How to use TestWildcardPushInStateMachine method of Microsoft.Coyote.Actors.BugFinding.Tests.Ready class

Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.Ready.TestWildcardPushInStateMachine

WildCardEventTests.cs

Source:WildCardEventTests.cs Github

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...230 runtime.SendEvent(actor, new E3()); // catch, wildcard still in effect231 }232 }233 [Fact(Timeout = 5000)]234 public void TestWildcardPushInStateMachine()235 {236 var config = new LogEvent();237 this.Test(r =>238 {239 X.RunTest(r, config);240 });241 string actual = config.ToString();242 Assert.True(actual is "handle E1,catch E3,catch E2,handle E3,catch E4,catch E3");243 }244 /// <summary>245 /// Test that wildcard can override inherited action.246 /// </summary>247 internal class X2 : StateMachine248 {...

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TestWildcardPushInStateMachine

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1Microsoft.Coyote.Actors.BugFinding.Tests.Ready.TestWildcardPushInStateMachine();2Microsoft.Coyote.Actors.BugFinding.Tests.Ready.TestWildcardPushInStateMachine();3Microsoft.Coyote.Actors.BugFinding.Tests.Ready.TestWildcardPushInStateMachine();4Microsoft.Coyote.Actors.BugFinding.Tests.Ready.TestWildcardPushInStateMachine();5Microsoft.Coyote.Actors.BugFinding.Tests.Ready.TestWildcardPushInStateMachine();6Microsoft.Coyote.Actors.BugFinding.Tests.Ready.TestWildcardPushInStateMachine();7Microsoft.Coyote.Actors.BugFinding.Tests.Ready.TestWildcardPushInStateMachine();8Microsoft.Coyote.Actors.BugFinding.Tests.Ready.TestWildcardPushInStateMachine();9Microsoft.Coyote.Actors.BugFinding.Tests.Ready.TestWildcardPushInStateMachine();10Microsoft.Coyote.Actors.BugFinding.Tests.Ready.TestWildcardPushInStateMachine();

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TestWildcardPushInStateMachine

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1using Microsoft.Coyote;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote.Actors.BugFinding.Tests;4using Microsoft.Coyote.Specifications;5using Microsoft.Coyote.SystematicTesting;6using Microsoft.Coyote.Tasks;7using System;8using System.Collections.Generic;9using System.Linq;10using System.Text;11using System.Threading.Tasks;12{13 {14 static void Main(string[] args)15 {16 Console.WriteLine("Hello World!");17 Microsoft.Coyote.Actors.BugFinding.Tests.Ready.TestWildcardPushInStateMachine();18 }19 }20}21at CoyoteTest.Program.Main(String[] args) in C:\Users\user\Desktop\CoyoteTest\Program.cs:line 23

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TestWildcardPushInStateMachine

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1var ready = new Microsoft.Coyote.Actors.BugFinding.Tests.Ready();2ready.TestWildcardPushInStateMachine();3var ready = new Microsoft.Coyote.Actors.BugFinding.Tests.Ready();4ready.TestWildcardPushInStateMachine();5var ready = new Microsoft.Coyote.Actors.BugFinding.Tests.Ready();6ready.TestWildcardPushInStateMachine();7var ready = new Microsoft.Coyote.Actors.BugFinding.Tests.Ready();8ready.TestWildcardPushInStateMachine();9var ready = new Microsoft.Coyote.Actors.BugFinding.Tests.Ready();10ready.TestWildcardPushInStateMachine();11var ready = new Microsoft.Coyote.Actors.BugFinding.Tests.Ready();12ready.TestWildcardPushInStateMachine();13var ready = new Microsoft.Coyote.Actors.BugFinding.Tests.Ready();14ready.TestWildcardPushInStateMachine();15var ready = new Microsoft.Coyote.Actors.BugFinding.Tests.Ready();16ready.TestWildcardPushInStateMachine();17var ready = new Microsoft.Coyote.Actors.BugFinding.Tests.Ready();18ready.TestWildcardPushInStateMachine();

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TestWildcardPushInStateMachine

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2Ready.TestWildcardPushInStateMachine();3using Microsoft.Coyote.Actors.BugFinding.Tests;4Ready.TestWildcardPushInStateMachine();5using Microsoft.Coyote.Actors.BugFinding.Tests;6Ready.TestWildcardPushInStateMachine();7using Microsoft.Coyote.Actors.BugFinding.Tests;8Ready.TestWildcardPushInStateMachine();9using Microsoft.Coyote.Actors.BugFinding.Tests;10Ready.TestWildcardPushInStateMachine();11using Microsoft.Coyote.Actors.BugFinding.Tests;12Ready.TestWildcardPushInStateMachine();13using Microsoft.Coyote.Actors.BugFinding.Tests;14Ready.TestWildcardPushInStateMachine();15using Microsoft.Coyote.Actors.BugFinding.Tests;16Ready.TestWildcardPushInStateMachine();17using Microsoft.Coyote.Actors.BugFinding.Tests;18Ready.TestWildcardPushInStateMachine();19using Microsoft.Coyote.Actors.BugFinding.Tests;20Ready.TestWildcardPushInStateMachine();

