How to use FailAndCheckRepair method of Microsoft.Coyote.Actors.BugFinding.Tests.FaultInject class

Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.FaultInject.FailAndCheckRepair

ReplicatingStorageTests.cs

Source:ReplicatingStorageTests.cs Github

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...657 this.RaiseEvent(new LocalEvent());658 }659 [Cold]660 [OnEventDoAction(typeof(NotifyNodeCreated), nameof(ProcessNodeCreated))]661 [OnEventDoAction(typeof(NotifyNodeFail), nameof(FailAndCheckRepair))]662 [OnEventDoAction(typeof(NotifyNodeUpdate), nameof(ProcessNodeUpdate))]663 [OnEventGotoState(typeof(LocalEvent), typeof(Repairing))]664 private class Repaired : State665 {666 }667 private void ProcessNodeCreated(Event e)668 {669 var nodeId = (e as NotifyNodeCreated).NodeId;670 this.DataMap.Add(nodeId, 0);671 }672 private void FailAndCheckRepair(Event e)673 {674 this.ProcessNodeFail(e);675 this.RaiseEvent(new LocalEvent());676 }677 private void ProcessNodeUpdate(Event e)678 {679 var nodeId = (e as NotifyNodeUpdate).NodeId;680 var data = (e as NotifyNodeUpdate).Data;681 this.DataMap[nodeId] = data;682 }683 [Hot]684 [OnEventDoAction(typeof(NotifyNodeCreated), nameof(ProcessNodeCreated))]685 [OnEventDoAction(typeof(NotifyNodeFail), nameof(ProcessNodeFail))]686 [OnEventDoAction(typeof(NotifyNodeUpdate), nameof(CheckIfRepaired))]...

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FailAndCheckRepair

Using AI Code Generation

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1using Microsoft.Coyote;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote.Actors.BugFinding.Tests;4using Microsoft.Coyote.Actors.BugFinding.Tests.FaultInject;5using Microsoft.Coyote.Actors.BugFinding.Tests.FaultInject.Faults;6using Microsoft.Coyote.Actors.BugFinding.Tests.FaultInject.Faults.FaultHandlers;7using Microsoft.Coyote.Actors.BugFinding.Tests.FaultInject.Faults.FaultHandlers.FaultHandlers;8using Microsoft.Coyote.Actors.BugFinding.Tests.FaultInject.Faults.FaultHandlers.FaultHandlers.FaultHandlers;9using Microsoft.Coyote.Actors.BugFinding.Tests.FaultInject.Faults.FaultHandlers.FaultHandlers.FaultHandlers.FaultHandlers;10using Microsoft.Coyote.Actors.BugFinding.Tests.FaultInject.Faults.FaultHandlers.FaultHandlers.FaultHandlers.FaultHandlers.FaultHandlers;11using Microsoft.Coyote.Actors.BugFinding.Tests.FaultInject.Faults.FaultHandlers.FaultHandlers.FaultHandlers.FaultHandlers.FaultHandlers.FaultHandlers;12using Microsoft.Coyote.Actors.BugFinding.Tests.FaultInject.Faults.FaultHandlers.FaultHandlers.FaultHandlers.FaultHandlers.FaultHandlers.FaultHandlers.FaultHandlers;13using Microsoft.Coyote.Actors.BugFinding.Tests.FaultInject.Faults.FaultHandlers.FaultHandlers.FaultHandlers.FaultHandlers.FaultHandlers.FaultHandlers.FaultHandlers.FaultHandlers;14using Microsoft.Coyote.Actors.BugFinding.Tests.FaultInject.Faults.FaultHandlers.FaultHandlers.FaultHandlers.FaultHandlers.FaultHandlers.FaultHandlers.FaultHandlers.FaultHandlers.FaultHandlers;15using Microsoft.Coyote.Actors.BugFinding.Tests.FaultInject.Faults.FaultHandlers.FaultHandlers.FaultHandlers.FaultHandlers.FaultHandlers.FaultHandlers.FaultHandlers.FaultHandlers.FaultHandlers.FaultHandlers;

