How to use CheckEqual method of Microsoft.Coyote.Actors.BugFinding.Tests.NewSuccInfo class

Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.NewSuccInfo.CheckEqual

ChainReplicationTests.cs

Source:ChainReplicationTests.cs Github

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...1024 this.GetNext(server);1025 if (this.Next != null && this.History.ContainsKey(this.Next))1026 {1027 this.MergeSeq(this.History[this.Next], this.SentHistory[server]);1028 this.CheckEqual(this.History[server], this.TempSeq);1029 }1030 this.ClearTempSeq();1031 // HIST(i-1) == HIST(i) + SENT(i-1)1032 this.GetPrev(server);1033 if (this.Prev != null && this.History.ContainsKey(this.Prev))1034 {1035 this.MergeSeq(this.History[server], this.SentHistory[this.Prev]);1036 this.CheckEqual(this.History[this.Prev], this.TempSeq);1037 }1038 this.ClearTempSeq();1039 }1040 private void GetNext(ActorId curr)1041 {1042 this.Next = null;1043 for (int i = 1; i < this.Servers.Count; i++)1044 {1045 if (this.Servers[i - 1].Equals(curr))1046 {1047 this.Next = this.Servers[i];1048 }1049 }1050 }1051 private void GetPrev(ActorId curr)1052 {1053 this.Prev = null;1054 for (int i = 1; i < this.Servers.Count; i++)1055 {1056 if (this.Servers[i].Equals(curr))1057 {1058 this.Prev = this.Servers[i - 1];1059 }1060 }1061 }1062 private void ExtractSeqId(List<SentLog> seq)1063 {1064 this.ClearTempSeq();1065 for (int i = seq.Count - 1; i >= 0; i--)1066 {1067 if (this.TempSeq.Count > 0)1068 {1069 this.TempSeq.Insert(0, seq[i].NextSeqId);1070 }1071 else1072 {1073 this.TempSeq.Add(seq[i].NextSeqId);1074 }1075 }1076 this.IsSorted(this.TempSeq);1077 }1078 private void MergeSeq(List<int> seq1, List<int> seq2)1079 {1080 this.ClearTempSeq();1081 this.IsSorted(seq1);1082 if (seq1.Count is 0)1083 {1084 this.TempSeq = seq2;1085 }1086 else if (seq2.Count is 0)1087 {1088 this.TempSeq = seq1;1089 }1090 else1091 {1092 for (int i = 0; i < seq1.Count; i++)1093 {1094 if (seq1[i] < seq2[0])1095 {1096 this.TempSeq.Add(seq1[i]);1097 }1098 }1099 for (int i = 0; i < seq2.Count; i++)1100 {1101 this.TempSeq.Add(seq2[i]);1102 }1103 }1104 this.IsSorted(this.TempSeq);1105 }1106 private void IsSorted(List<int> seq)1107 {1108 for (int i = 0; i < seq.Count - 1; i++)1109 {1110 this.Assert(seq[i] < seq[i + 1], "Sequence is not sorted.");1111 }1112 }1113 private void CheckLessOrEqualThan(List<int> seq1, List<int> seq2)1114 {1115 this.IsSorted(seq1);1116 this.IsSorted(seq2);1117 for (int i = 0; i < seq1.Count; i++)1118 {1119 if ((i == seq1.Count) || (i == seq2.Count))1120 {1121 break;1122 }1123 this.Assert(seq1[i] <= seq2[i], "{0} not less or equal than {1}.", seq1[i], seq2[i]);1124 }1125 }1126 private void CheckEqual(List<int> seq1, List<int> seq2)1127 {1128 this.IsSorted(seq1);1129 this.IsSorted(seq2);1130 for (int i = 0; i < seq1.Count; i++)1131 {1132 if ((i == seq1.Count) || (i == seq2.Count))1133 {1134 break;1135 }1136 this.Assert(seq1[i] == seq2[i], "{0} not equal with {1}.", seq1[i], seq2[i]);1137 }1138 }1139 private void ClearTempSeq()1140 {...

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CheckEqual

Using AI Code Generation

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1Microsoft.Coyote.Actors.BugFinding.Tests.NewSuccInfo.CheckEqual(2, 2);2Microsoft.Coyote.Actors.BugFinding.Tests.NewSuccInfo.CheckEqual(2, 2);3Microsoft.Coyote.Actors.BugFinding.Tests.NewSuccInfo.CheckEqual(2, 2);4Microsoft.Coyote.Actors.BugFinding.Tests.NewSuccInfo.CheckEqual(2, 2);5Microsoft.Coyote.Actors.BugFinding.Tests.NewSuccInfo.CheckEqual(2, 2);6Microsoft.Coyote.Actors.BugFinding.Tests.NewSuccInfo.CheckEqual(2, 2);7Microsoft.Coyote.Actors.BugFinding.Tests.NewSuccInfo.CheckEqual(2, 2);8Microsoft.Coyote.Actors.BugFinding.Tests.NewSuccInfo.CheckEqual(2, 2);9Microsoft.Coyote.Actors.BugFinding.Tests.NewSuccInfo.CheckEqual(2, 2);10Microsoft.Coyote.Actors.BugFinding.Tests.NewSuccInfo.CheckEqual(2, 2);

