How to use HandleFailureOnEntry method of Microsoft.Coyote.Actors.BugFinding.Tests.FailureDetected class

Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.FailureDetected.HandleFailureOnEntry

ChainReplicationTests.cs

Source:ChainReplicationTests.cs Github

copy

Full Screen

...211 {212 this.CheckNodeIdx = 0;213 }214 }215 [OnEntry(nameof(HandleFailureOnEntry))]216 [OnEventGotoState(typeof(FailureCorrected), typeof(StartMonitoring), nameof(ProcessFailureCorrected))]217 [IgnoreEvents(typeof(Pong), typeof(InjectFailure))]218 private class HandleFailure : State219 {220 }221 private void HandleFailureOnEntry()222 {223 this.SendEvent(this.Main, new FailureDetected(this.Servers[this.CheckNodeIdx]));224 }225 private void ProcessFailureCorrected(Event e)226 {227 this.CheckNodeIdx = 0;228 this.Servers = (e as FailureCorrected).Servers;229 }230 }231 private class ChainReplicationMaster : StateMachine232 {233 internal class SetupEvent : Event234 {235 public List<ActorId> Servers;...

Full Screen

Full Screen

HandleFailureOnEntry

Using AI Code Generation

copy

Full Screen

1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.BugFinding.Tests;5using Microsoft.Coyote.Actors.BugFinding;6using Microsoft.Coyote.Actors.BugFinding.Strategies;7using Microsoft.Coyote.Actors.BugFinding.Strategies.FaultInjection;8using Microsoft.Coyote.Actors.BugFinding.Strategies.FaultInjection.Schedule;9using Microsoft.Coyote.Actors.BugFinding.Strategies.FaultInjection.Schedule.ScheduleGraph;10using Microsoft.Coyote.Actors.BugFinding.Strategies.FaultInjection.Schedule.ScheduleGraph.ScheduleNodes;11using Microsoft.Coyote.Actors.BugFinding.Strategies.FaultInjection.Schedule.ScheduleGraph.ScheduleNodes.ActionNodes;12using Microsoft.Coyote.Actors.BugFinding.Strategies.FaultInjection.Schedule.ScheduleGraph.ScheduleNodes.MonitorNodes;13using Microsoft.Coyote.Actors.BugFinding.Strategies.FaultInjection.Schedule.ScheduleGraph.ScheduleNodes.StateMachineNodes;14using Microsoft.Coyote.Actors.BugFinding.Strategies.FaultInjection.Schedule.ScheduleGraph.ScheduleNodes.StateMachineNodes.StateNodes;15using Microsoft.Coyote.Actors.BugFinding.Strategies.FaultInjection.Schedule.ScheduleGraph.ScheduleNodes.StateMachineNodes.StateNodes.StateTransitionNodes;16using Microsoft.Coyote.Actors.BugFinding.Strategies.FaultInjection.Schedule.ScheduleGraph.ScheduleNodes.StateMachineNodes.StateNodes.StateTransitionNodes.ActionTransitionNodes;17using Microsoft.Coyote.Actors.BugFinding.Strategies.FaultInjection.Schedule.ScheduleGraph.ScheduleNodes.StateMachineNodes.StateNodes.StateTransitionNodes.GotoTransitionNodes;18using Microsoft.Coyote.Actors.BugFinding.Strategies.FaultInjection.Schedule.ScheduleGraph.ScheduleNodes.StateMachineNodes.StateNodes.StateTransitionNodes.HaltTransitionNodes;19using Microsoft.Coyote.Actors.BugFinding.Strategies.FaultInjection.Schedule.ScheduleGraph.ScheduleNodes.StateMachineNodes.StateNodes.StateTransitionNodes.ReceiveTransitionNodes;20using Microsoft.Coyote.Actors.BugFinding.Strategies.FaultInjection.Schedule.ScheduleGraph.ScheduleNodes.StateMachineNodes.StateNodes.StateTransitionNodes.SendTransitionNodes;21using Microsoft.Coyote.Actors.BugFinding.Strategies.FaultInjection.Schedule.ScheduleGraph.ScheduleNodes.StateMachineNodes.StateNodes.StateTransitionNodes.WildcardTransitionNodes;22using Microsoft.Coyote.Actors.BugFinding.Strategies.FaultInjection.Schedule.ScheduleGraph.ScheduleNodes.StateMachineNodes.StateNodes.StateTransitionNodes.WildcardTransitionNodes.ActionWildcardTransitionNodes;

