How to use HandleFailureOnEntry method of Microsoft.Coyote.Actors.BugFinding.Tests.FailureCorrected class

Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.FailureCorrected.HandleFailureOnEntry

ChainReplicationTests.cs

Source:ChainReplicationTests.cs Github

copy

Full Screen

...211 {212 this.CheckNodeIdx = 0;213 }214 }215 [OnEntry(nameof(HandleFailureOnEntry))]216 [OnEventGotoState(typeof(FailureCorrected), typeof(StartMonitoring), nameof(ProcessFailureCorrected))]217 [IgnoreEvents(typeof(Pong), typeof(InjectFailure))]218 private class HandleFailure : State219 {220 }221 private void HandleFailureOnEntry()222 {223 this.SendEvent(this.Main, new FailureDetected(this.Servers[this.CheckNodeIdx]));224 }225 private void ProcessFailureCorrected(Event e)226 {227 this.CheckNodeIdx = 0;228 this.Servers = (e as FailureCorrected).Servers;229 }230 }231 private class ChainReplicationMaster : StateMachine232 {233 internal class SetupEvent : Event234 {235 public List<ActorId> Servers;...

Full Screen

Full Screen

HandleFailureOnEntry

Using AI Code Generation

copy

Full Screen

1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.BugFinding.Tests;6using Microsoft.Coyote.Actors.BugFinding;7using Microsoft.Coyote.Actors.BugFinding.Strategies;8using Microsoft.Coyote.Actors.BugFinding.Strategies.BugFinding;9using Microsoft.Coyote.Actors.BugFinding.Strategies.BugFinding.ErrorExploration;10using Microsoft.Coyote.Actors.BugFinding.Strategies.BugFinding.ErrorExploration.ErrorExplorationPlanners;11using Microsoft.Coyote.Actors.BugFinding.Strategies.BugFinding.ErrorExploration.ErrorExplorationPlanners.Replay;12using Microsoft.Coyote.Actors.BugFinding.Strategies.BugFinding.ErrorExploration.ErrorExplorationPlanners.Replay.ReplayExplorationPlanners;13using Microsoft.Coyote.Actors.BugFinding.Strategies.BugFinding.ErrorExploration.ErrorExplorationPlanners.Replay.ReplayExplorationPlanners.ReplayExplorationStrategies;14using Microsoft.Coyote.Actors.BugFinding.Strategies.BugFinding.ErrorExploration.ErrorExplorationPlanners.Replay.ReplayExplorationPlanners.ReplayExplorationStrategies.ReplayExplorationStrategy;15using Microsoft.Coyote.Actors.BugFinding.Strategies.BugFinding.ErrorExploration.ErrorExplorationPlanners.Replay.ReplayExplorationPlanners.ReplayExplorationStrategies.ReplayExplorationStrategy.ReplayExplorationStrategy;16using Microsoft.Coyote.Actors.BugFinding.Strategies.BugFinding.ErrorExploration.ErrorExplorationPlanners.Replay.ReplayExplorationPlanners.ReplayExplorationStrategies;17using Microsoft.Coyote.Actors.BugFinding.Strategies.BugFinding.ErrorExploration.ErrorExplorationPlanners.Replay.ReplayExplorationPlanners.ReplayExplorationStrategies.ReplayExplorationStrategy;18using Microsoft.Coyote.Actors.BugFinding.Strategies.BugFinding.ErrorExploration.ErrorExplorationPlanners.Replay.ReplayExplorationPlanners.ReplayExplorationStrategies.ReplayExplorationStrategy.ReplayExplorationStrategy;19using Microsoft.Coyote.Actors.BugFinding.Strategies.BugFinding.ErrorExploration.ErrorExplorationPlanners.Replay.ReplayExplorationPlanners.ReplayExplorationStrategies.ReplayExplorationStrategy.ReplayExplorationStrategy;

