How to use ProcessUpdateOnEntry method of Microsoft.Coyote.Actors.BugFinding.Tests.NewPredecessor class

Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.NewPredecessor.ProcessUpdateOnEntry

ChainReplicationTests.cs

Source:ChainReplicationTests.cs Github

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...671 }672 }673 this.SendEvent(main, new ChainReplicationMaster.Success());674 }675 [OnEntry(nameof(ProcessUpdateOnEntry))]676 [OnEventGotoState(typeof(Local), typeof(WaitForRequest))]677 private class ProcessUpdate : State678 {679 }680 private void ProcessUpdateOnEntry(Event e)681 {682 var client = (e as Client.Update).Client;683 var key = (e as Client.Update).Key;684 var value = (e as Client.Update).Value;685 if (this.KeyValueStore.ContainsKey(key))686 {687 this.KeyValueStore[key] = value;688 }689 else690 {691 this.KeyValueStore.Add(key, value);692 }693 this.History.Add(this.NextSeqId);694 this.Monitor<InvariantMonitor>(...

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ProcessUpdateOnEntry

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors;7using Microsoft.Coyote.Actors.BugFinding.Tests;8using Microsoft.Coyote.Actors.BugFinding.Tests.NewPredecessor;9using Microsoft.Coyote.Actors.BugFinding.Tests.NewPredecessor.Test;10using Microsoft.Coyote.Actors.BugFinding.Tests.NewPredecessor.Test.Machines;11using Microsoft.Coyote.Actors.BugFinding.Tests.NewPredecessor.Test.Machines.Processes;12using Microsoft.Coyote.Actors.BugFinding.Tests.NewPredecessor.Test.Machines.Processes.Processes;13using Microsoft.Coyote.Actors.BugFinding.Tests.NewPredecessor.Test.Machines.Processes.Processes.Processes;14using Microsoft.Coyote.Actors.BugFinding.Tests.NewPredecessor.Test.Machines.Processes.Processes.Processes.Processes;15using Microsoft.Coyote.Actors.BugFinding.Tests.NewPredecessor.Test.Machines.Processes.Processes.Processes.Processes.Processes;16using Microsoft.Coyote.Actors.BugFinding.Tests.NewPredecessor.Test.Machines.Processes.Processes.Processes.Processes.Processes.Processes;17using Microsoft.Coyote.Actors.BugFinding.Tests.NewPredecessor.Test.Machines.Processes.Processes.Processes.Processes.Processes.Processes.Processes;18using Microsoft.Coyote.Actors.BugFinding.Tests.NewPredecessor.Test.Machines.Processes.Processes.Processes.Processes.Processes.Processes.Processes.Processes;19using Microsoft.Coyote.Actors.BugFinding.Tests.NewPredecessor.Test.Machines.Processes.Processes.Processes.Processes.Processes.Processes.Processes.Processes.Processes;20using Microsoft.Coyote.Actors.BugFinding.Tests.NewPredecessor.Test.Machines.Processes.Processes.Processes.Processes.Processes.Processes.Processes.Processes.Processes.Processes;21using Microsoft.Coyote.Actors.BugFinding.Tests.NewPredecessor.Test.Machines.Processes.Processes.Processes.Processes.Processes.Processes.Processes.Processes.Processes.Processes.Processes;22using Microsoft.Coyote.Actors.BugFinding.Tests.NewPredecessor.Test.Machines.Processes.Processes.Processes.Processes.Processes.Processes.Processes.Processes.Processes.Processes.Processes.Processes;

