How to use ProcessBecomeHead method of Microsoft.Coyote.Actors.BugFinding.Tests.NewPredecessor class

Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.NewPredecessor.ProcessBecomeHead

ChainReplicationTests.cs

Source:ChainReplicationTests.cs Github

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...566 [OnEventGotoState(typeof(BackwardAck), typeof(ProcessBckAck))]567 [OnEventDoAction(typeof(Client.Query), nameof(ProcessQueryAction))]568 [OnEventDoAction(typeof(NewPredecessor), nameof(UpdatePredecessor))]569 [OnEventDoAction(typeof(NewSuccessor), nameof(UpdateSuccessor))]570 [OnEventDoAction(typeof(ChainReplicationMaster.BecomeHead), nameof(ProcessBecomeHead))]571 [OnEventDoAction(typeof(ChainReplicationMaster.BecomeTail), nameof(ProcessBecomeTail))]572 [OnEventDoAction(typeof(FailureDetector.Ping), nameof(SendPong))]573 private class WaitForRequest : State574 {575 }576 private void ProcessUpdateAction()577 {578 this.NextSeqId++;579 this.Assert(this.IsHead, "Server {0} is not head", this.ServerId);580 }581 private void ProcessQueryAction(Event e)582 {583 var client = (e as Client.Query).Client;584 var key = (e as Client.Query).Key;585 this.Assert(this.IsTail, "Server {0} is not tail", this.Id);586 if (this.KeyValueStore.ContainsKey(key))587 {588 this.Monitor<ServerResponseSeqMonitor>(new ServerResponseSeqMonitor.ResponseToQuery(589 this.Id, key, this.KeyValueStore[key]));590 this.SendEvent(client, new ResponseToQuery(this.KeyValueStore[key]));591 }592 else593 {594 this.SendEvent(client, new ResponseToQuery(-1));595 }596 }597 private void ProcessBecomeHead(Event e)598 {599 this.IsHead = true;600 this.Predecessor = this.Id;601 var target = (e as ChainReplicationMaster.BecomeHead).Target;602 this.SendEvent(target, new ChainReplicationMaster.HeadChanged());603 }604 private void ProcessBecomeTail(Event e)605 {606 this.IsTail = true;607 this.Successor = this.Id;608 for (int i = 0; i < this.SentHistory.Count; i++)609 {610 this.Monitor<ServerResponseSeqMonitor>(new ServerResponseSeqMonitor.ResponseToUpdate(611 this.Id, this.SentHistory[i].Key, this.SentHistory[i].Value));...

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ProcessBecomeHead

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.BugFinding;6using Microsoft.Coyote.Actors.BugFinding.Tests;7{8 {9 static void Main(string[] args)10 {11 var runtime = RuntimeFactory.Create();12 runtime.RegisterMonitor(typeof(Monitor));13 runtime.CreateActor(typeof(NewPredecessor));14 runtime.Run();15 }16 }17}18using System;19using System.Threading.Tasks;20using Microsoft.Coyote;21using Microsoft.Coyote.Actors;22using Microsoft.Coyote.Actors.BugFinding;23using Microsoft.Coyote.Actors.BugFinding.Tests;24{25 {26 static void Main(string[] args)27 {28 var runtime = RuntimeFactory.Create();29 runtime.RegisterMonitor(typeof(Monitor));30 runtime.CreateActor(typeof(NewPredecessor));31 runtime.Run();32 }33 }34}35using System;36using System.Threading.Tasks;37using Microsoft.Coyote;38using Microsoft.Coyote.Actors;39using Microsoft.Coyote.Actors.BugFinding;40using Microsoft.Coyote.Actors.BugFinding.Tests;41{42 {43 static void Main(string[] args)44 {45 var runtime = RuntimeFactory.Create();46 runtime.RegisterMonitor(typeof(Monitor));47 runtime.CreateActor(typeof(NewPredecessor));48 runtime.Run();49 }50 }51}52using System;53using System.Threading.Tasks;54using Microsoft.Coyote;55using Microsoft.Coyote.Actors;56using Microsoft.Coyote.Actors.BugFinding;57using Microsoft.Coyote.Actors.BugFinding.Tests;58{59 {60 static void Main(string[] args)61 {62 var runtime = RuntimeFactory.Create();63 runtime.RegisterMonitor(typeof(Monitor));64 runtime.CreateActor(typeof(NewPredecessor));

