Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.FaultInject.ActiveOnEntry
ReplicatingStorageTests.cs
Source:ReplicatingStorageTests.cs  
...386            {387                this.Target = (e as ConfigureEvent).Target;388                this.RaiseEvent(new StartTimerEvent());389            }390            [OnEntry(nameof(ActiveOnEntry))]391            [OnEventDoAction(typeof(TickEvent), nameof(Tick))]392            [OnEventGotoState(typeof(CancelTimer), typeof(Inactive))]393            [IgnoreEvents(typeof(StartTimerEvent))]394            private class Active : State395            {396            }397            private void ActiveOnEntry()398            {399                this.SendEvent(this.Id, new TickEvent());400            }401            private void Tick()402            {403                if (this.RandomBoolean())404                {405                    this.SendEvent(this.Target, new Timeout());406                }407                this.SendEvent(this.Id, new TickEvent());408            }409            [OnEventGotoState(typeof(StartTimerEvent), typeof(Active))]410            [IgnoreEvents(typeof(CancelTimer), typeof(TickEvent))]411            private class Inactive : State412            {413            }414        }415        private class RepairTimer : StateMachine416        {417            internal class ConfigureEvent : Event418            {419                public ActorId Target;420                public ConfigureEvent(ActorId id)421                    : base()422                {423                    this.Target = id;424                }425            }426            internal class StartTimerEvent : Event427            {428            }429            internal class CancelTimer : Event430            {431            }432            internal class Timeout : Event433            {434            }435            private class TickEvent : Event436            {437            }438            private ActorId Target;439            [Start]440            [OnEventDoAction(typeof(ConfigureEvent), nameof(SetupEvent))]441            [OnEventGotoState(typeof(StartTimerEvent), typeof(Active))]442            private class Init : State443            {444            }445            private void SetupEvent(Event e)446            {447                this.Target = (e as ConfigureEvent).Target;448                this.RaiseEvent(new StartTimerEvent());449            }450            [OnEntry(nameof(ActiveOnEntry))]451            [OnEventDoAction(typeof(TickEvent), nameof(Tick))]452            [OnEventGotoState(typeof(CancelTimer), typeof(Inactive))]453            [IgnoreEvents(typeof(StartTimerEvent))]454            private class Active : State455            {456            }457            private void ActiveOnEntry()458            {459                this.SendEvent(this.Id, new TickEvent());460            }461            private void Tick()462            {463                if (this.RandomBoolean())464                {465                    this.SendEvent(this.Target, new Timeout());466                }467                this.SendEvent(this.Id, new TickEvent());468            }469            [OnEventGotoState(typeof(StartTimerEvent), typeof(Active))]470            [IgnoreEvents(typeof(CancelTimer), typeof(TickEvent))]471            private class Inactive : State472            {473            }474        }475        private class SyncTimer : StateMachine476        {477            internal class ConfigureEvent : Event478            {479                public ActorId Target;480                public ConfigureEvent(ActorId id)481                    : base()482                {483                    this.Target = id;484                }485            }486            internal class StartTimerEvent : Event487            {488            }489            internal class CancelTimer : Event490            {491            }492            internal class Timeout : Event493            {494            }495            private class TickEvent : Event496            {497            }498            private ActorId Target;499            [Start]500            [OnEventDoAction(typeof(ConfigureEvent), nameof(SetupEvent))]501            [OnEventGotoState(typeof(StartTimerEvent), typeof(Active))]502            private class Init : State503            {504            }505            private void SetupEvent(Event e)506            {507                this.Target = (e as ConfigureEvent).Target;508                this.RaiseEvent(new StartTimerEvent());509            }510            [OnEntry(nameof(ActiveOnEntry))]511            [OnEventDoAction(typeof(TickEvent), nameof(Tick))]512            [OnEventGotoState(typeof(CancelTimer), typeof(Inactive))]513            [IgnoreEvents(typeof(StartTimerEvent))]514            private class Active : State515            {516            }517            private void ActiveOnEntry()518            {519                this.SendEvent(this.Id, new TickEvent());520            }521            private void Tick()522            {523                if (this.RandomBoolean())524                {525                    this.SendEvent(this.Target, new Timeout());526                }527                this.SendEvent(this.Id, new TickEvent());528            }529            [OnEventGotoState(typeof(StartTimerEvent), typeof(Active))]530            [IgnoreEvents(typeof(CancelTimer), typeof(TickEvent))]531            private class Inactive : State...ActiveOnEntry
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.BugFinding;6using Microsoft.Coyote.Actors.BugFinding.Tests;7using Microsoft.Coyote.Specifications;8{9    {10        public static async Task Main(string[] args)11        {12            Config config = Configuration.Create().WithFaultInjectionStrategy(new FaultInject());13            await RunAsync(config);14        }15        private static async Task RunAsync(Config config)16        {17            using (var runtime = RuntimeFactory.Create(config))18            {19                var m = ActorId.CreateRandom();20                runtime.RegisterMonitor(typeof(ActorMonitor));21                runtime.CreateActor(typeof(M1), new Event(m));22                await Task.Delay(5000);23            }24        }25    }26    {27        private ActorId m;28        [OnEventDoAction(typeof(Event), nameof(Init))]29        private class InitState : State { }30        private void Init()31        {32            this.m = (this.ReceivedEvent as Event).ActorId;33            this.SendEvent(this.m, new Event());34        }35    }36    {37        [OnEventGotoState(typeof(Event), typeof(FaultState))]38        private class InitState : State { }39        [OnEventDoAction(typeof(Event), nameof(OnFault))]40        private class FaultState : State { }41        private void OnFault()42        {43            this.Assert(false, "Fault occurred");44        }45    }46}47using System;48using System.Threading.Tasks;49using Microsoft.Coyote;50using Microsoft.Coyote.Actors;51using Microsoft.Coyote.Actors.BugFinding;52using Microsoft.Coyote.Actors.BugFinding.Tests;53using Microsoft.Coyote.Specifications;54{55    {56        public static async Task Main(string[] args)57        {58            Config config = Configuration.Create().WithFaultInjectionActiveOnEntry
