How to use InitOnEntry method of Microsoft.Coyote.Actors.BugFinding.Tests.OnEventDroppedTests class

Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.OnEventDroppedTests.InitOnEntry

OnEventDroppedTests.cs

Source:OnEventDroppedTests.cs Github

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...48 }49 private class M1 : StateMachine50 {51 [Start]52 [OnEntry(nameof(InitOnEntry))]53 private class Init : State54 {55 }56 private void InitOnEntry()57 {58 this.SendEvent(this.Id, HaltEvent.Instance);59 this.SendEvent(this.Id, new E());60 }61 }62 [Fact(Timeout = 5000)]63 public void TestSendEventDroppedAfterHaltInStateMachine()64 {65 this.TestWithError(r =>66 {67 r.OnEventDropped += (e, target) =>68 {69 r.Assert(false, "Reached test assertion.");70 };71 var m = r.CreateActor(typeof(M1));72 },73 expectedError: "Reached test assertion.",74 replay: true);75 }76 private class A2 : Actor77 {78 protected override Task OnHaltAsync(Event e)79 {80 this.SendEvent(this.Id, new E());81 return Task.CompletedTask;82 }83 }84 [Fact(Timeout = 5000)]85 public void TestRuntimeEventDroppedAfterHaltInActor()86 {87 this.TestWithError(r =>88 {89 r.OnEventDropped += (e, target) =>90 {91 r.Assert(false, "Reached test assertion.");92 };93 var m = r.CreateActor(typeof(A2));94 r.SendEvent(m, HaltEvent.Instance);95 },96 expectedError: "Reached test assertion.",97 replay: true);98 }99 [Fact(Timeout = 5000)]100 public void TestOnEventDroppedParametersInActor()101 {102 this.Test(r =>103 {104 var m = r.CreateActor(typeof(A2));105 r.OnEventDropped += (e, target) =>106 {107 r.Assert(e is E);108 r.Assert(target == m);109 };110 r.SendEvent(m, HaltEvent.Instance);111 });112 }113 private class M2 : StateMachine114 {115 [Start]116 private class Init : State117 {118 }119 protected override Task OnHaltAsync(Event e)120 {121 this.SendEvent(this.Id, new E());122 return Task.CompletedTask;123 }124 }125 [Fact(Timeout = 5000)]126 public void TestRuntimeEventDroppedAfterHaltInStateMachine()127 {128 this.TestWithError(r =>129 {130 r.OnEventDropped += (e, target) =>131 {132 r.Assert(false, "Reached test assertion.");133 };134 var m = r.CreateActor(typeof(M2));135 r.SendEvent(m, HaltEvent.Instance);136 },137 expectedError: "Reached test assertion.",138 replay: true);139 }140 [Fact(Timeout = 5000)]141 public void TestOnEventDroppedParametersInStateMachine()142 {143 this.Test(r =>144 {145 var m = r.CreateActor(typeof(M2));146 r.OnEventDropped += (e, target) =>147 {148 r.Assert(e is E);149 r.Assert(target == m);150 };151 r.SendEvent(m, HaltEvent.Instance);152 });153 }154 private class EventProcessed : Event155 {156 }157 private class EventDropped : Event158 {159 }160 private class Monitor3 : Monitor161 {162 [Hot]163 [Start]164 [OnEventGotoState(typeof(EventProcessed), typeof(S2))]165 [OnEventGotoState(typeof(EventDropped), typeof(S2))]166 private class S1 : State167 {168 }169 [Cold]170 private class S2 : State171 {172 }173 }174 private class A3a : Actor175 {176 protected override Task OnInitializeAsync(Event initialEvent)177 {178 this.SendEvent((initialEvent as E).Id, HaltEvent.Instance);179 return Task.CompletedTask;180 }181 }182 private class A3b : Actor183 {184 protected override Task OnInitializeAsync(Event initialEvent)185 {186 this.SendEvent((initialEvent as E).Id, new E());187 return Task.CompletedTask;188 }189 }190 [OnEventDoAction(typeof(E), nameof(Processed))]191 private class A3c : Actor192 {193 private void Processed()194 {195 this.Monitor<Monitor3>(new EventProcessed());196 }197 }198 [Fact(Timeout = 5000)]199 public void TestEventProcessedOrDroppedInActor()200 {201 this.Test(r =>202 {203 r.RegisterMonitor<Monitor3>();204 r.OnEventDropped += (e, target) =>205 {206 r.Monitor<Monitor3>(new EventDropped());207 };208 var m = r.CreateActor(typeof(A3c));209 r.CreateActor(typeof(A3a), new E(m));210 r.CreateActor(typeof(A3b), new E(m));211 },212 configuration: this.GetConfiguration().WithTestingIterations(200));213 }214 private class M3a : StateMachine215 {216 [Start]217 [OnEntry(nameof(InitOnEntry))]218 private class Init : State219 {220 }221 private void InitOnEntry(Event e)222 {223 this.SendEvent((e as E).Id, HaltEvent.Instance);224 }225 }226 private class M3b : StateMachine227 {228 [Start]229 [OnEntry(nameof(InitOnEntry))]230 private class Init : State231 {232 }233 private void InitOnEntry(Event e)234 {235 this.SendEvent((e as E).Id, new E());236 }237 }238 private class M3c : StateMachine239 {240 [Start]241 [OnEventDoAction(typeof(E), nameof(Processed))]242 private class Init : State243 {244 }245 private void Processed()246 {247 this.Monitor<Monitor3>(new EventProcessed());...

