How to use SyncRequest method of Microsoft.Coyote.Actors.BugFinding.Tests.FaultInject class

Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.FaultInject.SyncRequest

ReplicatingStorageTests.cs

Source:ReplicatingStorageTests.cs Github

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...209 foreach (var node in this.DataMap)210 {211 if (node.Value != latestData)212 {213 this.SendEvent(this.StorageNodes[node.Key], new StorageNode.SyncRequest(latestData));214 numOfReplicas++;215 }216 if (numOfReplicas == this.NumberOfReplicas)217 {218 break;219 }220 }221 }222 private void ProcessSyncReport(Event e)223 {224 var nodeId = (e as StorageNode.SyncReport).NodeId;225 var data = (e as StorageNode.SyncReport).Data;226 // LIVENESS BUG: can fail to ever repair again as it thinks there227 // are enough replicas. Enable to introduce a bug fix.228 // if (!this.StorageNodeMap.ContainsKey(nodeId))229 // {230 // return;231 // }232 if (!this.DataMap.ContainsKey(nodeId))233 {234 this.DataMap.Add(nodeId, 0);235 }236 this.DataMap[nodeId] = data;237 }238 private void ProcessFailure(Event e)239 {240 var node = (e as NotifyFailure).Node;241 var nodeId = this.StorageNodes.IndexOf(node);242 this.StorageNodeMap.Remove(nodeId);243 this.DataMap.Remove(nodeId);244 this.CreateNewNode();245 }246 }247 private class StorageNode : StateMachine248 {249 public class ConfigureEvent : Event250 {251 public ActorId Environment;252 public ActorId NodeManager;253 public int Id;254 public ConfigureEvent(ActorId env, ActorId manager, int id)255 : base()256 {257 this.Environment = env;258 this.NodeManager = manager;259 this.Id = id;260 }261 }262 public class StoreRequest : Event263 {264 public int Command;265 public StoreRequest(int cmd)266 : base()267 {268 this.Command = cmd;269 }270 }271 public class SyncReport : Event272 {273 public int NodeId;274 public int Data;275 public SyncReport(int id, int data)276 : base()277 {278 this.NodeId = id;279 this.Data = data;280 }281 }282 public class SyncRequest : Event283 {284 public int Data;285 public SyncRequest(int data)286 : base()287 {288 this.Data = data;289 }290 }291 internal class ShutDown : Event292 {293 }294 private class LocalEvent : Event295 {296 }297 private ActorId Environment;298 private ActorId NodeManager;299 private int NodeId;300 private int Data;301 private ActorId SyncTimer;302 [Start]303 [OnEntry(nameof(EntryOnInit))]304 [OnEventDoAction(typeof(ConfigureEvent), nameof(SetupEvent))]305 [OnEventGotoState(typeof(LocalEvent), typeof(Active))]306 [DeferEvents(typeof(SyncTimer.Timeout))]307 private class Init : State308 {309 }310 private void EntryOnInit()311 {312 this.Data = 0;313 this.SyncTimer = this.CreateActor(typeof(SyncTimer));314 this.SendEvent(this.SyncTimer, new SyncTimer.ConfigureEvent(this.Id));315 }316 private void SetupEvent(Event e)317 {318 this.Environment = (e as ConfigureEvent).Environment;319 this.NodeManager = (e as ConfigureEvent).NodeManager;320 this.NodeId = (e as ConfigureEvent).Id;321 this.Monitor<LivenessMonitor>(new LivenessMonitor.NotifyNodeCreated(this.NodeId));322 this.SendEvent(this.Environment, new Environment.NotifyNode(this.Id));323 this.RaiseEvent(new LocalEvent());324 }325 [OnEventDoAction(typeof(StoreRequest), nameof(Store))]326 [OnEventDoAction(typeof(SyncRequest), nameof(Sync))]327 [OnEventDoAction(typeof(SyncTimer.Timeout), nameof(GenerateSyncReport))]328 [OnEventDoAction(typeof(Environment.FaultInject), nameof(Terminate))]329 private class Active : State330 {331 }332 private void Store(Event e)333 {334 var cmd = (e as StoreRequest).Command;335 this.Data += cmd;336 this.Monitor<LivenessMonitor>(new LivenessMonitor.NotifyNodeUpdate(this.NodeId, this.Data));337 }338 private void Sync(Event e)339 {340 var data = (e as SyncRequest).Data;341 this.Data = data;342 this.Monitor<LivenessMonitor>(new LivenessMonitor.NotifyNodeUpdate(this.NodeId, this.Data));343 }344 private void GenerateSyncReport()345 {346 this.SendEvent(this.NodeManager, new SyncReport(this.NodeId, this.Data));347 }348 private void Terminate()349 {350 this.Monitor<LivenessMonitor>(new LivenessMonitor.NotifyNodeFail(this.NodeId));351 this.SendEvent(this.SyncTimer, HaltEvent.Instance);352 this.RaiseHaltEvent();353 }354 }...