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.BugFinding.Tests;6using Microsoft.Coyote.Actors.Timers;7using Microsoft.Coyote.Specifications;8using Microsoft.Coyote.SystematicTesting;9using Microsoft.Coyote.Tasks;10using Microsoft.Coyote.Tests.Common;11using Microsoft.Coyote.Tests.Common.Events;12using Microsoft.Coyote.Tests.Common.Tasks;13using Microsoft.Coyote.Tests.Common.Timers;14using Microsoft.Coyote.Tests.Common.Utilities;15using Microsoft.Coyote.Tests.Systematic;16using Microsoft.Coyote.Tests.Systematic.Tasks;17using Microsoft.Coyote.Tests.Systematic.Timers;18using Microsoft.Coyote.Tests.Systematic.Utilities;19using Microsoft.Coyote.Tests.Systematic.Actors;20using Microsoft.Coyote.Tests.Systematic.Actors.BugFinding;21using Microsoft.Coyote.Tests.Systematic.Actors.BugFinding.Tests;22using Microsoft.Coyote.Tests.Systematic.Actors.BugFinding.Tests.FaultInject;23using Microsoft.Coyote.Tests.Systematic.Actors.BugFinding.Tests.FaultInject.Machine1;24using Microsoft.Coyote.Tests.Systematic.Actors.BugFinding.Tests.FaultInject.Machine1.Events;25using Microsoft.Coyote.Tests.Systematic.Actors.BugFinding.Tests.FaultInject.Machine2;26using Microsoft.Coyote.Tests.Systematic.Actors.BugFinding.Tests.FaultInject.Machine2.Events;27using Microsoft.Coyote.Tests.Systematic.Actors.BugFinding.Tests.FaultInject.Machine3;28using Microsoft.Coyote.Tests.Systematic.Actors.BugFinding.Tests.FaultInject.Machine3.Events;29using Microsoft.Coyote.Tests.Systematic.Actors.BugFinding.Tests.FaultInject.Machine4;30using Microsoft.Coyote.Tests.Systematic.Actors.BugFinding.Tests.FaultInject.Machine4.Events;31{32    [OnEventDoAction(typeof(Event1), nameof(Event1Handler))]33    [OnEventDoAction(typeof(Event2), nameof(Event2Handler))]34    [OnEventDoAction(typeof(Event3), nameof(Event3Handler))]35    [OnEventDoAction(typeof(Event4), nameof(Event4Handler))]36    [OnEventDoAction(typeof(Event5), nameof(Event5Handler))]37    [OnEventDoAction(typeof(Event6), nameof(Event6Handler))]ActiveOnEntry
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.BugFinding.Tests;6using Microsoft.Coyote.Actors.BugFinding.Tests.FaultInject;7{8    {9        static void Main(string[] args)10        {11            FaultInjectionStrategy faultInjectionStrategy = FaultInjectionStrategy.Crash;12            double probabilityOfFaultInjection = 0.5;13            int maxNumberOfFaultsToInject = 10;14            int maxNumberOfIterations = 100;15            int maxNumberOfConcurrentFaults = 1;16            int faultInjectionDelay = 0;17            FaultInjectionScope faultInjectionScope = FaultInjectionScope.All;18            FaultInjectionPolicy faultInjectionPolicy = FaultInjectionPolicy.Random;19            FaultInjectionType faultInjectionType = FaultInjectionType.Faults;20            FaultInjectionMode faultInjectionMode = FaultInjectionMode.Active;21            FaultInjectionConfiguration faultInjectionConfiguration = new FaultInjectionConfiguration(22                faultInjectionMode);23            FaultInjectionPolicy faultInjectionPolicy = FaultInjectionPolicy.Random;24            FaultInjectionType faultInjectionType = FaultInjectionType.Faults;25            FaultInjectionMode faultInjectionMode = FaultInjectionMode.Active;26            FaultInjectionConfiguration faultInjectionConfiguration = new FaultInjectionConfiguration(ActiveOnEntry
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.BugFinding.Tests;6using Microsoft.Coyote.Actors.BugFinding.Tests.FaultInject;7using Microsoft.Coyote.Actors.BugFinding.Tests.FaultInject.Actors;8using Microsoft.Coyote.Actors.BugFinding.Tests.FaultInject.Events;9using Microsoft.Coyote.Actors.BugFinding.Tests.FaultInject.Machines;10using Microsoft.Coyote.Actors.BugFinding.Tests.FaultInject.Runtime;11using Microsoft.Coyote.Actors.BugFinding.Tests.FaultInject.Runtime.Checks;12using Microsoft.Coyote.Actors.BugFinding.Tests.FaultInject.Runtime.Checks.Faults;13using Microsoft.Coyote.Actors.BugFinding.Tests.FaultInject.Runtime.Checks.Faults.Detectors;14using Microsoft.Coyote.Actors.BugFinding.Tests.FaultInject.Runtime.Checks.Faults.Detectors.Safety;15using Microsoft.Coyote.Actors.BugFinding.Tests.FaultInject.Runtime.Checks.Faults.Detectors.Safety.SafetyConditions;16using Microsoft.Coyote.Actors.BugFinding.Tests.FaultInject.Runtime.Checks.Faults.Detectors.Safety.SafetyConditions.System;17using