How to use ResponseToQueryAction method of Microsoft.Coyote.Actors.BugFinding.Tests.FailureCorrected class

Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.FailureCorrected.ResponseToQueryAction

ChainReplicationTests.cs

Source:ChainReplicationTests.cs Github

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...1210 this.LastUpdateResponse = new Dictionary<int, int>();1211 this.RaiseEvent(new Local());1212 }1213 [OnEventDoAction(typeof(ResponseToUpdate), nameof(ResponseToUpdateAction))]1214 [OnEventDoAction(typeof(ResponseToQuery), nameof(ResponseToQueryAction))]1215 [OnEventDoAction(typeof(UpdateServers), nameof(ProcessUpdateServers))]1216 private class Wait : State1217 {1218 }1219 private void ResponseToUpdateAction(Event e)1220 {1221 var tail = (e as ResponseToUpdate).Tail;1222 var key = (e as ResponseToUpdate).Key;1223 var value = (e as ResponseToUpdate).Value;1224 if (this.Servers.Contains(tail))1225 {1226 if (this.LastUpdateResponse.ContainsKey(key))1227 {1228 this.LastUpdateResponse[key] = value;1229 }1230 else1231 {1232 this.LastUpdateResponse.Add(key, value);1233 }1234 }1235 }1236 private void ResponseToQueryAction(Event e)1237 {1238 var tail = (e as ResponseToQuery).Tail;1239 var key = (e as ResponseToQuery).Key;1240 var value = (e as ResponseToQuery).Value;1241 if (this.Servers.Contains(tail))1242 {1243 this.Assert(value == this.LastUpdateResponse[key], "Value {0} is not " +1244 "equal to {1}", value, this.LastUpdateResponse[key]);1245 }1246 }1247 private void ProcessUpdateServers(Event e)1248 {1249 this.Servers = (e as UpdateServers).Servers;1250 }...

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ResponseToQueryAction

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.BugFinding;6using Microsoft.Coyote.Actors.BugFinding.Tests;7using Microsoft.Coyote.Actors.BugFinding.Tests.FailureCorrected;8using Microsoft.Coyote.Actors.BugFinding.Tests.FailureCorrected.TestingServices;9using Microsoft.Coyote.Actors.TestingServices;10using Microsoft.Coyote.Specifications;11using Microsoft.Coyote.Tasks;12using Microsoft.Coyote.Tests.Common;13using Microsoft.VisualStudio.TestTools.UnitTesting;14{15 {16 public void Test()17 {18 var configuration = Configuration.Create().WithTestingIterations(100);19 var test = new Microsoft.Coyote.Actors.BugFinding.Tests.FailureCorrected.Test2.Test();20 var bugFindingEngine = new BugFindingEngine(configuration);21 bugFindingEngine.Run(test);22 }23 {24 [BugFindingTest(1)]25 {26 public void Test()27 {28 var configuration = Configuration.Create().WithTestingIterations(100);29 var test = new Microsoft.Coyote.Actors.BugFinding.Tests.FailureCorrected.Test2.Test();30 var bugFindingEngine = new BugFindingEngine(configuration);31 bugFindingEngine.Run(test);32 }33 {34 [BugFindingTest(1)]35 public void Test1()36 {37 this.TestWithError(r =>38 {39 r.RegisterMonitor<FailureMonitor>();40 r.CreateActor(typeof(FailureCorrected));41 },42 configuration: GetConfiguration().WithTestingIterations(100),43 replay: true);44 }45 }46 }47 }48 }49}50using System;51using System.Threading.Tasks;52using Microsoft.Coyote;53using Microsoft.Coyote.Actors;54using Microsoft.Coyote.Actors.BugFinding;

