Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.SetupEvent.CorrectHeadFailureOnEntry
ChainReplicationTests.cs
Source:ChainReplicationTests.cs
...344 }345 this.RaiseEvent(new ServerFailed());346 }347 }348 [OnEntry(nameof(CorrectHeadFailureOnEntry))]349 [OnEventGotoState(typeof(Done), typeof(WaitForFailure), nameof(UpdateFailureDetector))]350 [OnEventDoAction(typeof(HeadChanged), nameof(UpdateClients))]351 private class CorrectHeadFailure : State352 {353 }354 private void CorrectHeadFailureOnEntry()355 {356 this.Servers.RemoveAt(0);357 this.Monitor<InvariantMonitor>(358 new InvariantMonitor.UpdateServers(this.Servers));359 this.Monitor<ServerResponseSeqMonitor>(360 new ServerResponseSeqMonitor.UpdateServers(this.Servers));361 this.Head = this.Servers[0];362 this.SendEvent(this.Head, new BecomeHead(this.Id));363 }364 private void UpdateClients()365 {366 for (int i = 0; i < this.Clients.Count; i++)367 {368 this.SendEvent(this.Clients[i], new Client.UpdateHeadTail(this.Head, this.Tail));...
CorrectHeadFailureOnEntry
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.BugFinding.Tests;6using Microsoft.Coyote.Actors.BugFinding;7using Microsoft.Coyote.Actors.Timers;8using Microsoft.Coyote.TestingServices;9using Microsoft.Coyote.TestingServices.SchedulingStrategies;10using Microsoft.Coyote.TestingServices.Runtime;11using Microsoft.Coyote.TestingServices.Runtime.Scheduling;12using Microsoft.Coyote.TestingServices.Runtime.Scheduling.Strategies;13using Microsoft.Coyote.TestingServices.Runtime.Scheduling.History;14{15 {16 public static void Main(string[] args)17 {18 var configuration = Configuration.Create().WithTestingIterations(1000);19 using (var test = TestingEngineFactory.CreateBugFindingEngine(configuration))20 {21 test.Test += () =>22 {23 var setupEvent = new SetupEvent();24 var actor = test.CreateActor(typeof(Machine1));25 test.SendEvent(actor, setupEvent);26 };27 test.Run();28 }29 }30 }31 {32 [OnEventDoAction(typeof(SetupEvent), nameof(OnSetup))]33 class Init : MachineState { }34 void OnSetup()35 {36 var setupEvent = new SetupEvent();37 var actor = this.CreateActor(typeof(Machine2));38 this.SendEvent(actor, setupEvent);39 }40 }41 {42 [OnEventDoAction(typeof(SetupEvent), nameof(OnSetup))]43 class Init : MachineState { }44 void OnSetup()45 {46 var setupEvent = new SetupEvent();47 var actor = this.CreateActor(typeof(Machine3));48 this.SendEvent(actor, setupEvent);49 }50 }51 {
CorrectHeadFailureOnEntry
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.BugFinding.Tests;6using Microsoft.Coyote.Actors.BugFinding.Tests.SetupEvent;7using Microsoft.Coyote.Actors.BugFinding.Tests.SetupEvent.SetupEvent;8using Microsoft.Coyote.Actors.BugFinding.Tests.SetupEvent.SetupEvent.SetupEvent;9using Microsoft.Coyote.Actors.BugFinding.Tests.SetupEvent.SetupEvent.SetupEvent.SetupEvent;10using Microsoft.Coyote.Actors.BugFinding.Tests.SetupEvent.SetupEvent.SetupEvent.SetupEvent.SetupEvent;11using Microsoft.Coyote.Actors.BugFinding.Tests.SetupEvent.SetupEvent.SetupEvent.SetupEvent.SetupEvent.SetupEvent;12using Microsoft.Coyote.Actors.BugFinding.Tests.SetupEvent.SetupEvent.SetupEvent.SetupEvent.SetupEvent.SetupEvent.SetupEvent;13using Microsoft.Coyote.Actors.BugFinding.Tests.SetupEvent.SetupEvent.SetupEvent.SetupEvent.SetupEvent.SetupEvent.SetupEvent.SetupEvent;14using Microsoft.Coyote.Actors.BugFinding.Tests.SetupEvent.SetupEvent.SetupEvent.SetupEvent.SetupEvent.SetupEvent.SetupEvent.SetupEvent.SetupEvent;15using Microsoft.Coyote.Actors.BugFinding.Tests.SetupEvent.SetupEvent.SetupEvent.SetupEvent.SetupEvent.SetupEvent.SetupEvent.SetupEvent.SetupEvent.SetupEvent;16using Microsoft.Coyote.Actors.BugFinding.Tests.SetupEvent.SetupEvent.SetupEvent.SetupEvent.SetupEvent.SetupEvent.SetupEvent.SetupEvent.SetupEvent.SetupEvent.SetupEvent;17using Microsoft.Coyote.Actors.BugFinding.Tests.SetupEvent.SetupEvent.SetupEvent.SetupEvent.SetupEvent.SetupEvent.SetupEvent.SetupEvent.SetupEvent.SetupEvent.SetupEvent.SetupEvent;18using Microsoft.Coyote.Actors.BugFinding.Tests.SetupEvent.SetupEvent.SetupEvent.SetupEvent.SetupEvent.SetupEvent.SetupEvent.SetupEvent.SetupEvent.SetupEvent.SetupEvent.SetupEvent.SetupEvent;19using Microsoft.Coyote.Actors.BugFinding.Tests.SetupEvent.SetupEvent.SetupEvent.SetupEvent.SetupEvent.SetupEvent.SetupEvent.SetupEvent.SetupEvent.SetupEvent.SetupEvent.SetupEvent.SetupEvent.SetupEvent;20using Microsoft.Coyote.Actors.BugFinding.Tests.SetupEvent.SetupEvent.SetupEvent.SetupEvent.SetupEvent.SetupEvent.SetupEvent.SetupEvent.SetupEvent.SetupEvent.SetupEvent.SetupEvent.SetupEvent.SetupEvent.SetupEvent;