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TestWildcardPushInStateMachine

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.BugFinding.Tests;5using Microsoft.Coyote.Actors.BugFinding;6using Microsoft.Coyote.Actors.BugFinding.Strategies;7using Microsoft.Coyote.Actors.BugFinding.Strategies.StateMachines;8using Microsoft.Coyote.Actors.BugFinding.Strategies.StateMachines.Strategies;9using Microsoft.Coyote.Actors.BugFinding.Strategies.StateMachines.Strategies.Exploration;10using Microsoft.Coyote.Actors.BugFinding.Strategies.StateMachines.Strategies.Exploration.Scheduling;11using Microsoft.Coyote.Actors.BugFinding.Strategies.StateMachines.Strategies.Exploration.Scheduling.Strategies;12using Microsoft.Coyote.Actors.BugFinding.Strategies.StateMachines.Strategies.Exploration.Scheduling.Strategies.DFS;13using Microsoft.Coyote.Actors.BugFinding.Strategies.StateMachines.Strategies.Exploration.Scheduling.Strategies.DFS.Strategies;14using Microsoft.Coyote.Actors.BugFinding.Strategies.StateMachines.Strategies.Exploration.Scheduling.Strategies.DFS.Strategies.Scheduling;15using Microsoft.Coyote.Actors.BugFinding.Strategies.StateMachines.Strategies.Exploration.Scheduling.Strategies.DFS.Strategies.Scheduling.Strategies;16using Microsoft.Coyote.Actors.BugFinding.Strategies.StateMachines.Strategies.Exploration.Scheduling.Strategies.DFS.Strategies.Scheduling.Strategies.Fair;17using Microsoft.Coyote.Actors.BugFinding.Strategies.StateMachines.Strategies.Exploration.Scheduling.Strategies.DFS.Strategies.Scheduling.Strategies.Fair.Strategies;18using Microsoft.Coyote.Actors.BugFinding.Strategies.StateMachines.Strategies.Exploration.Scheduling.Strategies.DFS.Strategies.Scheduling.Strategies.Fair.Strategies.Scheduling;19using Microsoft.Coyote.Actors.BugFinding.Strategies.StateMachines.Strategies.Exploration.Scheduling.Strategies.DFS.Strategies.Scheduling.Strategies.Fair.Strategies.Scheduling.Strategies;20using Microsoft.Coyote.Actors.BugFinding.Strategies.StateMachines.Strategies.Exploration.Scheduling.Strategies.DFS.Strategies.Scheduling.Strategies.Fair.Strategies.Scheduling.Strategies.Random;

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TestWildcardPushInStateMachine

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1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using System;4using System.Collections.Generic;5using System.Linq;6using System.Text;7using System.Threading.Tasks;8{9 {10 static void Main(string[] args)11 {12 var runtime = RuntimeFactory.Create();13 runtime.CreateActor(typeof(Ready));14 Console.ReadKey();15 }16 }17}18using Microsoft.Coyote.Actors;19using Microsoft.Coyote.Actors.BugFinding.Tests;20using System;21using System.Collections.Generic;22using System.Linq;23using System.Text;24using System.Threading.Tasks;25{26 {27 static void Main(string[] args)28 {29 var runtime = RuntimeFactory.Create();30 runtime.CreateActor(typeof(Ready));31 Console.ReadKey();32 }33 }34}35using Microsoft.Coyote.Actors;36using Microsoft.Coyote.Actors.BugFinding.Tests;37using System;38using System.Collections.Generic;39using System.Linq;40using System.Text;41using System.Threading.Tasks;42{43 {44 static void Main(string[] args)45 {46 var runtime = RuntimeFactory.Create();47 runtime.CreateActor(typeof(Ready));48 Console.ReadKey();49 }50 }51}52using Microsoft.Coyote.Actors;53using Microsoft.Coyote.Actors.BugFinding.Tests;54using System;55using System.Collections.Generic;56using System.Linq;57using System.Text;58using System.Threading.Tasks;59{60 {61 static void Main(string[] args)62 {63 var runtime = RuntimeFactory.Create();64 runtime.CreateActor(typeof(Ready));65 Console.ReadKey();66 }67 }68}69using Microsoft.Coyote.Actors;

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TestWildcardPushInStateMachine