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SyncRequest

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.Threading.Tasks;4using Microsoft.Coyote;5using Microsoft.Coyote.Actors;6using Microsoft.Coyote.Actors.BugFinding.Tests;7using Microsoft.Coyote.Actors.BugFinding.Tests.FaultInject;8using Microsoft.Coyote.Actors.BugFinding.Tests.FaultInject.Test;9using Microsoft.Coyote.Actors.BugFinding.Tests.FaultInject.Test.Program;10using Microsoft.Coyote.Actors.BugFinding.Tests.FaultInject.Test.Program.Actors;11using Microsoft.Coyote.Actors.BugFinding.Tests.FaultInject.Test.Program.Events;12{13 {14 static void Main(string[] args)15 {16 using (var runtime = RuntimeFactory.Create())17 {18 var faultInjector = new FaultInjector(runtime);19 faultInjector.SyncRequest(1, new Event(), new Event());20 faultInjector.SyncRequest(2, new Event(), new Event());21 }22 }23 }24}25using System;26using System.Collections.Generic;27using System.Threading.Tasks;28using Microsoft.Coyote;29using Microsoft.Coyote.Actors;30using Microsoft.Coyote.Actors.BugFinding.Tests;31using Microsoft.Coyote.Actors.BugFinding.Tests.FaultInject;32using Microsoft.Coyote.Actors.BugFinding.Tests.FaultInject.Test;33using Microsoft.Coyote.Actors.BugFinding.Tests.FaultInject.Test.Program;34using Microsoft.Coyote.Actors.BugFinding.Tests.FaultInject.Test.Program.Actors;35using Microsoft.Coyote.Actors.BugFinding.Tests.FaultInject.Test.Program.Events;36{37 {38 static void Main(string[] args)39 {40 using (var runtime = RuntimeFactory.Create())41 {42 var faultInjector = new FaultInjector(runtime);43 faultInjector.SyncRequest(1, new Event(), new Event());

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SyncRequest

Using AI Code Generation

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1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using Microsoft.Coyote.Actors.BugFinding.Tests.FaultInject;4using Microsoft.Coyote.Actors.BugFinding.Tests.FaultInject.Faults;5using Microsoft.Coyote.BugFinding;6using Microsoft.Coyote.BugFinding.SchedulingStrategies;7using Microsoft.Coyote.BugFinding.Strategies;8using Microsoft.Coyote.BugFinding.Strategies.FaultInjection;9using Microsoft.Coyote.BugFinding.Strategies.Scheduling;10using Microsoft.Coyote.BugFinding.Strategies.Scheduling.FaultInjection;11using Microsoft.Coyote.BugFinding.Strategies.Scheduling.FaultInjection.Schedule;12using Microsoft.Coyote.BugFinding.Strategies.Scheduling.FaultInjection.Schedule.Faults;13using Microsoft.Coyote.BugFinding.Strategies.Scheduling.FaultInjection.Schedule.Faults.FaultInject;14using Microsoft.Coyote.BugFinding.Strategies.Scheduling.FaultInjection.Schedule.Faults.FaultInject.Faults;15using Microsoft.Coyote.BugFinding.Strategies.Scheduling.FaultInjection.Schedule.Faults.FaultInject.Faults.FaultInject;16using Microsoft.Coyote.BugFinding.Strategies.Scheduling.FaultInjection.Schedule.Faults.FaultInject.Faults.FaultInject.Faults;17using Microsoft.Coyote.BugFinding.Strategies.Scheduling.FaultInjection.Schedule.Faults.FaultInject.Faults.FaultInject.Faults.FaultInject;18using Microsoft.Coyote.BugFinding.Strategies.Scheduling.FaultInjection.Schedule.Faults.FaultInject.Faults.FaultInject.Faults.FaultInject.Faults;19using Microsoft.Coyote.BugFinding.Strategies.Scheduling.FaultInjection.Schedule.Faults.FaultInject.Faults.FaultInject.Faults.FaultInject.Faults.FaultInject;20using Microsoft.Coyote.BugFinding.Strategies.Scheduling.FaultInjection.Schedule.Faults.FaultInject.Faults.FaultInject.Faults.FaultInject.Faults.FaultInject.Faults;21using Microsoft.Coyote.BugFinding.Strategies.Scheduling.FaultInjection.Schedule.Faults.FaultInject.Faults.FaultInject.Faults.FaultInject.Faults.FaultInject.Faults.FaultInject;

