How to use InitOnEntry method of Microsoft.Coyote.Actors.BugFinding.Tests.FaultInject class

Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.FaultInject.InitOnEntry

ReplicatingStorageTests.cs

Source:ReplicatingStorageTests.cs Github

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...559 }560 private ActorId NodeManager;561 private int Counter;562 [Start]563 [OnEntry(nameof(InitOnEntry))]564 [OnEventDoAction(typeof(ConfigureEvent), nameof(SetupEvent))]565 [OnEventGotoState(typeof(LocalEvent), typeof(PumpRequest))]566 private class Init : State567 {568 }569 private void InitOnEntry()570 {571 this.Counter = 0;572 }573 private void SetupEvent(Event e)574 {575 this.NodeManager = (e as ConfigureEvent).NodeManager;576 this.RaiseEvent(new LocalEvent());577 }578 [OnEntry(nameof(PumpRequestOnEntry))]579 [OnEventGotoState(typeof(LocalEvent), typeof(PumpRequest))]580 private class PumpRequest : State581 {582 }583 private void PumpRequestOnEntry()584 {585 int command = this.RandomInteger(100) + 1;586 this.Counter++;587 this.SendEvent(this.NodeManager, new Request(this.Id, command));588 if (this.Counter is 1)589 {590 this.RaiseHaltEvent();591 }592 else593 {594 this.RaiseEvent(new LocalEvent());595 }596 }597 }598 private class LivenessMonitor : Monitor599 {600 public class ConfigureEvent : Event601 {602 public int NumberOfReplicas;603 public ConfigureEvent(int numOfReplicas)604 : base()605 {606 this.NumberOfReplicas = numOfReplicas;607 }608 }609 public class NotifyNodeCreated : Event610 {611 public int NodeId;612 public NotifyNodeCreated(int id)613 : base()614 {615 this.NodeId = id;616 }617 }618 public class NotifyNodeFail : Event619 {620 public int NodeId;621 public NotifyNodeFail(int id)622 : base()623 {624 this.NodeId = id;625 }626 }627 public class NotifyNodeUpdate : Event628 {629 public int NodeId;630 public int Data;631 public NotifyNodeUpdate(int id, int data)632 : base()633 {634 this.NodeId = id;635 this.Data = data;636 }637 }638 private class LocalEvent : Event639 {640 }641 private Dictionary<int, int> DataMap;642 private int NumberOfReplicas;643 [Start]644 [OnEntry(nameof(InitOnEntry))]645 [OnEventDoAction(typeof(ConfigureEvent), nameof(SetupEvent))]646 [OnEventGotoState(typeof(LocalEvent), typeof(Repaired))]647 private class Init : State648 {649 }650 private void InitOnEntry()651 {652 this.DataMap = new Dictionary<int, int>();653 }654 private void SetupEvent(Event e)655 {656 this.NumberOfReplicas = (e as ConfigureEvent).NumberOfReplicas;657 this.RaiseEvent(new LocalEvent());658 }659 [Cold]660 [OnEventDoAction(typeof(NotifyNodeCreated), nameof(ProcessNodeCreated))]661 [OnEventDoAction(typeof(NotifyNodeFail), nameof(FailAndCheckRepair))]662 [OnEventDoAction(typeof(NotifyNodeUpdate), nameof(ProcessNodeUpdate))]663 [OnEventGotoState(typeof(LocalEvent), typeof(Repairing))]664 private class Repaired : State...

