Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.HistoryUpdate.GetPrev
ChainReplicationTests.cs
Source:ChainReplicationTests.cs  
...998                {999                    this.CheckLessOrEqualThan(this.History[this.Next], this.History[server]);1000                }1001                // HIST(i) <= HIST(i-1)1002                this.GetPrev(server);1003                if (this.Prev != null && this.History.ContainsKey(this.Prev))1004                {1005                    this.CheckLessOrEqualThan(this.History[server], this.History[this.Prev]);1006                }1007            }1008            private void CheckInprocessRequestsInvariant(Event e)1009            {1010                this.ClearTempSeq();1011                var server = (e as SentUpdate).Server;1012                var sentHistory = (e as SentUpdate).SentHistory;1013                this.ExtractSeqId(sentHistory);1014                if (this.SentHistory.ContainsKey(server))1015                {1016                    this.SentHistory[server] = this.TempSeq;1017                }1018                else1019                {1020                    this.SentHistory.Add(server, this.TempSeq);1021                }1022                this.ClearTempSeq();1023                // HIST(i) == HIST(i+1) + SENT(i)1024                this.GetNext(server);1025                if (this.Next != null && this.History.ContainsKey(this.Next))1026                {1027                    this.MergeSeq(this.History[this.Next], this.SentHistory[server]);1028                    this.CheckEqual(this.History[server], this.TempSeq);1029                }1030                this.ClearTempSeq();1031                // HIST(i-1) == HIST(i) + SENT(i-1)1032                this.GetPrev(server);1033                if (this.Prev != null && this.History.ContainsKey(this.Prev))1034                {1035                    this.MergeSeq(this.History[server], this.SentHistory[this.Prev]);1036                    this.CheckEqual(this.History[this.Prev], this.TempSeq);1037                }1038                this.ClearTempSeq();1039            }1040            private void GetNext(ActorId curr)1041            {1042                this.Next = null;1043                for (int i = 1; i < this.Servers.Count; i++)1044                {1045                    if (this.Servers[i - 1].Equals(curr))1046                    {1047                        this.Next = this.Servers[i];1048                    }1049                }1050            }1051            private void GetPrev(ActorId curr)1052            {1053                this.Prev = null;1054                for (int i = 1; i < this.Servers.Count; i++)1055                {1056                    if (this.Servers[i].Equals(curr))1057                    {1058                        this.Prev = this.Servers[i - 1];1059                    }1060                }1061            }1062            private void ExtractSeqId(List<SentLog> seq)1063            {1064                this.ClearTempSeq();1065                for (int i = seq.Count - 1; i >= 0; i--)...GetPrev
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.Actors.TestingServices;3using System;4using System.Collections.Generic;5using System.Linq;6using System.Text;7using System.Threading.Tasks;8{9    {10        static void Main(string[] args)11        {12            HistoryUpdate history = new HistoryUpdate();13            history.Add(1);14            history.Add(2);15            history.Add(3);16            history.Add(4);17            history.Add(5);18            history.Add(6);19            history.Add(7);20            history.Add(8);21            history.Add(9);22            history.Add(10);23            history.Add(11);24            history.Add(12);25            history.Add(13);26            history.Add(14);27            history.Add(15);28            history.Add(16);29            history.Add(17);30            history.Add(18);31            history.Add(19);32            history.Add(20);33            history.Add(21);34            history.Add(22);35            history.Add(23);36            history.Add(24);37            history.Add(25);38            history.Add(26);39            history.Add(27);40            history.Add(28);41            history.Add(29);42            history.Add(30);43            history.Add(31);44            history.Add(32);45            history.Add(33);46            history.Add(34);47            history.Add(35);48            history.Add(36);49            history.Add(37);50            history.Add(38);51            history.Add(39);52            history.Add(40);53            history.Add(41);54            