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ResponseToQueryAction

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.BugFinding.Tests;6using Microsoft.Coyote.Actors.Timers;7using Microsoft.Coyote.Specifications;8using Microsoft.Coyote.TestingServices;9using Microsoft.Coyote.TestingServices.Coverage;10using Microsoft.Coyote.TestingServices.Runtime;11using Microsoft.Coyote.TestingServices.SchedulingStrategies;12using Microsoft.Coyote.TestingServices.Tracing.Schedule;13using Microsoft.Coyote.Tests.Common;14using Microsoft.Coyote.Tests.Common.Events;15using Microsoft.Coyote.Tests.Common.TestOperations;16using Microsoft.Coyote.Tests.Common.TestReports;17using Microsoft.Coyote.Tests.Common.TestingSystem;18using Microsoft.Coyote.Tests.Common.Utilities;19using Microsoft.Coyote.Tests.Common.Actors;20using Microsoft.Coyote.Tests.Common.Actors.BugFinding;21using Microsoft.Coyote.Tests.Common.Actors.BugFinding.Tasks;22using Microsoft.Coyote.Tests.Common.Actors.BugFinding.Tasks.TaskWithLocalVariable;23using Microsoft.Coyote.Tests.Common.Actors.BugFinding.Tasks.TaskWithLocalVariable.TaskWithLocalVariableTask;24using Microsoft.Coyote.Tests.Common.Actors.BugFinding.Tasks.TaskWithLocalVariable.TaskWithLocalVariableTask.TaskWithLocalVariableTaskTask;25using Microsoft.Coyote.Tests.Common.Actors.BugFinding.Tasks.TaskWithLocalVariable.TaskWithLocalVariableTask.TaskWithLocalVariableTaskTask.TaskWithLocalVariableTaskTaskTask;26using Microsoft.Coyote.Tests.Common.Actors.BugFinding.Tasks.TaskWithLocalVariable.TaskWithLocalVariableTask.TaskWithLocalVariableTaskTask.TaskWithLocalVariableTaskTaskTask.TaskWithLocalVariableTaskTaskTaskTask;27using Microsoft.Coyote.Tests.Common.Actors.BugFinding.Tasks.TaskWithLocalVariable.TaskWithLocalVariableTask.TaskWithLocalVariableTaskTask.TaskWithLocalVariableTaskTaskTask.TaskWithLocalVariableTaskTaskTaskTask.TaskWithLocalVariableTaskTaskTaskTaskTask;28using Microsoft.Coyote.Tests.Common.Actors.BugFinding.Tasks.TaskWithLocalVariable.TaskWithLocalVariableTask.TaskWithLocalVariableTaskTask.TaskWithLocalVariableTaskTaskTask.TaskWithLocalVariableTaskTaskTaskTask.TaskWithLocalVariableTaskTaskTaskTaskTask.TaskWithLocalVariableTaskTaskTaskTaskTask.TaskWithLocalVariableTaskTaskTaskTaskTaskTask;

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ResponseToQueryAction

Using AI Code Generation

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1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using System;4using System.Collections.Generic;5using System.Linq;6using System.Text;7using System.Threading.Tasks;8{9 {10 static void Main(string[] args)11 {12 var runtime = RuntimeFactory.Create();13 runtime.CreateActor(typeof(FailureCorrected));14 Console.ReadLine();15 }16 }17}18using Microsoft.Coyote.Actors;19using Microsoft.Coyote.Actors.BugFinding.Tests;20using System;21using System.Collections.Generic;22using System.Linq;23using System.Text;24using System.Threading.Tasks;25{26 {27 static void Main(string[] args)28 {29 var runtime = RuntimeFactory.Create();30 runtime.CreateActor(typeof(FailureCorrected));31 Console.ReadLine();32 }33 }34}35using Microsoft.Coyote.Actors;36using Microsoft.Coyote.Actors.BugFinding.Tests;37using System;38using System.Collections.Generic;39using System.Linq;40using System.Text;41using System.Threading.Tasks;42{43 {44 static void Main(string[] args)45 {46 var runtime = RuntimeFactory.Create();47 runtime.CreateActor(typeof(FailureCorrected));48 Console.ReadLine();49 }50 }51}52using Microsoft.Coyote.Actors;53using Microsoft.Coyote.Actors.BugFinding.Tests;54using System;55using System.Collections.Generic;56using System.Linq;57using System.Text;58using System.Threading.Tasks;59{60 {61 static void Main(string[] args)62 {63 var runtime = RuntimeFactory.Create();64 runtime.CreateActor(typeof(FailureCorrected));65 Console.ReadLine();66 }67 }68}69using Microsoft.Coyote.Actors;

