How to use SendPong method of Microsoft.Coyote.Actors.BugFinding.Tests.FailureCorrected class

Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.FailureCorrected.SendPong

ChainReplicationTests.cs

Source:ChainReplicationTests.cs Github

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...568 [OnEventDoAction(typeof(NewPredecessor), nameof(UpdatePredecessor))]569 [OnEventDoAction(typeof(NewSuccessor), nameof(UpdateSuccessor))]570 [OnEventDoAction(typeof(ChainReplicationMaster.BecomeHead), nameof(ProcessBecomeHead))]571 [OnEventDoAction(typeof(ChainReplicationMaster.BecomeTail), nameof(ProcessBecomeTail))]572 [OnEventDoAction(typeof(FailureDetector.Ping), nameof(SendPong))]573 private class WaitForRequest : State574 {575 }576 private void ProcessUpdateAction()577 {578 this.NextSeqId++;579 this.Assert(this.IsHead, "Server {0} is not head", this.ServerId);580 }581 private void ProcessQueryAction(Event e)582 {583 var client = (e as Client.Query).Client;584 var key = (e as Client.Query).Key;585 this.Assert(this.IsTail, "Server {0} is not tail", this.Id);586 if (this.KeyValueStore.ContainsKey(key))587 {588 this.Monitor<ServerResponseSeqMonitor>(new ServerResponseSeqMonitor.ResponseToQuery(589 this.Id, key, this.KeyValueStore[key]));590 this.SendEvent(client, new ResponseToQuery(this.KeyValueStore[key]));591 }592 else593 {594 this.SendEvent(client, new ResponseToQuery(-1));595 }596 }597 private void ProcessBecomeHead(Event e)598 {599 this.IsHead = true;600 this.Predecessor = this.Id;601 var target = (e as ChainReplicationMaster.BecomeHead).Target;602 this.SendEvent(target, new ChainReplicationMaster.HeadChanged());603 }604 private void ProcessBecomeTail(Event e)605 {606 this.IsTail = true;607 this.Successor = this.Id;608 for (int i = 0; i < this.SentHistory.Count; i++)609 {610 this.Monitor<ServerResponseSeqMonitor>(new ServerResponseSeqMonitor.ResponseToUpdate(611 this.Id, this.SentHistory[i].Key, this.SentHistory[i].Value));612 this.SendEvent(this.SentHistory[i].Client, new ResponseToUpdate());613 this.SendEvent(this.Predecessor, new BackwardAck(this.SentHistory[i].NextSeqId));614 }615 var target = (e as ChainReplicationMaster.BecomeTail).Target;616 this.SendEvent(target, new ChainReplicationMaster.TailChanged());617 }618 private void SendPong(Event e)619 {620 var target = (e as FailureDetector.Ping).Target;621 this.SendEvent(target, new FailureDetector.Pong());622 }623 private void UpdatePredecessor(Event e)624 {625 var main = (e as NewPredecessor).Main;626 this.Predecessor = (e as NewPredecessor).Predecessor;627 if (this.History.Count > 0)628 {629 if (this.SentHistory.Count > 0)630 {631 this.SendEvent(main, new NewSuccInfo(632 this.History[this.History.Count - 1],...

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SendPong

Using AI Code Generation

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1{2 {3 static void Main(string[] args)4 {5 var runtime = RuntimeFactory.Create();6 runtime.CreateActor(typeof(FailureCorrected));7 runtime.Wait();8 }9 }10}

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SendPong

Using AI Code Generation

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1using Microsoft.Coyote.Actors;2{3 {4 static void Main(string[] args)5 {6 var runtime = RuntimeFactory.Create();7 runtime.CreateActor(typeof(FailureCorrected));8 runtime.SendEvent(typeof(FailureCorrected), new Ping());9 runtime.Wait();10 }11 }12}13using Microsoft.Coyote.Actors;14{15 {16 static void Main(string[] args)17 {18 var runtime = RuntimeFactory.Create();19 runtime.CreateActor(typeof(FailureCorrected));20 runtime.SendEvent(typeof(FailureCorrected), new Ping());21 runtime.Wait();22 }23 }24}25using Microsoft.Coyote.Actors;26{27 {28 static void Main(string[] args)29 {30 var runtime = RuntimeFactory.Create();31 runtime.CreateActor(typeof(FailureCorrected));32 runtime.SendEvent(typeof(FailureCorrected), new Ping());33 runtime.Wait();34 }35 }36}37using Microsoft.Coyote.Actors;38{39 {40 static void Main(string[] args)41 {42 var runtime = RuntimeFactory.Create();43 runtime.CreateActor(typeof(FailureCorrected));44 runtime.SendEvent(typeof(FailureCorrected), new Ping());45 runtime.Wait();46 }47 }48}49using Microsoft.Coyote.Actors;50{51 {52 static void Main(string[] args)53 {54 var runtime = RuntimeFactory.Create();55 runtime.CreateActor(typeof(FailureCorrected));56 runtime.SendEvent(typeof(FailureCorrected), new

