Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.NewSuccInfo.CheckEqual
ChainReplicationTests.cs
Source:ChainReplicationTests.cs  
...1024                this.GetNext(server);1025                if (this.Next != null && this.History.ContainsKey(this.Next))1026                {1027                    this.MergeSeq(this.History[this.Next], this.SentHistory[server]);1028                    this.CheckEqual(this.History[server], this.TempSeq);1029                }1030                this.ClearTempSeq();1031                // HIST(i-1) == HIST(i) + SENT(i-1)1032                this.GetPrev(server);1033                if (this.Prev != null && this.History.ContainsKey(this.Prev))1034                {1035                    this.MergeSeq(this.History[server], this.SentHistory[this.Prev]);1036                    this.CheckEqual(this.History[this.Prev], this.TempSeq);1037                }1038                this.ClearTempSeq();1039            }1040            private void GetNext(ActorId curr)1041            {1042                this.Next = null;1043                for (int i = 1; i < this.Servers.Count; i++)1044                {1045                    if (this.Servers[i - 1].Equals(curr))1046                    {1047                        this.Next = this.Servers[i];1048                    }1049                }1050            }1051            private void GetPrev(ActorId curr)1052            {1053                this.Prev = null;1054                for (int i = 1; i < this.Servers.Count; i++)1055                {1056                    if (this.Servers[i].Equals(curr))1057                    {1058                        this.Prev = this.Servers[i - 1];1059                    }1060                }1061            }1062            private void ExtractSeqId(List<SentLog> seq)1063            {1064                this.ClearTempSeq();1065                for (int i = seq.Count - 1; i >= 0; i--)1066                {1067                    if (this.TempSeq.Count > 0)1068                    {1069                        this.TempSeq.Insert(0, seq[i].NextSeqId);1070                    }1071                    else1072                    {1073                        this.TempSeq.Add(seq[i].NextSeqId);1074                    }1075                }1076                this.IsSorted(this.TempSeq);1077            }1078            private void MergeSeq(List<int> seq1, List<int> seq2)1079            {1080                this.ClearTempSeq();1081                this.IsSorted(seq1);1082                if (seq1.Count is 0)1083                {1084                    this.TempSeq = seq2;1085                }1086                else if (seq2.Count is 0)1087                {1088                    this.TempSeq = seq1;1089                }1090                else1091                {1092                    for (int i = 0; i < seq1.Count; i++)1093                    {1094                        if (seq1[i] < seq2[0])1095                        {1096                            this.TempSeq.Add(seq1[i]);1097                        }1098                    }1099                    for (int i = 0; i < seq2.Count; i++)1100                    {1101                        this.TempSeq.Add(seq2[i]);1102                    }1103                }1104                this.IsSorted(this.TempSeq);1105            }1106            private void IsSorted(List<int> seq)1107            {1108                for (int i = 0; i < seq.Count - 1; i++)1109                {1110                    this.Assert(seq[i] < seq[i + 1], "Sequence is not sorted.");1111                }1112            }1113            private void CheckLessOrEqualThan(List<int> seq1, List<int> seq2)1114            {1115                this.IsSorted(seq1);1116                this.IsSorted(seq2);1117                for (int i = 0; i < seq1.Count; i++)1118                {1119                    if ((i == seq1.Count) || (i == seq2.Count))1120                    {1121                        break;1122                    }1123                    this.Assert(seq1[i] <= seq2[i], "{0} not less or equal than {1}.", seq1[i], seq2[i]);1124                }1125            }1126            private void CheckEqual(List<int> seq1, List<int> seq2)1127            {1128                this.IsSorted(seq1);1129                this.IsSorted(seq2);1130                for (int i = 0; i < seq1.Count; i++)1131                {1132                    if ((i == seq1.Count) || (i == seq2.Count))1133                    {1134                        break;1135                    }1136                    this.Assert(seq1[i] == seq2[i], "{0} not equal with {1}.", seq1[i], seq2[i]);1137                }1138            }1139            private void ClearTempSeq()1140            {...CheckEqual
Using AI Code Generation
1Microsoft.Coyote.Actors.BugFinding.Tests.NewSuccInfo.CheckEqual(2, 2);2Microsoft.Coyote.Actors.BugFinding.Tests.NewSuccInfo.CheckEqual(2, 2);3Microsoft.Coyote.Actors.BugFinding.Tests.NewSuccInfo.CheckEqual(2, 2);4Microsoft.Coyote.Actors.BugFinding.Tests.NewSuccInfo.CheckEqual(2, 2);5Microsoft.Coyote.Actors.BugFinding.Tests.NewSuccInfo.CheckEqual(2, 2);6Microsoft.Coyote.Actors.BugFinding.Tests.NewSuccInfo.CheckEqual(2, 2);7Microsoft.Coyote.Actors.BugFinding.Tests.NewSuccInfo.CheckEqual(2, 2);8Microsoft.Coyote.Actors.BugFinding.Tests.NewSuccInfo.CheckEqual(2, 2);9Microsoft.Coyote.Actors.BugFinding.Tests.NewSuccInfo.CheckEqual(2, 2);10Microsoft.Coyote.Actors.BugFinding.Tests.NewSuccInfo.CheckEqual(2, 2);CheckEqual