Full Screen

Full Screen

HandleFailureOnEntry

Using AI Code Generation

copy

Full Screen

1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.BugFinding.Tests;5using Microsoft.Coyote.Actors.BugFinding;6using Microsoft.Coyote.Actors.BugFinding.Strategies;7{8 {9 protected override Task OnInitializeAsync(Event initialEvent)10 {11 this.HandleFailureOnEntry = true;12 return this.RaiseEventAsync(new E());13 }14 protected override Task OnEventAsync(Event e)15 {16 return Task.CompletedTask;17 }18 protected override Task OnFailureAsync(Event e, Exception ex)19 {20 this.Assert(false, "Bug found.");21 return Task.CompletedTask;22 }23 }24}25using System;26using System.Threading.Tasks;27using Microsoft.Coyote.Actors;28using Microsoft.Coyote.Actors.BugFinding.Tests;29using Microsoft.Coyote.Actors.BugFinding;30using Microsoft.Coyote.Actors.BugFinding.Strategies;31{32 {33 protected override Task OnInitializeAsync(Event initialEvent)34 {35 this.HandleFailureOnEntry = false;36 return this.RaiseEventAsync(new E());37 }38 protected override Task OnEventAsync(Event e)39 {40 return Task.CompletedTask;41 }42 protected override Task OnFailureAsync(Event e, Exception ex)43 {44 this.Assert(false, "Bug found.");45 return Task.CompletedTask;46 }47 }48}49using System;50using System.Threading.Tasks;51using Microsoft.Coyote.Actors;52using Microsoft.Coyote.Actors.BugFinding.Tests;53using Microsoft.Coyote.Actors.BugFinding;54using Microsoft.Coyote.Actors.BugFinding.Strategies;55{56 {57 protected override Task OnInitializeAsync(Event initialEvent)58 {59 this.HandleFailureOnEntry = true;60 return this.RaiseEventAsync(new E

Full Screen

Full Screen

HandleFailureOnEntry

Using AI Code Generation

copy

Full Screen

1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using System;4using System.Threading.Tasks;5{6 {7 static void Main(string[] args)8 {9 Runtime.RegisterMonitor(typeof(FailureCorrected));10 var runtime = Runtime.Create();11 runtime.CreateActor(typeof(Actor1));12 Console.ReadLine();13 }14 }15 {16 protected override Task OnInitializeAsync(Event initialEvent)17 {18 this.SendEvent(this.Id, new E());19 return Task.CompletedTask;20 }21 }22 class E : Event { }23 {24 [OnEventDoAction(typeof(E), nameof(HandleFailureOnEntry))]25 class Init : State { }26 void HandleFailureOnEntry()27 {28 }29 }30}31I’m using the latest version of Coyote (

Full Screen

Full Screen

HandleFailureOnEntry

Using AI Code Generation

copy

Full Screen

1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.BugFinding.Tests;5{6 {7 public static async Task Main()8 {9 var config = Configuration.Create().WithTestingIterations(100);10 var runtime = TestingEngineFactory.Create(config);11 await runtime.StartBugFindingTestAsync(typeof(FailureCorrected));12 }13 }14}

Full Screen

Full Screen

HandleFailureOnEntry

Using AI Code Generation

copy

Full Screen

1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.BugFinding.Tests;6{7 {8 static void Main(string[] args)9 {10 Console.WriteLine("Starting Coyote Bug Finding Test");11 var runtime = RuntimeFactory.Create();12 runtime.RegisterMonitor(typeof(FailureCorrected));13 runtime.CreateActor(typeof(Actor1));14 runtime.Run();15 }16 }17 {18 protected override async Task OnInitializeAsync(Event initialEvent)19 {20 var actor2 = this.CreateActor(typeof(Actor2));21 await this.SendEventAsync(actor2, new E1());22 }23 }24 {25 protected override async Task OnInitializeAsync(Event initialEvent)26 {27 await this.ReceiveEventAsync<E1>();28 this.RaiseFailureEvent();29 }30 }31 {32 }33}34[ERROR] (BugFinding) Actor 'Actor1' in state 'OnInitializeAsync' raised

Full Screen

Full Screen

HandleFailureOnEntry

Using AI Code Generation

copy

Full Screen

1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using Microsoft.Coyote.Specifications;4using System;5using System.Threading.Tasks;6{7 {8 public static async Task Main(string[] args)9 {10 var configuration = Configuration.Create();11 configuration.EnableFailureHandlingOnEntry = true;12 var runtime = RuntimeFactory.Create(configuration);13 var monitor = runtime.CreateMonitor<FailureCorrected>();