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ProcessUpdateOnEntry

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors;7using Microsoft.Coyote.Actors.BugFinding.Tests;8using Microsoft.Coyote.Actors.BugFinding.Tests.NewPredecessor;9{10 {11 static void Main(string[] args)12 {13 var config = Configuration.Create();14 config.MaxSchedulingSteps = 100;15 config.MaxFairSchedulingSteps = 100;16 config.MaxUnfairSchedulingSteps = 100;17 config.MaxStepsFromEntryToBug = 100;18 config.MaxStepsFromReproToBug = 100;19 config.EnableCycleDetection = true;20 config.EnableDataRaceDetection = true;21 config.EnableIntegerOverflowDetection = true;22 config.EnableDeadlockDetection = true;23 config.EnableLivelockDetection = true;24 config.EnableOperationCanceledException = true;25 config.EnableObjectDisposedException = true;26 config.EnableIndexOutOfRangeException = true;27 config.EnableDivideByZeroException = true;28 config.EnableNullReferenceException = true;29 config.EnableActorDeadlockDetection = true;30 config.EnableActorLivelockDetection = true;31 config.EnableRandomExecution = true;32 config.RandomExecutionProbability = 0.5;33 config.EnableStateGraph = true;34 config.EnableStateGraphScheduling = true;35 config.StateGraphSchedulingIterations = 100;36 config.ReportActivityCoverage = true;37 config.ReportFairSchedulingCoverage = true;38 config.ReportUnfairSchedulingCoverage = true;39 config.ReportStateGraphCoverage = true;40 config.ReportDataRaceCoverage = true;41 config.ReportIntegerOverflowCoverage = true;42 config.ReportDeadlockCoverage = true;43 config.ReportLivelockCoverage = true;44 config.ReportOperationCanceledExceptionCoverage = true;45 config.ReportObjectDisposedExceptionCoverage = true;46 config.ReportIndexOutOfRangeExceptionCoverage = true;47 config.ReportDivideByZeroExceptionCoverage = true;48 config.ReportNullReferenceExceptionCoverage = true;49 config.ReportActorDeadlockCoverage = true;50 config.ReportActorLivelockCoverage = true;51 config.ReportRandomExecutionCoverage = true;52 config.ReportMaxStepsFromEntryToBug = true;53 config.ReportMaxStepsFromReproToBug = true;54 config.ReportMaxUnfairSchedulingSteps = true;

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ProcessUpdateOnEntry

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors;7{8 {9 public static void ProcessUpdateOnEntry(ActorId id, MachineId successor, MachineId predecessor)10 {11 ActorId actorId = id;12 MachineId machineId = successor;13 MachineId machineId1 = predecessor;14 }15 }16}17using System;18using System.Collections.Generic;19using System.Linq;20using System.Text;21using System.Threading.Tasks;22using Microsoft.Coyote.Actors;23{24 {25 public static void ProcessUpdateOnEntry(ActorId id, MachineId successor, MachineId predecessor)26 {27 ActorId actorId = id;28 MachineId machineId = successor;29 MachineId machineId1 = predecessor;30 }31 }32}33using System;34using System.Collections.Generic;35using System.Linq;36using System.Text;37using System.Threading.Tasks;38using Microsoft.Coyote.Actors;39{40 {41 public static void ProcessUpdateOnEntry(ActorId id, MachineId successor, MachineId predecessor)42 {43 ActorId actorId = id;44 MachineId machineId = successor;45 MachineId machineId1 = predecessor;46 }47 }48}49using System;50using System.Collections.Generic;51using System.Linq;52using System.Text;53using System.Threading.Tasks;54using Microsoft.Coyote.Actors;55{56 {57 public static void ProcessUpdateOnEntry(ActorId id, MachineId successor, MachineId predecessor)58 {59 ActorId actorId = id;

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ProcessUpdateOnEntry

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors;7using Microsoft.Coyote.BugFinding;8using Microsoft.Coyote.Actors.BugFinding.Tests;9using Microsoft.Coyote.Actors.BugFinding.Tests.NewPredecessor;10{11 {12 {13 public ActorId Id;14 public Config(ActorId id)15 {16 this.Id = id;17 }18 }19 {20 public ActorId Id;21 public E(ActorId id)22 {23 this.Id = id;24 }25 }26 {27 }28 {29 public ActorId Id;30 public M(ActorId id)31 {32 this.Id = id;33 }34 }35 ActorId id;36 ActorId r;37 protected override Task OnInitializeAsync(Event initialEvent)38 {39 this.id = (initialEvent as Config).Id;40 this.r = this.CreateActor(typeof(R));41 this.SendEvent(this.r, new R.E(this.id));42 return Task.CompletedTask;43 }44 protected override Task OnHaltAsync(Event e)45 {46 this.SendEvent(this.id, new Done());47 return Task.CompletedTask;48 }49 [OnEventDoAction(typeof(R.M), nameof(ProcessUpdateOnEntry))]50 [OnEventDoAction(typeof(Done), nameof(Halt))]51 {52 }53 void ProcessUpdateOnEntry()54 {55 this.SendEvent(this.id, new M(this.r));56 }57 }58}59using System;60using System.Collections.Generic;61using System.Linq;62using System.Text;63using System.Threading.Tasks;64using Microsoft.Coyote.Actors;65using Microsoft.Coyote.BugFinding;66using Microsoft.Coyote.Actors.BugFinding.Tests;67using Microsoft.Coyote.Actors.BugFinding.Tests.NewPredecessor;68{

