How to use CheckUpdatePropagationInvariant method of Microsoft.Coyote.Actors.BugFinding.Tests.SetupEvent class

Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.SetupEvent.CheckUpdatePropagationInvariant

ChainReplicationTests.cs

Source:ChainReplicationTests.cs Github

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...972 this.SentHistory = new Dictionary<ActorId, List<int>>();973 this.TempSeq = new List<int>();974 this.RaiseEvent(new Local());975 }976 [OnEventDoAction(typeof(HistoryUpdate), nameof(CheckUpdatePropagationInvariant))]977 [OnEventDoAction(typeof(SentUpdate), nameof(CheckInprocessRequestsInvariant))]978 [OnEventDoAction(typeof(UpdateServers), nameof(ProcessUpdateServers))]979 private class WaitForUpdateMessage : State980 {981 }982 private void CheckUpdatePropagationInvariant(Event e)983 {984 var server = (e as HistoryUpdate).Server;985 var history = (e as HistoryUpdate).History;986 this.IsSorted(history);987 if (this.History.ContainsKey(server))988 {989 this.History[server] = history;990 }991 else992 {993 this.History.Add(server, history);994 }995 // HIST(i+1) <= HIST(i)996 this.GetNext(server);...

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CheckUpdatePropagationInvariant

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.Threading.Tasks;4using Microsoft.Coyote;5using Microsoft.Coyote.Actors;6using Microsoft.Coyote.Actors.BugFinding.Tests;7using Microsoft.Coyote.Actors.BugFinding.Tests.EventTypes;8using Microsoft.Coyote.Actors.BugFinding.Tests.SetupEvent;9using Microsoft.Coyote.Actors.BugFinding.Tests.TestEvent;10using Microsoft.Coyote.Actors.BugFinding.Tests.TestEventTypes;11using Microsoft.Coyote.Actors.BugFinding.Tests.TestState;12using Microsoft.Coyote.Actors.BugFinding.Tests.TestStateTypes;13using Microsoft.Coyote.Actors.BugFinding.Tests.TestTypes;14using Microsoft.Coyote.Actors.BugFinding.Tests.TestingServices;15using Microsoft.Coyote.Actors.BugFinding.Tests.TestingServices.EventTypes;16using Microsoft.Coyote.Actors.BugFinding.Tests.TestingServices.TestEventTypes;17using Microsoft.Coyote.Actors.BugFinding.Tests.TestingServices.TestStateTypes;18using Microsoft.Coyote.Actors.BugFinding.Tests.TestingServices.TestTypes;19using Microsoft.Coyote.Actors.BugFinding.Tests.TestingServices.TestingServices;20using Microsoft.Coyote.Actors.BugFinding.Tests.TestingServices.TestingServices.EventTypes;21using Microsoft.Coyote.Actors.BugFinding.Tests.TestingServices.TestingServices.TestEventTypes;22using Microsoft.Coyote.Actors.BugFinding.Tests.TestingServices.TestingServices.TestStateTypes;23using Microsoft.Coyote.Actors.BugFinding.Tests.TestingServices.TestingServices.TestTypes;24using Microsoft.Coyote.Actors.BugFinding.Tests.TestingServices.TestingServices.TestingServices;25using Microsoft.Coyote.Actors.BugFinding.Tests.TestingServices.TestingServices.TestingServices.EventTypes;26using Microsoft.Coyote.Actors.BugFinding.Tests.TestingServices.TestingServices.TestingServices.TestEventTypes;27using Microsoft.Coyote.Actors.BugFinding.Tests.TestingServices.TestingServices.TestingServices.TestStateTypes;28using Microsoft.Coyote.Actors.BugFinding.Tests.TestingServices.TestingServices.TestingServices.TestTypes;29using Microsoft.Coyote.Actors.BugFinding.Tests.TestingServices.TestingServices.TestingServices.TestingServices;30using Microsoft.Coyote.Actors.BugFinding.Tests.TestingServices.TestingServices.TestingServices.TestingServices.EventTypes;

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CheckUpdatePropagationInvariant

