Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.FailureCorrected.GetPrev
ChainReplicationTests.cs
Source:ChainReplicationTests.cs  
...998                {999                    this.CheckLessOrEqualThan(this.History[this.Next], this.History[server]);1000                }1001                // HIST(i) <= HIST(i-1)1002                this.GetPrev(server);1003                if (this.Prev != null && this.History.ContainsKey(this.Prev))1004                {1005                    this.CheckLessOrEqualThan(this.History[server], this.History[this.Prev]);1006                }1007            }1008            private void CheckInprocessRequestsInvariant(Event e)1009            {1010                this.ClearTempSeq();1011                var server = (e as SentUpdate).Server;1012                var sentHistory = (e as SentUpdate).SentHistory;1013                this.ExtractSeqId(sentHistory);1014                if (this.SentHistory.ContainsKey(server))1015                {1016                    this.SentHistory[server] = this.TempSeq;1017                }1018                else1019                {1020                    this.SentHistory.Add(server, this.TempSeq);1021                }1022                this.ClearTempSeq();1023                // HIST(i) == HIST(i+1) + SENT(i)1024                this.GetNext(server);1025                if (this.Next != null && this.History.ContainsKey(this.Next))1026                {1027                    this.MergeSeq(this.History[this.Next], this.SentHistory[server]);1028                    this.CheckEqual(this.History[server], this.TempSeq);1029                }1030                this.ClearTempSeq();1031                // HIST(i-1) == HIST(i) + SENT(i-1)1032                this.GetPrev(server);1033                if (this.Prev != null && this.History.ContainsKey(this.Prev))1034                {1035                    this.MergeSeq(this.History[server], this.SentHistory[this.Prev]);1036                    this.CheckEqual(this.History[this.Prev], this.TempSeq);1037                }1038                this.ClearTempSeq();1039            }1040            private void GetNext(ActorId curr)1041            {1042                this.Next = null;1043                for (int i = 1; i < this.Servers.Count; i++)1044                {1045                    if (this.Servers[i - 1].Equals(curr))1046                    {1047                        this.Next = this.Servers[i];1048                    }1049                }1050            }1051            private void GetPrev(ActorId curr)1052            {1053                this.Prev = null;1054                for (int i = 1; i < this.Servers.Count; i++)1055                {1056                    if (this.Servers[i].Equals(curr))1057                    {1058                        this.Prev = this.Servers[i - 1];1059                    }1060                }1061            }1062            private void ExtractSeqId(List<SentLog> seq)1063            {1064                this.ClearTempSeq();1065                for (int i = seq.Count - 1; i >= 0; i--)...GetPrev
Using AI Code Generation
1{2    using System;3    using System.Collections.Generic;4    using System.Threading.Tasks;5    using Microsoft.Coyote.Actors;6    using Microsoft.Coyote.Actors.BugFinding.Tests;7    using Microsoft.Coyote.Actors.BugFinding.Tests.FailureCorrected;8    using Microsoft.Coyote.Actors.BugFinding.Tests.FailureCorrected.Models;9    using Microsoft.Coyote.Actors.BugFinding.Tests.FailureCorrected.Models.Production;10    using Microsoft.Coyote.Actors.BugFinding.Tests.FailureCorrected.Models.Production.Tests;11    using Microsoft.Coyote.Actors.BugFinding.Tests.FailureCorrected.Models.Production.Tests.Models;12    using Microsoft.Coyote.Actors.BugFinding.Tests.FailureCorrected.Models.Production.Tests.Models.Production;13    using Microsoft.Coyote.Actors.BugFinding.Tests.FailureCorrected.Models.Production.Tests.Models.Production.Models;14    using Microsoft.Coyote.Actors.BugFinding.Tests.FailureCorrected.Models.Production.Tests.Models.Production.Models.Production;15    using Microsoft.Coyote.Actors.BugFinding.Tests.FailureCorrected.Models.Production.Tests.Models.Production.Models.Production.Models;16    using Microsoft.Coyote.Actors.BugFinding.Tests.FailureCorrected.Models.Production.Tests.Models.Production.Models.Production.Models.Production;17    using Microsoft.Coyote.Actors.BugFinding.Tests.FailureCorrected.Models.Production.Tests.Models.Production.Models.Production.Models.Production.Models;18    using Microsoft.Coyote.Actors.BugFinding.Tests.FailureCorrected.Models.Production.Tests.Models.Production.Models.Production.Models.Production.Models.Production;19    