How to use SyncReport method of Microsoft.Coyote.Actors.BugFinding.Tests.NotifyFailure class

Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.NotifyFailure.SyncReport

ReplicatingStorageTests.cs

Source:ReplicatingStorageTests.cs Github

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...179 this.SendEvent(node, new StorageNode.ConfigureEvent(this.Environment, this.Id, idx));180 }181 [OnEventDoAction(typeof(Client.Request), nameof(ProcessClientRequest))]182 [OnEventDoAction(typeof(RepairTimer.Timeout), nameof(RepairNodes))]183 [OnEventDoAction(typeof(StorageNode.SyncReport), nameof(ProcessSyncReport))]184 [OnEventDoAction(typeof(NotifyFailure), nameof(ProcessFailure))]185 private class Active : State186 {187 }188 private void ProcessClientRequest(Event e)189 {190 var command = (e as Client.Request).Command;191 var aliveNodeIds = this.StorageNodeMap.Where(n => n.Value).Select(n => n.Key);192 foreach (var nodeId in aliveNodeIds)193 {194 this.SendEvent(this.StorageNodes[nodeId], new StorageNode.StoreRequest(command));195 }196 }197 private void RepairNodes()198 {199 if (this.DataMap.Count is 0)200 {201 return;202 }203 var latestData = this.DataMap.Values.Max();204 var numOfReplicas = this.DataMap.Count(kvp => kvp.Value == latestData);205 if (numOfReplicas >= this.NumberOfReplicas)206 {207 return;208 }209 foreach (var node in this.DataMap)210 {211 if (node.Value != latestData)212 {213 this.SendEvent(this.StorageNodes[node.Key], new StorageNode.SyncRequest(latestData));214 numOfReplicas++;215 }216 if (numOfReplicas == this.NumberOfReplicas)217 {218 break;219 }220 }221 }222 private void ProcessSyncReport(Event e)223 {224 var nodeId = (e as StorageNode.SyncReport).NodeId;225 var data = (e as StorageNode.SyncReport).Data;226 // LIVENESS BUG: can fail to ever repair again as it thinks there227 // are enough replicas. Enable to introduce a bug fix.228 // if (!this.StorageNodeMap.ContainsKey(nodeId))229 // {230 // return;231 // }232 if (!this.DataMap.ContainsKey(nodeId))233 {234 this.DataMap.Add(nodeId, 0);235 }236 this.DataMap[nodeId] = data;237 }238 private void ProcessFailure(Event e)239 {240 var node = (e as NotifyFailure).Node;241 var nodeId = this.StorageNodes.IndexOf(node);242 this.StorageNodeMap.Remove(nodeId);243 this.DataMap.Remove(nodeId);244 this.CreateNewNode();245 }246 }247 private class StorageNode : StateMachine248 {249 public class ConfigureEvent : Event250 {251 public ActorId Environment;252 public ActorId NodeManager;253 public int Id;254 public ConfigureEvent(ActorId env, ActorId manager, int id)255 : base()256 {257 this.Environment = env;258 this.NodeManager = manager;259 this.Id = id;260 }261 }262 public class StoreRequest : Event263 {264 public int Command;265 public StoreRequest(int cmd)266 : base()267 {268 this.Command = cmd;269 }270 }271 public class SyncReport : Event272 {273 public int NodeId;274 public int Data;275 public SyncReport(int id, int data)276 : base()277 {278 this.NodeId = id;279 this.Data = data;280 }281 }282 public class SyncRequest : Event283 {284 public int Data;285 public SyncRequest(int data)286 : base()287 {288 this.Data = data;289 }290 }291 internal class ShutDown : Event292 {293 }294 private class LocalEvent : Event295 {296 }297 private ActorId Environment;298 private ActorId NodeManager;299 private int NodeId;300 private int Data;301 private ActorId SyncTimer;302 [Start]303 [OnEntry(nameof(EntryOnInit))]304 [OnEventDoAction(typeof(ConfigureEvent), nameof(SetupEvent))]305 [OnEventGotoState(typeof(LocalEvent), typeof(Active))]306 [DeferEvents(typeof(SyncTimer.Timeout))]307 private class Init : State308 {309 }310 private void EntryOnInit()311 {312 this.Data = 0;313 this.SyncTimer = this.CreateActor(typeof(SyncTimer));314 this.SendEvent(this.SyncTimer, new SyncTimer.ConfigureEvent(this.Id));315 }316 private void SetupEvent(Event e)317 {318 this.Environment = (e as ConfigureEvent).Environment;319 this.NodeManager = (e as ConfigureEvent).NodeManager;320 this.NodeId = (e as ConfigureEvent).Id;321 this.Monitor<LivenessMonitor>(new LivenessMonitor.NotifyNodeCreated(this.NodeId));322 this.SendEvent(this.Environment, new Environment.NotifyNode(this.Id));323 this.RaiseEvent(new LocalEvent());324 }325 [OnEventDoAction(typeof(StoreRequest), nameof(Store))]326 [OnEventDoAction(typeof(SyncRequest), nameof(Sync))]327 [OnEventDoAction(typeof(SyncTimer.Timeout), nameof(GenerateSyncReport))]328 [OnEventDoAction(typeof(Environment.FaultInject), nameof(Terminate))]329 private class Active : State330 {331 }332 private void Store(Event e)333 {334 var cmd = (e as StoreRequest).Command;335 this.Data += cmd;336 this.Monitor<LivenessMonitor>(new LivenessMonitor.NotifyNodeUpdate(this.NodeId, this.Data));337 }338 private void Sync(Event e)339 {340 var data = (e as SyncRequest).Data;341 this.Data = data;342 this.Monitor<LivenessMonitor>(new LivenessMonitor.NotifyNodeUpdate(this.NodeId, this.Data));343 }344 private void GenerateSyncReport()345 {346 this.SendEvent(this.NodeManager, new SyncReport(this.NodeId, this.Data));347 }348 private void Terminate()349 {350 this.Monitor<LivenessMonitor>(new LivenessMonitor.NotifyNodeFail(this.NodeId));351 this.SendEvent(this.SyncTimer, HaltEvent.Instance);352 this.RaiseHaltEvent();353 }354 }355 private class FailureTimer : StateMachine356 {357 internal class ConfigureEvent : Event358 {359 public ActorId Target;360 public ConfigureEvent(ActorId id)...