Microsoft.Coyote.Actors.BugFinding.Tests.FaultInject.Runtime.Checks.Faults.Detectors.Safety.SafetyConditions.User;18using Microsoft.Coyote.Actors.BugFinding.Tests.FaultInject.Runtime.Checks.Faults.Detectors.Safety.SafetyConditions.User.Actors;19using Microsoft.Coyote.Actors.BugFinding.Tests.FaultInject.Runtime.Checks.Faults.Detectors.Safety.SafetyConditions.User.Machines;20using Microsoft.Coyote.Actors.BugFinding.Tests.FaultInject.Runtime.Checks.Faults.Detectors.Safety.SafetyConditions.User.Machines.User;21using Microsoft.Coyote.Actors.BugFinding.Tests.FaultInject.Runtime.Checks.Faults.Detectors.Safety.SafetyConditions.User.Machines.User.Actors;22using Microsoft.Coyote.Actors.BugFinding.Tests.FaultInject.Runtime.Checks.Faults.Detectors.Safety.SafetyConditions.User.Machines.User.Actors.User;23using Microsoft.Coyote.Actors.BugFinding.Tests.FaultInject.Runtime.Checks.Faults.Detectors.Safety.SafetyConditions.User.Machines.User.Machines;ActiveOnEntry
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2using System;3using System.Threading.Tasks;4{5    {6        static async Task Main(string[] args)7        {8            var runtime = new Microsoft.Coyote.Runtime();9            runtime.RegisterMonitor(typeof(FaultInject));10            var task = runtime.CreateActor(typeof(Actor1));11            await task;12        }13    }14    {15        public class Init : Event { }16        public class E : Event { }17        protected override async Task OnInitializeAsync(Event initialEvent)18        {19            await this.SendEvent(this.Id, new Init());20        }21        protected override async Task OnEventAsync(Event e)22        {23            switch (e)24            {25                    await this.SendEvent(this.Id, new E());26                    break;27                    break;28                    break;29            }30        }31    }32}33using Microsoft.Coyote.Actors.BugFinding.Tests;34using System;35using System.Threading.Tasks;36{37    {38        static async Task Main(string[] args)39        {40            var runtime = new Microsoft.Coyote.Runtime();41            runtime.RegisterMonitor(typeof(FaultInject));42            var task = runtime.CreateActor(typeof(Actor1));43            await task;44        }45    }46    {47        public class Init : Event { }48        public class E : Event { }49        protected override async Task OnInitializeAsync(Event initialEvent)50        {51            await this.SendEvent(this.Id, new Init());52        }53        protected override async Task OnEventAsync(Event e)54        {55            switch (e)56            {57                    await this.SendEvent(this.Id, new E());58                    break;59                    break;60                    break;61            }62        }63    }64}ActiveOnEntry
Using AI Code Generation
1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using Microsoft.Coyote.Specifications;4using System;5using System.Collections.Generic;6using System.Linq;7using System.Text;8using System.Threading.Tasks;9{10    {11        static void Main(string[] args)12        {13            FaultInject.ActiveOnEntry();14            var runtime = RuntimeFactory.Create();15            runtime.RegisterMonitor(typeof(Monitor1));16            runtime.CreateActor(typeof(MyActor));17            runtime.Wait();18        }19    }20}21using Microsoft.Coyote.Actors;22using Microsoft.Coyote.Actors.BugFinding.Tests;23using Microsoft.Coyote.Specifications;24using System;25using System.Collections.Generic;26using System.Linq;27using System.Text;28using System.Threading.Tasks;29{30    {31        static void Main(string[] args)32        {33            FaultInject.ActiveOnEntry();34            var runtime = RuntimeFactory.Create();35            runtime.RegisterMonitor(typeof(Monitor1));36            runtime.CreateActor(typeof(MyActor));37            