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SendPong

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.BugFinding.Tests;6{7 {8 static void Main(string[] args)9 {10 var runtime = RuntimeFactory.Create();11 runtime.CreateActor(typeof(FailureCorrected));12 runtime.SendEvent(typeof(FailureCorrected), new SendPong());13 Console.WriteLine("Hello World!");14 }15 }16}17using System;18using System.Threading.Tasks;19using Microsoft.Coyote;20using Microsoft.Coyote.Actors;21using Microsoft.Coyote.Actors.BugFinding.Tests;22{23 {24 static void Main(string[] args)25 {26 var runtime = RuntimeFactory.Create();27 var id = runtime.CreateActor(typeof(FailureCorrected));28 runtime.SendEvent(id, new SendPong());29 Console.WriteLine("Hello World!");30 }31 }32}33using System;34using System.Threading.Tasks;35using Microsoft.Coyote;36using Microsoft.Coyote.Actors;37using Microsoft.Coyote.Actors.BugFinding.Tests;38{39 {40 static void Main(string[] args)41 {42 var runtime = RuntimeFactory.Create();43 var id = runtime.CreateActor(typeof(FailureCorrected));44 runtime.SendEvent(id, new SendPong());45 Console.WriteLine("Hello World!");46 }47 }48}49using System;50using System.Threading.Tasks;51using Microsoft.Coyote;52using Microsoft.Coyote.Actors;53using Microsoft.Coyote.Actors.BugFinding.Tests;54{55 {56 static void Main(string[] args)57 {58 var runtime = RuntimeFactory.Create();59 var id = runtime.CreateActor(typeof(FailureCorrected));60 runtime.SendEvent(id, new SendPong());61 Console.WriteLine("Hello World!");62 }63 }64}

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Using AI Code Generation

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1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using System;4{5 {6 static void Main(string[] args)7 {8 Console.WriteLine("Starting Coyote...");9 var runtime = RuntimeFactory.Create();10 runtime.RegisterMonitor(typeof(FailureCorrected));11 runtime.CreateActor(typeof(Actor1));12 runtime.Wait();13 }14 }15}16using Microsoft.Coyote.Actors;17using Microsoft.Coyote.Actors.BugFinding.Tests;18using System;19{20 {21 static void Main(string[] args)22 {23 Console.WriteLine("Starting Coyote...");24 var runtime = RuntimeFactory.Create();25 runtime.RegisterMonitor(typeof(FailureCorrected));26 runtime.CreateActor(typeof(Actor1));27 runtime.Wait();28 }29 }30}31using Microsoft.Coyote.Actors;32using Microsoft.Coyote.Actors.BugFinding.Tests;33using System;34{35 {36 static void Main(string[] args)37 {38 Console.WriteLine("Starting Coyote...");39 var runtime = RuntimeFactory.Create();40 runtime.RegisterMonitor(typeof(FailureCorrected));41 runtime.CreateActor(typeof(Actor1));42 runtime.Wait();43 }44 }45}46using Microsoft.Coyote.Actors;47using Microsoft.Coyote.Actors.BugFinding.Tests;48using System;49{50 {51 static void Main(string[] args)52 {53 Console.WriteLine("Starting Coyote...");54 var runtime = RuntimeFactory.Create();55 runtime.RegisterMonitor(typeof(FailureCorrected));56 runtime.CreateActor(typeof(Actor1));57 runtime.Wait();58 }59 }60}61using Microsoft.Coyote.Actors;62using Microsoft.Coyote.Actors.BugFinding.Tests;