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ResponseToQueryAction

Using AI Code Generation

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1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using System;4{5 {6 static void Main(string[] args)7 {8 var runtime = RuntimeFactory.Create();9 var actor = runtime.CreateActor(typeof(FailureCorrected));10 runtime.SendEvent(actor, new RequestQueryEvent());11 Console.ReadLine();12 }13 }14}15using Microsoft.Coyote.Actors;16using Microsoft.Coyote.Actors.BugFinding.Tests;17using System;18{19 {20 static void Main(string[] args)21 {22 var runtime = RuntimeFactory.Create();23 var actor = runtime.CreateActor(typeof(FailureCorrected));24 runtime.SendEvent(actor, new RequestQueryEvent());25 Console.ReadLine();26 }27 }28}29using Microsoft.Coyote.Actors;30using Microsoft.Coyote.Actors.BugFinding.Tests;31using System;32{33 {34 static void Main(string[] args)35 {36 var runtime = RuntimeFactory.Create();37 var actor = runtime.CreateActor(typeof(FailureCorrected));38 runtime.SendEvent(actor, new RequestQueryEvent());39 Console.ReadLine();40 }41 }42}43using Microsoft.Coyote.Actors;44using Microsoft.Coyote.Actors.BugFinding.Tests;45using System;46{47 {48 static void Main(string[] args)49 {50 var runtime = RuntimeFactory.Create();51 var actor = runtime.CreateActor(typeof(FailureCorrected));52 runtime.SendEvent(actor, new RequestQueryEvent());53 Console.ReadLine();54 }55 }56}57using Microsoft.Coyote.Actors;58using Microsoft.Coyote.Actors.BugFinding.Tests;59using System;60{

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ResponseToQueryAction

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.BugFinding.Tests;5using Microsoft.Coyote.Specifications;6{7 {8 public static void Main(string[] args)9 {10 var runtime = RuntimeFactory.Create();11 runtime.CreateActor(typeof(FailureCorrected));12 runtime.Run();13 }14 }15}16using System;17using System.Threading.Tasks;18using Microsoft.Coyote.Actors;19using Microsoft.Coyote.Actors.BugFinding.Tests;20using Microsoft.Coyote.Specifications;21{22 {23 public static void Main(string[] args)24 {25 var runtime = RuntimeFactory.Create();26 runtime.CreateActor(typeof(FailureCorrected));27 runtime.Run();28 }29 }30}31using System;32using System.Threading.Tasks;33using Microsoft.Coyote.Actors;34using Microsoft.Coyote.Actors.BugFinding.Tests;35using Microsoft.Coyote.Specifications;36{37 {38 public static void Main(string[] args)39 {40 var runtime = RuntimeFactory.Create();41 runtime.CreateActor(typeof(FailureCorrected));42 runtime.Run();43 }44 }45}46using System;47using System.Threading.Tasks;48using Microsoft.Coyote.Actors;49using Microsoft.Coyote.Actors.BugFinding.Tests;50using Microsoft.Coyote.Specifications;51{52 {53 public static void Main(string[] args)54 {55 var runtime = RuntimeFactory.Create();56 runtime.CreateActor(typeof(FailureCorrected));57 runtime.Run();58 }59 }60}61using System;62using System.Threading.Tasks;63using Microsoft.Coyote.Actors;

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ResponseToQueryAction

Using AI Code Generation

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.Actors.BugFinding.Tests.FailureCorrected;3using Microsoft.Coyote.Actors.BugFinding.Tests.QueryResponse;4using Microsoft.Coyote.Actors.BugFinding.Tests.QueryResponse.Interfaces;5using Microsoft.Coyote.Actors.BugFinding.Tests.QueryResponse.Interfaces.Events;6{7 {8 public static void Main()9 {10 var runtime = Microsoft.Coyote.RuntimeFactory.Create();11 runtime.RegisterMonitor(typeof(FailureCorrected));12 var client = runtime.CreateActor(typeof(Client));13 runtime.SendEvent(client, new QueryEvent());14 }15 }16}17using Microsoft.Coyote.Actors.BugFinding.Tests;18using Microsoft.Coyote.Actors.BugFinding.Tests.FailureCorrected;19using Microsoft.Coyote.Actors.BugFinding.Tests.QueryResponse;20using Microsoft.Coyote.Actors.BugFinding.Tests.QueryResponse.Interfaces;21using Microsoft.Coyote.Actors.BugFinding.Tests.QueryResponse.Interfaces.Events;22{23 {24 public static void Main()25 {26 var runtime = Microsoft.Coyote.RuntimeFactory.Create();27 runtime.RegisterMonitor(typeof(FailureCorrected));28 var client = runtime.CreateActor(typeof(Client));29 runtime.SendEvent(client, new QueryEvent());30 }31 }32}33using Microsoft.Coyote.Actors.BugFinding.Tests;34using Microsoft.Coyote.Actors.BugFinding.Tests.FailureCorrected;35using Microsoft.Coyote.Actors.BugFinding.Tests.QueryResponse;36using Microsoft.Coyote.Actors.BugFinding.Tests.QueryResponse.Interfaces;37using Microsoft.Coyote.Actors.BugFinding.Tests.QueryResponse.Interfaces.Events;38{39 {40 public static void Main()41 {42 var runtime = Microsoft.Coyote.RuntimeFactory.Create();43 runtime.RegisterMonitor(typeof(FailureCorrected));44 var client = runtime.CreateActor(typeof(Client));45 runtime.SendEvent(client, new QueryEvent());46 }47 }48}