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InitOnEntry

Using AI Code Generation

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1using Microsoft.Coyote;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote.Actors.BugFinding.Tests;4using Microsoft.Coyote.Actors.BugFinding.Tests.OnEventDroppedTests;5using Microsoft.Coyote.Actors.BugFinding.Tests.OnEventDroppedTests.Events;6using Microsoft.Coyote.Actors.BugFinding.Tests.OnEventDroppedTests.Machines;7using Microsoft.Coyote.Actors.BugFinding.Tests.OnEventDroppedTests.Tasks;8using Microsoft.Coyote.Actors.BugFinding.Tests.OnEventDroppedTests.Tasks.Events;9using Microsoft.Coyote.Actors.BugFinding.Tests.OnEventDroppedTests.Tasks.Tasks;10using Microsoft.Coyote.Actors.BugFinding.Tests.OnEventDroppedTests.Tasks.Tasks.Events;11using Microsoft.Coyote.Actors.BugFinding.Tests.OnEventDroppedTests.Tasks.Tasks.Tasks;12using Microsoft.Coyote.Actors.BugFinding.Tests.OnEventDroppedTests.Tasks.Tasks.Tasks.Events;13using Microsoft.Coyote.Actors.BugFinding.Tests.OnEventDroppedTests.Tasks.Tasks.Tasks.Tasks;14using Microsoft.Coyote.Actors.BugFinding.Tests.OnEventDroppedTests.Tasks.Tasks.Tasks.Tasks.Events;15using Microsoft.Coyote.Actors.BugFinding.Tests.OnEventDroppedTests.Tasks.Tasks.Tasks.Tasks.Tasks;16using Microsoft.Coyote.Actors.BugFinding.Tests.OnEventDroppedTests.Tasks.Tasks.Tasks.Tasks.Tasks.Events;17using Microsoft.Coyote.Actors.BugFinding.Tests.OnEventDroppedTests.Tasks.Tasks.Tasks.Tasks.Tasks.Tasks;18using Microsoft.Coyote.Actors.BugFinding.Tests.OnEventDroppedTests.Tasks.Tasks.Tasks.Tasks.Tasks.Tasks.Events;19using Microsoft.Coyote.Actors.BugFinding.Tests.OnEventDroppedTests.Tasks.Tasks.Tasks.Tasks.Tasks.Tasks.Tasks;20using Microsoft.Coyote.Actors.BugFinding.Tests.OnEventDroppedTests.Tasks.Tasks.Tasks.Tasks.Tasks.Tasks.Tasks.Events;21using Microsoft.Coyote.Actors.BugFinding.Tests.OnEventDroppedTests.Tasks.Tasks.Tasks.Tasks.Tasks.Tasks.Tasks.Tasks;22using Microsoft.Coyote.Actors.BugFinding.Tests.OnEventDroppedTests.Tasks.Tasks.Tasks.Tasks.Tasks.Tasks.Tasks.Tasks.Events;23using Microsoft.Coyote.Actors.BugFinding.Tests.OnEventDroppedTests.Tasks.Tasks.Tasks.Tasks.Tasks.Tasks.Tasks.Tasks.Tasks;24using Microsoft.Coyote.Actors.BugFinding.Tests.OnEventDroppedTests.Tasks.Tasks.Tasks.Tasks.Tasks.Tasks.Tasks.Tasks.Tasks.Events;