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SyncReport

Using AI Code Generation

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1using System;2using System.Threading;3using System.Threading.Tasks;4using Microsoft.Coyote;5using Microsoft.Coyote.Actors;6using Microsoft.Coyote.Actors.BugFinding.Tests;7using Microsoft.Coyote.Actors.BugFinding;8using Microsoft.Coyote.Specifications;9using Microsoft.Coyote.SystematicTesting;10using Microsoft.Coyote.SystematicTesting.Strategies;11using Microsoft.Coyote.Tests.Common;12using Microsoft.Coyote.Tests.Common.Actors;13using Microsoft.Coyote.Tests.Common.TestingServices;14using Microsoft.Coyote.Tests.Common.Utilities;15using Microsoft.Coyote.Tests.Common.Actors.BugFinding;16using Microsoft.Coyote.Tests.Common.Actors.BugFinding.Tests;17using Microsoft.Coyote.Tests.Common.Actors.BugFinding.Strategies;18using Microsoft.Coyote.Tests.Common.Actors.BugFinding.Tasks;19using Microsoft.Coyote.Tests.Common.Actors.BugFinding.Tasks.TaskWithResult;20using Microsoft.Coyote.Tests.Common.Actors.BugFinding.Tasks.TaskWithResult.Result;21{22 {23 protected override SystematicTestingStrategy GetTestingStrategy()24 {25 return new RandomStrategy();26 }27 [OnEventDoAction(typeof(UnitEvent), nameof(Execute))]28 {29 protected override Task OnInitializeAsync(Event initialEvent)30 {31 this.SendEvent(this.Id, new UnitEvent());32 return Task.CompletedTask;33 }34 private void Execute(Event e)35 {36 this.Assert(false, "Bug found.");37 }38 }39 [Fact(Timeout = 5000)]40 public void TestBugFound()41 {42 this.TestWithError(r =>43 {44 r.CreateActor(typeof(Init));45 },46 configuration: GetConfiguration().WithTestingIterations(100),47 replay: true);48 }49 }50}51using System;52using System.Threading;53using System.Threading.Tasks;54using Microsoft.Coyote;55using Microsoft.Coyote.Actors;56using Microsoft.Coyote.Actors.BugFinding.Tests;57using Microsoft.Coyote.Actors.BugFinding;58using Microsoft.Coyote.Specifications;59using Microsoft.Coyote.SystematicTesting;