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ProcessUpdateOnEntry

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using System.Threading;7using Microsoft.Coyote.Actors;8using Microsoft.Coyote.Runtime;9using Microsoft.Coyote.SystematicTesting;10using Microsoft.Coyote.Actors.BugFinding.Tests;11using Microsoft.Coyote.Actors.BugFinding.Tests.NewPredecessor;12{13 {14 public static void Main(string[] args)15 {16 var configuration = Configuration.Create();17 configuration.SchedulingIterations = 100;18 configuration.MaxFairSchedulingSteps = 100;19 configuration.TestingIterations = 100;20 configuration.LivenessTemperatureThreshold = 100;21 configuration.UserDeclaredEvents = new List<Type>();22 configuration.UserDeclaredEvents.Add(typeof(Event1));23 configuration.UserDeclaredEvents.Add(typeof(Event2));24 configuration.UserDeclaredEvents.Add(typeof(Event3));25 configuration.UserDeclaredEvents.Add(typeof(Event4));26 configuration.UserDeclaredEvents.Add(typeof(Event5));27 configuration.UserDeclaredEvents.Add(typeof(Event6));28 configuration.UserDeclaredEvents.Add(typeof(Event7));29 configuration.UserDeclaredEvents.Add(typeof(Event8));30 configuration.UserDeclaredEvents.Add(typeof(Event9));31 configuration.UserDeclaredEvents.Add(typeof(Event10));32 configuration.UserDeclaredEvents.Add(typeof(Event11));33 configuration.UserDeclaredEvents.Add(typeof(Event12));34 configuration.UserDeclaredEvents.Add(typeof(Event13));35 configuration.UserDeclaredEvents.Add(typeof(Event14));36 configuration.UserDeclaredEvents.Add(typeof(Event15));37 configuration.UserDeclaredEvents.Add(typeof(Event16));38 configuration.UserDeclaredEvents.Add(typeof(Event17));39 configuration.UserDeclaredEvents.Add(typeof(Event18));40 configuration.UserDeclaredEvents.Add(typeof(Event19));41 configuration.UserDeclaredEvents.Add(typeof(Event20));42 configuration.UserDeclaredEvents.Add(typeof(Event21));43 configuration.UserDeclaredEvents.Add(typeof(Event22));44 configuration.UserDeclaredEvents.Add(typeof(Event23));45 configuration.UserDeclaredEvents.Add(typeof(Event24));46 configuration.UserDeclaredEvents.Add(typeof(Event25));47 configuration.UserDeclaredEvents.Add(typeof(Event26));48 configuration.UserDeclaredEvents.Add(typeof(Event27));49 configuration.UserDeclaredEvents.Add(typeof(Event28));50 configuration.UserDeclaredEvents.Add(typeof(Event29));51 configuration.UserDeclaredEvents.Add(typeof(Event30));52 configuration.UserDeclaredEvents.Add(typeof(Event31));53 configuration.UserDeclaredEvents.Add(typeof(Event32));54 configuration.UserDeclaredEvents.Add(typeof(Event

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ProcessUpdateOnEntry

Using AI Code Generation

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote.Actors.BugFinding.Tests;4using System;5using System.Collections.Generic;6using System.Linq;

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ProcessUpdateOnEntry

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1Microsoft.Coyote.Actors.BugFinding.Tests.NewPredecessor.ProcessUpdateOnEntry(1, 2, 3, 4, 5, 6, 7, 8);2Microsoft.Coyote.Actors.BugFinding.Tests.NewPredecessor.ProcessUpdateOnEntry(1, 2, 3, 4, 5, 6, 7, 8);3Microsoft.Coyote.Actors.BugFinding.Tests.NewPredecessor.ProcessUpdateOnEntry(1, 2, 3, 4, 5, 6, 7, 8);4Microsoft.Coyote.Actors.BugFinding.Tests.NewPredecessor.ProcessUpdateOnEntry(1, 2, 3, 4, 5, 6, 7, 8);5Microsoft.Coyote.Actors.BugFinding.Tests.NewPredecessor.ProcessUpdateOnEntry(1, 2, 3, 4, 5, 6, 7, 8);6Microsoft.Coyote.Actors.BugFinding.Tests.NewPredecessor.ProcessUpdateOnEntry(1, 2, 3, 4, 5, 6, 7, 8);

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ProcessUpdateOnEntry

Using AI Code Generation

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1{2 {3 private ActorId predecessor;4 private ActorId successor;5 [OnEntry(nameof(InitOnEntry))]6 [OnEventDoAction(typeof(Update), nameof(ProcessUpdateOnEntry))]7 {8 }9 private void InitOnEntry(Event e)10 {11 predecessor = this.CreateActor(typeof(Predecessor));12 successor = this.CreateActor(typeof(Successor));13 this.SendEvent(predecessor, new Update(this.Id));14 this.RaiseGotoStateEvent<Init>();15 }16 private void ProcessUpdateOnEntry(Event e)17 {18 var update = e as Update;19 this.SendEvent(successor, update);20 this.SendEvent(predecessor, new Update(this.Id));21 }22 }23}

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