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InitOnEntry

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.BugFinding.Tests;6using Microsoft.Coyote.Actors.BugFinding.Tests.FaultInject;7using Microsoft.Coyote.Actors.BugFinding.Tests.FaultInject.Test;8using Microsoft.Coyote.Actors.BugFinding.Tests.FaultInject.Test.Test2;9using Microsoft.Coyote.Actors.BugFinding.Tests.FaultInject.Test.Test2.Test2;10using Microsoft.Coyote.Actors.BugFinding.Tests.FaultInject.Test.Test2.Test2.Test2;11using Microsoft.Coyote.Actors.BugFinding.Tests.FaultInject.Test.Test2.Test2.Test2.Test2;12using Microsoft.Coyote.Actors.BugFinding.Tests.FaultInject.Test.Test2.Test2.Test2.Test2.Test2;13using Microsoft.Coyote.Actors.BugFinding.Tests.FaultInject.Test.Test2.Test2.Test2.Test2.Test2.Test2;14using Microsoft.Coyote.Actors.BugFinding.Tests.FaultInject.Test.Test2.Test2.Test2.Test2.Test2.Test2.Test2;15using Microsoft.Coyote.Actors.BugFinding.Tests.FaultInject.Test.Test2.Test2.Test2.Test2.Test2.Test2.Test2.Test2;16using Microsoft.Coyote.Actors.BugFinding.Tests.FaultInject.Test.Test2.Test2.Test2.Test2.Test2.Test2.Test2.Test2.Test2;17using Microsoft.Coyote.Actors.BugFinding.Tests.FaultInject.Test.Test2.Test2.Test2.Test2.Test2.Test2.Test2.Test2.Test2.Test2;18using Microsoft.Coyote.Actors.BugFinding.Tests.FaultInject.Test.Test2.Test2.Test2.Test2.Test2.Test2.Test2.Test2.Test2.Test2.Test2;19using Microsoft.Coyote.Actors.BugFinding.Tests.FaultInject.Test.Test2.Test2.Test2.Test2.Test2.Test2.Test2.Test2.Test2.Test2.Test2.Test2;20using Microsoft.Coyote.Actors.BugFinding.Tests.FaultInject.Test.Test2.Test2.Test2.Test2.Test2.Test2.Test2.Test2.Test2.Test2.Test2.Test2.Test2;

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InitOnEntry

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.BugFinding.Tests;6using Microsoft.Coyote.Actors.BugFinding.Tests.FaultInject;7using Microsoft.Coyote.Actors.BugFinding.Tests.FaultInject.Test;8using Microsoft.Coyote.Actors.BugFinding.Tests.FaultInject.Test.Events;9using Microsoft.Coyote.Actors.BugFinding.Tests.FaultInject.Test.Machines;10using Microsoft.Coyote.Actors.BugFinding.Tests.FaultInject.Test.Production;11using Microsoft.Coyote.Actors.BugFinding.Tests.FaultInject.Test.Production.Events;12using Microsoft.Coyote.Actors.BugFinding.Tests.FaultInject.Test.Production.Machines;13using Microsoft.Coyote.Actors.BugFinding.Tests.FaultInject.Test.Production.State;14using Microsoft.Coyote.Actors.BugFinding.Tests.FaultInject.Test.Production.Test;15using Microsoft.Coyote.Actors.BugFinding.Tests.FaultInject.Test.Production.Test.Events;16using Microsoft.Coyote.Actors.BugFinding.Tests.FaultInject.Test.Production.Test.Machines;17using Microsoft.Coyote.Actors.BugFinding.Tests.FaultInject.Test.Production.Test.State;18using Microsoft.Coyote.Actors.BugFinding.Tests.FaultInject.Test.Production.Test.Test;19using Microsoft.Coyote.Actors.BugFinding.Tests.FaultInject.Test.Production.Test.Test.Events;20using Microsoft.Coyote.Actors.BugFinding.Tests.FaultInject.Test.Production.Test.Test.Machines;21using Microsoft.Coyote.Actors.BugFinding.Tests.FaultInject.Test.Production.Test.Test.State;22using Microsoft.Coyote.Actors.BugFinding.Tests.FaultInject.Test.Production.Test.Test.Test;23using Microsoft.Coyote.Actors.BugFinding.Tests.FaultInject.Test.Production.Test.Test.Test.Events;24using Microsoft.Coyote.Actors.BugFinding.Tests.FaultInject.Test.Production.Test.Test.Test.Machines;25using Microsoft.Coyote.Actors.BugFinding.Tests.FaultInject.Test.Production.Test.Test.Test.State;26using Microsoft.Coyote.Actors.BugFinding.Tests.FaultInject.Test.Production.Test.Test.Test.Test;27using Microsoft.Coyote.Actors.BugFinding.Tests.FaultInject.Test.Production.Test.Test.Test.Test.Events;28using Microsoft.Coyote.Actors.BugFinding.Tests.FaultInject.Test.Production.Test.Test.Test.Test.Machines;