Full Screen

Full Screen

HandleFailureOnEntry

Using AI Code Generation

copy

Full Screen

1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote.Actors.BugFinding.Tests;4using System;5using System.Threading.Tasks;6{7{8private void HandleFailureOnEntry()9{10this.SendEvent(this.Id, new E());11}12[OnEntry(nameof(HandleFailureOnEntry))]13{14}15[OnEventDoAction(typeof(E), nameof(HandleE))]16{17}18private void HandleE(Event e)19{20this.RaiseFailure();21}22}23}24using Microsoft.Coyote.Actors.BugFinding.Tests;25using Microsoft.Coyote.Actors;26using Microsoft.Coyote.Actors.BugFinding.Tests;27using System;28using System.Threading.Tasks;29{30{31private void HandleFailureOnEntry()32{33this.SendEvent(this.Id, new E());34}35[OnEntry(nameof(HandleFailureOnEntry))]36{37}38[OnEventDoAction(typeof(E), nameof(HandleE))]39{40}41private void HandleE(Event e)42{43this.RaiseFailure();44}45}46}47using Microsoft.Coyote.Actors.BugFinding.Tests;48using Microsoft.Coyote.Actors;49using Microsoft.Coyote.Actors.BugFinding.Tests;50using System;51using System.Threading.Tasks;52{53{54private void HandleFailureOnEntry()55{56this.SendEvent(this.Id, new E());57}58[OnEntry(nameof(HandleFailureOnEntry))]59{60}61[OnEventDoAction(typeof(E), nameof(HandleE))]62{63}64private void HandleE(Event e)65{66this.RaiseFailure();67}68}69}

Full Screen

Full Screen

HandleFailureOnEntry

Using AI Code Generation

copy

Full Screen

1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.BugFinding.Tests;5using Microsoft.Coyote.TestingServices;6{7 {8 static void Main(string[] args)9 {10 var configuration = Configuration.Create();11 configuration.TestingIterations = 1000;12 configuration.SchedulingIterations = 1000;13 configuration.Verbose = 1;14 configuration.MaxFairSchedulingSteps = 1000;15 configuration.MaxUnfairSchedulingSteps = 1000;16 configuration.RandomSchedulingSeed = 0;17 configuration.ProbabilisticBooleanChoiceDepth = 100;18 configuration.UserLogWriter = new ConsoleLogWriter();19 configuration.ScheduleTraceFile = "C:\\Users\\username\\Desktop\\schedule_trace.txt";20 configuration.LivenessTemperatureThreshold = 100;21 configuration.LivenessTemperatureInferenceIterations = 1000;22 configuration.LivenessTemperatureInferenceMaxSchedulingSteps = 1000;23 configuration.LivenessTemperatureInferenceMaxFairSchedulingSteps = 1000;24 configuration.LivenessTemperatureInferenceMaxUnfairSchedulingSteps = 1000;25 configuration.LivenessTemperatureInferenceMaxFairSchedulingStepsPerIteration = 1000;26 configuration.LivenessTemperatureInferenceMaxUnfairSchedulingStepsPerIteration = 1000;27 configuration.LivenessTemperatureInferenceMaxStepsFromHotState = 1000;28 configuration.LivenessTemperatureInferenceMaxFairSchedulingStepsFromHotState = 1000;29 configuration.LivenessTemperatureInferenceMaxUnfairSchedulingStepsFromHotState = 1000;30 configuration.LivenessTemperatureInferenceMaxFairSchedulingStepsFromHotStatePerIteration = 1000;31 configuration.LivenessTemperatureInferenceMaxUnfairSchedulingStepsFromHotStatePerIteration = 1000;32 configuration.LivenessTemperatureInferenceMaxFairSchedulingStepsFromHotStatePerIterationPerThread = 1000;33 configuration.LivenessTemperatureInferenceMaxUnfairSchedulingStepsFromHotStatePerIterationPerThread = 1000;34 configuration.LivenessTemperatureInferenceMaxFairSchedulingStepsFromHotStatePerThread = 1000;35 configuration.LivenessTemperatureInferenceMaxUnfairSchedulingStepsFromHotStatePerThread = 1000;

