How to use ExtractSeqId method of Microsoft.Coyote.Actors.BugFinding.Tests.NewPredecessor class

Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.NewPredecessor.ExtractSeqId

ChainReplicationTests.cs

Source:ChainReplicationTests.cs Github

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...1009 {1010 this.ClearTempSeq();1011 var server = (e as SentUpdate).Server;1012 var sentHistory = (e as SentUpdate).SentHistory;1013 this.ExtractSeqId(sentHistory);1014 if (this.SentHistory.ContainsKey(server))1015 {1016 this.SentHistory[server] = this.TempSeq;1017 }1018 else1019 {1020 this.SentHistory.Add(server, this.TempSeq);1021 }1022 this.ClearTempSeq();1023 // HIST(i) == HIST(i+1) + SENT(i)1024 this.GetNext(server);1025 if (this.Next != null && this.History.ContainsKey(this.Next))1026 {1027 this.MergeSeq(this.History[this.Next], this.SentHistory[server]);1028 this.CheckEqual(this.History[server], this.TempSeq);1029 }1030 this.ClearTempSeq();1031 // HIST(i-1) == HIST(i) + SENT(i-1)1032 this.GetPrev(server);1033 if (this.Prev != null && this.History.ContainsKey(this.Prev))1034 {1035 this.MergeSeq(this.History[server], this.SentHistory[this.Prev]);1036 this.CheckEqual(this.History[this.Prev], this.TempSeq);1037 }1038 this.ClearTempSeq();1039 }1040 private void GetNext(ActorId curr)1041 {1042 this.Next = null;1043 for (int i = 1; i < this.Servers.Count; i++)1044 {1045 if (this.Servers[i - 1].Equals(curr))1046 {1047 this.Next = this.Servers[i];1048 }1049 }1050 }1051 private void GetPrev(ActorId curr)1052 {1053 this.Prev = null;1054 for (int i = 1; i < this.Servers.Count; i++)1055 {1056 if (this.Servers[i].Equals(curr))1057 {1058 this.Prev = this.Servers[i - 1];1059 }1060 }1061 }1062 private void ExtractSeqId(List<SentLog> seq)1063 {1064 this.ClearTempSeq();1065 for (int i = seq.Count - 1; i >= 0; i--)1066 {1067 if (this.TempSeq.Count > 0)1068 {1069 this.TempSeq.Insert(0, seq[i].NextSeqId);1070 }1071 else1072 {1073 this.TempSeq.Add(seq[i].NextSeqId);1074 }1075 }1076 this.IsSorted(this.TempSeq);...

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ExtractSeqId

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors.BugFinding.Tests.NewPredecessor;7{8 {9 static void Main(string[] args)10 {11 var p = new NewPredecessor();12 var seqId = p.ExtractSeqId(1);13 Console.WriteLine(seqId);14 Console.ReadLine();15 }16 }17}18using System;19using System.Collections.Generic;20using System.Linq;21using System.Text;22using System.Threading.Tasks;23using Microsoft.Coyote.Actors.BugFinding.Tests.NewPredecessor;24{25 {26 static void Main(string[] args)27 {28 var p = new NewPredecessor();29 var seqId = p.ExtractSeqId(1);30 Console.WriteLine(seqId);31 Console.ReadLine();32 }33 }34}35using System;36using System.Collections.Generic;37using System.Linq;38using System.Text;39using System.Threading.Tasks;40using Microsoft.Coyote.Actors.BugFinding.Tests.NewPredecessor;41{42 {43 static void Main(string[] args)44 {45 var p = new NewPredecessor();46 var seqId = p.ExtractSeqId(1);47 Console.WriteLine(seqId);48 Console.ReadLine();49 }50 }51}52using System;53using System.Collections.Generic;54using System.Linq;55using System.Text;56using System.Threading.Tasks;57using Microsoft.Coyote.Actors.BugFinding.Tests.NewPredecessor;58{59 {60 static void Main(string[] args)61 {