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InitOnEntry

Using AI Code Generation

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1using System;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote.Actors.BugFinding.Tests;4{5 {6 private static void Main(string[] args)7 {8 FaultInject.InitOnEntry();9 var runtime = RuntimeFactory.Create();10 runtime.CreateActor(typeof(BugFindingActor));11 runtime.Run();12 }13 }14}15using System;16using Microsoft.Coyote.Actors;17using Microsoft.Coyote.Actors.BugFinding.Tests;18{19 {20 private static void Main(string[] args)21 {22 FaultInject.InitOnEntry();23 var runtime = RuntimeFactory.Create();24 runtime.CreateActor(typeof(BugFindingActor));25 runtime.Run();26 }27 }28}29using System;30using Microsoft.Coyote.Actors;31using Microsoft.Coyote.Actors.BugFinding.Tests;32{33 {34 private static void Main(string[] args)35 {36 FaultInject.InitOnEntry();37 var runtime = RuntimeFactory.Create();38 runtime.CreateActor(typeof(BugFindingActor));39 runtime.Run();40 }41 }42}43using System;44using Microsoft.Coyote.Actors;45using Microsoft.Coyote.Actors.BugFinding.Tests;46{47 {48 private static void Main(string[] args)49 {50 FaultInject.InitOnEntry();51 var runtime = RuntimeFactory.Create();52 runtime.CreateActor(typeof(BugFindingActor));53 runtime.Run();54 }55 }56}57using System;58using Microsoft.Coyote.Actors;59using Microsoft.Coyote.Actors.BugFinding.Tests;60{61 {62 private static void Main(string[] args)63 {64 FaultInject.InitOnEntry();

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InitOnEntry

Using AI Code Generation

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.Specifications;3using System;4using System.Threading.Tasks;5{6 {7 static async Task Main(string[] args)8 {9 FaultInject.InitOnEntry();10 await Task.Delay(1000);11 Console.WriteLine("Hello World!");12 }13 }14}15using Microsoft.Coyote.Actors.BugFinding.Tests;16using Microsoft.Coyote.Specifications;17using System;18using System.Threading.Tasks;19{20 {21 static async Task Main(string[] args)22 {23 FaultInject.InitOnEntry();24 await Task.Delay(1000);25 Console.WriteLine("Hello World!");26 }27 }28}29using Microsoft.Coyote.Actors.BugFinding.Tests;30using Microsoft.Coyote.Specifications;31using System;32using System.Threading.Tasks;33{34 {35 static async Task Main(string[] args)36 {37 FaultInject.InitOnEntry();38 await Task.Delay(1000);39 Console.WriteLine("Hello World!");40 }41 }42}43using Microsoft.Coyote.Actors.BugFinding.Tests;44using Microsoft.Coyote.Specifications;45using System;46using System.Threading.Tasks;47{48 {49 static async Task Main(string[] args)50 {51 FaultInject.InitOnEntry();52 await Task.Delay(1000);53 Console.WriteLine("Hello World!");54 }55 }56}57using Microsoft.Coyote.Actors.BugFinding.Tests;58using Microsoft.Coyote.Specifications;59using System;60using System.Threading.Tasks;61{62 {63 static async Task Main(string[] args)64 {65 FaultInject.InitOnEntry();

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InitOnEntry

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors;7using Microsoft.Coyote.Actors.BugFinding.Tests;8using Microsoft.Coyote.Actors.BugFinding.Tests.FaultInject;9using Microsoft.Coyote.Actors.BugFinding.Tests.FaultInject.Faults;10using Microsoft.Coyote.Actors.BugFinding.Tests.FaultInject.Faults.Async;11using Microsoft.Coyote.Actors.BugFinding.Tests.FaultInject.Faults.Task;12using Microsoft.Coyote.Actors.BugFinding.Tests.FaultInject.Faults.TaskResult;13using Microsoft.Coyote.Actors.BugFinding.Tests.FaultInject.Faults.Wait;14using Microsoft.Coyote.Actors.BugFinding.Tests.FaultInject.Faults.WaitAny;15using Microsoft.Coyote.Actors.BugFinding.Tests.FaultInject.Faults.WaitAll;16using Microsoft.Coyote.Actors.BugFinding.Tests.FaultInject.Faults.Receive;17using Microsoft.Coyote.Actors.BugFinding.Tests.FaultInject.Faults.ReceiveAny;18using Microsoft.Coyote.Actors.BugFinding.Tests.FaultInject.Faults.ReceiveAll;19using Microsoft.Coyote.Actors.BugFinding.Tests.FaultInject.Faults.Send;20using Microsoft.Coyote.Actors.BugFinding.Tests.FaultInject.Faults.SendAndForget;21using Microsoft.Coyote.Actors.BugFinding.Tests.FaultInject.Faults.CreateActor;22using Microsoft.Coyote.Actors.BugFinding.Tests.FaultInject.Faults.CreateActorAndExecute;23using Microsoft.Coyote.Actors.BugFinding.Tests.FaultInject.Faults.CreateActorAndExecuteWithResult;24using Microsoft.Coyote.Actors.BugFinding.Tests.FaultInject.Faults.CreateActorAndExecuteWithResultAndToken;25using Microsoft.Coyote.Actors.BugFinding.Tests.FaultInject.Faults.CreateActorAndExecuteWithToken;26using Microsoft.Coyote.Actors.BugFinding.Tests.FaultInject.Faults.CreateActorWithResult;27using Microsoft.Coyote.Actors.BugFinding.Tests.FaultInject.Faults.CreateActorWithResultAndToken;28using Microsoft.Coyote.Actors.BugFinding.Tests.FaultInject.Faults.CreateActorWithToken;