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FailAndCheckRepair

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.BugFinding.Tests;5using Microsoft.Coyote.Specifications;6using Microsoft.Coyote.TestingServices;7using Microsoft.Coyote.TestingServices.Coverage;8using Microsoft.Coyote.TestingServices.Runtime;9using Microsoft.Coyote.TestingServices.SchedulingStrategies;10using Microsoft.Coyote.TestingServices.Tracing.Schedule;11using Microsoft.Coyote.Tests.Common;12using Xunit;13using Xunit.Abstractions;14{15 {16 public FailAndCheckRepairTests(ITestOutputHelper output)17 : base(output)18 {19 }20 {21 public ActorId Id;22 public E(ActorId id)23 {24 this.Id = id;25 }26 }27 {28 public int Value;29 public Config(int value)30 {31 this.Value = value;32 }33 }34 {35 public ActorId Id;36 public M(ActorId id)37 {38 this.Id = id;39 }40 }41 {42 }43 {44 }45 {46 }47 {48 private int Value;49 [OnEntry(nameof(InitOnEntry))]50 [OnEventDoAction(typeof(E), nameof(HandleE))]51 [OnEventDoAction(typeof(M), nameof(HandleM))]52 {53 }54 [OnEntry(nameof(ConfigOnEntry))]55 [OnEventDoAction(typeof(E), nameof(HandleE))]56 [OnEventDoAction(typeof(M), nameof(HandleM))]57 {58 }59 private void InitOnEntry(Event e)60 {61 this.Value = 0;62 this.Raise(new E(this.Id));63 this.Raise(new M(this.Id));64 this.Raise(new N());65 this.Raise(new Unit());66 this.Raise(new Config(10));67 this.Raise(new E(this.Id));68 this.Raise(new M(this.Id));69 this.Raise(new N());70 this.Raise(new Unit());71 this.Raise(new Config(10));72 this.Raise(new E

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FailAndCheckRepair

Using AI Code Generation

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1using System;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote.Actors.BugFinding.Tests;4using Microsoft.Coyote.Actors.Timers;5{6 {7 public static void FailAndCheckRepair(ActorRuntime runtime, ActorId actor, string name, TimeSpan delay, TimeSpan timeout, bool isRepair)8 {9 runtime.SendEvent(actor, new InjectFaultEvent(name, delay, timeout, isRepair));10 }11 }12}13using System;14using System.Collections.Generic;15using System.Linq;16using System.Text;17using System.Threading.Tasks;18using Microsoft.Coyote;19using Microsoft.Coyote.Actors;20using Microsoft.Coyote.Actors.BugFinding.Tests;21using Microsoft.Coyote.Actors.Timers;22{23 {24 public string Name { get; }25 public TimeSpan Delay { get; }26 public TimeSpan Timeout { get; }27 public bool IsRepair { get; }28 public InjectFaultEvent(string name, TimeSpan delay, TimeSpan timeout, bool isRepair)29 {30 this.Name = name;31 this.Delay = delay;32 this.Timeout = timeout;33 this.IsRepair = isRepair;34 }35 }36}37using System;38using System.Collections.Generic;39using System.Linq;40using System.Text;41using System.Threading.Tasks;42using Microsoft.Coyote;43using Microsoft.Coyote.Actors;44using Microsoft.Coyote.Actors.BugFinding.Tests;45using Microsoft.Coyote.Actors.Timers;46{47 {48 public string Name { get; }49 public TimeSpan Delay { get; }50 public TimeSpan Timeout { get; }51 public bool IsRepair { get; }52 public InjectFaultEvent(string name, TimeSpan delay, TimeSpan timeout, bool isRepair)53 {54 this.Name = name;55 this.Delay = delay;56 this.Timeout = timeout;

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FailAndCheckRepair

Using AI Code Generation

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote.Runtime;4{5 {6 static void Main(string[] args)7 {8 var configuration = Configuration.Create().WithTestingIterations(10);9 FaultInject.FailAndCheckRepair<Actor1>(configuration);10 }11 }12}13using Microsoft.Coyote.Actors.BugFinding.Tests;14using Microsoft.Coyote.Actors;15using Microsoft.Coyote.Runtime;16{17 {18 static void Main(string[] args)19 {20 var configuration = Configuration.Create().WithTestingIterations(10);21 FaultInject.FailAndCheckRepair<Actor2>(configuration);22 }23 }24}25using Microsoft.Coyote.Actors.BugFinding.Tests;26using Microsoft.Coyote.Actors;27using Microsoft.Coyote.Runtime;28{29 {30 static void Main(string[] args)31 {32 var configuration = Configuration.Create().WithTestingIterations(10);33 FaultInject.FailAndCheckRepair<Actor3>(configuration);34 }35 }36}37using Microsoft.Coyote.Actors.BugFinding.Tests;38using Microsoft.Coyote.Actors;39using Microsoft.Coyote.Runtime;40{41 {42 static void Main(string[] args)43 {44 var configuration = Configuration.Create().WithTestingIterations(10);45 FaultInject.FailAndCheckRepair<Actor4>(configuration);46 }47 }48}49using Microsoft.Coyote.Actors.BugFinding.Tests;50using Microsoft.Coyote.Actors;51using Microsoft.Coyote.Runtime;52{53 {54 static void Main(string[] args)55 {56 var configuration = Configuration.Create().WithTestingIterations(