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ProcessBecomeHead

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors;7using Microsoft.Coyote.Actors.BugFinding.Tests;8using Microsoft.Coyote.Actors.BugFinding.Tests.NewPredecessor;9{10 {11 static void Main(string[] args)12 {13 var config = Configuration.Create();14 config.MaxSchedulingSteps = 100;15 config.EnableCycleDetection = true;16 config.EnableDataRaceDetection = true;17 config.EnableHotStateDetection = true;18 config.EnableLockSetInference = true;19 config.EnableOperationInterleavings = true;20 config.EnablePhaseInference = true;21 config.EnableRandomExecution = true;22 config.EnableStateGraphAnalysis = true;23 config.EnableStateGraphScheduling = true;24 config.EnableUnfairScheduling = true;25 config.EnableWorkStealing = true;26 config.EnableWorkStealingScheduling = true;27 config.EnableWorkStealingWithFairScheduling = true;28 config.EnableWorkStealingWithFairScheduling = true;29 config.EnableWorkStealingWithFairScheduling = true;30 var runtime = RuntimeFactory.Create(config);31 runtime.CreateActor(typeof(NewPredecessor));32 runtime.Start();33 Console.ReadLine();34 }35 }36}37using System;38using System.Collections.Generic;39using System.Linq;40using System.Text;41using System.Threading.Tasks;42using Microsoft.Coyote.Actors;43using Microsoft.Coyote.Actors.BugFinding.Tests;44using Microsoft.Coyote.Actors.BugFinding.Tests.NewPredecessor;45{46 {47 static void Main(string[] args)48 {49 var config = Configuration.Create();50 config.MaxSchedulingSteps = 100;51 config.EnableCycleDetection = true;52 config.EnableDataRaceDetection = true;53 config.EnableHotStateDetection = true;54 config.EnableLockSetInference = true;55 config.EnableOperationInterleavings = true;56 config.EnablePhaseInference = true;57 config.EnableRandomExecution = true;58 config.EnableStateGraphAnalysis = true;59 config.EnableStateGraphScheduling = true;

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ProcessBecomeHead

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.BugFinding.Tests;6using Microsoft.Coyote.TestingServices;7using Microsoft.Coyote.TestingServices.Runtime;8using Microsoft.Coyote.TestingServices.Scheduling;9using Microsoft.Coyote.TestingServices.Scheduling.Strategies;10using Microsoft.Coyote.TestingServices.Tracing.Schedule;11using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default;12using Microsoft.Coyote.Tests.Common;13{14 {15 public static async Task Main()16 {17 var configuration = Configuration.Create();18 configuration.TestingIterations = 1000;19 configuration.SchedulingIterations = 1000;20 configuration.SchedulingStrategy = SchedulingStrategy.DFS;21 configuration.MaxFairSchedulingSteps = 1000;22 configuration.MaxUnfairSchedulingSteps = 1000;23 configuration.UseRandomSchedulingSeed = true;24 configuration.EnableCycleDetection = true;25 configuration.EnableDataRaceDetection = true;26 configuration.EnableHotStateDetection = true;27 configuration.EnableIntegerOverflowDetection = true;28 configuration.EnableLivelockDetection = true;29 configuration.EnableOperationCanceledException = true;30 configuration.EnableObjectDisposedException = true;31 configuration.EnableOutOfMemoryException = true;32 configuration.EnableDeadlockDetection = true;33 configuration.EnableTaskDeadlockDetection = true;34 configuration.EnableUnobservedTaskException = true;35 configuration.EnableActorDeadlockDetection = true;36 configuration.EnableActorTaskDeadlockDetection = true;37 configuration.EnableActorUnobservedTaskException = true;38 configuration.EnableFairScheduling = true;39 configuration.EnableFairSchedulingWithFairNondeterminism = true;40 configuration.EnableStateGraphScheduling = true;41 configuration.EnablePriorityScheduling = true;42 configuration.EnableRandomScheduling = true;43 configuration.EnableRandomValueChoice = true;44 configuration.EnableBuggyWaitOperations = true;45 configuration.EnableBuggyWaitAnyOperations = true;46 configuration.EnableBuggyWaitAllOperations = true;47 configuration.EnableBuggyReceiveOperations = true;48 configuration.EnableBuggyReceiveAnyOperations = true;49 configuration.EnableBuggyChooseOperations = true;50 configuration.EnableBuggyDequeueOperations = true;51 configuration.EnableBuggyMonitorEnterOperations = true;

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ProcessBecomeHead

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1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using System;4{5 {6 static void Main(string[] args)7 {8 var runtime = RuntimeFactory.Create();9 runtime.RegisterMonitor(typeof(NewPredecessor));10 runtime.CreateActor(typeof(LeaderElection));11 runtime.Wait();12 }13 }14}15using Microsoft.Coyote.Actors;16using Microsoft.Coyote.Actors.BugFinding.Tests;17using System;18{19 {20 static void Main(string[] args)21 {22 var runtime = RuntimeFactory.Create();23 runtime.RegisterMonitor(typeof(NewPredecessor));24 runtime.CreateActor(typeof(LeaderElection));25 runtime.Wait();26 }27 }28}29using Microsoft.Coyote.Actors;30using Microsoft.Coyote.Actors.BugFinding.Tests;31using System;32{33 {34 static void Main(string[] args)35 {36 var runtime = RuntimeFactory.Create();37 runtime.RegisterMonitor(typeof(NewPredecessor));38 runtime.CreateActor(typeof(LeaderElection));39 runtime.Wait();40 }41 }42}43using Microsoft.Coyote.Actors;44using Microsoft.Coyote.Actors.BugFinding.Tests;45using System;46{47 {48 static void Main(string[] args)49 {50 var runtime = RuntimeFactory.Create();51 runtime.RegisterMonitor(typeof(NewPredecessor));52 runtime.CreateActor(typeof(LeaderElection));53 runtime.Wait();54 }55 }56}57using Microsoft.Coyote.Actors;58using Microsoft.Coyote.Actors.BugFinding.Tests;59using System;60{61 {62 static void Main(string[] args)63 {