Full Screen

Full Screen

HandleFailureOnEntry

Using AI Code Generation

copy

Full Screen

1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using System;4using System.Threading.Tasks;5{6 {7 static void Main(string[] args)8 {9 Console.WriteLine("Hello World!");10 var runtime = RuntimeFactory.Create();11 runtime.RegisterMonitor(typeof(FailureDetected));12 runtime.CreateActor(typeof(Actor1));13 runtime.Wait();14 }15 }16 {17 protected override async Task OnInitializeAsync(Event initialEvent)18 {19 await this.CreateActorAsync(typeof(Actor2));20 }21 }22 {23 protected override async Task OnInitializeAsync(Event initialEvent)24 {25 await this.CreateActorAsync(typeof(Actor3));26 }27 }28 {29 protected override async Task OnInitializeAsync(Event initialEvent)30 {31 await this.CreateActorAsync(typeof(Actor4));32 }33 }34 {35 protected override async Task OnInitializeAsync(Event initialEvent)36 {37 await this.CreateActorAsync(typeof(Actor5));38 }39 }40 {41 protected override async Task OnInitializeAsync(Event initialEvent)42 {43 await this.CreateActorAsync(typeof(Actor6));44 }45 }46 {47 protected override async Task OnInitializeAsync(Event initialEvent)48 {49 await this.CreateActorAsync(typeof(Actor7));50 }51 }52 {53 protected override async Task OnInitializeAsync(Event initialEvent)54 {55 await this.CreateActorAsync(typeof(Actor8));56 }57 }58 {59 protected override async Task OnInitializeAsync(Event initialEvent)60 {61 await this.CreateActorAsync(typeof(Actor9));62 }63 }64 {65 protected override async Task OnInitializeAsync(Event initialEvent)66 {67 await this.CreateActorAsync(typeof(Actor10));68 }69 }70 {71 protected override async Task OnInitializeAsync(Event initialEvent)72 {73 await this.CreateActorAsync(typeof(Actor11));74 }75 }76 {77 protected override async Task OnInitializeAsync(Event initialEvent)78 {

Full Screen

Full Screen

HandleFailureOnEntry

Using AI Code Generation

copy

Full Screen

1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.BugFinding.Tests;6{7 {8 public static async Task Main(string[] args)9 {10 var runtime = RuntimeFactory.Create();11 runtime.RegisterMonitor(typeof(FailureDetected));12 await runtime.CreateActor(typeof(Actor1));13 Console.WriteLine("Press any key to exit");14 Console.ReadKey();15 }16 }17 {18 protected override async Task OnInitializeAsync(Event initialEvent)19 {20 await this.SendEvent(this.Id, new E());21 }22 protected override Task OnEventAsync(Event e)23 {24 if (e is E)25 {26 this.Assert(false, "Assertion failed.");27 }28 return Task.CompletedTask;29 }30 }31 {32 }33}34using System;35using System.Threading.Tasks;36using Microsoft.Coyote;37using Microsoft.Coyote.Actors;38using Microsoft.Coyote.Actors.BugFinding.Tests;39{40 {41 public static async Task Main(string[] args)42 {43 var runtime = RuntimeFactory.Create();44 runtime.RegisterMonitor(typeof(FailureDetected));45 await runtime.CreateActor(typeof(Actor1));46 Console.WriteLine("Press any key to exit");47 Console.ReadKey();48 }49 }50 {51 protected override async Task OnInitializeAsync(Event initialEvent)52 {53 await this.SendEvent(this.Id, new E());54 }55 protected override Task OnEventAsync(Event e)56 {57 if (e is E)58 {59 this.Assert(false, "Assertion failed.");60 }61 return Task.CompletedTask;62 }63 }64 {65 }66}67using System;68using System.Threading.Tasks;69using Microsoft.Coyote;70using Microsoft.Coyote.Actors;71using Microsoft.Coyote.Actors.BugFinding.Tests;72{

Full Screen

Full Screen

HandleFailureOnEntry

Using AI Code Generation

copy

Full Screen

1{2 using Microsoft.Coyote.Actors;3 using Microsoft.Coyote.Actors.BugFinding.Tests;4 using Microsoft.Coyote.Specifications;5 using System;6 using System.Threading.Tasks;7 {8 [OnEventDoAction(typeof(FailureDetected), nameof(HandleFailureOnEntry))]9 [OnEventDoAction(typeof(UnitEvent), nameof(Init))]10 class InitState : MonitorState { }11 void Init()12 {13 this.RaiseGotoStateEvent<InitState>();14 }15 void HandleFailureOnEntry(Event e)16 {17 this.Assert(false, "Bug found!");18 }19 }20 {21 protected override Task OnInitializeAsync(Event initialEvent)22 {23 this.Assert(false, "Bug found!");24 return Task.CompletedTask;25 }26 }27 {28 static void Main(string[] args)29 {30 {31 Runtime runtime = RuntimeFactory.Create();32 runtime.RegisterMonitor<MyMonitor>();33 runtime.CreateActor(typeof(MyActor));34 runtime.Wait();35 }36 catch (Exception ex)37 {38 Console.WriteLine(ex.Message);39 }40 }41 }42}43{44 using Microsoft.Coyote.Actors;45 using Microsoft.Coyote.Actors.BugFinding.Tests;46 using Microsoft.Coyote.Specifications;47 using System;48 using System.Threading.Tasks;49 {50 [OnEventDoAction(typeof(UnitEvent), nameof(Init))]51 class InitState : MonitorState { }52 void Init()53 {54 this.RaiseGotoStateEvent<InitState>();55 }56 }57 {58 protected override Task OnInitializeAsync(Event initialEvent)59 {