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InitOnEntry

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.BugFinding.Tests;6{7 {8 internal static void InitOnEntry()9 {10 FaultInjector.RegisterFaultHandler(typeof(Actor), typeof(Actor).GetMethod("OnEntry"), typeof(FaultInject).GetMethod("OnEntryFaultHandler"));11 }12 internal static void OnEntryFaultHandler(object actor, Exception ex)13 {14 Console.WriteLine("Fault Injected");15 }16 }17}18using System;19using System.Threading.Tasks;20using Microsoft.Coyote;21using Microsoft.Coyote.Actors;22using Microsoft.Coyote.Actors.BugFinding.Tests;23{24 {25 internal static void InitOnEntry()26 {27 FaultInjector.RegisterFaultHandler(typeof(Actor), typeof(Actor).GetMethod("OnEntry"), typeof(FaultInject).GetMethod("OnEntryFaultHandler"));28 }29 internal static void OnEntryFaultHandler(object actor, Exception ex)30 {31 Console.WriteLine("Fault Injected");32 }33 }34}35using System;36using System.Threading.Tasks;37using Microsoft.Coyote;38using Microsoft.Coyote.Actors;39using Microsoft.Coyote.Actors.BugFinding.Tests;40{41 {42 internal static void InitOnEntry()43 {44 FaultInjector.RegisterFaultHandler(typeof(Actor), typeof(Actor).GetMethod("OnEntry"), typeof(FaultInject).GetMethod("OnEntryFaultHandler"));45 }46 internal static void OnEntryFaultHandler(object actor, Exception ex)47 {48 Console.WriteLine("Fault Injected");49 }50 }51}

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InitOnEntry

Using AI Code Generation

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1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using System;4using System.Threading.Tasks;5{6 {7 static async Task Main(string[] args)8 {9 using (var runtime = RuntimeFactory.Create())10 {11 await runtime.CreateActor(typeof(Machine1));12 await Task.Delay(1000);13 FaultInject.InitOnEntry(typeof(Machine1), typeof(Fault));14 await Task.Delay(1000);15 await runtime.CreateActor(typeof(Machine2));16 await Task.Delay(1000);17 FaultInject.InitOnEntry(typeof(Machine2), typeof(Fault));18 await Task.Delay(1000);19 await runtime.CreateActor(typeof(Machine3));20 await Task.Delay(1000);21 FaultInject.InitOnEntry(typeof(Machine3), typeof(Fault));22 await Task.Delay(1000);23 await runtime.CreateActor(typeof(Machine4));24 await Task.Delay(1000);25 FaultInject.InitOnEntry(typeof(Machine4), typeof(Fault));26 await Task.Delay(1000);27 await runtime.CreateActor(typeof(Machine5));28 await Task.Delay(1000);29 FaultInject.InitOnEntry(typeof(Machine5), typeof(Fault));30 await Task.Delay(1000);31 await runtime.CreateActor(typeof(Machine6));32 await Task.Delay(1000);33 FaultInject.InitOnEntry(typeof(Machine6), typeof(Fault));34 await Task.Delay(1000);35 await runtime.CreateActor(typeof(Machine7));36 await Task.Delay(1000);37 FaultInject.InitOnEntry(typeof(Machine7), typeof(Fault));38 await Task.Delay(1000);39 await runtime.CreateActor(typeof(Machine8));40 await Task.Delay(1000);41 FaultInject.InitOnEntry(typeof(Machine8), typeof(Fault));42 await Task.Delay(1000);43 await runtime.CreateActor(typeof(Machine9));44 await Task.Delay(1000);45 FaultInject.InitOnEntry(typeof(Machine9), typeof(Fault));46 await Task.Delay(1000);47 await runtime.CreateActor(typeof(Machine10));48 await Task.Delay(1000);49 FaultInject.InitOnEntry(typeof(Machine10), typeof(Fault));50 await Task.Delay(1000);51 await runtime.CreateActor(typeof(Machine11));52 await Task.Delay(1000);