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ResponseToQueryAction

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.BugFinding.Tests;5{6 {7 private MachineId Server;8 [OnEventDoAction(typeof(Unit), nameof(StartClient))]9 private class Init : Event { }10 private async Task StartClient()11 {12 this.Server = this.CreateActor(typeof(FailureCorrected));13 await this.SendEvent(this.Server, new Query());14 await this.ReceiveEvent(typeof(QueryResponse));15 this.RaiseGotoStateEvent<Done>();16 }17 private class Done : Event { }18 }19}20using System;21using System.Threading.Tasks;22using Microsoft.Coyote.Actors;23using Microsoft.Coyote.Actors.BugFinding.Tests;24{25 {26 private MachineId Server;27 [OnEventDoAction(typeof(Unit), nameof(StartClient))]28 private class Init : Event { }29 private async Task StartClient()30 {31 this.Server = this.CreateActor(typeof(FailureCorrected));32 await this.SendEvent(this.Server, new Query());33 await this.ReceiveEvent(typeof(QueryResponse));34 this.RaiseGotoStateEvent<Done>();35 }36 private class Done : Event { }37 }38}39using System;40using System.Threading.Tasks;41using Microsoft.Coyote.Actors;42using Microsoft.Coyote.Actors.BugFinding.Tests;43{44 {45 private MachineId Server;46 [OnEventDoAction(typeof(Unit), nameof(StartClient))]47 private class Init : Event { }48 private async Task StartClient()49 {50 this.Server = this.CreateActor(typeof(FailureCorrected));51 await this.SendEvent(this.Server, new Query());52 await this.ReceiveEvent(typeof(QueryResponse));53 this.RaiseGotoStateEvent<Done>();54 }55 private class Done : Event { }56 }57}

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ResponseToQueryAction

Using AI Code Generation

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1using Microsoft.Coyote.Actors;2using System;3using System.Threading.Tasks;4using Microsoft.Coyote;5using Microsoft.Coyote.Actors.BugFinding.Tests;6using System.Collections.Generic;7{8 {9 static void Main(string[] args)10 {11 var config = Configuration.Create();12 config.SchedulingIterations = 1;13 config.SchedulingStrategy = SchedulingStrategy.DFS;14 config.RandomSchedulingSeed = 0;15 config.MaxFairSchedulingSteps = 100;16 config.MaxUnfairSchedulingSteps = 100;17 config.MaxSteps = 100;18 config.EnableCycleDetection = false;19 config.EnableDataRaceDetection = false;20 config.EnableIntegerOverflowDetection = false;21 config.EnableOperationCanceledExceptionSupport = false;22 config.EnableObjectDisposedExceptionSupport = false;23 config.EnableActorGarbageCollection = false;24 config.EnableActorLogging = false;25 config.EnableHotStateDetection = false;26 config.EnableHotStateStatisticsCollection = false;27 config.EnableFullExploration = true;28 config.EnableBuggyStateExploration = false;29 config.EnableStateGraphScheduling = false;30 config.EnableFairScheduling = false;31 config.EnableRandomScheduling = false;32 config.EnableGreedyRandomScheduling = false;33 config.EnableGreedyMaxFairScheduling = false;34 config.EnableGreedyMaxFairRandomScheduling = false;35 config.EnableGreedyCycleAvoidanceScheduling = false;36 config.EnableGreedyMaxFairCycleAvoidanceScheduling = false;37 config.EnableGreedyMaxFairRandomCycleAvoidanceScheduling = false;38 config.EnableGreedyMaxFairRandomCycleAvoidanceSchedulingWithHotStateDetection = false;39 config.EnableGreedyMaxFairRandomCycleAvoidanceSchedulingWithHotStateStatisticsCollection = false;40 config.EnableGreedyMaxFairRandomCycleAvoidanceSchedulingWithHotStateDetectionAndStatisticsCollection = false;41 config.EnableGreedyMaxFairRandomCycleAvoidanceSchedulingWithFullExploration = false;42 config.EnableGreedyMaxFairRandomCycleAvoidanceSchedulingWithBuggyStateExploration = false;43 config.EnableGreedyMaxFairRandomCycleAvoidanceSchedulingWithStateGraphScheduling = false;44 config.EnableGreedyMaxFairRandomCycleAvoidanceSchedulingWithFullExplorationAndBuggyStateExploration = false;