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2using System;3using System.Collections.Generic;4using System.Linq;5using System.Text;6using System.Threading.Tasks;7using Microsoft.Coyote.Actors;8using Microsoft.Coyote;9using Microsoft.Coyote.Testing;10using Microsoft.Coyote.Actors.BugFinding.Tests;11using Microsoft.Coyote.Actors.BugFinding.Tests.Ready;12using Microsoft.Coyote.Actors.BugFinding.Tests.Ready.Push;13using Microsoft.Coyote.Actors.BugFinding.Tests.Ready.Push.Good;14using Microsoft.Coyote.Actors.BugFinding.Tests.Ready.Push.Bad;15using Microsoft.Coyote.Actors.BugFinding.Tests.Ready.Push.Wildcard;16using Microsoft.Coyote.Actors.BugFinding.Tests.Ready.Push.Wildcard.Good;17using Microsoft.Coyote.Actors.BugFinding.Tests.Ready.Push.Wildcard.Bad;18using Microsoft.Coyote.Actors.BugFinding.Tests.Ready.Push.Wildcard.Good.Unsafe;19using Microsoft.Coyote.Actors.BugFinding.Tests.Ready.Push.Wildcard.Good.Safe;20using Microsoft.Coyote.Actors.BugFinding.Tests.Ready.Push.Wildcard.Good.Safe.WithArg;21using Microsoft.Coyote.Actors.BugFinding.Tests.Ready.Push.Wildcard.Good.Safe.WithArgAndState;22using Microsoft.Coyote.Actors.BugFinding.Tests.Ready.Push.Wildcard.Good.Safe.WithArgAndStateAndSender;23using Microsoft.Coyote.Actors.BugFinding.Tests.Ready.Push.Wildcard.Good.Safe.WithArgAndStateAndSenderAndTarget;24using Microsoft.Coyote.Actors.BugFinding.Tests.Ready.Push.Wildcard.Good.Safe.WithArgAndStateAndSenderAndTargetAndPayload;25using Microsoft.Coyote.Actors.BugFinding.Tests.Ready.Push.Wildcard.Good.Safe.WithArgAndStateAndSenderAndTargetAndPayloadAndType;26using Microsoft.Coyote.Actors.BugFinding.Tests.Ready.Push.Wildcard.Good.Safe.WithArgAndStateAndSenderAndTargetAndPayloadAndTypeAndMachine;27using Microsoft.Coyote.Actors.BugFinding.Tests.Ready.Push.Wildcard.Good.Safe.WithArgAndStateAndSenderAndTargetAndPayloadAndTypeAndMachineAndActor;

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TestWildcardPushInStateMachine

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.BugFinding;6using Microsoft.Coyote.Actors.BugFinding.Tests;7using Microsoft.Coyote.Actors.Timers;8using Microsoft.Coyote.SystematicTesting;9using Microsoft.Coyote.Tasks;10using System;11using System.Collections.Generic;12using System.Linq;13using System.Text;14using System.Threading.Tasks;15using Microsoft.Coyote.Actors;16using Microsoft.Coyote.Actors.BugFinding;17using Microsoft.Coyote.Actors.Timers;18using Microsoft.Coyote.Tasks;19using System;20using System.Collections.Generic;21using System.Linq;22using System.Text;23using System.Threading.Tasks;24using Microsoft.Coyote.Actors;25using Microsoft.Coyote.Actors.BugFinding;26using Microsoft.Coyote.Actors.Timers;27using Microsoft.Coyote.Tasks;28using System;29using System.Collections.Generic;30using System.Linq;31using System.Text;32using System.Threading.Tasks;33using Microsoft.Coyote.Actors;34using Microsoft.Coyote.Actors.BugFinding;35using Microsoft.Coyote.Actors.Timers;36using Microsoft.Coyote.Tasks;37using System;38using System.Collections.Generic;39using System.Linq;40using System.Text;41using System.Threading.Tasks;42using Microsoft.Coyote.Actors;43using Microsoft.Coyote.Actors.BugFinding;44using Microsoft.Coyote.Actors.Timers;45using Microsoft.Coyote.Tasks;46using System;47using System.Collections.Generic;48using System.Linq;49using System.Text;50using System.Threading.Tasks;51using Microsoft.Coyote.Actors;52using Microsoft.Coyote.Actors.BugFinding;53using Microsoft.Coyote.Actors.Timers;54using Microsoft.Coyote.Tasks;55using System;56using System.Collections.Generic;57using System.Linq;58using System.Text;59using System.Threading.Tasks;60using Microsoft.Coyote.Actors;61using Microsoft.Coyote.Actors.BugFinding;62using Microsoft.Coyote.Actors.Timers;63using Microsoft.Coyote.Tasks;64using System;65using System.Collections.Generic;66using System.Linq;67using System.Text;68using System.Threading.Tasks;69using Microsoft.Coyote.Actors;70using Microsoft.Coyote.Actors.BugFinding;71using Microsoft.Coyote.Actors.Timers;72using Microsoft.Coyote.Tasks;73using System;74using System.Collections.Generic;75using System.Linq;76using System.Text;

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