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InitOnEntry

Using AI Code Generation

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.TestingServices;3using Microsoft.Coyote.TestingServices.SchedulingStrategies;4using Microsoft.Coyote.TestingServices.SchedulingStrategies.DPOR;5using Microsoft.Coyote.TestingServices.SchedulingStrategies.Fuzzing;6using Microsoft.Coyote.TestingServices.SchedulingStrategies.Probabilistic;7using Microsoft.Coyote.TestingServices.SchedulingStrategies.RandomExecution;8using Microsoft.Coyote.TestingServices.SchedulingStrategies.UnfairScheduling;9using Microsoft.Coyote.TestingServices.SchedulingStrategies.UnfairScheduling.Strategies;10using Microsoft.Coyote.TestingServices.SchedulingStrategies.UnfairScheduling.Strategies.DPOR;11using Microsoft.Coyote.TestingServices.SchedulingStrategies.UnfairScheduling.Strategies.Fuzzing;12using Microsoft.Coyote.TestingServices.SchedulingStrategies.UnfairScheduling.Strategies.Probabilistic;13using Microsoft.Coyote.TestingServices.SchedulingStrategies.UnfairScheduling.Strategies.RandomExecution;14using Microsoft.Coyote.TestingServices.SchedulingStrategies.UnfairScheduling.Strategies.RandomExecution.Probabilistic;15using Microsoft.Coyote.TestingServices.SchedulingStrategies.UnfairScheduling.Strategies.RandomExecution.Unbounded;16using Microsoft.Coyote.TestingServices.SchedulingStrategies.UnfairScheduling.Strategies.RandomExecution.Unbounded.Strategies;17using Microsoft.Coyote.TestingServices.SchedulingStrategies.UnfairScheduling.Strategies.RandomExecution.Unbounded.Strategies.Fuzzing;18using Microsoft.Coyote.TestingServices.SchedulingStrategies.UnfairScheduling.Strategies.RandomExecution.Unbounded.Strategies.Probabilistic;19using Microsoft.Coyote.TestingServices.SchedulingStrategies.UnfairScheduling.Strategies.RandomExecution.Unbounded.Strategies.Probabilistic.Strategies;20using Microsoft.Coyote.TestingServices.SchedulingStrategies.UnfairScheduling.Strategies.RandomExecution.Unbounded.Strategies.Probabilistic.Strategies.Fuzzing;21using Microsoft.Coyote.TestingServices.SchedulingStrategies.UnfairScheduling.Strategies.RandomExecution.Unbounded.Strategies.Probabilistic.Strategies.Fuzzing.Strategies;

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InitOnEntry

Using AI Code Generation

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1FaultInject.InitOnEntry();2var config = Configuration.Create();3config.LivenessTemperatureThreshold = 100;4config.SchedulingIterations = 1000;5config.SchedulingSeed = 0;6config.SchedulingStrategy = SchedulingStrategy.PCT;7config.Verbose = 1;8using (var system = SystematicTesting.Create(config))9{10 system.RegisterMonitor<Monitor>();11 system.CreateActor(typeof(A));12 system.CreateActor(typeof(B));13 system.Run();14}15{[A].A, [B].B} 116{[A].A, [B].B} 217{[A].A, [B].B} 318{[A].A, [B].B} 419{[A].A, [B].B} 520{[A].A, [B].B} 621{[A].A, [B].B} 722{[A].A, [B].B} 823{[A].A, [B].B} 924{[A].A, [B].B} 1025{[A].A, [B].B} 1126{[A].A, [B].B} 1227{[A].A, [B].B} 1328{[A].A, [B].B} 1429{[A].A, [B].B} 1530{[A].A, [B].B} 1631{[A].A, [B].B} 1732{[A].A, [B].B} 1833{[A].A, [B].B} 1934{[A].A, [B].B} 2035{[A].A, [B].B} 2136{[A].A, [B].B} 2237{[A].A, [B].B} 2338{[A].A, [B].B} 2439{[A].A, [B].B} 2540{[A].A, [B].B} 2641{[A].A, [B].B} 2742{[A].A, [B].B}

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