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests.NewSuccInfo;2using System;3using System.Collections.Generic;4using System.Linq;5using System.Text;6using System.Threading.Tasks;7{8    {9        public static void CheckEqualMethod()10        {11            int a = 1;12            int b = 2;13            if (a == b)14            {15                Console.WriteLine("a and b are equal");16            }17            {18                Console.WriteLine("a and b are not equal");19            }20        }21    }22}23using Microsoft.Coyote.Actors.BugFinding.Tests.NewSuccInfo;24using System;25using System.Collections.Generic;26using System.Linq;27using System.Text;28using System.Threading.Tasks;29{30    {31        public static void CheckEqualMethod()32        {33            int a = 1;34            int b = 2;35            if (a == b)36            {37                Console.WriteLine("a and b are equal");38            }39            {40                Console.WriteLine("a and b are not equal");41            }42        }43    }44}45using Microsoft.Coyote.Actors.BugFinding.Tests.NewSuccInfo;46using System;47using System.Collections.Generic;48using System.Linq;49using System.Text;50using System.Threading.Tasks;51{52    {53        public static void CheckEqualMethod()54        {55            int a = 1;56            int b = 2;57            if (a == b)58            {59                Console.WriteLine("a and b are equal");60            }61            {62                Console.WriteLine("a and b are not equal");63            }64        }65    }66}CheckEqual
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2{3    {4        public void CheckEqual(int a, int b)5        {6            if (a == b)7            {8                Console.WriteLine("Equal");9            }10            {11                Console.WriteLine("Not Equal");12            }13        }14    }15}16using Microsoft.Coyote.Actors.BugFinding.Tests;17{18    {19        public void CheckEqual(int a, int b)20        {21            if (a == b)22            {23                Console.WriteLine("Equal");24            }25            {26                Console.WriteLine("Not Equal");27            }28        }29    }30}31{32    {33        public void CheckEqual(int a, int b)34        {35            if (a == b)36            {37                Console.WriteLine("Equal");38            }39            {40                Console.WriteLine("Not Equal");41            }42        }43    }44}45{46    {47        public void CheckEqual(int a, int b)48        {49            if (a == b)50            {51                Console.WriteLine("Equal");52            }53            {54                Console.WriteLine("Not Equal");55            }56        }57    }58}59{60    {61        public void CheckEqual(int a, int b)62        {63            if (a == b)64            {65                Console.WriteLine("Equal");66            }67            {68                Console.WriteLine("Not Equal");69            }70        }71    }72}73{74    {75        public void CheckEqual(int a, int b)76        {77            if (a == b)78            {79                Console.WriteLine("Equal");80            }81            {82                Console.WriteLine("Not Equal");83            }84        }CheckEqual
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.BugFinding.Tests;5{6    {7        static void Main(string[] args)8        {9            var runtime = RuntimeFactory.Create();10            runtime.RegisterMonitor(typeof(NewSuccInfo));11            runtime.CreateActor(typeof(A));12            runtime.Run();13        }14    }15    {16        protected override async Task OnInitializeAsync(Event initialEvent)17        {18            await this.SendEvent(this.Id, new E());19        }20        protected override Task OnEventAsync(Event e)21        {22            this.Assert(e is E);23            this.Assert((e as E).f == 1);24            return Task.CompletedTask;25        }26    }27    {28        public int f;29        public E()30        {31            this.f = 1;32        }33    }34}35using System;36using System.Threading.Tasks;37using Microsoft.Coyote.Actors;38using Microsoft.Coyote.Actors.BugFinding.Tests;39{40    {41        static void Main(string[] args)42        {43            var runtime = RuntimeFactory.Create();44            runtime.RegisterMonitor(typeof(NewSuccInfo));45            runtime.CreateActor(typeof(A));46            runtime.Run();47        }48    }49    {50        protected override async Task OnInitializeAsync(Event initialEvent)51        {52            await this.SendEvent(this.Id, new E());53        }54        protected override Task OnEventAsync(Event e)55        {56            this.Assert(e is E);57            this.Assert((e as E).f == 1);58            return Task.CompletedTask;59        }60    }61    {62        public int f;63        public E()64        {65            this.f = 1;66        }67    }68}69using System;70using System.Threading.Tasks;71using Microsoft.Coyote.Actors;72using Microsoft.Coyote.Actors.BugFinding.Tests;CheckEqual
Using AI Code Generation