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.BugFinding.Tests;6using Microsoft.Coyote.Actors.Timers;7using Microsoft.Coyote.Actors.BugFinding.Tests.SetupEvent;8{9 {10 static void Main(string[] args)11 {12 Runtime runtime = RuntimeFactory.Create();13 runtime.CreateActor(typeof(Master));14 runtime.Run();15 }16 }17 {18 [OnEntry(nameof(EntryInit))]19 [OnEventDoAction(typeof(UnitEvent), nameof(Action))]20 class Init : State { }21 private void EntryInit()22 {23 this.SendEvent(this.Id, new UnitEvent());24 }25 private void Action()26 {27 this.SendEvent(this.Id, new UnitEvent());28 }29 }30}31using System;32using System.Threading.Tasks;33using Microsoft.Coyote;34using Microsoft.Coyote.Actors;35using Microsoft.Coyote.Actors.BugFinding.Tests;36using Microsoft.Coyote.Actors.Timers;37using Microsoft.Coyote.Actors.BugFinding.Tests.SetupEvent;38{39 {40 static void Main(string[] args)41 {42 Runtime runtime = RuntimeFactory.Create();43 runtime.CreateActor(typeof(Master));44 runtime.Run();45 }46 }47 {48 [OnEntry(nameof(EntryInit))]49 [OnEventDoAction(typeof(UnitEvent), nameof(Action))]50 class Init : State { }51 private void EntryInit()52 {53 this.SendEvent(this.Id, new UnitEvent());54 }55 private void Action()56 {57 this.SendEvent(this.Id, new UnitEvent());58 }59 }60}61using System;62using System.Threading.Tasks;63using Microsoft.Coyote;64using Microsoft.Coyote.Actors;

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CheckUpdatePropagationInvariant

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.Threading.Tasks;4using Microsoft.Coyote;5using Microsoft.Coyote.Actors;6using Microsoft.Coyote.Actors.BugFinding.Tests;7using Microsoft.Coyote.Actors.Timers;8using Microsoft.Coyote.Specifications;9using Microsoft.Coyote.SystematicTesting;10using Microsoft.Coyote.Tasks;11using Microsoft.Coyote.Tests.Common;12using Microsoft.Coyote.Tests.Common.Actors;13using Microsoft.Coyote.Tests.Common.Events;14using Microsoft.Coyote.Tests.Common.Stress;15using Microsoft.Coyote.Tests.Common.Tasks;16using Microsoft.Coyote.Tests.Common.Timers;17using Microsoft.Coyote.Tests.Common.Utilities;18using Microsoft.Coyote.Tests.Systematic;19using Microsoft.Coyote.Tests.Systematic.Actors;20using Microsoft.Coyote.Tests.Systematic.Actors.BugFinding;21using Microsoft.Coyote.Tests.Systematic.Actors.Timers;22using Microsoft.Coyote.Tests.Systematic.Tasks;23using Microsoft.Coyote.Tests.Systematic.Timers;24using Microsoft.Coyote.Tests.Systematic.Timers.BugFinding;25using Microsoft.Coyote.Tests.Systematic.Tasks.BugFinding;26using Microsoft.Coyote.Tests.Systematic.Tasks.BugFinding.Tasks;27using Microsoft.Coyote.Tests.Systematic.Tasks.BugFinding.Tasks.MultipleTasks;28using Microsoft.Coyote.Tests.Systematic.Tasks.BugFinding.Tasks.MultipleTasks.MultipleTasks;29using Microsoft.Coyote.Tests.Systematic.Tasks.BugFinding.Tasks.MultipleTasks.MultipleTasks.MultipleTasks;30using Microsoft.Coyote.Tests.Systematic.Tasks.BugFinding.Tasks.MultipleTasks.MultipleTasks.MultipleTasks.MultipleTasks;31using Microsoft.Coyote.Tests.Systematic.Tasks.BugFinding.Tasks.MultipleTasks.MultipleTasks.MultipleTasks.MultipleTasks.MultipleTasks;32using Microsoft.Coyote.Tests.Systematic.Tasks.BugFinding.Tasks.MultipleTasks.MultipleTasks.MultipleTasks.MultipleTasks.MultipleTasks.MultipleTasks;33using Microsoft.Coyote.Tests.Systematic.Tasks.BugFinding.Tasks.MultipleTasks.MultipleTasks.MultipleTasks.MultipleTasks.MultipleTasks.MultipleTasks.MultipleTasks;34using Microsoft.Coyote.Tests.Systematic.Tasks.BugFinding.Tasks.MultipleTasks.MultipleTasks.MultipleTasks.MultipleTasks.MultipleTasks.MultipleTasks.MultipleTasks.MultipleTasks;