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SendPong

Using AI Code Generation

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote;3using Microsoft.Coyote.Actors;4using System;5using System.Collections.Generic;6using System.Linq;7using System.Text;8using System.Threading.Tasks;9{10 {11 static void Main(string[] args)12 {13 Runtime.RegisterMonitor(typeof(FailureCorrected));14 Runtime.Start();15 }16 }17}18using Microsoft.Coyote.Actors.BugFinding.Tests;19using Microsoft.Coyote;20using Microsoft.Coyote.Actors;21using System;22using System.Collections.Generic;23using System.Linq;24using System.Text;25using System.Threading.Tasks;26{27 {28 static void Main(string[] args)29 {30 Runtime.RegisterMonitor(typeof(FailureCorrected));31 Runtime.Start();32 }33 }34}35using Microsoft.Coyote.Actors.BugFinding.Tests;36using Microsoft.Coyote;37using Microsoft.Coyote.Actors;38using System;39using System.Collections.Generic;40using System.Linq;41using System.Text;42using System.Threading.Tasks;43{44 {45 static void Main(string[] args)46 {47 Runtime.RegisterMonitor(typeof(FailureCorrected));48 Runtime.Start();49 }50 }51}52using Microsoft.Coyote.Actors.BugFinding.Tests;53using Microsoft.Coyote;54using Microsoft.Coyote.Actors;55using System;56using System.Collections.Generic;57using System.Linq;58using System.Text;59using System.Threading.Tasks;60{61 {62 static void Main(string[] args)63 {64 Runtime.RegisterMonitor(typeof(FailureCorrected));65 Runtime.Start();66 }67 }68}

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SendPong

Using AI Code Generation

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1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using Microsoft.Coyote.Specifications;4using System;5using System.Threading.Tasks;6{7 {8 static void Main(string[] args)9 {10 var runtime = RuntimeFactory.Create();11 var actor = runtime.CreateActor(typeof(FailureCorrected));12 runtime.SendEvent(actor, new PingEvent());13 runtime.WaitCompletion(actor);14 }15 }16}17runtime.SendEvent(actor, new PongEvent());18using Microsoft.Coyote.Actors;19using Microsoft.Coyote.Actors.BugFinding.Tests;20using Microsoft.Coyote.Specifications;21using System;22using System.Threading.Tasks;23{24 {25 static void Main(string[] args)26 {27 var runtime = RuntimeFactory.Create();28 var actor = runtime.CreateActor(typeof(FailureCorrected));29 runtime.SendEvent(actor, new PongEvent

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SendPong

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4{5 {6 static void Main(string[] args)7 {8 var runtime = RuntimeFactory.Create();9 var actor = runtime.CreateActor(typeof(Microsoft.Coyote.Actors.BugFinding.Tests.FailureCorrected));10 runtime.SendEvent(actor, new Microsoft.Coyote.Actors.BugFinding.Tests.SendPong());11 Console.ReadLine();12 }13 }14}15using System;16using System.Threading.Tasks;17using Microsoft.Coyote.Actors;18{19 {20 static void Main(string[] args)21 {22 var runtime = RuntimeFactory.Create();23 var actor = runtime.CreateActor(typeof(Microsoft.Coyote.Actors.BugFinding.Tests.FailureCorrected));24 runtime.SendEvent(actor, new Microsoft.Coyote.Actors.BugFinding.Tests.SendPing());25 Console.ReadLine();26 }27 }28}29using System;30using System.Threading.Tasks;31using Microsoft.Coyote.Actors;32{33 {34 static void Main(string[] args)35 {36 var runtime = RuntimeFactory.Create();37 var actor = runtime.CreateActor(typeof(Microsoft.Coyote.Actors.BugFinding.Tests.FailureCorrected));38 runtime.SendEvent(actor, new Microsoft.Coyote.Actors.BugFinding.Tests.SendPing());39 Console.ReadLine();40 }41 }42}43using System;44using System.Threading.Tasks;45using Microsoft.Coyote.Actors;46{47 {48 static void Main(string[] args)49 {50 var runtime = RuntimeFactory.Create();51 var actor = runtime.CreateActor(typeof(Microsoft.Coyote.Actors.BugFinding.Tests.FailureCorrected));52 runtime.SendEvent(actor, new Microsoft.Coyote.Actors.BugFinding.Tests.SendPing());53 Console.ReadLine();54 }55 }56}