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CheckEqual

Using AI Code Generation

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1using Microsoft.Coyote.Actors.BugFinding.Tests.NewSuccInfo;2using System;3using System.Collections.Generic;4using System.Linq;5using System.Text;6using System.Threading.Tasks;7{8 {9 public static void CheckEqualMethod()10 {11 int a = 1;12 int b = 2;13 if (a == b)14 {15 Console.WriteLine("a and b are equal");16 }17 {18 Console.WriteLine("a and b are not equal");19 }20 }21 }22}23using Microsoft.Coyote.Actors.BugFinding.Tests.NewSuccInfo;24using System;25using System.Collections.Generic;26using System.Linq;27using System.Text;28using System.Threading.Tasks;29{30 {31 public static void CheckEqualMethod()32 {33 int a = 1;34 int b = 2;35 if (a == b)36 {37 Console.WriteLine("a and b are equal");38 }39 {40 Console.WriteLine("a and b are not equal");41 }42 }43 }44}45using Microsoft.Coyote.Actors.BugFinding.Tests.NewSuccInfo;46using System;47using System.Collections.Generic;48using System.Linq;49using System.Text;50using System.Threading.Tasks;51{52 {53 public static void CheckEqualMethod()54 {55 int a = 1;56 int b = 2;57 if (a == b)58 {59 Console.WriteLine("a and b are equal");60 }61 {62 Console.WriteLine("a and b are not equal");63 }64 }65 }66}

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CheckEqual

Using AI Code Generation

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2{3 {4 public void CheckEqual(int a, int b)5 {6 if (a == b)7 {8 Console.WriteLine("Equal");9 }10 {11 Console.WriteLine("Not Equal");12 }13 }14 }15}16using Microsoft.Coyote.Actors.BugFinding.Tests;17{18 {19 public void CheckEqual(int a, int b)20 {21 if (a == b)22 {23 Console.WriteLine("Equal");24 }25 {26 Console.WriteLine("Not Equal");27 }28 }29 }30}31{32 {33 public void CheckEqual(int a, int b)34 {35 if (a == b)36 {37 Console.WriteLine("Equal");38 }39 {40 Console.WriteLine("Not Equal");41 }42 }43 }44}45{46 {47 public void CheckEqual(int a, int b)48 {49 if (a == b)50 {51 Console.WriteLine("Equal");52 }53 {54 Console.WriteLine("Not Equal");55 }56 }57 }58}59{60 {61 public void CheckEqual(int a, int b)62 {63 if (a == b)64 {65 Console.WriteLine("Equal");66 }67 {68 Console.WriteLine("Not Equal");69 }70 }71 }72}73{74 {75 public void CheckEqual(int a, int b)76 {77 if (a == b)78 {79 Console.WriteLine("Equal");80 }81 {82 Console.WriteLine("Not Equal");83 }84 }

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CheckEqual

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.BugFinding.Tests;5{6 {7 static void Main(string[] args)8 {9 var runtime = RuntimeFactory.Create();10 runtime.RegisterMonitor(typeof(NewSuccInfo));11 runtime.CreateActor(typeof(A));12 runtime.Run();13 }14 }15 {16 protected override async Task OnInitializeAsync(Event initialEvent)17 {18 await this.SendEvent(this.Id, new E());19 }20 protected override Task OnEventAsync(Event e)21 {22 this.Assert(e is E);23 this.Assert((e as E).f == 1);24 return Task.CompletedTask;25 }26 }27 {28 public int f;29 public E()30 {31 this.f = 1;32 }33 }34}35using System;36using System.Threading.Tasks;37using Microsoft.Coyote.Actors;38using Microsoft.Coyote.Actors.BugFinding.Tests;39{40 {41 static void Main(string[] args)42 {43 var runtime = RuntimeFactory.Create();44 runtime.RegisterMonitor(typeof(NewSuccInfo));45 runtime.CreateActor(typeof(A));46 runtime.Run();47 }48 }49 {50 protected override async Task OnInitializeAsync(Event initialEvent)51 {52 await this.SendEvent(this.Id, new E());53 }54 protected override Task OnEventAsync(Event e)55 {56 this.Assert(e is E);57 this.Assert((e as E).f == 1);58 return Task.CompletedTask;59 }60 }61 {62 public int f;63 public E()64 {65 this.f = 1;66 }67 }68}69using System;70using System.Threading.Tasks;71using Microsoft.Coyote.Actors;72using Microsoft.Coyote.Actors.BugFinding.Tests;