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InitOnEntry

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors;7using Microsoft.Coyote.Actors.BugFinding.Tests;8using Microsoft.Coyote.Actors.BugFinding;9using Microsoft.Coyote.Actors.BugFinding.Tests.OnEventDroppedTests;10using Microsoft.Coyote.Actors.BugFinding.Tests.OnEventDroppedTests.CoyoteTests;11{12 {13 private int _counter = 0;14 [OnEventDoAction(typeof(E), nameof(IncCounter))]15 {16 }17 private void IncCounter()18 {19 this._counter++;20 }21 protected override void OnInitialize(Event initialEvent)22 {

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InitOnEntry

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.BugFinding.Tests;6using Microsoft.Coyote.Specifications;7using Microsoft.Coyote.SystematicTesting;8using Microsoft.Coyote.Tasks;9{10 static void Main(string[] args)11 {12 var config = Configuration.Create();13 config.TestingIterations = 10;14 config.MaxSchedulingSteps = 1000;15 config.UseRandomScheduling = true;16 config.UseRandomExecution = true;17 config.TestReporters.Add(new HtmlReporter());18 config.TestReporters.Add(new TextReporter());19 config.SchedulingStrategy = SchedulingStrategy.DFS;20 config.Verbose = 0;21 config.LogLevel = LogLevel.Warning;22 config.EnableDataRaceDetection = true;23 config.EnableCycleDetection = true;24 config.EnableIntegerOverflowChecks = true;25 config.EnableActorGarbageCollection = true;26 config.EnableActorStateTracking = true;27 config.EnableActorTaskTracking = true;28 config.EnableBuggyActorDebugging = true;29 config.EnableHotStateDetection = true;30 config.EnableHotStateTracking = true;31 config.EnableHotStateExploration = true;32 config.EnableHotStateExplorationWithFairScheduling = true;33 config.EnableHotStateExplorationWithRandomScheduling = true;34 config.EnableHotStateExplorationWithRandomExecution = true;35 config.EnableHotStateExplorationWithFairSchedulingAndRandomExecution = true;36 config.EnableHotStateExplorationWithFairSchedulingAndRandomScheduling = true;37 config.EnableHotStateExplorationWithRandomSchedulingAndRandomExecution = true;38 config.EnableHotStateExplorationWithFairSchedulingAndRandomSchedulingAndRandomExecution = true;39 config.EnableHotStateExplorationWithFairSchedulingAndRandomExecutionAndRandomScheduling = true;40 config.EnableHotStateExplorationWithRandomSchedulingAndRandomExecutionAndFairScheduling = true;41 config.EnableHotStateExplorationWithRandomExecutionAndRandomSchedulingAndFairScheduling = true;42 config.EnableHotStateExplorationWithRandomExecutionAndFairSchedulingAndRandomScheduling = true;43 config.EnableHotStateExplorationWithRandomSchedulingAndFairSchedulingAndRandomExecution = true;

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InitOnEntry

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.BugFinding;5using Microsoft.Coyote.Actors.BugFinding.Tests;6using Microsoft.Coyote.Actors.BugFinding.Tests.OnEventDroppedTests;7{8 {9 {10 }11 {12 {13 protected override void OnEntry(Event e)14 {15 this.Send(this.Id, new E());16 }17 }18 {19 protected override void OnEventDropped(Event e)20 {21 this.Send(this.Id, new E());22 }23 }24 }25 [Fact(Timeout = 5000)]26 public void TestOnEventDropped()27 {28 this.Test(r =>29 {30 r.RegisterMonitor(typeof(Monitor));31 r.CreateActor(typeof(M));32 });33 }34 }35}36using System;37using System.Threading.Tasks;38using Microsoft.Coyote.Actors;39using Microsoft.Coyote.Actors.BugFinding;40using Microsoft.Coyote.Actors.BugFinding.Tests;41using Microsoft.Coyote.Actors.BugFinding.Tests.OnEventDroppedTests;42{43 {44 {45 }46 {47 {48 protected override void OnEntry(Event e)49 {50 this.Send(this.Id, new E());51 }52 }53 {54 protected override void OnEventDropped(Event e)55 {56 this.Send(this.Id, new E());57 }58 }59 }60 [Fact(Timeout = 5000)]61 public void TestOnEventDropped()62 {63 this.Test(r =>64 {65 r.RegisterMonitor(typeof(Monitor));66 r.CreateActor(typeof(M));67 });

