNodeIndex - 1], new ChainReplicationServer.NewSuccessor(413 this.Id, this.Servers[this.FaultyNodeIndex], this.LastAckSent, this.LastUpdateReceivedSucc));414 }415 private void SetLastUpdate(Event e)...

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CorrectServerFailureOnEntry

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.BugFinding;6using Microsoft.Coyote.Actors.BugFinding.Tests;7using Microsoft.Coyote.Specifications;8using Microsoft.Coyote.SystematicTesting;9{10 {11 public static async Task Main(string[] args)12 {13 var configuration = Configuration.Create().WithTestingIterations(100);14 configuration.TestingEngine = TestingEngine.Systematic;15 configuration.SchedulingStrategy = SchedulingStrategy.DFS;16 configuration.ReportActivityCoverage = true;17 configuration.ReportBugFindingCoverage = true;18 configuration.ReportCodeCoverage = true;19 configuration.ReportFailureTrace = true;20 configuration.ReportHtmlTrace = true;21 configuration.ReportJsonTrace = true;22 configuration.ReportStateGraph = true;23 configuration.ReportStateGraphDepth = 3;24 configuration.ReportStateGraphWithGuards = true;25 configuration.ReportStateGraphWithProjections = true;26 configuration.ReportStateGraphWithTransitions = true;27 configuration.ReportStateGraphWithUnfairness = true;28 configuration.ReportStateGraphWithUnfairnessProjections = true;29 configuration.ReportStateGraphWithUnfairnessTransitions = true;30 configuration.ReportStateGraphWithUnfairnessGuards = true;31 configuration.ReportStateGraphWithFairness = true;32 configuration.ReportStateGraphWithFairnessProjections = true;33 configuration.ReportStateGraphWithFairnessTransitions = true;34 configuration.ReportStateGraphWithFairnessGuards = true;35 configuration.ReportStateGraphWithFairnessProjections = true;36 configuration.ReportStateGraphWithFairnessTransitions = true;37 configuration.ReportStateGraphWithFairnessGuards = true;38 configuration.ReportStateGraphWithFairnessProjections = true;39 configuration.ReportStateGraphWithFairnessTransitions = true;40 configuration.ReportStateGraphWithFairnessGuards = true;41 configuration.ReportStateGraphWithFairnessProjections = true;42 configuration.ReportStateGraphWithFairnessTransitions = true;43 configuration.ReportStateGraphWithFairnessGuards = true;44 configuration.ReportStateGraphWithFairnessProjections = true;45 configuration.ReportStateGraphWithFairnessTransitions = true;46 configuration.ReportStateGraphWithFairnessGuards = true;47 configuration.ReportStateGraphWithFairnessProjections = true;

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CorrectServerFailureOnEntry

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.Text;4using System.Threading.Tasks;5using Microsoft.Coyote.Actors;6using Microsoft.Coyote.Actors.BugFinding;7using Microsoft.Coyote.Actors.BugFinding.Tests;8using Microsoft.Coyote.Actors.BugFinding.Tests.Actors;9using Microsoft.Coyote.Actors.BugFinding.Tests.Helpers;10using Microsoft.Coyote.Actors.BugFinding.Tests.Mocks;11using Microsoft.Coyote.Actors.BugFinding.Tests.StateMachines;12using Microsoft.Coyote.Actors.BugFinding.Tests.Tasks;13{14 {15 public static void CorrectServerFailureOnEntry()16 {17 var configuration = Configuration.Create();18 configuration.LivenessTemperatureThreshold = 100;19 configuration.SchedulingIterations = 10000;20 configuration.MaxFairSchedulingSteps = 10000;21 configuration.SchedulingStrategy = SchedulingStrategy.FairPCT;22 configuration.TestingIterations = 10000;23 configuration.UseRandomExecution = true;24 configuration.UseRandomScheduling = true;25 configuration.UseActorDebugger = true;26 configuration.UseStateDebugger = true;27 configuration.UseHtmlReporter = true;28 var runtime = RuntimeFactory.Create(configuration);29 runtime.RegisterMonitor(typeof(CorrectServerFailureOnEntryMonitor));30 runtime.CreateActor(typeof(Server));31 runtime.CreateActor(typeof(Client));32 runtime.Run();33 }34 }35}36using System;37using System.Collections.Generic;38using System.Text;39using Microsoft.Coyote.Actors;40using Microsoft.Coyote.Actors.BugFinding;41using Microsoft.Coyote.Actors.BugFinding.Tests;42using Microsoft.Coyote.Actors.BugFinding.Tests.Actors;43using Microsoft.Coyote.Actors.BugFinding.Tests.Helpers;44using Microsoft.Coyote.Actors.BugFinding.Tests.Mocks;45using Microsoft.Coyote.Actors.BugFinding.Tests.StateMachines;46using Microsoft.Coyote.Actors.BugFinding.Tests.Tasks;47{48 {49 [OnEventDoAction(typeof(StartServer