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CheckEqual

Using AI Code Generation

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1using System;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote.Actors.BugFinding.Tests;4{5 {6 public static void Main(string[] args)7 {8 NewSuccInfo.CheckEqual(3, 3);9 }10 }11}12using System;13using Microsoft.Coyote.Actors;14using Microsoft.Coyote.Actors.BugFinding.Tests;15{16 {17 public static void Main(string[] args)18 {19 NewSuccInfo.CheckEqual(3, 4);20 }21 }22}23using System;24using Microsoft.Coyote.Actors;25using Microsoft.Coyote.Actors.BugFinding.Tests;26{27 {28 public static void Main(string[] args)29 {30 NewSuccInfo.CheckEqual(3, 5);31 }32 }33}34using System;35using Microsoft.Coyote.Actors;36using Microsoft.Coyote.Actors.BugFinding.Tests;37{38 {39 public static void Main(string[] args)40 {41 NewSuccInfo.CheckEqual(3, 6);42 }43 }44}45using System;46using Microsoft.Coyote.Actors;47using Microsoft.Coyote.Actors.BugFinding.Tests;48{49 {50 public static void Main(string[] args)51 {52 NewSuccInfo.CheckEqual(3, 7);53 }54 }55}56using System;57using Microsoft.Coyote.Actors;58using Microsoft.Coyote.Actors.BugFinding.Tests;59{

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CheckEqual

Using AI Code Generation

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2using System;3{4 {5 public void CheckEqual(int a, int b)6 {7 if (a != b)8 {9 throw new Exception("a is not equal to b");10 }11 }12 }13}14using Microsoft.Coyote.Actors.BugFinding.Tests;15using System;16{17 {18 public void CheckEqual(int a, int b)19 {20 if (a != b)21 {22 throw new Exception("a is not equal to b");23 }24 }25 }26}27using Microsoft.Coyote.Actors.BugFinding.Tests;28using System;29{30 {31 public void CheckEqual(int a, int b)32 {33 if (a != b)34 {35 throw new Exception("a is not equal to b");36 }37 }38 }39}40using Microsoft.Coyote.Actors.BugFinding.Tests;41using System;42{43 {44 public void CheckEqual(int a, int b)45 {46 if (a != b)47 {48 throw new Exception("a is not equal to b");49 }50 }51 }52}53using Microsoft.Coyote.Actors.BugFinding.Tests;54using System;55{56 {57 public void CheckEqual(int a, int b)58 {59 if (a != b)

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CheckEqual

Using AI Code Generation

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2{3 {4 public void CheckEqual(object o1, object o2)5 {6 if (o1 == null && o2 == null)7 {8 return;9 }10 if (o1 == null || o2 == null)11 {12 throw new System.Exception("Objects are not equal");13 }14 if (!o1.Equals(o2))15 {16 throw new System.Exception("Objects are not equal");17 }18 }19 }20}21using System;22using Microsoft.Coyote.Actors.BugFinding.Tests;23{24 {25 public void CheckEqual(object o1, object o2)26 {27 if (o1 == null && o2 == null)28 {29 return;30 }31 if (o1 == null || o2 == null)32 {33 throw new System.Exception("Objects are not equal");34 }35 if (!o1.Equals(o2))36 {37 throw new System.Exception("Objects are not equal");38 }39 }40 }41}42using System;43using Microsoft.Coyote.Actors.BugFinding.Tests;44{45 {46 public void CheckEqual(object o1, object o2)47 {48 if (o1 == null && o2 == null)49 {50 return;51 }52 if (o1 == null || o2 == null)53 {54 throw new System.Exception("Objects are not equal");55 }56 if (!o1.Equals(o2))57 {58 throw new System.Exception("Objects are not equal");59 }60 }61 }62}63using System;64using Microsoft.Coyote.Actors.BugFinding.Tests;

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CheckEqual

Using AI Code Generation

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.Specifications;3{4 {5 static void Main(string[] args)6 {7 NewSuccInfo nsi = new NewSuccInfo();8 nsi.CheckEqual(1, 1);9 }10 }11}

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CheckEqual

Using AI Code Generation

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1Microsoft.Coyote.Actors.BugFinding.Tests.NewSuccInfo.CheckEqual(2, 2, "2.cs", 1, "2.cs", 1);2Microsoft.Coyote.Actors.BugFinding.Tests.NewSuccInfo.CheckEqual(3, 3, "3.cs", 1, "3.cs", 1);3Microsoft.Coyote.Actors.BugFinding.Tests.NewSuccInfo.CheckEqual(4, 4, "4.cs", 1, "4.cs", 1);4Microsoft.Coyote.Actors.BugFinding.Tests.NewSuccInfo.CheckEqual(5, 5, "5.cs", 1, "5.cs", 1);5Microsoft.Coyote.Actors.BugFinding.Tests.NewSuccInfo.CheckEqual(6, 6, "6.cs", 1, "6.cs", 1);6Microsoft.Coyote.Actors.BugFinding.Tests.NewSuccInfo.CheckEqual(7, 7, "7.cs", 1, "7.cs", 1);7Microsoft.Coyote.Actors.BugFinding.Tests.NewSuccInfo.CheckEqual(8, 8, "8.cs", 1, "8.cs", 1);8Microsoft.Coyote.Actors.BugFinding.Tests.NewSuccInfo.CheckEqual(9, 9, "9.cs", 1,

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