How to use Terminate method of Microsoft.Coyote.Actors.BugFinding.Tests.NotifyFailure class

Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.NotifyFailure.Terminate

ReplicatingStorageTests.cs

Source:ReplicatingStorageTests.cs Github

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...324 }325 [OnEventDoAction(typeof(StoreRequest), nameof(Store))]326 [OnEventDoAction(typeof(SyncRequest), nameof(Sync))]327 [OnEventDoAction(typeof(SyncTimer.Timeout), nameof(GenerateSyncReport))]328 [OnEventDoAction(typeof(Environment.FaultInject), nameof(Terminate))]329 private class Active : State330 {331 }332 private void Store(Event e)333 {334 var cmd = (e as StoreRequest).Command;335 this.Data += cmd;336 this.Monitor<LivenessMonitor>(new LivenessMonitor.NotifyNodeUpdate(this.NodeId, this.Data));337 }338 private void Sync(Event e)339 {340 var data = (e as SyncRequest).Data;341 this.Data = data;342 this.Monitor<LivenessMonitor>(new LivenessMonitor.NotifyNodeUpdate(this.NodeId, this.Data));343 }344 private void GenerateSyncReport()345 {346 this.SendEvent(this.NodeManager, new SyncReport(this.NodeId, this.Data));347 }348 private void Terminate()349 {350 this.Monitor<LivenessMonitor>(new LivenessMonitor.NotifyNodeFail(this.NodeId));351 this.SendEvent(this.SyncTimer, HaltEvent.Instance);352 this.RaiseHaltEvent();353 }354 }355 private class FailureTimer : StateMachine356 {357 internal class ConfigureEvent : Event358 {359 public ActorId Target;360 public ConfigureEvent(ActorId id)361 : base()362 {...

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1Microsoft.Coyote.Actors.BugFinding.Tests.NotifyFailure.Terminate();2Microsoft.Coyote.Actors.BugFinding.Tests.NotifyFailure.Terminate();3Microsoft.Coyote.Actors.BugFinding.Tests.NotifyFailure.Terminate();4Microsoft.Coyote.Actors.BugFinding.Tests.NotifyFailure.Terminate();5Microsoft.Coyote.Actors.BugFinding.Tests.NotifyFailure.Terminate();6Microsoft.Coyote.Actors.BugFinding.Tests.NotifyFailure.Terminate();7Microsoft.Coyote.Actors.BugFinding.Tests.NotifyFailure.Terminate();8Microsoft.Coyote.Actors.BugFinding.Tests.NotifyFailure.Terminate();9Microsoft.Coyote.Actors.BugFinding.Tests.NotifyFailure.Terminate();10Microsoft.Coyote.Actors.BugFinding.Tests.NotifyFailure.Terminate();11Microsoft.Coyote.Actors.BugFinding.Tests.NotifyFailure.Terminate();12Microsoft.Coyote.Actors.BugFinding.Tests.NotifyFailure.Terminate();13Microsoft.Coyote.Actors.BugFinding.Tests.NotifyFailure.Terminate();

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.BugFinding.Tests;6using Microsoft.Coyote.Actors.BugFinding.Tests.NotifyFailure;7using Microsoft.Coyote.Actors.BugFinding.Tests.NotifyFailure.Interfaces;8{9 {10 static void Main()11 {12 Task.Run(async () =>13 {14 {15 await RunAsync();16 }17 catch (Exception ex)18 {19 Console.WriteLine(ex.Message);20 }21 }).Wait();22 }23 static async Task RunAsync()24 {25 var runtime = RuntimeFactory.Create();26 var config = Configuration.Create();27 config.SchedulingIterations = 1000;28 config.SchedulingStrategy = SchedulingStrategy.DFS;29 config.SchedulingRandomizationDepth = 100;30 config.SchedulingMaxSteps = 100;31 config.SchedulingMaxFairSchedulingSteps = 100;32 config.SchedulingMaxInterleavings = 100;33 config.SchedulingMaxFairSchedulingInterleavings = 100;34 config.SchedulingMaxProgramSteps = 100;35 config.SchedulingMaxFairSchedulingProgramSteps = 100;36 config.SchedulingSearchBound = 100;37 config.SchedulingSearchDepthBound = 100;38 config.SchedulingSearchTimeBound = 100;39 config.SchedulingSearchIterationsBound = 100;40 config.SchedulingSearchFairSchedulingBound = 100;41 config.SchedulingSearchFairSchedulingDepthBound = 100;42 config.SchedulingSearchFairSchedulingTimeBound = 100;43 config.SchedulingSearchFairSchedulingIterationsBound = 100;44 config.SchedulingSearchFairSchedulingStepsBound = 100;45 config.SchedulingSearchFairSchedulingProgramStepsBound = 100;46 config.SchedulingSearchFairSchedulingInterleavingsBound = 100;47 config.SchedulingSearchFairSchedulingDepthBound = 100;48 config.SchedulingSearchFairSchedulingIterationsBound = 100;49 config.SchedulingSearchFairSchedulingTimeBound = 100;50 config.SchedulingSearchFairSchedulingStepsBound = 100;51 config.SchedulingSearchFairSchedulingProgramStepsBound = 100;52 config.SchedulingSearchFairSchedulingInterleavingsBound = 100;