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FailAndCheckRepair

Using AI Code Generation

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote.SystematicTesting;4using Microsoft.Coyote.Tasks;5using System;6using System.Threading.Tasks;7{8 {9 private static void Main(string[] args)10 {11 var configuration = Configuration.Create();12 configuration.SchedulingIterations = 100;13 configuration.RandomSchedulingSeed = 0;14 configuration.SchedulingStrategy = SchedulingStrategy.DFS;15 configuration.TestingIterations = 1000;16 configuration.Verbose = 1;17 configuration.MaxFairSchedulingSteps = 10000;18 configuration.MaxUnfairSchedulingSteps = 10000;19 configuration.UserLogWriter = new ConsoleLogWriter();20 configuration.LogWriter = new ConsoleLogWriter();21 configuration.EnableCycleDetection = true;22 configuration.EnableDataRaceDetection = true;23 configuration.EnableHotStateDetection = true;24 configuration.EnableLivelockDetection = true;25 configuration.EnableOperationCanceledException = true;26 configuration.EnableObjectDisposedException = true;27 configuration.EnablePCT = true;28 configuration.EnablePhasePartitioning = true;29 configuration.EnableProgressTrace = true;30 configuration.EnableRandomExecution = true;31 configuration.EnableStateGraph = true;32 configuration.EnableTaskDebugging = true;33 configuration.EnableTimerDebugging = true;34 configuration.EnableUnfairScheduling = true;35 configuration.EnableWaitOperations = true;36 configuration.EnableWorkStealing = true;37 configuration.MaxFairSchedulingSteps = 10000;38 configuration.MaxUnfairSchedulingSteps = 10000;39 configuration.MaxUnfairSchedulingSteps = 10000;40 configuration.SearchBound = 10000;41 configuration.TestingIterations = 1000;42 configuration.UserLogWriter = new ConsoleLogWriter();

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FailAndCheckRepair

Using AI Code Generation

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2using System;3using System.Collections.Generic;4using System.Linq;5using System.Text;6using System.Threading.Tasks;7{8 {9 static void Main(string[] args)10 {11 FaultInject.FailAndCheckRepair();12 }13 }14}15using Microsoft.Coyote.Actors.BugFinding.Tests;16using System;17using System.Collections.Generic;18using System.Linq;19using System.Text;20using System.Threading.Tasks;21{22 {23 static void Main(string[] args)24 {25 FaultInject.FailAndCheckRepair();26 }27 }28}29using Microsoft.Coyote.Actors.BugFinding.Tests;30using System;31using System.Collections.Generic;32using System.Linq;33using System.Text;34using System.Threading.Tasks;35{36 {37 static void Main(string[] args)38 {39 FaultInject.FailAndCheckRepair();40 }41 }42}43using Microsoft.Coyote.Actors.BugFinding.Tests;44using System;45using System.Collections.Generic;46using System.Linq;47using System.Text;48using System.Threading.Tasks;49{50 {51 static void Main(string[] args)52 {53 FaultInject.FailAndCheckRepair();54 }55 }56}