runtime.Wait();38        }39    }40}41using Microsoft.Coyote.Actors;42using Microsoft.Coyote.Actors.BugFinding.Tests;43using Microsoft.Coyote.Specifications;44using System;45using System.Collections.Generic;46using System.Linq;47using System.Text;48using System.Threading.Tasks;49{50    {51        static void Main(string[] args)52        {53            FaultInject.ActiveOnEntry();54            var runtime = RuntimeFactory.Create();55            runtime.RegisterMonitor(typeof(Monitor1));56            runtime.CreateActor(typeof(MyActor));57            runtime.Wait();58        }59    }60}61using Microsoft.Coyote.Actors;62using Microsoft.Coyote.Actors.BugFinding.Tests;63using Microsoft.Coyote.Specifications;64using System;65using System.Collections.Generic;ActiveOnEntry
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.BugFinding.Tests;5using Microsoft.Coyote.Actors.BugFinding;6using Microsoft.Coyote.Actors.SharedObjects;7using Microsoft.Coyote.Actors.SharedObjects.Tests;8using Microsoft.Coyote.Actors.SharedObjects.Tests.FaultInject;9using Microsoft.Coyote.Actors.SharedObjects.Tests.FaultInject.Monitor;10using Microsoft.Coyote.Actors.SharedObjects.Tests.FaultInject.Monitor.SharedObject;11using Microsoft.Coyote.Actors.SharedObjects.Tests.FaultInject.Monitor.SharedObject.SharedObject;12using Microsoft.Coyote.Actors.SharedObjects.Tests.FaultInject.Monitor.SharedObject.SharedObject.SharedObject;13using Microsoft.Coyote.Actors.SharedObjects.Tests.FaultInject.Monitor.SharedObject.SharedObject.SharedObject.SharedObject;14using Microsoft.Coyote.Actors.SharedObjects.Tests.FaultInject.Monitor.SharedObject.SharedObject.SharedObject.SharedObject.SharedObject;15using Microsoft.Coyote.Actors.SharedObjects.Tests.FaultInject.Monitor.SharedObject.SharedObject.SharedObject.SharedObject.SharedObject.SharedObject;16using Microsoft.Coyote.Actors.SharedObjects.Tests.FaultInject.Monitor.SharedObject.SharedObject.SharedObject.SharedObject.SharedObject.SharedObject.SharedObject;17using Microsoft.Coyote.Actors.SharedObjects.Tests.FaultInject.Monitor.SharedObject.SharedObject.SharedObject.SharedObject.SharedObject.SharedObject.SharedObject.SharedObject;18using Microsoft.Coyote.Actors.SharedObjects.Tests.FaultInject.Monitor.SharedObject.SharedObject.SharedObject.SharedObject.SharedObject.SharedObject.SharedObject.SharedObject.SharedObject;19using Microsoft.Coyote.Actors.SharedObjects.Tests.FaultInject.Monitor.SharedObject.SharedObject.SharedObject.SharedObject.SharedObject.SharedObject.SharedObject.SharedObject.SharedObject.SharedObject;20using Microsoft.Coyote.Actors.SharedObjects.Tests.FaultInject.Monitor.SharedObject.SharedObject.SharedObject.SharedObject.SharedObject.SharedObject.SharedObject.SharedObject.SharedObject.SharedObject.SharedObject;21using Microsoft.Coyote.Actors.SharedObjects.Tests.FaultInject.Monitor.SharedObject.SharedObject.SharedObject.SharedObject.SharedObject.SharedObject.SharedObject.SharedObject.SharedObject.SharedObject.SharedObject.SharedObject;22using Microsoft.Coyote.Actors.SharedObjects.Tests.FaultInject.Monitor.SharedObject.SharedObject.SharedObject.SharedObject.SharedObject.SharedObject.SharedObject.SharedObject.SharedObject.SharedObject.SharedObject.SharedObject.SharedObject;ActiveOnEntry
Using AI Code Generation