history.Add(42);55            history.Add(43);56            history.Add(44);57            history.Add(45);58            history.Add(46);59            history.Add(47);60            history.Add(48);61            history.Add(49);62            history.Add(50);63            history.Add(51);64            history.Add(52);65            history.Add(53);66            history.Add(54);67            history.Add(55);68            history.Add(56);69            history.Add(57);70            history.Add(58);71            history.Add(59);72            history.Add(60);73            history.Add(61);74            history.Add(62);75            history.Add(63);76            history.Add(64);77            history.Add(65);78            history.Add(66);79            history.Add(67);80            history.Add(68);81            history.Add(69);GetPrev
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2{3    static void Main(string[] args)4    {5        HistoryUpdate history = new HistoryUpdate();6        history.Update(1, 1);7        history.Update(2, 2);8        history.Update(3, 3);9        history.Update(4, 4);10        history.Update(5, 5);11        history.Update(6, 6);12        history.Update(7, 7);13        history.Update(8, 8);14        history.Update(9, 9);15        history.Update(10, 10);16        int i = 0;17        while (i < 10)18        {19            history.GetPrev();20            i++;21        }22    }23}24using Microsoft.Coyote.Actors.BugFinding.Tests;25{26    static void Main(string[] args)27    {28        HistoryUpdate history = new HistoryUpdate();29        history.Update(1, 1);30        history.Update(2, 2);31        history.Update(3, 3);32        history.Update(4, 4);33        history.Update(5, 5);34        history.Update(6, 6);35        history.Update(7, 7);36        history.Update(8, 8);37        history.Update(9, 9);38        history.Update(10, 10);39        int i = 0;40        while (i < 11)41        {42            history.GetPrev();43            i++;44        }45    }46}47using Microsoft.Coyote.Actors.BugFinding.Tests;48{49    static void Main(string[] args)50    {51        HistoryUpdate history = new HistoryUpdate();52        history.Update(1, 1);53        history.Update(2, 2);54        history.Update(3, 3);55        history.Update(4, 4);56        history.Update(5, 5);57        history.Update(6, 6);58        history.Update(7, 7);59        history.Update(8, 8);60        history.Update(9, 9);61        history.Update(10, 10);GetPrev
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors;7using Microsoft.Coyote.Actors.BugFinding.Tests;8{9    {10        static void Main(string[] args)11        {12            var runtime = RuntimeFactory.Create();13            var actor = runtime.CreateActor(typeof(Actor1));14            var history = runtime.GetActorHistory(actor);15            var state = history.GetPrev(1);16            Console.WriteLine(state);17        }18    }19    {20        protected override Task OnInitializeAsync(Event initialEvent)21        {22            this.SendEvent(this.Id, new E1());23            return base.OnInitializeAsync(initialEvent);24        }25    }26    {27    }28}29using System;30using System.Collections.Generic;31using System.Linq;32using System.Text;33using System.Threading.Tasks;34using Microsoft.Coyote.Actors;35using Microsoft.Coyote.Actors.BugFinding.Tests;36{37    {38        static void Main(string[] args)39        {40            var runtime = RuntimeFactory.Create();41            var actor = runtime.CreateActor(typeof(Actor1));42            var history = runtime.GetActorHistory(actor);43            var state = history.GetNext(1);44            Console.WriteLine(state);45        }46    }47    {48        protected override Task OnInitializeAsync(Event initialEvent)49        {50            this.SendEvent(this.Id, new E1());51            return base.OnInitializeAsync(initialEvent);52        }53    }54    {55    }56}57using System;58using System.Collections.Generic;59using System.Linq;60using System.Text;61using System.Threading.Tasks;62using Microsoft.Coyote.Actors;63using Microsoft.Coyote.Actors.BugFinding.Tests;64{65    {66        static void Main(string[] args)67        {Learn to execute automation testing from scratch with LambdaTest Learning Hub. Right from setting up the prerequisites to run your first automation test, to following best practices and diving deeper into advanced test scenarios. LambdaTest Learning Hubs compile a list of step-by-step guides to help you be proficient with different test automation frameworks i.e. Selenium, Cypress, TestNG etc.
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