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SyncReport

Using AI Code Generation

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2using System;3using System.Collections.Generic;4using System.Linq;5using System.Text;6using System.Threading.Tasks;7using Microsoft.Coyote.Actors.BugFinding.Tests;8using Microsoft.Coyote.Actors;9using Microsoft.Coyote;10using Microsoft.Coyote.Actors.BugFinding;

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SyncReport

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1using System;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote.Actors.BugFinding.Tests;4using Microsoft.Coyote.Actors.BugFinding;5using Microsoft.Coyote.Actors.BugFinding.Coverage;6using Microsoft.Coyote.Actors.BugFinding.Strategies;7using Microsoft.Coyote.Actors.BugFinding.Strategies.RandomExploration;8using Microsoft.Coyote.Actors.BugFinding.Strategies.RandomExploration.Strategies;9using Microsoft.Coyote.Actors.BugFinding.Strategies.RandomExploration.Strategies.StateSpaceSearch;10{11 {12 static void Main(string[] args)13 {14 var config = Configuration.Create().WithVerbosityEnabled(Verbosity.Diagnostic);15 var test = new NotifyFailure();16 var result = test.Run(config);17 Console.WriteLine(result);18 }19 }20}211. I am using the latest version of Coyote (0.3.0) and the latest version of VS (16.9.1). I am getting the following error when I try to run the above code:22Severity Code Description Project File Line Suppression State Error CS0234 The type or namespace name 'BugFinding' does not exist in the namespace 'Microsoft.Coyote.Actors' (are you missing an assembly reference?) CoyoteTest C:\Users\user\source\repos\CoyoteTest\CoyoteTest\2.cs 7 Active

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SyncReport

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.BugFinding.Tests;5{6 static void Main(string[] args)7 {8 NotifyFailure nf = new NotifyFailure();9 nf.SyncReport();10 }11}12using System;13using System.Threading.Tasks;14using Microsoft.Coyote.Actors;15using Microsoft.Coyote.Actors.BugFinding.Tests;16{17 static void Main(string[] args)18 {19 NotifyFailure nf = new NotifyFailure();20 nf.AsyncReport();21 }22}23using System;24using System.Threading.Tasks;25using Microsoft.Coyote.Actors;26using Microsoft.Coyote.Actors.BugFinding.Tests;27{28 static void Main(string[] args)29 {30 NotifyFailure nf = new NotifyFailure();31 nf.AsyncReport();32 }33}34using System;35using System.Threading.Tasks;36using Microsoft.Coyote.Actors;37using Microsoft.Coyote.Actors.BugFinding.Tests;38{39 static void Main(string[] args)40 {41 NotifyFailure nf = new NotifyFailure();42 nf.AsyncReport();43 }44}45using System;46using System.Threading.Tasks;47using Microsoft.Coyote.Actors;48using Microsoft.Coyote.Actors.BugFinding.Tests;49{50 static void Main(string[] args)51 {52 NotifyFailure nf = new NotifyFailure();53 nf.AsyncReport();54 }55}56using System;57using System.Threading.Tasks;58using Microsoft.Coyote.Actors;59using Microsoft.Coyote.Actors.BugFinding.Tests;60{61 static void Main(string[] args)62 {63 NotifyFailure nf = new NotifyFailure();64 nf.AsyncReport();65 }