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CorrectServerFailureOnEntry

Using AI Code Generation

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1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using System;4using System.Threading.Tasks;5{6 {7 static void Main(string[] args)8 {9 var runtime = RuntimeFactory.Create();10 runtime.RegisterMonitor(typeof(FailureCorrected));11 runtime.Start();12 runtime.CreateActor(typeof(Actor1));13 Console.ReadLine();14 }15 }16 {17 int x = 0;18 protected override async Task OnInitializeAsync(ActorInitializationParameters initParams)19 {20 x = 1;21 await Task.Delay(1000);22 x = 2;23 await Task.Delay(1000);24 x = 3;25 await Task.Delay(1000);26 x = 4;27 await Task.Delay(1000);28 x = 5;29 await Task.Delay(1000);30 x = 6;31 await Task.Delay(1000);32 x = 7;33 await Task.Delay(1000);

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CorrectServerFailureOnEntry

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.BugFinding.Tests;5using Microsoft.Coyote.Specifications;6using Microsoft.Coyote.SystematicTesting;7{8 {9 static void Main(string[] args)10 {11 var configuration = Configuration.Create().WithTestingIterations(100);12 using (var test = TestingEngine.Create(configuration))13 {14 var systematicTest = test as SystematicTestingEngine;15 if (systematicTest != null)16 {17 systematicTest.SetBugFindingStrategy(new FailureCorrected());18 }19 test.Run();20 }21 }22 [OnEventDoAction(typeof(Start), nameof(StartHandler))]23 {24 private async Task StartHandler()25 {26 var m2 = await this.CreateActorAsync(typeof(M2));27 await this.SendEventAsync(m2, new E());28 }29 }30 [OnEventDoAction(typeof(E), nameof(EHandler))]31 {32 private async Task EHandler()33 {34 await this.SendEventAsync(this.Id, new E());35 }36 }37 class E : Event { }38 }39}40using System;41using System.Threading.Tasks;42using Microsoft.Coyote.Actors;43using Microsoft.Coyote.Actors.BugFinding.Tests;44using Microsoft.Coyote.Specifications;45using Microsoft.Coyote.SystematicTesting;46{47 {48 static void Main(string[] args)49 {50 var configuration = Configuration.Create().WithTestingIterations(100);51 using (var test = TestingEngine.Create(configuration))52 {53 var systematicTest = test as SystematicTestingEngine;54 if (systematicTest != null)55 {56 systematicTest.SetBugFindingStrategy(new FailureCorrected());57 }

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CorrectServerFailureOnEntry

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1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using System;4using System.Threading.Tasks;5{6 {7 static void Main(string[] args)8 {9 var config = Configuration.Create();10 var runtime = RuntimeFactory.Create(config);11 runtime.CreateActor(typeof(FailureCorrected));12 Console.ReadLine();13 }14 }15}16using Microsoft.Coyote.Actors;17using Microsoft.Coyote.Actors.BugFinding.Tests;18using System;19using System.Threading.Tasks;20{21 {22 static void Main(string[] args)23 {24 var config = Configuration.Create();25 var runtime = RuntimeFactory.Create(config);26 runtime.CreateActor(typeof(FailureCorrected));27 Console.ReadLine();28 }29 }30}31using Microsoft.Coyote.Actors;32using Microsoft.Coyote.Actors.BugFinding.Tests;33using System;34using System.Threading.Tasks;35{36 {37 static void Main(string[] args)38 {39 var config = Configuration.Create();40 var runtime = RuntimeFactory.Create(config);41 runtime.CreateActor(typeof(FailureCorrected));42 Console.ReadLine();43 }44 }45}46using Microsoft.Coyote.Actors;47using Microsoft.Coyote.Actors.BugFinding.Tests;48using System;49using System.Threading.Tasks;50{51 {52 static void Main(string[] args)53 {54 var config = Configuration.Create();55 var runtime = RuntimeFactory.Create(config);56 runtime.CreateActor(typeof(FailureCorrected));57 Console.ReadLine();58 }59 }60}61using Microsoft.Coyote.Actors;