Full Screen

Full Screen

HandleFailureOnEntry

Using AI Code Generation

copy

Full Screen

1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.BugFinding.Tests;6using Microsoft.Coyote.Actors.Timers;7using Microsoft.Coyote.Specifications;8using Microsoft.Coyote.SystematicTesting;9using Microsoft.Coyote.Tasks;10using Microsoft.Coyote.Tests.Common;11using Microsoft.Coyote.Tests.Common.Events;12using Microsoft.Coyote.Tests.Common.Actors;13{14 {15 [OnEventDoAction(typeof(UnitEvent), nameof(OnUnitEvent))]16 {17 }18 private async Task OnUnitEvent(Event e)19 {20 this.HandleFailureOnEntry();21 this.RaiseGotoStateEvent<Done>();22 }23 {24 }25 }26}27using System;28using System.Threading.Tasks;29using Microsoft.Coyote;30using Microsoft.Coyote.Actors;31using Microsoft.Coyote.Actors.BugFinding.Tests;32using Microsoft.Coyote.Actors.Timers;33using Microsoft.Coyote.Specifications;34using Microsoft.Coyote.SystematicTesting;35using Microsoft.Coyote.Tasks;36using Microsoft.Coyote.Tests.Common;37using Microsoft.Coyote.Tests.Common.Events;38using Microsoft.Coyote.Tests.Common.Actors;39{40 {41 [OnEventDoAction(typeof(UnitEvent), nameof(OnUnitEvent))]42 {43 }44 private async Task OnUnitEvent(Event e)45 {46 this.HandleFailureOnEntry();47 this.RaiseGotoStateEvent<Done>();48 }49 {50 }51 }52}53using System;54using System.Threading.Tasks;55using Microsoft.Coyote;56using Microsoft.Coyote.Actors;

Full Screen

Full Screen

HandleFailureOnEntry

Using AI Code Generation

copy

Full Screen

1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3{4 {5 protected override void OnInitialize()6 {7 this.SendEvent(this.Id, new E());8 }9 {10 }11 }12}13using Microsoft.Coyote.Actors;14{15 {16 protected override void OnInitialize()17 {18 this.SendEvent(this.Id, new E());19 }20 {21 }22 }23}24using Microsoft.Coyote.Actors;25{26 {27 protected override void OnInitialize()28 {29 this.SendEvent(this.Id, new E());30 }31 {32 }33 }34}35using Microsoft.Coyote.Actors;36{37 {38 protected override void OnInitialize()39 {40 this.SendEvent(this.Id, new E());41 }42 {43 }44 }45}46using Microsoft.Coyote.Actors;47{48 {49 protected override void OnInitialize()50 {51 this.SendEvent(this.Id, new E());52 }53 {54 }55 }56}57using Microsoft.Coyote.Actors;58{59 {60 protected override void OnInitialize()61 {