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FailAndCheckRepair

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors;7{8 {9 static void Main(string[] args)10 {11 Runtime.RegisterMonitor(typeof(FaultInject));12 Runtime.RegisterMonitor(typeof(FaultInject2));13 Runtime.RegisterMonitor(typeof(FaultInject3));14 Runtime.RegisterMonitor(typeof(FaultInject4));15 Runtime.RegisterMonitor(typeof(FaultInject5));16 Runtime.RegisterMonitor(typeof(FaultInject6));17 Runtime.RegisterMonitor(typeof(FaultInject7));18 Runtime.RegisterMonitor(typeof(FaultInject8));19 Runtime.RegisterMonitor(typeof(FaultInject9));20 Runtime.RegisterMonitor(typeof(FaultInject10));21 Runtime.RegisterMonitor(typeof(FaultInject11));22 Runtime.RegisterMonitor(typeof(FaultInject12));23 Runtime.RegisterMonitor(typeof(FaultInject13));24 Runtime.RegisterMonitor(typeof(FaultInject14));25 Runtime.RegisterMonitor(typeof(FaultInject15));26 Runtime.RegisterMonitor(typeof(FaultInject16));27 Runtime.RegisterMonitor(typeof(FaultInject17));28 Runtime.RegisterMonitor(typeof(FaultInject18));29 Runtime.RegisterMonitor(typeof(FaultInject19));30 Runtime.RegisterMonitor(typeof(FaultInject20));31 Runtime.RegisterMonitor(typeof(FaultInject21));32 Runtime.RegisterMonitor(typeof(FaultInject22));33 Runtime.RegisterMonitor(typeof(FaultInject23));34 Runtime.RegisterMonitor(typeof(FaultInject24));35 Runtime.RegisterMonitor(typeof(FaultInject25));36 Runtime.RegisterMonitor(typeof(FaultInject26));37 Runtime.RegisterMonitor(typeof(FaultInject27));38 Runtime.RegisterMonitor(typeof(FaultInject28));39 Runtime.RegisterMonitor(typeof(FaultInject29));40 Runtime.RegisterMonitor(typeof(FaultInject30));41 Runtime.RegisterMonitor(typeof(FaultInject31));42 Runtime.RegisterMonitor(typeof(FaultInject32));43 Runtime.RegisterMonitor(typeof(FaultInject33));44 Runtime.RegisterMonitor(typeof(FaultInject34));45 Runtime.RegisterMonitor(typeof(FaultInject35));46 Runtime.RegisterMonitor(typeof(FaultInject36));47 Runtime.RegisterMonitor(typeof(FaultInject37));48 Runtime.RegisterMonitor(typeof(FaultInject38));49 Runtime.RegisterMonitor(typeof(FaultInject39));50 Runtime.RegisterMonitor(typeof(FaultInject40));51 Runtime.RegisterMonitor(typeof(FaultInject41));52 Runtime.RegisterMonitor(typeof(FaultInject42));53 Runtime.RegisterMonitor(typeof(FaultInject43));54 Runtime.RegisterMonitor(typeof(FaultInject44

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FailAndCheckRepair

Using AI Code Generation

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1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using System;4using System.Collections.Generic;5using System.Threading.Tasks;6{7 {8 protected override async Task OnInitializeAsync(Event initialEvent)9 {10 await this.FaultInjectFailAndCheckRepairAsync();11 }12 private async Task FaultInjectFailAndCheckRepairAsync()13 {14 await this.FaultInjectFailAndCheckRepairAsync();15 }16 }17}18using Microsoft.Coyote.Actors;19using Microsoft.Coyote.Actors.BugFinding.Tests;20using System;21using System.Collections.Generic;22using System.Threading.Tasks;23{24 {25 protected override async Task OnInitializeAsync(Event initialEvent)26 {27 await this.FaultInjectFailAndCheckRepairAsync();28 }29 private async Task FaultInjectFailAndCheckRepairAsync()30 {31 await this.FaultInjectFailAndCheckRepairAsync();32 }33 }34}35using Microsoft.Coyote.Actors;36using Microsoft.Coyote.Actors.BugFinding.Tests;37using System;38using System.Collections.Generic;39using System.Threading.Tasks;40{41 {42 protected override async Task OnInitializeAsync(Event initialEvent)43 {44 await this.FaultInjectFailAndCheckRepairAsync();45 }46 private async Task FaultInjectFailAndCheckRepairAsync()47 {48 await this.FaultInjectFailAndCheckRepairAsync();49 }50 }51}52using Microsoft.Coyote.Actors;53using Microsoft.Coyote.Actors.BugFinding.Tests;54using System;55using System.Collections.Generic;56using System.Threading.Tasks;57{58 {59 protected override async Task OnInitializeAsync(Event initialEvent)60 {61 await this.FaultInjectFailAndCheckRepairAsync();62 }

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