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CorrectServerFailureOnEntry

Using AI Code Generation

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1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.TestingServices;3using Microsoft.Coyote.TestingServices.Runtime;4using System;5using System.Threading.Tasks;6{7 {8 static void Main(string[] args)9 {10 var configuration = Configuration.Create();11 configuration.SchedulingIterations = 100;12 configuration.SchedulingStrategy = SchedulingStrategy.DFS;13 configuration.MaxFairSchedulingSteps = 100;14 configuration.EnableCycleDetection = true;15 configuration.EnableDataRaceDetection = true;16 configuration.EnableHotStateDetection = true;17 configuration.EnableLivelockDetection = true;18 configuration.EnableOperationInterleavings = true;19 configuration.EnablePCT = true;20 configuration.EnableRandomExecution = true;21 configuration.EnableStateGraphTesting = true;22 configuration.EnableTimerPrecision = true;23 configuration.EnableUnfairnessDetection = true;24 configuration.TestingIterations = 100;25 configuration.MaxUnfairSchedulingSteps = 100;26 configuration.EnableStateGraphTesting = true;27 configuration.SchedulingStrategy = SchedulingStrategy.DFS;28 configuration.SchedulingIterations = 100;29 configuration.MaxFairSchedulingSteps = 100;30 configuration.EnableCycleDetection = true;31 configuration.EnableDataRaceDetection = true;32 configuration.EnableHotStateDetection = true;33 configuration.EnableLivelockDetection = true;34 configuration.EnableOperationInterleavings = true;35 configuration.EnablePCT = true;36 configuration.EnableRandomExecution = true;37 configuration.EnableStateGraphTesting = true;38 configuration.EnableTimerPrecision = true;39 configuration.EnableUnfairnessDetection = true;40 configuration.TestingIterations = 100;41 configuration.MaxUnfairSchedulingSteps = 100;42 configuration.EnableStateGraphTesting = true;43 configuration.SchedulingStrategy = SchedulingStrategy.DFS;44 configuration.SchedulingIterations = 100;45 configuration.MaxFairSchedulingSteps = 100;46 configuration.EnableCycleDetection = true;47 configuration.EnableDataRaceDetection = true;48 configuration.EnableHotStateDetection = true;49 configuration.EnableLivelockDetection = true;50 configuration.EnableOperationInterleavings = true;51 configuration.EnablePCT = true;52 configuration.EnableRandomExecution = true;53 configuration.EnableStateGraphTesting = true;54 configuration.EnableTimerPrecision = true;55 configuration.EnableUnfairnessDetection = true;56 configuration.TestingIterations = 100;

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CorrectServerFailureOnEntry

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.Specifications;3using Microsoft.Coyote.Tasks;4using System;5using System.Threading.Tasks;6{7 {8 static Task Main(string[] args)9 {10 return Task.Run(() =>11 {12 var failureCorrected = new FailureCorrected();13 failureCorrected.CorrectServerFailureOnEntry();14 });15 }16 }17}18using Microsoft.Coyote.Actors.BugFinding.Tests;19using Microsoft.Coyote.Specifications;20using Microsoft.Coyote.Tasks;21using System;22using System.Threading.Tasks;23{24 {25 static Task Main(string[] args)26 {27 return Task.Run(() =>28 {29 var failureCorrected = new FailureCorrected();30 failureCorrected.CorrectServerFailureOnEntry();31 });32 }33 }34}35using Microsoft.Coyote.Actors.BugFinding.Tests;36using Microsoft.Coyote.Specifications;37using Microsoft.Coyote.Tasks;38using System;39using System.Threading.Tasks;40{41 {42 static Task Main(string[] args)43 {44 return Task.Run(() =>45 {46 var failureCorrected = new FailureCorrected();47 failureCorrected.CorrectServerFailureOnEntry();48 });49 }50 }51}52using Microsoft.Coyote.Actors.BugFinding.Tests;53using Microsoft.Coyote.Specifications;54using Microsoft.Coyote.Tasks;55using System;56using System.Threading.Tasks;57{58 {59 static Task Main(string[] args)60 {61 return Task.Run(() =>62 {63 var failureCorrected = new FailureCorrected();64 failureCorrected.CorrectServerFailureOnEntry();65 });66 }67 }68}

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