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InitOnEntry

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1Microsoft.Coyote.Actors.BugFinding.Tests.OnEventDroppedTests.InitOnEntry();2Microsoft.Coyote.Actors.BugFinding.Tests.OnEventDroppedTests.InitOnEventDrop();3Microsoft.Coyote.Actors.BugFinding.Tests.OnEventDroppedTests.InitOnEventDequeue();4Microsoft.Coyote.Actors.BugFinding.Tests.OnEventDroppedTests.InitOnEventDequeue();5Microsoft.Coyote.Actors.BugFinding.Tests.OnEventDroppedTests.InitOnEventDequeue();6Microsoft.Coyote.Actors.BugFinding.Tests.OnEventDroppedTests.InitOnEventDequeue();7Microsoft.Coyote.Actors.BugFinding.Tests.OnEventDroppedTests.InitOnEventDequeue();8Microsoft.Coyote.Actors.BugFinding.Tests.OnEventDroppedTests.InitOnEventDequeue();9Microsoft.Coyote.Actors.BugFinding.Tests.OnEventDroppedTests.InitOnEventDequeue();

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InitOnEntry

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.BugFinding.Tests;5using Microsoft.Coyote.TestingServices;6using Microsoft.Coyote.TestingServices.Runtime;7using Microsoft.Coyote.TestingServices.SchedulingStrategies;8using Microsoft.Coyote.TestingServices.Tracing.Schedule;9using Xunit;10using Xunit.Abstractions;11{12 {13 public OnEventDroppedTests(ITestOutputHelper output)14 : base(output)15 {16 }17 [Fact(Timeout = 5000)]18 public void TestOnEventDropped()19 {20 this.Test(r =>21 {22 r.RegisterMonitor(typeof(OnEventDroppedTests));23 r.CreateActor(typeof(A));24 },25 configuration: GetConfiguration().WithTestingIterations(100),26 replay: true);27 }28 [Fact(Timeout = 5000)]29 public void TestOnEventDroppedWithRandomStrategy()30 {31 this.Test(r =>32 {33 r.RegisterMonitor(typeof(OnEventDroppedTests));34 r.CreateActor(typeof(A));35 },36 configuration: GetConfiguration().WithTestingIterations(100).WithSchedulingStrategy(new RandomStrategy()),37 replay: true);38 }39 [Fact(Timeout = 5000)]40 public void TestOnEventDroppedWithPCTStrategy()41 {42 this.Test(r =>43 {44 r.RegisterMonitor(typeof(OnEventDroppedTests));45 r.CreateActor(typeof(A));46 },47 configuration: GetConfiguration().WithTestingIterations(100).WithSchedulingStrategy(new PCTStrategy()),48 replay: true);49 }50 [Fact(Timeout = 5000)]51 public void TestOnEventDroppedWithDFS()52 {53 this.Test(r =>54 {55 r.RegisterMonitor(typeof(OnEventDroppedTests));56 r.CreateActor(typeof(A));57 },58 configuration: GetConfiguration().WithTestingIterations(100).WithSchedulingStrategy(new DFSStrategy()),59 replay: true);60 }61 [Fact(Timeout = 5000)]