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SyncReport

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1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using System;4{5 {6 public static void Main(string[] args)7 {8 ActorRuntime runtime = ActorRuntime.Create();9 runtime.CreateActor(typeof(NotifyFailure), new Event());10 }11 }12 {13 protected override Task OnInitializeAsync(Event initialEvent)14 {15 this.SendEvent(this.Id, new E());16 return Task.CompletedTask;17 }18 private class E : Event { }19 private Task OnE(Event e)20 {21 this.SyncReport(new Exception("Bug found!"));22 return Task.CompletedTask;23 }24 }25}26 at SyncReport.NotifyFailure.OnE(Event e) in 2.cs:line 3627 at Coyote.Actors.Actor.OnEvent(Event e) in C:\Users\mikha\Source\Repos\microsoft\coyote\Source\Actors\Actor.cs:line 21228 at Coyote.Actors.Actor.OnEvent(Event e) in C:\Users\mikha\Source\Repos\microsoft\coyote\Source\Actors\Actor.cs:line 21229 at Coyote.Actors.Actor.OnEvent(Event e) in C:\Users\mikha\Source\Repos\microsoft\coyote\Source\Actors\Actor.cs:line 21230 at Coyote.Actors.Actor.OnEvent(Event e) in C:\Users\mikha\Source\Repos\microsoft\coyote\Source\Actors\Actor.cs:line 21231 at Coyote.Actors.Actor.OnEvent(Event e) in C:\Users\mikha\Source\Repos\microsoft\coyote\Source\Actors\Actor.cs:line 212

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SyncReport

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2using System;3using System.Threading.Tasks;4{5 {6 public static async Task Main(string[] args)7 {8 NotifyFailure.SyncReport("Test", "Test");9 }10 }11}

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SyncReport

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1using System;2using Microsoft.Coyote.Actors;3{4 {5 static void Main(string[] args)6 {7 NotifyFailure nf = new NotifyFailure();8 nf.SyncReport();9 }10 }11}12using System;13using Microsoft.Coyote.Actors;14{15 {16 static void Main(string[] args)17 {18 NotifyFailure nf = new NotifyFailure();19 nf.SyncReport();20 }21 }22}23using System;24using Microsoft.Coyote.Actors;25{26 {27 static void Main(string[] args)28 {29 NotifyFailure nf = new NotifyFailure();30 nf.SyncReport();31 }32 }33}34using System;35using Microsoft.Coyote.Actors;36{37 {38 static void Main(string[] args)39 {40 NotifyFailure nf = new NotifyFailure();41 nf.SyncReport();42 }43 }44}45using System;46using Microsoft.Coyote.Actors;47{48 {49 static void Main(string[] args)50 {51 NotifyFailure nf = new NotifyFailure();52 nf.SyncReport();53 }54 }55}56using System;57using Microsoft.Coyote.Actors;58{59 {60 static void Main(string[] args)61 {62 NotifyFailure nf = new NotifyFailure();63 nf.SyncReport();64 }65 }66}67using System;68using Microsoft.Coyote.Actors;69{

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SyncReport

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.BugFinding.Tests;5using Microsoft.Coyote.Tests.Common;6using Microsoft.Coyote.Specifications;7using Microsoft.Coyote.Tasks;8{9 {10 public static void SyncReport(string msg)11 {12 Console.WriteLine(msg);13 }14 }15}16using System;17using System.Threading.Tasks;18using Microsoft.Coyote.Actors;19using Microsoft.Coyote.Actors.BugFinding.Tests;20using Microsoft.Coyote.Tests.Common;21using Microsoft.Coyote.Specifications;22using Microsoft.Coyote.Tasks;23{24 {25 public static async Task AsyncReport(string msg)26 {27 Console.WriteLine(msg);28 }29 }30}31using System;32using System.Threading.Tasks;33using Microsoft.Coyote.Actors;34using Microsoft.Coyote.Actors.BugFinding.Tests;35using Microsoft.Coyote.Tests.Common;36using Microsoft.Coyote.Specifications;37using Microsoft.Coyote.Tasks;38{39 {40 }41}42using System;43using System.Threading.Tasks;44using Microsoft.Coyote.Actors;45using Microsoft.Coyote.Actors.BugFinding.Tests;46using Microsoft.Coyote.Tests.Common;47using Microsoft.Coyote.Specifications;48using Microsoft.Coyote.Tasks;49{50 {51 }52}53using System;54using System.Threading.Tasks;55using Microsoft.Coyote.Actors;

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