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SyncRequest

Using AI Code Generation

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2using System;3using System.Collections.Generic;4using System.Linq;5using System.Text;6using System.Threading.Tasks;7{8 {9 static void Main(string[] args)10 {11 FaultInject fi = new FaultInject();12 fi.SyncRequest();13 }14 }15}16using Microsoft.Coyote.Actors.BugFinding.Tests;17using System;18using System.Collections.Generic;19using System.Linq;20using System.Text;21using System.Threading.Tasks;22{23 {24 static void Main(string[] args)25 {26 FaultInject fi = new FaultInject();27 fi.AsyncRequest();28 }29 }30}31using Microsoft.Coyote.Actors.BugFinding.Tests;32using System;33using System.Collections.Generic;34using System.Linq;35using System.Text;36using System.Threading.Tasks;37{38 {39 static void Main(string[] args)40 {41 FaultInject fi = new FaultInject();42 fi.SyncRequest();43 }44 }45}46using Microsoft.Coyote.Actors.BugFinding.Tests;47using System;48using System.Collections.Generic;49using System.Linq;50using System.Text;51using System.Threading.Tasks;52{53 {54 static void Main(string[] args)55 {56 FaultInject fi = new FaultInject();57 fi.AsyncRequest();58 }59 }60}61using Microsoft.Coyote.Actors.BugFinding.Tests;62using System;63using System.Collections.Generic;64using System.Linq;65using System.Text;66using System.Threading.Tasks;67{68 {69 static void Main(string[] args)70 {71 FaultInject fi = new FaultInject();72 fi.SyncRequest();73 }74 }75}

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SyncRequest

Using AI Code Generation

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1using System;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote.Actors.BugFinding.Tests;4using Microsoft.Coyote.Actors.BugFinding.Tests.FaultInject;5using Microsoft.Coyote.Actors.BugFinding.Tests.FaultInject.TestingServices;6using Microsoft.Coyote.Actors.BugFinding.Tests.FaultInject.TestingServices.FaultInject;7using Microsoft.Coyote.Actors.BugFinding.Tests.FaultInject.TestingServices.FaultInject.Faults;8using Microsoft.Coyote.Actors.BugFinding.Tests.FaultInject.TestingServices.FaultInject.Faults.Async;9using Microsoft.Coyote.Actors.BugFinding.Tests.FaultInject.TestingServices.FaultInject.Faults.Async.Coyote;10using Microsoft.Coyote.Actors.BugFinding.Tests.FaultInject.TestingServices.FaultInject.Faults.Coyote;11using Microsoft.Coyote.Actors.BugFinding.Tests.FaultInject.TestingServices.FaultInject.Faults.Task;12using Microsoft.Coyote.Actors.BugFinding.Tests.FaultInject.TestingServices.FaultInject.Faults.Task.Coyote;13using Microsoft.Coyote.Actors.BugFinding.Tests.FaultInject.TestingServices.FaultInject.Faults.Task.Coyote.Faults;14using Microsoft.Coyote.Actors.BugFinding.Tests.FaultInject.TestingServices.FaultInject.Faults.Task.Coyote.Faults.Async;15using Microsoft.Coyote.Actors.BugFinding.Tests.FaultInject.TestingServices.FaultInject.Faults.Task.Coyote.Faults.Async.Coyote;16using Microsoft.Coyote.Actors.BugFinding.Tests.FaultInject.TestingServices.FaultInject.Faults.Task.Coyote.Faults.Coyote;17using Microsoft.Coyote.Actors.BugFinding.Tests.FaultInject.TestingServices.FaultInject.Faults.Task.Coyote.Faults.Task;18using Microsoft.Coyote.Actors.BugFinding.Tests.FaultInject.TestingServices.FaultInject.Faults.Task.Coyote.Faults.Task.Coyote;19using Microsoft.Coyote.Actors.BugFinding.Tests.FaultInject.TestingServices.FaultInject.Faults.Task.Coyote.Faults.Task.Coyote.Faults;