1{2    using Microsoft.Coyote.Actors;3    using Microsoft.Coyote.Actors.BugFinding.Tests.FaultInject;4    using Microsoft.Coyote.Actors.BugFinding.Tests.FaultInject.Faults;5    using Microsoft.Coyote.Specifications;6    using Xunit;7    using Xunit.Abstractions;8    {9        public FaultInjectTests(ITestOutputHelper output)10            : base(output)11        {12        }13        [Fact(Timeout = 5000)]14        public void TestFaultInject()15        {16            var config = Configuration.Create();17            config.EnableFaultInjection = true;18            config.EnableCycleDetection = true;19            config.EnableDataRaceDetection = true;20            config.EnableDeadlockDetection = true;21            config.EnableLivelockDetection = true;22            config.EnableOperationCanceledException = true;23            config.EnableObjectDisposedException = true;24            config.EnableIndexOutOfRangeException = true;25            config.EnableNullReferenceException = true;26            config.EnableDivideByZeroException = true;27            config.EnableActorCycleException = true;28            config.EnableActorDeadlockException = true;29            config.EnableActorLivelockException = true;30            config.EnableActorTaskException = true;31            config.EnableMonitorCycleException = true;32            config.EnableMonitorDeadlockException = true;33            this.Test(r =>34            {35                r.CreateActor(typeof(M));36                r.CreateActor(typeof(N));37            },38            config: config);39        }40        {41            protected override void OnInitialize(Event initialEvent)42            {43                this.SendEvent(this.Id, new E());44            }45            protected override Task OnEventAsync(Event e)46            {47                if (e is E)48                {49                    this.SendEvent(this.Id, new E());50                }51                return Task.CompletedTask;52            }53        }54        {55            protected override void OnInitialize(Event initialEvent)56            {57                this.SendEvent(this.Id, new E());58            }59            protected override Task OnEventAsync(Event e)60            {61                if (e is E)62                {63                    this.SendEvent(this.Id, new E());64                }65                return Task.CompletedTask;66            }67        }68        {69        }70    }71}ActiveOnEntry
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote.Actors.BugFinding;4using Microsoft.Coyote.Actors.BugFinding.Services;5using Microsoft.Coyote.Actors.BugFinding.Services.Timers;6using Microsoft.Coyote.Actors.BugFinding.Services.Timers.Mocks;7using Microsoft.Coyote.Actors.BugFinding.Services.Timers.Mocks.MockTimers;8using Microsoft.Coyote.Actors.BugFinding.Services.Timers.Mocks.MockTimers.MockTimers;9using Microsoft.Coyote.Actors.BugFinding.Services.Timers.Mocks.MockTimers.MockTimers.MockTimers;10using Microsoft.Coyote.Actors.BugFinding.Services.Timers.Mocks.MockTimers.MockTimers.MockTimers.MockTimers;11using Microsoft.Coyote.Actors.BugFinding.Services.Timers.Mocks.MockTimers.MockTimers.MockTimers.MockTimers.MockTimers;12using Microsoft.Coyote.Actors.BugFinding.Services.Timers.Mocks.MockTimers.MockTimers.MockTimers.MockTimers.MockTimers.MockTimers;13using Microsoft.Coyote.Actors.BugFinding.Services.Timers.Mocks.MockTimers.MockTimers.MockTimers.MockTimers.MockTimers.MockTimers.MockTimers;14using Microsoft.Coyote.Actors.BugFinding.Services.Timers.Mocks.MockTimers.MockTimers.MockTimers.MockTimers.MockTimers.MockTimers.MockTimers.MockTimers;15using Microsoft.Coyote.Actors.BugFinding.Services.Timers.Mocks.MockTimers.MockTimers.MockTimers.MockTimers.MockTimers.MockTimers.MockTimers.MockTimers.MockTimers;16using Microsoft.Coyote.Actors.BugFinding.Services.Timers.Mocks.MockTimers.MockTimers.MockTimers.MockTimers.MockTimers.MockTimers.MockTimers.MockTimers.MockTimers.MockTimers;Learn to execute automation testing from scratch with LambdaTest Learning Hub. Right from setting up the prerequisites to run your first automation test, to following best practices and diving deeper into advanced test scenarios. LambdaTest Learning Hubs compile a list of step-by-step guides to help you be proficient with different test automation frameworks i.e. Selenium, Cypress, TestNG etc.
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