using Microsoft.Coyote.Actors.BugFinding.Tests.FailureCorrected.Models.Production.Tests.Models.Production.Models.Production.Models.Production.Models.Production.Models;20    using Microsoft.Coyote.Actors.BugFinding.Tests.FailureCorrected.Models.Production.Tests.Models.Production.Models.Production.Models.Production.Models.Production.Models.Production;21    using Microsoft.Coyote.Actors.BugFinding.Tests.FailureCorrected.Models.Production.Tests.Models.Production.Models.Production.Models.Production.Models.Production.Models.Production.Models;22    using Microsoft.Coyote.Actors.BugFinding.Tests.FailureCorrected.Models.Production.Tests.Models.Production.Models.Production.Models.Production.Models.Production.Models.Production.Models.Production;GetPrev
Using AI Code Generation
1{2    using Microsoft.Coyote.Actors;3    using Microsoft.Coyote.TestingServices;4    using Xunit;5    using Xunit.Abstractions;6    {7        public FailureCorrectedTests(ITestOutputHelper output)8            : base(output)9        {10        }11        {12            public ActorId Id;13            public E(ActorId id)14            {15                this.Id = id;16            }17        }18        {19            public ActorId Id;20            public M(ActorId id)21            {22                this.Id = id;23            }24        }25        {26            public ActorId Id;27            public N(ActorId id)28            {29                this.Id = id;30            }31        }32        {33            protected ActorId B;34            [OnEntry(nameof(EntryInit))]35            [OnEventDoAction(typeof(E), nameof(Action))]36            [OnEventGotoState(typeof(M), typeof(S2))]37            [OnEventDoAction(typeof(N), nameof(Action))]38            {39            }40            private void EntryInit()41            {42                this.B = this.CreateActor(typeof(B));43                this.SendEvent(this.B, new E(this.Id));44            }45            private void Action()46            {47                this.SendEvent(this.B, new M(this.Id));48            }49            [OnEntry(nameof(EntryS2))]50            [OnEventDoAction(typeof(N), nameof(Action))]51            {52            }53            private void EntryS2()54            {55                this.SendEvent(this.B, new N(this.Id));56            }57        }58        {59            private ActorId A;60            [OnEntry(nameof(EntryInit))]61            [OnEventGotoState(typeof(M), typeof(S2))]62            [OnEventDoAction(typeof(N), nameof(Action))]63            {64            }65            private void EntryInit()66            {67                this.A = (this.ReceivedEvent as E).Id;68                this.SendEvent(this.A, new M(this.Id));69            }70            private void Action()71            {72                this.SendEvent(this.A, new N(this.Id));73            }GetPrev
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.BugFinding.Tests;5using Microsoft.Coyote.Actors.BugFinding.Tests.Counter;6using Microsoft.Coyote.Actors.BugFinding.Tests.FailureCorrected;7using Microsoft.Coyote.Actors.BugFinding.Tests.Scheduler;8using Microsoft.Coyote.Actors.BugFinding.Tests.Shared;9using Microsoft.Coyote.Actors.BugFinding.Tests.Shared.Counter;10using Microsoft.Coyote.Actors.BugFinding.Tests.Shared.Scheduler;11using Microsoft.Coyote.Actors.BugFinding.Tests.Shared.Shared;12using Microsoft.Coyote.Actors.BugFinding.Tests.Shared.Shared.Counter;13using Microsoft.Coyote.Actors.BugFinding.Tests.Shared.Shared.Scheduler;14{15    {16        private async Task RunAsync()17        {18            await GetPrev();19        }20        protected override Task OnInitializeAsync(Event initialEvent)21        {22            return this.RunAsync();23        }24        protected override Task OnEventAsync(Event e)25        {26            return Task.CompletedTask;27        }28    }29}30using System;31using System.Threading.Tasks;32using Microsoft.Coyote.Actors;33using Microsoft.Coyote.Actors.BugFinding.Tests;34using Microsoft.Coyote.Actors.BugFinding.Tests.Counter;35using Microsoft.Coyote.Actors.BugFinding.Tests.FailureCorrected;36using Microsoft.Coyote.Actors.BugFinding.Tests.Scheduler;37using Microsoft.Coyote.Actors.BugFinding.Tests.Shared;38using Microsoft.Coyote.Actors.BugFinding.Tests.Shared.Counter;39using Microsoft.Coyote.Actors.BugFinding.Tests.Shared.Scheduler;40using Microsoft.Coyote.Actors.BugFinding.Tests.Shared.Shared;41using Microsoft.Coyote.Actors.BugFinding.Tests.Shared.Shared.Counter;42using Microsoft.Coyote.Actors.BugFinding.Tests.Shared.Shared.Scheduler;43{44    {45        private async Task RunAsync()46        {47            await GetNext();48        }49        protected override Task OnInitializeAsync(Event initialEvent)50        {51            return this.RunAsync();52        }GetPrev