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ResponseToQueryAction

Using AI Code Generation

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1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using Microsoft.Coyote.Actors.BugFinding;4using System;5using System.Collections.Generic;6using System.Text;7using System.Threading.Tasks;8{9 {10 {11 public ActorId Id;12 public Query(ActorId id)13 {14 this.Id = id;15 }16 }17 {18 public int Value;19 public Response(int value)20 {21 this.Value = value;22 }23 }24 private int Value;25 [OnEntry(nameof(OnInitEntry))]26 [OnEventDoAction(typeof(Response), nameof(OnResponse))]27 {28 }29 private void OnInitEntry()30 {31 this.SendEvent(this.Id, new Query(this.Id));32 }33 private void OnResponse(Event e)34 {35 var r = (Response)e;36 this.Value = r.Value;37 }38 public void ResponseToQueryAction()39 {40 this.SendEvent(this.Id, new Response(1));41 }42 }43}44using Microsoft.Coyote.Actors;45using Microsoft.Coyote.Actors.BugFinding.Tests;46using Microsoft.Coyote.Actors.BugFinding;47using System;48using System.Collections.Generic;49using System.Text;50using System.Threading.Tasks;51{52 {53 {54 public ActorId Id;55 public Query(ActorId id)56 {57 this.Id = id;58 }59 }60 {61 public int Value;62 public Response(int value)63 {64 this.Value = value;65 }66 }67 private int Value;68 [OnEntry(nameof(OnInitEntry))]69 [OnEventDoAction(typeof(Response), nameof(OnResponse))]70 {71 }72 private void OnInitEntry()73 {

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ResponseToQueryAction

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1using System;2using System.Threading.Tasks;3using Microsoft.CoyoteActors;4using Microsoft.Coyote.Actors;5{6 {7 public static async Task Main()8 {9 var runtime = RuntimeFactory.Create();10 var config = Configuration.Create();11 config.SchedulingIterations = 1000;12 config.SchedulingStrategy = SchedulingStrategy.DFS;13 config.MaxFairSchedulingSteps = 1000;14 config.MaxUnfairSchedulingSteps = 1000;15 config.EnableCycleDetection = true;16 config.EnableFairScheduling = true;17 config.EnableFullExploration = true;18 config.EnableIntegerOverflowChecks = true;19 config.EnableLivenessChecking = true;20 config.EnableObjectTracking = true;21 config.EnableOperationInterleavings = true;22 config.EnablePartialOrderReduction = true;23 config.EnableRandomExecution = true;24 config.EnableStateGraphScheduling = true;25 config.EnableTestingIterations = true;26 config.EnableUnfairScheduling = true;27 config.EnableWaitOperations = true;28 config.EnableWorkStealing = true;29 config.EnableWorkStealingScheduling = true;30 config.IsVerbose = true;31 config.RandomSchedulingSeed = 0;32 config.SchedulingIterations = 1000;33 config.SchedulingStrategy = SchedulingStrategy.DFS;34 config.TestingIterations = 1000;35 config.ThrowOnFailure = true;36 config.ThrowOnRecursion = true;37 config.ThrowOnUnfairScheduling = true;38 config.ThrowOnWaitOperations = true;39 config.ThrowOnWaitOperationsInFairScheduling = true;40 config.ThrowOnWaitOperationsInUnfairScheduling = true;41 config.ThrowOnWaitOperationsInWorkStealingScheduling = true;42 config.ThrowOnWaitOperationsInStateGraphScheduling = true;43 config.ThrowOnWaitOperationsInRandomScheduling = true;44 var actor = runtime.CreateActor(typeof(FailureCorrected), config);45 await runtime.SendEventAsync(actor, new Query());46 await runtime.GetResponseAsync<TaskCompletionSource<int>>(actor);47 Console.WriteLine("Done");48 Console.ReadLine();49 }50 }51}

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