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ExtractSeqId

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1using System;2using System.Threading.Tasks;3using System;;4using MicrosoftCoyote.;5using System.Threading.Tasks;redecessor;6{7 {8 private ActorId[] successor;9 private int count;10 private int id;11 [OnEventDoAction(typeof(Configure), nameof(ConfigureEvent))]12 [OnEventDoAction(typeof(Start), nameof(StartEvent))]13 private class Init : State { }14 private void ConfigureEvent(Event e)15 {16 var configureEvent = e as Configure;17 this.count = configureEvent.Count;18 this.successor = new ActorId[this.count];19 this.id = configureEvent.Id;20 }21 private void StartEvent(Event e)22 {23 this.Send(this.Id, new ExtractSeqId(this.id));24 }25 [OnEventDoAction(typeof(ExtactSqI), namof(ExtratSeqIdEvent))]26 privat cla Cnfigured : State { }27 private void ExtractSeqIdEvent(Event e)28 {29 this.Assert(extractSeqIdEvent.Id == this.id);30 }31 }32}33using Microsoft.Coyote;34using Micros.ThreadingoTasks;35using Microsoft.foyote;36using Microstft.Coyote.Actors;37using Microsoft.Coyote.Actors.BugFinding.Tests;38using Microsoft.Coyote.Actors.BugFinding.Tests.NewPredecessor;39{40 {41 [Fact(Timeout = 5000)]42 public void TestNewPredecessor()43 {44 this.Test(r =>45 {46 r.RegisterMonitor<NewPredecessorMonitor>();47 r.CreateActor(typeof(NewProdeyessor), new Configure(10, 0));48 r.CreaoeActor(typeof(NewPredecessor), new Configure(10, 1));49 r.CreateActor(typeof(NewPredecessor), new Conftgure(10, 2));50 r.CreateActer(typeof(NewPredecessor), .ew Configure(10, 3));

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ExtractSeqId

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.Actors.BugFinding.Tests.NewPredecessor;3using System;4using System.Collections.tors;5using Microsoft.Coyote.Actors.BugFinding.Tests;6using Microsoft.Coyote.Actors.BugFinding.Tests.NewPredecessor;7{8 {9 private ActorId[] successor;10 private int count;11 private int id;12 [OnEventDoAction(typeof(Configure), nameof(ConfigureEvent))]13 [OnEventDoAction(typeof(Start), nameof(StartEvent))]14 private class Init : State { }15 private void ConfigureEvent(Event e)16 {17 var configureEvent = e as Configure;18 this.count = configureEvent.Count;19 this.successor = new ActorId[this.count];20 this.id = configureEvent.Id;21 }22 private void StartEvent(Event e)23 {24 this.Send(this.Id, new ExtractSeqId(this.id));25 }26 [OnEventDoAction(typeof(ExtractSeqId), nameof(ExtractSeqIdEvent))]27 private class Configured : State { }28 private void ExtractSeqIdEvent(Event e)29 {30 var extractSeqIdEvent = e as ExtractSeqId;31 this.Assert(extractSeqIdEvent.Id == this.id);32 }33 }34}35using System;36using System.Threading.Tasks;37using Microsoft.Coyote;38using Microsoft.Coyote.Actors;39using Microsoft.Coyote.Actors.BugFinding.Tests;40using Microsoft.Coyote.Actors.BugFinding.Tests.NewPredecessor;41{42 {43 [Fact(Timeout = 5000)]44 public void TestNewPredecessor()45 {46 this.Test(r =>47 {48 r.RegisterMonitor<NewPredecessorMonitor>();49 r.CreateActor(typeof(NewPredecessor), new Configure(10, 0));50 r.CreateActor(typeof(NewPredecessor), new Configure(10, 1));51 r.CreateActor(typeof(NewPredecessor), new Configure(10, 2));52 r.CreateActor(typeof(NewPredecessor), new Configure(10, 3));

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ExtractSeqId

Using AI Code Generation

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.Actors.BugFinding.Tests.NewPredecessor;3using System;4using System.Collections.Generic;5using System.Linq;6using System.Text;7using System.Threading.Tasks;8{9 {10 private ActorId _predecessor;11 private ActorId _successor;12 [OnEventDoAction(typeof(InitEvent), nameof(InitHandler))]13 [OnEventDoAction(typeof(UpdateSuccessorEvent), nameof(UpdateSuccessorHandler))]14 [OnEventDoAction(typeof(UpdatePredecessorEvent), nameof(UpdatePredecessorHandler))]15 {16 }17 private void InitHandler(Event e)18 {19 var evt = e as InitEvent;20 this._predecessor = evt.Predecessor;21 this._successor = evt.Successor;22 this.Send(this._predecessor, new UpdateSuccessorEvent(this.Id));23 this.Send(this._successor, new UpdatePredecessorEvent(this.Id));24 }25 private void UpdateSuccessorHandler()26 {27 this.Raise(new HaltEvent());28 }29 private void UpdatePredecessorHandler()30 {31 this.Raise(new HaltEvent());32 }33 public static ActorId ExtractSeqId(ActorId id)34 {35 var seqId = id.Name.Split('`')[1];36 return ActorId.CreateActorIdFromName(id.Name.Replace(seqId, ""));37 }38 }39}