Using AI Code Generation
1using System;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote.Actors.BugFinding.Tests;4{5    {6        public static void Main(string[] args)7        {8            var runtime = new CoyoteRuntime();9            var actor = runtime.CreateActor(typeof(FailureCorrected));10            runtime.SendEvent(actor, new GetPrev(1));11            runtime.SendEvent(actor, new GetPrev(2));12            runtime.SendEvent(actor, new GetPrev(3));13            runtime.SendEvent(actor, new GetPrev(4));14            runtime.SendEvent(actor, new GetPrev(5));15            runtime.SendEvent(actor, new GetPrev(6));16            runtime.SendEvent(actor, new GetPrev(7));17            runtime.SendEvent(actor, new GetPrev(8));18            runtime.SendEvent(actor, new GetPrev(9));19            runtime.SendEvent(actor, new GetPrev(10));20            runtime.SendEvent(actor, new GetPrev(11));21            runtime.SendEvent(actor, new GetPrev(12));22            runtime.SendEvent(actor, new GetPrev(13));23            runtime.SendEvent(actor, new GetPrev(14));24            runtime.SendEvent(actor, new GetPrev(15));25            runtime.SendEvent(actor, new GetPrev(16));26            runtime.SendEvent(actor, new GetPrev(17));27            runtime.SendEvent(actor, new GetPrev(18));28            runtime.SendEvent(actor, new GetPrev(19));29            runtime.SendEvent(actor, new GetPrev(20));30            runtime.SendEvent(actor, new GetPrev(21));31            runtime.SendEvent(actor, new GetPrev(22));32            runtime.SendEvent(actor, new GetPrev(23));33            runtime.SendEvent(actor, new GetPrev(24));34            runtime.SendEvent(actor, new GetPrev(25));35            runtime.SendEvent(actor, new GetPrev(26));36            runtime.SendEvent(actor, new GetPrev(27));37            runtime.SendEvent(actor, new GetPrev(28));38            runtime.SendEvent(actor, new GetPrev(29));39            runtime.SendEvent(actor, new GetPrev(30));40            runtime.SendEvent(actor, new GetPrev(31));41            runtime.SendEvent(actor, new GetPrev(32));42            runtime.SendEvent(actor, new GetPrev(33));43            runtime.SendEvent(actor, new GetPrev(34));44            runtime.SendEvent(actor, new GetPrev(35));45            runtime.SendEvent(actor, new GetPrevGetPrev
Using AI Code Generation
1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using System;4using System.Threading.Tasks;5{6    {7        {8        }9        {10        }11        [OnEventDoAction(typeof(MyEvent), nameof(HandleMyEvent))]12        {13        }14        protected void HandleMyEvent()15        {16            this.SendEvent(this.Id, new MyEvent2());17        }18        [OnEventGotoState(typeof(MyEvent2), typeof(InitState))]19        {20        }21    }22}23using Microsoft.Coyote.Actors;24using System;25using System.Threading.Tasks;26{27    {28        [Fact(Timeout = 5000)]29        public void TestFailureCorrected()30        {31            this.Test(r =>32            {33                r.CreateActor(typeof(FailureCorrected));34            });35        }36    }37}GetPrev
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.BugFinding.Tests;5using Microsoft.Coyote.Actors.BugFinding.Tests.FailureCorrected;6{7    {8        static async Task Main(string[] args)9        {10            var runtime = RuntimeFactory.Create();11            await runtime.CreateActorAsync(typeof(FailureCorrected));12            await runtime.WaitAsync();13        }14    }15    {16        private int myValue;17        protected override async Task OnInitializeAsync(Event initialEvent)18        {19            this.myValue = 0;20            this.SendEvent(this.Id, new E());21        }22        protected override async Task OnEventAsync(Event e)23        {24            switch (e)25            {26                    this.myValue = this.GetPrev(this.myValue);27                    break;28            }29        }30    }31}32using System;33using System.Threading.Tasks;34using Microsoft.Coyote.Actors;35using Microsoft.Coyote.Actors.BugFinding.Tests;36using Microsoft.Coyote.Actors.BugFinding.Tests.FailureCorrected;37{38    {39        static async Task Main(string[] args)40        {41            var runtime = RuntimeFactory.Create();42            await runtime.CreateActorAsync(typeof(FailureCorrected));43            await runtime.WaitAsync();44        }45    }46    {47        private int myValue;48        protected override async Task OnInitializeAsync(Event initialEvent)49        {50            this.myValue = 0;51            this.SendEvent(this.Id, new E());52        }53        protected override async Task OnEventAsync(Event e)54        {55            switch (e)56            {57                    this.myValue = this.GetNext(this.myValue);58                    break;59            }60        }61    }62}63using System;64using System.Threading.Tasks;65using Microsoft.Coyote.Actors;66using Microsoft.Coyote.Actors.BugFinding.Tests;67using Microsoft.Coyote.Actors.BugFinding.Tests.FailureCorrected;68{GetPrev