Full Screen

Full Screen

HandleFailureOnEntry

Using AI Code Generation

copy

Full Screen

1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using Microsoft.Coyote.Actors.BugFinding.Tests.FaultyAsync;4using Microsoft.Coyote.Actors.BugFinding.Tests.FaultyAsync.PingPong;5using Microsoft.Coyote.Actors.BugFinding.Tests.FaultyAsync.PingPongAsync;6using Microsoft.Coyote.Actors.BugFinding.Tests.FaultyAsync.PingPongAsyncNoReset;7using Microsoft.Coyote.Actors.BugFinding.Tests.FaultyAsync.PingPongAsyncReset;8using Microsoft.Coyote.Actors.BugFinding.Tests.FaultyAsync.PingPongAsyncResetWithDelay;9using Microsoft.Coyote.Actors.BugFinding.Tests.FaultyAsync.PingPongAsyncResetWithDelay2;10using Microsoft.Coyote.Actors.BugFinding.Tests.FaultyAsync.PingPongAsyncResetWithDelay3;11using Microsoft.Coyote.Actors.BugFinding.Tests.FaultyAsync.PingPongAsyncResetWithDelay4;12using Microsoft.Coyote.Actors.BugFinding.Tests.FaultyAsync.PingPongAsyncResetWithDelay5;13using Microsoft.Coyote.Actors.BugFinding.Tests.FaultyAsync.PingPongAsyncResetWithDelay6;14using Microsoft.Coyote.Actors.BugFinding.Tests.FaultyAsync.PingPongAsyncResetWithDelay7;15using Microsoft.Coyote.Actors.BugFinding.Tests.FaultyAsync.PingPongAsyncResetWithDelay8;16using Microsoft.Coyote.Actors.BugFinding.Tests.FaultyAsync.PingPongAsyncResetWithDelay9;17using Microsoft.Coyote.Actors.BugFinding.Tests.FaultyAsync.PingPongAsyncResetWithDelay10;18using Microsoft.Coyote.Actors.BugFinding.Tests.FaultyAsync.PingPongAsyncResetWithDelay11;19using Microsoft.Coyote.Actors.BugFinding.Tests.FaultyAsync.PingPongAsyncResetWithDelay12;20using Microsoft.Coyote.Actors.BugFinding.Tests.FaultyAsync.PingPongAsyncResetWithDelay13;21using Microsoft.Coyote.Actors.BugFinding.Tests.FaultyAsync.PingPongAsyncResetWithDelay14;22using Microsoft.Coyote.Actors.BugFinding.Tests.FaultyAsync.PingPongAsyncResetWithDelay15;

Full Screen

Full Screen

HandleFailureOnEntry

Using AI Code Generation

copy

Full Screen

1{2 {3 [OnEntry(nameof(InitOnEntry))]4 [OnEventDoAction(typeof(UnitEvent), nameof(HandleUnitEvent))]5 [OnEventDoAction(typeof(Error), nameof(HandleError))]6 [OnEventDoAction(typeof(Reset), nameof(HandleReset))]7 [OnEventDoAction(typeof(Fail), nameof(HandleFail))]8 [OnEventDoAction(typeof(Failure), nameof(HandleFailure))]9 {10 }11 void InitOnEntry()12 {13 this.RaiseEvent(new UnitEvent());14 }15 void HandleUnitEvent()16 {17 this.RaiseEvent(new Error());18 }19 void HandleError()20 {21 this.RaiseEvent(new Reset());22 }23 void HandleReset()24 {25 this.RaiseEvent(new Fail());26 }27 void HandleFail()28 {29 this.RaiseEvent(new Failure());30 }31 void HandleFailure()32 {33 this.HandleFailureOnEntry(nameof(InitOnEntry));34 }35 }36}37{38 {39 [OnEntry(nameof(InitOnEntry))]40 [OnEventDoAction(typeof(UnitEvent), nameof(HandleUnitEvent))]41 [OnEventDoAction(typeof(Error), nameof(HandleError))]42 [OnEventDoAction(typeof(Reset), nameof(HandleReset))]43 [OnEventDoAction(typeof(Fail), nameof(HandleFail))]44 [OnEventDoAction(typeof(Failure), nameof(HandleFailure))]45 {46 }47 void InitOnEntry()48 {49 this.RaiseEvent(new UnitEvent());50 }51 void HandleUnitEvent()52 {53 this.RaiseEvent(new Error());54 }55 void HandleError()56 {

Full Screen

Full Screen

Automation Testing Tutorials

Learn to execute automation testing from scratch with LambdaTest Learning Hub. Right from setting up the prerequisites to run your first automation test, to following best practices and diving deeper into advanced test scenarios. LambdaTest Learning Hubs compile a list of step-by-step guides to help you be proficient with different test automation frameworks i.e. Selenium, Cypress, TestNG etc.

LambdaTest Learning Hubs:

YouTube

You could also refer to video tutorials over LambdaTest YouTube channel to get step by step demonstration from industry experts.

Try LambdaTest Now !!

Get 100 minutes of automation test minutes FREE!!

Next-Gen App & Browser Testing Cloud

Was this article helpful?

Helpful

NotHelpful