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CheckUpdatePropagationInvariant

Using AI Code Generation

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1{2 using System;3 using System.Collections.Generic;4 using System.Linq;5 using System.Text;6 using System.Threading.Tasks;7 using Microsoft.Coyote;8 using Microsoft.Coyote.Actors;9 using Microsoft.Coyote.Actors.BugFinding;10 using Microsoft.Coyote.Actors.BugFinding.Tests;11 using Microsoft.Coyote.Actors.SharedObjects;12 using Microsoft.Coyote.Actors.Timers;13 using Microsoft.Coyote.SystematicTesting;14 using Microsoft.Coyote.Tasks;15 using Microsoft.Coyote.Tests.Common;16 using Xunit;17 using Xunit.Abstractions;18 {19 public SetupEventTests(ITestOutputHelper output)20 : base(output)21 {22 }23 {24 public ActorId Id;25 public E(ActorId id)26 {27 this.Id = id;28 }29 }30 {31 public ActorId Id;32 public M(ActorId id)33 {34 this.Id = id;35 }36 }37 {38 public ActorId Id;39 public N(ActorId id)40 {41 this.Id = id;42 }43 }44 {45 }46 {47 private ActorId Id;48 [OnEntry(nameof(EntryInit))]49 [OnEventDoAction(typeof(E), nameof(HandleE))]50 {51 }52 private void EntryInit()53 {54 this.Id = this.CreateActor(typeof(SetupEventActor));55 this.SendEvent(this.Id, new E(this.Id));56 this.RaiseEvent(new Halt());57 }58 private void HandleE()59 {60 this.SendEvent(this.Id, new M(this.Id));61 this.SendEvent(this.Id, new N(this.Id));62 this.RaiseEvent(new Halt());63 }64 }65 [Fact(Timeout = 5000)]66 public void TestSetupEvent()67 {68 this.Test(r =>69 {70 r.CreateActor(typeof(SetupEventActor));71 },72 configuration: GetConfiguration().WithTestingIterations(1000),73 replay: true);74 }

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CheckUpdatePropagationInvariant

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5{6 {7 static void Main(string[] args)8 {9 Task t = Task.Run(() => {10 Runtime.RegisterMonitor(typeof(SetupEvent));11 Runtime.Start(new Configuration());12 var m = Runtime.CreateActor(typeof(Monitor));13 Runtime.SendEvent(m, new SetupEvent());14 });15 t.Wait();16 }17 }18 {19 [OnEventDoAction(typeof(SetupEvent), nameof(Setup))]20 class Init : MonitorState { }21 void Setup()22 {23 this.Assert(false, "This assertion should fail.");24 }25 }26}27Microsoft (R) P# Testing Engine Version

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CheckUpdatePropagationInvariant

Using AI Code Generation

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.Actors.BugFinding.Tests.SetupEvent;3using System;4using System.Threading.Tasks;5{6 {7 static async Task Main(string[] args)8 {9 var runtime = new Microsoft.Coyote.Runtime();10 var config = new Microsoft.Coyote.Runtime.Configuration();11 config.SchedulingIterations = 10000;12 config.MaxSchedulingSteps = 1000;13 config.MaxFairSchedulingSteps = 1000;14 config.BugFindingIterations = 10000;15 config.MaxFairSchedulingSteps = 1000;16 config.SchedulingStrategy = Microsoft.Coyote.SchedulingStrategies.ProbabilisticRandomStrategy();17 runtime.Configure(config);18 runtime.SetExecutionMode(Microsoft.Coyote.ExecutionMode.Replay);19 var m = new M();20 runtime.CreateActor(typeof(M), m);21 var x = new X();22 runtime.CreateActor(typeof(X), x);23 var y = new Y();24 runtime.CreateActor(typeof(Y), y);25 var z = new Z();26 runtime.CreateActor(typeof(Z), z);27 var o = new O();28 runtime.CreateActor(typeof(O), o);29 var p = new P();30 runtime.CreateActor(typeof(P), p);31 var q = new Q();32 runtime.CreateActor(typeof(Q), q);33 var r = new R();34 runtime.CreateActor(typeof(R), r);35 var s = new S();36 runtime.CreateActor(typeof(S), s);37 var t = new T();38 runtime.CreateActor(typeof(T), t);39 var u = new U();40 runtime.CreateActor(typeof(U), u);41 var v = new V();42 runtime.CreateActor(typeof(V), v);43 var w = new W();44 runtime.CreateActor(typeof(W), w);45 var a = new A();46 runtime.CreateActor(typeof(A), a);47 var b = new B();48 runtime.CreateActor(typeof(B), b);49 var c = new C();50 runtime.CreateActor(typeof(C), c);51 var d = new D();52 runtime.CreateActor(typeof(D), d);53 var e = new E();54 runtime.CreateActor(typeof(E), e);55 var f = new F();56 runtime.CreateActor(typeof(F), f);57 var g = new G();58 runtime.CreateActor(typeof(G), g);