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.BugFinding.Tests;5{6 [OnEventDoAction(typeof(NotifyFailureEvent), nameof(NotifyFailure))]7 {8 protected override Task OnInitializeAsync(Event initialEvent)9 {10 return Task.CompletedTask;11 }12 private void NotifyFailure(Event e)13 {14 var failure = e as NotifyFailureEvent;15 Console.WriteLine("Failure: " + failure.Message);16 this.Terminate();17 }18 }19}20using System;21using System.Threading.Tasks;22using Microsoft.Coyote.Actors;23using Microsoft.Coyote.Actors.BugFinding.Tests;24{25 [OnEventDoAction(typeof(NotifyFailureEvent), nameof(NotifyFailure))]26 {27 protected override Task OnInitializeAsync(Event initialEvent)28 {29 return Task.CompletedTask;30 }31 private void NotifyFailure(Event e)32 {33 var failure = e as NotifyFailureEvent;34 Console.WriteLine("Failure: " + failure.Message);35 this.Terminate();36 }37 }38}39using System;40using System.Threading.Tasks;41using Microsoft.Coyote.Actors;42using Microsoft.Coyote.Actors.BugFinding.Tests;43{44 [OnEventDoAction(typeof(NotifyFailureEvent), nameof(NotifyFailure))]45 {46 protected override Task OnInitializeAsync(Event initialEvent)47 {48 return Task.CompletedTask;49 }50 private void NotifyFailure(Event e)51 {52 var failure = e as NotifyFailureEvent;53 Console.WriteLine("Failure: " + failure.Message);54 this.Terminate();55 }56 }57}58using System;59using System.Threading.Tasks;60using Microsoft.Coyote.Actors;

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1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using System;4using System.Threading.Tasks;5{6 {7 static void Main(string[] args)8 {9 var runtime = RuntimeFactory.Create();10 runtime.CreateActor(typeof(Actor1));11 runtime.Run();12 Console.WriteLine("Hello World!");13 }14 }15 {16 protected override Task OnInitializeAsync(Event initialEvent)17 {18 this.CreateActor(typeof(Actor2));19 return Task.CompletedTask;20 }21 }22 {23 protected override Task OnInitializeAsync(Event initialEvent)24 {25 NotifyFailure.Terminate("test");26 return Task.CompletedTask;27 }28 }29}30using Microsoft.Coyote.Actors;31using Microsoft.Coyote.Actors.BugFinding.Tests;32using System;33using System.Threading.Tasks;34{35 {36 static void Main(string[] args)37 {38 var runtime = RuntimeFactory.Create();39 runtime.CreateActor(typeof(Actor1));40 runtime.Run();41 Console.WriteLine("Hello World!");42 }43 }44 {45 protected override Task OnInitializeAsync(Event initialEvent)46 {47 this.CreateActor(typeof(Actor2));48 return Task.CompletedTask;49 }50 }51 {52 protected override Task OnInitializeAsync(Event initialEvent

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1Microsoft.Coyote.Actors.BugFinding.Tests.NotifyFailure.Terminate("test error");2Microsoft.Coyote.Actors.BugFinding.Tests.NotifyFailure.Terminate("test error");3Microsoft.Coyote.Actors.BugFinding.Tests.NotifyFailure.Terminate("test error");4Microsoft.Coyote.Actors.BugFinding.Tests.NotifyFailure.Terminate("test error");5Microsoft.Coyote.Actors.BugFinding.Tests.NotifyFailure.Terminate("test error");6Microsoft.Coyote.Actors.BugFinding.Tests.NotifyFailure.Terminate("test error");7Microsoft.Coyote.Actors.BugFinding.Tests.NotifyFailure.Terminate("test error");8Microsoft.Coyote.Actors.BugFinding.Tests.NotifyFailure.Terminate("test error");9Microsoft.Coyote.Actors.BugFinding.Tests.NotifyFailure.Terminate("test error");10Microsoft.Coyote.Actors.BugFinding.Tests.NotifyFailure.Terminate("test error");11Microsoft.Coyote.Actors.BugFinding.Tests.NotifyFailure.Terminate("test error