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SyncRequest

Using AI Code Generation

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1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using System;4using System.Threading.Tasks;5{6 {7 static void Main(string[] args)8 {9 var runtime = RuntimeFactory.Create();10 var actor = runtime.CreateActor(typeof(MyActor));11 runtime.SendEvent(actor, new E());12 Console.ReadLine();13 }14 }15 {16 [OnEventDoAction(typeof(E), nameof(Handler))]17 class Init : MachineState { }18 void Handler()19 {20 var faultInject = new FaultInject();21 faultInject.SyncRequest();22 }23 }24 class E : Event { }25}

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SyncRequest

Using AI Code Generation

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2using System;3using System.Threading.Tasks;4{5 {6 static void Main(string[] args)7 {8 FaultInject faultInject = new FaultInject();9 faultInject.SyncRequest();10 Console.WriteLine("Press any key to exit");11 Console.ReadKey();12 }13 }14}15using Microsoft.Coyote.Actors.BugFinding.Tests;16using System;17using System.Threading.Tasks;18{19 {20 static void Main(string[] args)21 {22 FaultInject faultInject = new FaultInject();23 faultInject.AsyncRequest();24 Console.WriteLine("Press any key to exit");25 Console.ReadKey();26 }27 }28}29using Microsoft.Coyote.Actors.BugFinding.Tests;30using System;31using System.Threading.Tasks;32{33 {34 static void Main(string[] args)35 {36 FaultInject faultInject = new FaultInject();37 faultInject.SyncRequest();38 Console.WriteLine("Press any key to exit");39 Console.ReadKey();40 }41 }42}43using Microsoft.Coyote.Actors.BugFinding.Tests;44using System;45using System.Threading.Tasks;46{47 {48 static void Main(string[] args)49 {50 FaultInject faultInject = new FaultInject();51 faultInject.AsyncRequest();52 Console.WriteLine("Press any key to exit");53 Console.ReadKey();54 }55 }56}57using Microsoft.Coyote.Actors.BugFinding.Tests;58using System;59using System.Threading.Tasks;60{61 {62 static void Main(string[] args)63 {64 FaultInject faultInject = new FaultInject();65 faultInject.SyncRequest();66 Console.WriteLine("Press any key to exit");67 Console.ReadKey();68 }

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SyncRequest

Using AI Code Generation

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote.Actors.BugFinding;4using System;5using System.Collections.Generic;6using System.Linq;7using System.Text;8using System.Threading.Tasks;9{10 {11 static void Main(string[] args)12 {13 var runtime = RuntimeFactory.Create();14 var test = new FaultInjectTest();15 var config = Configuration.Create();16 var testRuntime = TestRuntimeFactory.Create(config);17 var e = new MyEvent();18 var testActor = testRuntime.CreateActor(typeof(MyActor));19 FaultInject.SyncRequest(testRuntime, testActor, e);20 var e1 = new MyEvent1();21 FaultInject.SyncRequest(testRuntime, testActor, e1);22 var e2 = new MyEvent2();23 FaultInject.SyncRequest(testRuntime, testActor, e2);24 var e3 = new MyEvent3();25 FaultInject.SyncRequest(testRuntime, testActor, e3);26 var e4 = new MyEvent4();27 FaultInject.SyncRequest(testRuntime, testActor, e4);28 var e5 = new MyEvent5();29 FaultInject.SyncRequest(testRuntime, testActor, e5);30 var e6 = new MyEvent6();31 FaultInject.SyncRequest(testRuntime, testActor, e6);32 var e7 = new MyEvent7();33 FaultInject.SyncRequest(testRuntime, testActor, e7);34 var e8 = new MyEvent8();35 FaultInject.SyncRequest(testRuntime, testActor, e8);

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