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ProcessBecomeHead

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.Specifications;3using System;4using System.Collections.Generic;5using System.Linq;6using System.Text;7using System.Threading.Tasks;8{9 {10 static void Main(string[] args)11 {12 var machine = new NewPredecessor();13 machine.CreateActor();14 machine.ProcessBecomeHead();15 }16 }17}

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ProcessBecomeHead

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5{6 {7 public static void Main()8 {9 Task.Run(async () =>10 {11 var runtime = RuntimeFactory.Create();12 var predecessor = await runtime.CreateActorAsync(typeof(NewPredecessor));13 await runtime.SendEventAsync(predecessor, new BecomeHead());14 Console.WriteLine("Finished");15 }).Wait();16 }17 }18}19using System;20using System.Threading.Tasks;21using Microsoft.Coyote;22using Microsoft.Coyote.Actors;23{24 {25 public static void Main()26 {27 Task.Run(async () =>28 {29 var runtime = RuntimeFactory.Create();30 var predecessor = await runtime.CreateActorAsync(typeof(NewPredecessor));31 await runtime.SendEventAsync(predecessor, new BecomeHead());32 Console.WriteLine("Finished");33 }).Wait();34 }35 }36}37using System;38using System.Threading.Tasks;39using Microsoft.Coyote;40using Microsoft.Coyote.Actors;41{42 {43 public static void Main()44 {45 Task.Run(async () =>46 {47 var runtime = RuntimeFactory.Create();48 var predecessor = await runtime.CreateActorAsync(typeof(NewPredecessor));49 await runtime.SendEventAsync(predecessor, new BecomeHead());50 Console.WriteLine("Finished");51 }).Wait();52 }53 }54}55using System;56using System.Threading.Tasks;57using Microsoft.Coyote;58using Microsoft.Coyote.Actors;59{60 {61 public static void Main()62 {63 Task.Run(async () =>64 {65 var runtime = RuntimeFactory.Create();66 var predecessor = await runtime.CreateActorAsync(typeof(NewPredecessor));67 await runtime.SendEventAsync(predecessor, new BecomeHead());68 Console.WriteLine("Finished");69 }).Wait

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ProcessBecomeHead

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote;7using Microsoft.Coyote.Actors;8using Microsoft.Coyote.Actors.BugFinding.Tests;9using Microsoft.Coyote.Actors.BugFinding;10using Microsoft.Coyote.Specifications;11using Microsoft.Coyote.TestingServices;12using Microsoft.Coyote.TestingServices.SchedulingStrategies;13using Microsoft.Coyote.TestingServices.SchedulingStrategies.DPOR;14using Microsoft.Coyote.TestingServices.SchedulingStrategies.Privacy;15using Microsoft.Coyote.TestingServices.SchedulingStrategies.UnfairScheduling;16using Microsoft.Coyote.TestingServices.Runtime;17using Microsoft.Coyote.TestingServices.Runtime.Scheduling;18using Microsoft.Coyote.TestingServices.Runtime.Scheduling.Strategies;

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ProcessBecomeHead

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote;7using Microsoft.Coyote.Actors;8using Microsoft.Coyote.Actors.BugFinding.Tests;9using Microsoft.Coyote.Actors.BugFinding.Tests.NewPredecessor;10using Microsoft.Coyote.Actors.BugFinding.Tests.NewPredecessor.Events;11using Microsoft.Coyote.Actors.BugFinding.Tests.NewPredecessor.Machines;12using Microsoft.Coyote.Actors.BugFinding.Tests.NewPredecessor.Monitors;13using Microsoft.Coyote.Actors.BugFinding.Tests.NewPredecessor.States;14using Microsoft.Coyote.Actors.BugFinding.Tests.NewPredecessor.Utilities;15using Microsoft.Coyote.Actors.BugFinding.Tests.NewPredecessor.Utilities.Events;16using Microsoft.Coyote.Actors.BugFinding.Tests.NewPredecessor.Utilities.Machines;17using Microsoft.Coyote.Actors.BugFinding.Tests.NewPredecessor.Utilities.States;18using Microsoft.Coyote.Actors.BugFinding.Tests.NewPredecessor.Utilities.Types;19using Microsoft.Coyote.Specifications;20using Microsoft.Coyote.Tasks;21using Microsoft.Coyote.Testing;22using Microsoft.Coyote.Testing.Systematic;23using Microsoft.Coyote.Testing.Systematic.Strategies;24using Microsoft.Coyote.Testing.Systematic.Strategies.Probabilistic;25using Microsoft.Coyote.Testing.Systematic.Strategies.Probabilistic.BugFinding;26{27 {28 public static void Main(string[] args)29 {

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