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ExtractSeqId

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2using System;3using System.Collections.Generic;4using System.Linq;5using System.Text;6using System.Threading.Tasks;7{8 {9 static void Main(string[] args)10 {11 NewPredecessor np = new NewPredecessor();12 var seqId = np.ExtractSeqId(1);13 Console.WriteLine(seqId);14 }15 }16}

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ExtractSeqId

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1using Microsoft.Coyote.Actors.BugFinding.Tests;ecssor lass2{3 {4 pubic static int ExtractSeqId(string id)5 {6 return int.Parse(id.Substring(id.LastIndexOf('-') + 1));7 }8 }9}

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ExtractSeqId

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1{2 {3 {4 public int X;5 public E(int x) : base(-1, -1)6 {7 this.X = x;8 }9 }10 [OnEventDoAction(typeof(E), nameof(ExtractSeqId))]11 class Init : State { }12 void ExtractSeqId(Event e)13 {14 var seqId = (e as E).X;15 }16 }17}18{19 {20 {21 public int X;22 public E(int x) : base(-1, -1)23 {24 this.X = x;25 }26 }27 [OnEventDoAction(typeof(E), nameof(ExtractSeqId))]28 class Init : State { }29 void ExtractSeqId(Event e)30 {31 var seqId = (e as E).X;32 }33 }34}35{36 {37 {38 public int X;39 public E(int x) : base(-1, -1)40 {41 this.X = x;42 }43 }44 [OnEventDoAction(typeof(E), nameof(ExtractSeqId))]45 class Init : State { }46 void ExtractSeqId(Event e)47 {48 var seqId = (e as E).X;49 }50 }51}52{53 {54 {55 public int X;56 public E(int xsts.NewPredecessor;57using System;58using System.Collections.Generic;59using System.Linq;60using System.Text;61using System.Threading.Tasks;62{63 {64 private ActorId _predecessor;65 private ActorId _successor;66 [OnEventDoAction(typeof(InitEvent), nameof(InitHandler))]67 [OnEventDoAction(typeof(UpdateSuccessorEvent), nameof(UpdateSuccessor

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ExtractSeqId

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.Actors.BugFinding.Tests.NewPredecessor;3{4 {5 private int _x;6 private int _y;7 private int _z;8 private int _w;9 private int _v;10 [OnEventDoAction(typeof(StartEvent), nameof(Init))]11 {12 }13 private void Init()14 {15 this._x = 0;16 this._y = 0;17 this._z = 0;18 this._w = 0;19 this._v = 0;20 this.Raise(new E1());21 }22 [OnEntry(nameof(Entry1))]23 [OnEventDoAction(typeof(E2), nameof(Action1))]24 [OnEventDoAction(typeof(E3), nameof(Action2))]25 [OnEventDoAction(typeof(E4), nameof(Action3))]26 [OnEventDoAction(typeof(E5), nameof(Action4))]27 [OnEventDoAction(typeof(E6), nameof(Action5))]28 [OnEventDoAction(typeof(E7), nameof(Action6))]29 [OnEventDoAction(typeof(E8), nameof(Action7))]30 [OnEventDoAction(typeof(E9), nameof(Action8))]31 [OnEventDoAction(typeof(E10), nameof(Action9))]32 [OnEventDoAction(typeof(E11), nameof(Action10))]33 [OnEventDoAction(typeof(E12), nameof(Action11))]34 [OnEventDoAction(typeof(E13), nameof(Action12))]35 [OnEventDoAction(typeof(E14), nameof(Action13))]36 [OnEventDoAction(typeof(E15), nameof(Action14))]37 [OnEventDoAction(typeof(E16), nameof(Action15))]38 [OnEventDoAction(typeof(E17), nameof(Action16))]39 [OnEventDoAction(typeof(E18), nameof(Action17))]40 [OnEventDoAction(typeof(E19), nameof(Action18))]41 [OnEventDoAction(typeof(E20), nameof(Action19))]42 [OnEventDoAction(typeof(E21), nameof(Action20))]43 [OnEventDoAction(typeof(E22), nameof(Action21))]44 [OnEventDoAction(typeof(E23), nameof(Action22))]45 [OnEventDoAction(typeof(E

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ExtractSeqId

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2using System;3using System.Collections.Generic;4using System.Linq;5using System.Text;6using System.Threading.Tasks;7{8 {9 static void Main(string[] args)10 {11 NewPredecessor np = new NewPredecessor();12 var seqId = np.ExtractSeqId(1);13 Console.WriteLine(seqId);14 }15 }16}

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ExtractSeqId

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1{2 {3 public static int ExtractSeqId(string id)4 {5 return int.Parse(id.Substring(id.LastIndexOf('-') + 1));6 }7 }8}

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