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CheckUpdatePropagationInvariant

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.Threading.Tasks;4using Microsoft.Coyote;5using Microsoft.Coyote.Actors;6using Microsoft.Coyote.Actors.BugFinding;7using Microsoft.Coyote.Actors.BugFinding.Tests;8using Microsoft.Coyote.Specifications;9using Microsoft.Coyote.Testing;10using Microsoft.Coyote.TestingServices;11using Microsoft.Coyote.TestingServices.Runtime;12using Microsoft.Coyote.TestingServices.SchedulingStrategies;13using Microsoft.Coyote.TestingServices.Tracing.Schedule;14using Microsoft.Coyote.Tasks;15using Microsoft.Coyote.Tasks.BugFinding;16using Microsoft.Coyote.Tasks.BugFinding.Tests;17using Microsoft.Coyote.Tasks.BugFinding.Tests.SetupEvent;18using Microsoft.Coyote.Tasks.BugFinding.Tests.SetupEvent.Test;19using Microsoft.Coyote.Tasks.BugFinding.Tests.SetupEvent.Test.Events;20using Microsoft.Coyote.Tasks.BugFinding.Tests.SetupEvent.Test.Machines;21using Microsoft.Coyote.Tasks.BugFinding.Tests.SetupEvent.Test.Machines.SetupEvent;22using Microsoft.Coyote.Tasks.BugFinding.Tests.SetupEvent.Test.Machines.SetupEvent.M;23using Microsoft.Coyote.Tasks.BugFinding.Tests.SetupEvent.Test.Machines.SetupEvent.M1;24using Microsoft.Coyote.Tasks.BugFinding.Tests.SetupEvent.Test.Machines.SetupEvent.M2;25using Microsoft.Coyote.Tasks.BugFinding.Tests.SetupEvent.Test.Machines.SetupEvent.M3;26using Microsoft.Coyote.Tasks.BugFinding.Tests.SetupEvent.Test.Machines.SetupEvent.M4;27using Microsoft.Coyote.Tasks.BugFinding.Tests.SetupEvent.Test.Machines.SetupEvent.M5;28using Microsoft.Coyote.Tasks.BugFinding.Tests.SetupEvent.Test.Machines.SetupEvent.M6;29using Microsoft.Coyote.Tasks.BugFinding.Tests.SetupEvent.Test.Machines.SetupEvent.M7;30using Microsoft.Coyote.Tasks.BugFinding.Tests.SetupEvent.Test.Machines.SetupEvent.M8;31using Microsoft.Coyote.Tasks.BugFinding.Tests.SetupEvent.Test.Machines.SetupEvent.M9;32using Microsoft.Coyote.Tasks.BugFinding.Tests.SetupEvent.Test.Machines.SetupEvent.M10;33using Microsoft.Coyote.Tasks.BugFinding.Tests.SetupEvent.Test.Machines.SetupEvent.M11;34using Microsoft.Coyote.Tasks.BugFinding.Tests.SetupEvent.Test.Machines.SetupEvent.M12;

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CheckUpdatePropagationInvariant

Using AI Code Generation

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2using System;3using System.Threading.Tasks;4{5 {6 static async Task Main(string[] args)7 {8 SetupEvent.CheckUpdatePropagationInvariant();9 }10 }11}

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