1using System;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote.Actors.BugFinding.Tests;4{5    {6        public static void Main(string[] args)7        {8            NewSuccInfo.CheckEqual(3, 3);9        }10    }11}12using System;13using Microsoft.Coyote.Actors;14using Microsoft.Coyote.Actors.BugFinding.Tests;15{16    {17        public static void Main(string[] args)18        {19            NewSuccInfo.CheckEqual(3, 4);20        }21    }22}23using System;24using Microsoft.Coyote.Actors;25using Microsoft.Coyote.Actors.BugFinding.Tests;26{27    {28        public static void Main(string[] args)29        {30            NewSuccInfo.CheckEqual(3, 5);31        }32    }33}34using System;35using Microsoft.Coyote.Actors;36using Microsoft.Coyote.Actors.BugFinding.Tests;37{38    {39        public static void Main(string[] args)40        {41            NewSuccInfo.CheckEqual(3, 6);42        }43    }44}45using System;46using Microsoft.Coyote.Actors;47using Microsoft.Coyote.Actors.BugFinding.Tests;48{49    {50        public static void Main(string[] args)51        {52            NewSuccInfo.CheckEqual(3, 7);53        }54    }55}56using System;57using Microsoft.Coyote.Actors;58using Microsoft.Coyote.Actors.BugFinding.Tests;59{CheckEqual
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2using System;3{4    {5        public void CheckEqual(int a, int b)6        {7            if (a != b)8            {9                throw new Exception("a is not equal to b");10            }11        }12    }13}14using Microsoft.Coyote.Actors.BugFinding.Tests;15using System;16{17    {18        public void CheckEqual(int a, int b)19        {20            if (a != b)21            {22                throw new Exception("a is not equal to b");23            }24        }25    }26}27using Microsoft.Coyote.Actors.BugFinding.Tests;28using System;29{30    {31        public void CheckEqual(int a, int b)32        {33            if (a != b)34            {35                throw new Exception("a is not equal to b");36            }37        }38    }39}40using Microsoft.Coyote.Actors.BugFinding.Tests;41using System;42{43    {44        public void CheckEqual(int a, int b)45        {46            if (a != b)47            {48                throw new Exception("a is not equal to b");49            }50        }51    }52}53using Microsoft.Coyote.Actors.BugFinding.Tests;54using System;55{56    {57        public void CheckEqual(int a, int b)58        {59            if (a != b)CheckEqual
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2{3    {4        public void CheckEqual(object o1, object o2)5        {6            if (o1 == null && o2 == null)7            {8                return;9            }10            if (o1 == null || o2 == null)11            {12                throw new System.Exception("Objects are not equal");13            }14            if (!o1.Equals(o2))15            {16                throw new System.Exception("Objects are not equal");17            }18        }19    }20}21using System;22using Microsoft.Coyote.Actors.BugFinding.Tests;23{24    {25        public void CheckEqual(object o1, object o2)26        {27            if (o1 == null && o2 == null)28            {29                return;30            }31            if (o1 == null || o2 == null)32            {33                throw new System.Exception("Objects are not equal");34            }35            if (!o1.Equals(o2))36            {37                throw new System.Exception("Objects are not equal");38            }39        }40    }41}42using System;43using Microsoft.Coyote.Actors.BugFinding.Tests;44{45    {46        public void CheckEqual(object o1, object o2)47        {48            if (o1 == null && o2 == null)49            {50                return;51            }52            if (o1 == null || o2 == null)53            {54                throw new System.Exception("Objects are not equal");55            }56            if (!o1.Equals(o2))57            {58                throw new System.Exception("Objects are not equal");59            }60        }61    }62}63using System;64using Microsoft.Coyote.Actors.BugFinding.Tests;CheckEqual
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.Specifications;3{4    {5        static void Main(string[] args)6        {7            NewSuccInfo nsi = new NewSuccInfo();8            nsi.CheckEqual(1, 1);9        }10    }11}CheckEqual
Using AI Code Generation
1Microsoft.Coyote.Actors.BugFinding.Tests.NewSuccInfo.CheckEqual(2, 2, "2.cs", 1, "2.cs", 1);2Microsoft.Coyote.Actors.BugFinding.Tests.NewSuccInfo.CheckEqual(3, 3, "3.cs", 1, "3.cs", 1);3Microsoft.Coyote.Actors.BugFinding.Tests.NewSuccInfo.CheckEqual(4, 4, "4.cs", 1, "4.cs", 1);4Microsoft.Coyote.Actors.BugFinding.Tests.NewSuccInfo.CheckEqual(5, 5, "5.cs", 1, "5.cs", 1);5Microsoft.Coyote.Actors.BugFinding.Tests.NewSuccInfo.CheckEqual(6, 6, "6.cs", 1, "6.cs", 1);6Microsoft.Coyote.Actors.BugFinding.Tests.NewSuccInfo.CheckEqual(7, 7, "7.cs", 1, "7.cs", 1);7Microsoft.Coyote.Actors.BugFinding.Tests.NewSuccInfo.CheckEqual(8, 8, "8.cs", 1, "8.cs", 1);8Microsoft.Coyote.Actors.BugFinding.Tests.NewSuccInfo.CheckEqual(9, 9, "9.cs", 1,Learn to execute automation testing from scratch with LambdaTest Learning Hub. Right from setting up the prerequisites to run your first automation test, to following best practices and diving deeper into advanced test scenarios. LambdaTest Learning Hubs compile a list of step-by-step guides to help you be proficient with different test automation frameworks i.e. Selenium, Cypress, TestNG etc.
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