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2using System;3using System.Threading.Tasks;4{5 {6 static void Main(string[] args)7 {8 NotifyFailure nf = new NotifyFailure();9 nf.Terminate();10 Console.WriteLine("Hello World!");11 }12 }13}14using Microsoft.Coyote.Actors.BugFinding.Tests;15using System;16using System.Threading.Tasks;17{18 {19 static void Main(string[] args)20 {21 NotifyFailure nf = new NotifyFailure();22 nf.Terminate();23 Console.WriteLine("Hello World!");24 }25 }26}27using Microsoft.Coyote.Actors.BugFinding.Tests;28using System;29using System.Threading.Tasks;30{31 {32 static void Main(string[] args)33 {34 NotifyFailure nf = new NotifyFailure();35 nf.Terminate();36 Console.WriteLine("Hello World!");37 }38 }39}40using Microsoft.Coyote.Actors.BugFinding.Tests;41using System;42using System.Threading.Tasks;43{44 {45 static void Main(string[] args)46 {47 NotifyFailure nf = new NotifyFailure();48 nf.Terminate();49 Console.WriteLine("Hello World!");50 }51 }52}53using Microsoft.Coyote.Actors.BugFinding.Tests;54using System;55using System.Threading.Tasks;56{57 {58 static void Main(string[] args)59 {60 NotifyFailure nf = new NotifyFailure();61 nf.Terminate();62 Console.WriteLine("Hello World!");63 }64 }65}

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.Actors.BugFinding.Tests.NotifyFailure;3using System;4using System.Threading.Tasks;5{6 {7 static async Task Main(string[] args)8 {9 var configuration = Configuration.Create();10 configuration.MaxSchedulingSteps = 100;11 configuration.MaxFairSchedulingSteps = 100;12 configuration.MaxStepsFromBugTrace = 100;13 configuration.TestingIterations = 100;14 configuration.Verbose = 1;15 configuration.BugFindingAnalysisTimeout = 1000;16 await BugFindingEngine.Run(configuration, async () =>17 {18 var monitor = new NotifyFailure();19 var runtime = RuntimeFactory.Create(configuration, monitor);20 runtime.RegisterMonitor(monitor);21 var t = new TaskCompletionSource<bool>();22 runtime.CreateActor(typeof(Actor1), new Actor1.Init(t));23 await t.Task;24 });25 }26 }27}28using Microsoft.Coyote.Actors.BugFinding.Tests;29using Microsoft.Coyote.Actors.BugFinding.Tests.NotifyFailure;30using System;31using System.Threading.Tasks;32{33 {34 static async Task Main(string[] args)35 {36 var configuration = Configuration.Create();37 configuration.MaxSchedulingSteps = 100;38 configuration.MaxFairSchedulingSteps = 100;39 configuration.MaxStepsFromBugTrace = 100;40 configuration.TestingIterations = 100;41 configuration.Verbose = 1;42 configuration.BugFindingAnalysisTimeout = 1000;43 await BugFindingEngine.Run(configuration, async () =>44 {45 var monitor = new NotifyFailure();46 var runtime = RuntimeFactory.Create(configuration, monitor);47 runtime.RegisterMonitor(monitor);48 var t = new TaskCompletionSource<bool>();49 runtime.CreateActor(typeof(Actor2), new Actor2.Init(t));50 await t.Task;51 });52 }53 }54}55using Microsoft.Coyote.Actors.BugFinding.Tests;56using Microsoft.Coyote.Actors.BugFinding.Tests.NotifyFailure;57using System;58using System.Threading.Tasks;

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.Specifications;3using Microsoft.Coyote.SystematicTesting;4using Microsoft.Coyote.Tasks;5using System;6using System.Threading.Tasks;7{8 {9 static void Main(string[] args)10 {11 var configuration = Configuration.Create();12 configuration.TestingIterations = 10;13 configuration.Verbose = 2;14 configuration.ReproducibleBugFinding = true;15 configuration.SchedulingIterations = 10;16 configuration.SchedulingStrategy = SchedulingStrategy.DFS;17 configuration.Strategy = TestingStrategy.BugFinding;18 configuration.UserExceptionHandlers += (sender, e) =>19 {20 if (e.Exception is NotifyFailureException)21 {22 NotifyFailure.Terminate();23 }24 };25 var test = new SystematicTestEngine(configuration);26 test.RegisterMonitor<NotifyFailure>();27 test.Test();28 }29 }30}

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1using Microsoft.Coyote;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using System;4{5 {6 static void Main(string[] args)7 {8 NotifyFailure.Terminate();9 }10 }11}12using Microsoft.Coyote;13using Microsoft.Coyote.Actors.BugFinding.Tests;14using System;15{16 {17 static void Main(string[] args)18 {19 int x = 5;20 if (x == 5)21 {22 NotifyFailure.Terminate();23 }24 }25 }26}27using Microsoft.Coyote;28using Microsoft.Coyote.Actors.BugFinding.Tests;29using System;30{31 {32 static void Main(string[] args)33 {34 int x = 5;35 if (x == 5)36 {37 NotifyFailure.Terminate();38 }39 }40 }41}42using Microsoft.Coyote;

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2NotifyFailure.Terminate("Test failed");3using Microsoft.Coyote.Actors.BugFinding.Tests;4NotifyFailure.Terminate("Test failed");5using Microsoft.Coyote.Actors.BugFinding.Tests;6NotifyFailure.Terminate("Test failed");7using Microsoft.Coyote.Actors.BugFinding.Tests;8NotifyFailure.Terminate("Test failed");9using Microsoft.Coyote.Actors.BugFinding.Tests;10NotifyFailure.Terminate("Test failed");

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