Full Screen

Full Screen

HandleFailureOnEntry

Using AI Code Generation

copy

Full Screen

1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.BugFinding.Tests;6using Microsoft.Coyote.Actors.BugFinding.Tests.Monitor;7using Microsoft.Coyote.Actors.BugFinding.Tests.Monitoring;8using Microsoft.Coyote.Actors.BugFinding.Tests.Monitoring2;9using Microsoft.Coyote.Actors.BugFinding.Tests.Monitoring3;10using Microsoft.Coyote.Actors.BugFinding.Tests.Monitoring4;11using Microsoft.Coyote.Actors.BugFinding.Tests.Monitoring5;12using Microsoft.Coyote.Actors.BugFinding.Tests.Monitoring6;13using Microsoft.Coyote.Actors.BugFinding.Tests.Monitoring7;14using Microsoft.Coyote.Actors.BugFinding.Tests.Monitoring8;15using Microsoft.Coyote.Actors.BugFinding.Tests.Monitoring9;16using Microsoft.Coyote.Actors.BugFinding.Tests.Monitoring10;17using Microsoft.Coyote.Actors.BugFinding.Tests.Monitoring11;18using Microsoft.Coyote.Actors.BugFinding.Tests.Monitoring12;19using Microsoft.Coyote.Actors.BugFinding.Tests.Monitoring13;20using Microsoft.Coyote.Actors.BugFinding.Tests.Monitoring14;21using Microsoft.Coyote.Actors.BugFinding.Tests.Monitoring15;22using Microsoft.Coyote.Actors.BugFinding.Tests.Monitoring16;23using Microsoft.Coyote.Actors.BugFinding.Tests.Monitoring17;24using Microsoft.Coyote.Actors.BugFinding.Tests.Monitoring18;25using Microsoft.Coyote.Actors.BugFinding.Tests.Monitoring19;26using Microsoft.Coyote.Actors.BugFinding.Tests.Monitoring20;27using Microsoft.Coyote.Actors.BugFinding.Tests.Monitoring21;28using Microsoft.Coyote.Actors.BugFinding.Tests.Monitoring22;29using Microsoft.Coyote.Actors.BugFinding.Tests.Monitoring23;30using Microsoft.Coyote.Actors.BugFinding.Tests.Monitoring24;31using Microsoft.Coyote.Actors.BugFinding.Tests.Monitoring25;32using Microsoft.Coyote.Actors.BugFinding.Tests.Monitoring26;33using Microsoft.Coyote.Actors.BugFinding.Tests.Monitoring27;

Full Screen

Full Screen

HandleFailureOnEntry

Using AI Code Generation

copy

Full Screen

1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using Microsoft.Coyote.Specifications;4using System;5using System.Threading.Tasks;6{7 {8 private static async Task Main()9 {10 using (var runtime = RuntimeFactory.Create())11 {12 var id = ActorId.CreateRandom();13 var a = runtime.CreateActor(typeof(A), id);14 var monitor = runtime.CreateActor(typeof(Monitor), id);15 runtime.SendEvent(a, new E());16 await runtime.WaitAsync(a);17 await runtime.WaitAsync(monitor);18 }19 }20 private class E : Event { }21 {22 protected override Task OnInitializeAsync(Event initialEvent)23 {24 this.RegisterMonitor<Monitor>(new E(), (m) => m.HandleFailureOnEntry());25 return Task.CompletedTask;26 }27 protected override Task OnEventAsync(Event e)28 {29 throw new Exception();30 }31 }32 {33 private ActorId actor;34 [OnEntry(nameof(InitOnEntry))]35 private class Init : State { }36 private void InitOnEntry(Event e)37 {38 this.actor = (ActorId)e;39 this.MonitorActor(this.actor);40 }41 public void HandleFailureOnEntry()42 {43 throw new Exception();44 }45 }46 }47}

Full Screen

Full Screen

HandleFailureOnEntry

Using AI Code Generation

copy

Full Screen

1using System;2using Microsoft.Coyote;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.BugFinding;5using Microsoft.Coyote.Actors.BugFinding.Tests;6using Microsoft.Coyote.Specifications;7using Microsoft.Coyote.SystematicTesting;8using Microsoft.Coyote.Tasks;9{10 {11 [OnEntry(nameof(HandleFailureOnEntry))]12 [OnEventDoAction(typeof(UnitEvent), nameof(HandleUnitEvent))]13 {14 [OnEntry(nameof(InitOnEntry))]15 [OnEventDoAction(typeof(UnitEvent), nameof(HandleUnitEvent))]16 [OnEventDoAction(typeof(HaltEvent), nameof(HandleHaltEvent))]17 class Init : MachineState { }18 void InitOnEntry()19 {20 this.Send(this.Id, new UnitEvent());21 }22 void HandleUnitEvent()23 {24 this.Send(this.Id, new UnitEvent());25 }26 void HandleHaltEvent()27 {28 this.RaiseHaltEvent();29 }30 }31 [Fact(Timeout = 5000)]32 public void TestFailureDetected()33 {34 this.TestWithError(r =>35 {36 r.CreateActor(typeof(M));37 },38 configuration: this.GetConfiguration().WithTestingIterations(1000),39 replay: true);40 }41 }42}43{44 {45 public BugFindingTest(IT

Full Screen

Full Screen

Automation Testing Tutorials

Learn to execute automation testing from scratch with LambdaTest Learning Hub. Right from setting up the prerequisites to run your first automation test, to following best practices and diving deeper into advanced test scenarios. LambdaTest Learning Hubs compile a list of step-by-step guides to help you be proficient with different test automation frameworks i.e. Selenium, Cypress, TestNG etc.

LambdaTest Learning Hubs:

YouTube

You could also refer to video tutorials over LambdaTest YouTube channel to get step by step demonstration from industry experts.

Try LambdaTest Now !!

Get 100 minutes of automation test minutes FREE!!

Next-Gen App & Browser Testing Cloud

Was this article helpful?

Helpful

NotHelpful