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InitOnEntry

Using AI Code Generation

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1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.BugFinding;3using Microsoft.Coyote.BugFinding.SchedulingStrategies;4using Microsoft.Coyote.BugFinding.TestingServices;5using Microsoft.Coyote.BugFinding.TestingServices.Schedulers;6using Microsoft.Coyote.BugFinding.TestingServices.Tracing.Schedule;7using Microsoft.Coyote.Runtime;8using Microsoft.Coyote.Specifications;9using Microsoft.Coyote.SystematicTesting;10using Microsoft.Coyote.SystematicTesting.SchedulingStrategies;11using Microsoft.Coyote.SystematicTesting.TestingServices;12using Microsoft.Coyote.SystematicTesting.TestingServices.Schedulers;13using Microsoft.Coyote.Tasks;14using System;15using System.Collections.Generic;16using System.Linq;17using System.Text;18using System.Threading.Tasks;19{20 {21 {22 public ActorId Id;23 public E(ActorId id)24 {25 this.Id = id;26 }27 }28 {29 public ActorId Id;30 public M(ActorId id)31 {32 this.Id = id;33 }34 }35 {36 public ActorId Id;37 public N(ActorId id)38 {39 this.Id = id;40 }41 }42 private class Done : Event { }43 private class Unit : Event { }44 {45 public int Value;46 public Config(int value)47 {48 this.Value = value;49 }50 }51 {52 private ActorId B;53 [OnEntry(nameof(InitOnEntry))]54 [OnEventGotoState(typeof(Unit), typeof(Init))]55 [OnEventGotoState(typeof(Config), typeof(Configured))]56 [OnEventDoAction(typeof(Done), nameof(SendDone))]57 private class Init : State { }58 [OnEntry(nameof(InitOnEntry))]59 [OnEventGotoState(typeof(Unit), typeof(Configured))]60 [OnEventDoAction(typeof(Done), nameof(SendDone))]61 private class Configured : State { }62 private void InitOnEntry(Event e)63 {64 this.B = (e as Config).Id;

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InitOnEntry

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1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using Microsoft.Coyote.Actors.BugFinding.Tests.OnEventDroppedTests;4using System;5using System.Collections.Generic;6using System.Text;7using System.Threading.Tasks;8using Xunit;9using Xunit.Abstractions;10{11 {12 public OnEventDroppedTests(ITestOutputHelper output)13 : base(output)14 {15 }16 [Fact(Timeout = 5000)]17 public void TestOnEventDropped()18 {19 this.TestWithError(r =>20 {21 r.CreateActor(typeof(M));22 },23 configuration: GetConfiguration().WithTestingIterations(1000),24 replay: true);25 }26 }27}28using Microsoft.Coyote.Actors;29using Microsoft.Coyote.Actors.BugFinding.Tests;30using Microsoft.Coyote.Actors.BugFinding.Tests.OnEventDroppedTests;31using System;32using System.Collections.Generic;33using System.Text;34using System.Threading.Tasks;35using Xunit;36using Xunit.Abstractions;37{38 {39 public OnEventDroppedTests(ITestOutputHelper output)40 : base(output)41 {42 }43 [Fact(Timeout = 5000)]44 public void TestOnEventDropped()45 {46 this.TestWithError(r =>47 {48 r.CreateActor(typeof(M));49 },50 configuration: GetConfiguration().WithTestingIterations(1000),51 replay: true);52 }53 }54}55using Microsoft.Coyote.Actors;56using Microsoft.Coyote.Actors.BugFinding.Tests;57using Microsoft.Coyote.Actors.BugFinding.Tests.OnEventDroppedTests;58using System;59using System.Collections.Generic;60using System.Text;61using System.Threading.Tasks;62using Xunit;63using Xunit.Abstractions;

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InitOnEntry

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1using Microsoft.Coyote.Actors;2using System;3using System.Threading.Tasks;4{5 {6 {7 public ActorId Id;8 public E(ActorId id)9 {10 this.Id = id;11 }12 }13 {14 }15 {16 }17 {18 }19 {20 }21 {22 }23 {24 }25 {26 public ActorId Id;27 public T(ActorId id)28 {29 this.Id = id;30 }31 }32 {33 }34 {35 }36 {37 }38 {39 }40 {41 }42 {43 }44 {45 public ActorId Id;46 public Config(ActorId id)47 {48 this.Id = id;49 }50 }51 {52 }53 {54 }55 {56 }57 {58 }59 {60 }61 {62 }63 {64 }65 {66 }67 {68 }69 {70 }71 {72 }73 {74 }75 {76 }77 {78 private ActorId Id1;79 private ActorId Id2;80 private ActorId Id3;81 private ActorId Id4;82 private ActorId Id5;83 private ActorId Id6;84 private ActorId Id7;85 private ActorId Id8;

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