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SendPong

Using AI Code Generation

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2using System;3using System.Threading.Tasks;4{5 {6 static async Task Main(string[] args)7 {8 await Task.Run(() => FailureCorrected.SendPong());9 }10 }11}12using Microsoft.Coyote.Actors.BugFinding.Tests;13using System;14using System.Threading.Tasks;15{16 {17 static async Task Main(string[] args)18 {19 await Task.Run(() => FailureCorrected.SendPong());20 }21 }22}23using Microsoft.Coyote.Actors.BugFinding.Tests;24using System;25using System.Threading.Tasks;26{27 {28 static async Task Main(string[] args)29 {30 await Task.Run(() => FailureCorrected.SendPong());31 }32 }33}34using Microsoft.Coyote.Actors.BugFinding.Tests;35using System;36using System.Threading.Tasks;37{38 {39 static async Task Main(string[] args)40 {41 await Task.Run(() => FailureCorrected.SendPong());42 }43 }44}45using Microsoft.Coyote.Actors.BugFinding.Tests;46using System;47using System.Threading.Tasks;48{49 {50 static async Task Main(string[] args)51 {52 await Task.Run(() => FailureCorrected.SendPong());53 }54 }55}56using Microsoft.Coyote.Actors.BugFinding.Tests;57using System;58using System.Threading.Tasks;59{60 {61 static async Task Main(string

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SendPong

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.Actors.BugFinding.Tests.FailureCorrected;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote;5using Microsoft.Coyote.TestingServices;6using System;7using System.Threading.Tasks;8using System.Collections.Generic;9using System.Linq;10using System.Text;11using System.Threading;12{13 {14 private MachineId ponger;15 private int count;16 [OnEventDoAction(typeof(UnitEvent), nameof(Init))]17 [OnEventDoAction(typeof(PongEvent), nameof(HandlePong))]18 {19 }20 private void Init()21 {22 this.count = 0;23 this.ponger = this.CreateActor(typeof(Ponger));24 this.Send(this.ponger, new PingEvent());25 }26 private void HandlePong()27 {28 this.count++;29 this.Send(this.ponger, new PingEvent());30 }31 }32 {33 [OnEventDoAction(typeof(PingEvent), nameof(HandlePing))]34 {35 }36 private void HandlePing()37 {38 this.Send(this.Id, new PongEvent());39 }40 }41 {42 }43 {44 }45}46using Microsoft.Coyote.Actors.BugFinding.Tests;47using Microsoft.Coyote.Actors.BugFinding.Tests.FailureCorrected;48using Microsoft.Coyote.Actors;49using Microsoft.Coyote;50using Microsoft.Coyote.TestingServices;51using System;52using System.Threading.Tasks;53using System.Collections.Generic;54using System.Linq;55using System.Text;56using System.Threading;57{58 {59 private MachineId ponger;60 private int count;61 [OnEventDoAction(typeof(UnitEvent), nameof(Init))]62 [OnEventDoAction(typeof(PongEvent

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SendPong

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.BugFinding;5using System;6{7 {8 static void Main(string[] args)9 {10 Runtime runtime = RuntimeFactory.Create();11 runtime.RegisterMonitor(typeof(FailureCorrected));12 runtime.RegisterMonitor(typeof(FailureDetected));13 runtime.CreateActor(typeof(Actor1));14 runtime.Start();15 }16 }17 {18 protected override void OnInitialize()19 {20 this.SendEvent(this.Id, new ePing());21 }22 [OnEventDoAction(typeof(ePing), nameof(SendPong))]23 {24 }25 private void SendPong()26 {27 this.SendEvent(this.Id, new ePong());28 }29 }30 {31 }32 {33 }34}35using Microsoft.Coyote.Actors.BugFinding.Tests;36using Microsoft.Coyote;37using Microsoft.Coyote.Actors;38using Microsoft.Coyote.Actors.BugFinding;39using System;40{41 {42 static void Main(string[] args)43 {44 Runtime runtime = RuntimeFactory.Create();45 runtime.RegisterMonitor(typeof(FailureCorrected));46 runtime.RegisterMonitor(typeof(FailureDetected));47 runtime.CreateActor(typeof(Actor1));48 runtime.Start();49 }50 }51 {52 protected override void OnInitialize()53 {54 this.SendEvent(this.Id, new ePing());55 }56 [OnEventDoAction(typeof(ePing), nameof(SendPong))]57 {58 }59 private void SendPong()60 {61 this.SendEvent(this.Id, new ePong());62 }63 }64 {65 }66 {67 }68}

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