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.BugFinding.Tests.FailureCorrected;5using Microsoft.Coyote.Actors.BugFinding.Tests.FailureCorrected.Toy;6using Microsoft.Coyote.Actors.BugFinding.Tests.FailureCorrected.Toy.Actors;7using Microsoft.Coyote.Actors.BugFinding.Tests.FailureCorrected.Toy.Events;8{9    {10        public async Task Run()11        {12            var config = this.GetConfiguration();13            config.MaxSchedulingSteps = 1000;14            config.MaxFairSchedulingSteps = 1000;15            config.MaxStepsFromBugFindingStrategy = 1000;16            config.EnableCycleDetection = false;17            config.EnableDataRaceDetection = false;18            config.EnableIntegerOverflowDetection = false;19            config.EnableDeadlockDetection = false;20            config.EnableLivelockDetection = false;21            config.EnableOperationCanceledExceptionSupport = false;22            config.SchedulingIterations = 100;23            await this.TestAsync(config, async r =>24            {25                var m = r.CreateActor(typeof(Machine));26                await r.SendEventAsync(m, new UnitEvent());27            },28            configuration => { },29            replay: true);30        }31    }32}33using System;34using System.Threading.Tasks;35using Microsoft.Coyote.Actors;36using Microsoft.Coyote.Actors.BugFinding.Tests.FailureCorrected;37using Microsoft.Coyote.Actors.BugFinding.Tests.FailureCorrected.Toy;38using Microsoft.Coyote.Actors.BugFinding.Tests.FailureCorrected.Toy.Actors;39using Microsoft.Coyote.Actors.BugFinding.Tests.FailureCorrected.Toy.Events;40{GetPrev
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors;7using Microsoft.Coyote.Actors.BugFinding.Tests;8using Microsoft.Coyote.Actors.BugFinding;9{10    {11        static void Main(string[] args)12        {13            var runtime = RuntimeFactory.Create();14            runtime.CreateActor(typeof(FailureCorrected));15            runtime.Wait();16            var actor = runtime.GetActor(typeof(FailureCorrected));17            actor.SendEvent(new GetPrev());18            runtime.Wait();19            Console.WriteLine("Press any key to exit...");20            Console.ReadKey();21        }22    }23}24using System;25using System.Collections.Generic;26using System.Linq;27using System.Text;28using System.Threading.Tasks;29using Microsoft.Coyote.Actors;30using Microsoft.Coyote.Actors.BugFinding.Tests;31using Microsoft.Coyote.Actors.BugFinding;32{33    {34        static void Main(string[] args)35        {36            var runtime = RuntimeFactory.Create();37            runtime.CreateActor(typeof(FailureCorrected));38            runtime.Wait();39            var actor = runtime.GetActor(typeof(FailureCorrected));40            actor.SendEvent(new GetNext());41            runtime.Wait();42            Console.WriteLine("Press any key to exit...");43            Console.ReadKey();44        }45    }46}47using System;48using System.Collections.Generic;49using System.Linq;50using System.Text;51using System.Threading.Tasks;52using Microsoft.Coyote.Actors;53using Microsoft.Coyote.Actors.BugFinding.Tests;54using Microsoft.Coyote.Actors.BugFinding;55{56    {57        static void Main(string[] args)58        {59            var runtime = RuntimeFactory.Create();60            runtime.CreateActor(typeof(FailureCorrected));61            runtime.Wait();62            var actor = runtime.GetActor(typeof(FailureCorrected));63            actor.SendEvent(new Add());64            runtime.Wait();65            Console.WriteLine("Press any key to exit...");Learn to execute automation testing from scratch with LambdaTest Learning Hub. Right from setting up the prerequisites to run your first automation test, to following best practices and diving deeper into advanced test scenarios. LambdaTest Learning Hubs compile a list of step-by-step guides to help you be proficient with different test automation frameworks i.e. Selenium, Cypress, TestNG etc.
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