CorrectHeadFailureOnEntry
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2using System;3using System.Collections.Generic;4using System.Linq;5using System.Text;6using System.Threading.Tasks;7{8 {9 public static void CorrectHeadFailureOnEntry()10 {11 }12 }13}14using System;15using System.Collections.Generic;16using System.Linq;17using System.Text;18using System.Threading.Tasks;19{20 {21 static void Main(string[] args)22 {23 SetupEvent.CorrectHeadFailureOnEntry();24 }25 }26}
CorrectHeadFailureOnEntry
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2using System;3using System.Collections.Generic;4using System.Linq;5using System.Text;6using System.Threading.Tasks;7{8 {9 static void Main(string[] args)10 {11 SetupEvent.CorrectHeadFailureOnEntry();12 }13 }14}15using System;16using System.Collections.Generic;17using System.Linq;18using System.Text;19using System.Threading.Tasks;20{21 {22 static void Main(string[] args)23 {24 System.Environment.SetEnvironmentVariable("COYOTE_TESTING_MODE", "true");25 }26 }27}28using System;29using System.Collections.Generic;30using System.Linq;31using System.Text;32using System.Threading.Tasks;33using Microsoft.Coyote;34using Microsoft.Coyote.Actors;35{36 {37 [OnEventDoAction(typeof(UnitEvent), nameof(OnUnitEvent))]38 private class Init : State { }39 private void OnUnitEvent()40 {41 this.Assert(false, "This assertion will fail.");42 }43 }44 {45 static void Main(string[] args)46 {47 System.Environment.SetEnvironmentVariable("COYOTE_TESTING_MODE", "true");48 var runtime = RuntimeFactory.Create();49 runtime.CreateActor(typeof(MyActor));50 runtime.Wait();51 }52 }53}
CorrectHeadFailureOnEntry
Using AI Code Generation
1using Microsoft.Coyote.Actors;2{3 {4 static void Main(string[] args)5 {6 SetupEvent.CorrectHeadFailureOnEntry();7 }8 }9}10using Microsoft.Coyote.Actors;11{12 {13 static void Main(string[] args)14 {15 SetupEvent.CorrectHeadFailureOnEntry();16 }17 }18}19using Microsoft.Coyote.Actors;20{21 {22 static void Main(string[] args)23 {24 SetupEvent.CorrectHeadFailureOnEntry();25 }26 }27}28using Microsoft.Coyote.Actors;29{30 {31 static void Main(string[] args)32 {33 SetupEvent.CorrectHeadFailureOnEntry();34 }35 }36}37using Microsoft.Coyote.Actors;38{39 {40 static void Main(string[] args)41 {42 SetupEvent.CorrectHeadFailureOnEntry();43 }44 }45}46using Microsoft.Coyote.Actors;47{48 {49 static void Main(string[] args)50 {51 SetupEvent.CorrectHeadFailureOnEntry();52 }53 }54}
CorrectHeadFailureOnEntry
Using AI Code Generation
1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using Microsoft.Coyote.Specifications;4using System;5using System.Threading.Tasks;6{7 {8 static void Main(string[] args)9 {10 var runtime = RuntimeFactory.Create();11 runtime.RegisterMonitor(typeof(SetupEvent));12 runtime.CreateActor(typeof(CorrectHeadFailureOnEntry));13 runtime.Run();14 }15 }16 {17 [OnEventDoAction(typeof(e1), nameof(Act))]18 {19 }20 void Act()21 {22 this.RaiseEvent(new e2());23 }24 }25 {26 }27 {28 }29}
CorrectHeadFailureOnEntry
Using AI Code Generation
1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using System;4{5 {6 public ActorId Id;7 public SetupEvent(ActorId id)8 {9 this.Id = id;10 }11 }12 {13 protected override void OnInitialize()14 {15 this.SendEvent(this.Id, new SetupEvent(this.Id));16 }17 }18 {19 public static void Main()20 {21 var config = Configuration.Create();22 config.EnableBugFinding = true;23 config.EnableCycleDetection = true;24 config.EnableDataRaceDetection = true;25 config.EnableDeadlockDetection = true;26 config.EnableLivelockDetection = true;27 config.EnableOperationCanceledException = true;28 config.EnableObjectDisposedException = true;29 config.EnableIndexOutOfRangeException = true;30 config.EnableDivideByZeroException = true;31 config.EnableNullReferenceException = true;32 config.EnableActorDeadlockException = true;33 config.EnableActorCycleException = true;34 config.EnableActorLivelockException = true;35 config.EnableStateStackImbalanceException = true;36 config.EnableEventQueueingCycleException = true;37 config.EnableEventQueueingDeadlockException = true;38 config.EnableEventQueueingLivelockException = true;39 config.EnableStateStackImbalanceException = true;40 config.EnableRandomBooleanChoice = true;41 config.EnableRandomIntegerChoice = true;42 config.EnableRandomIntegerInRangeChoice = true;43 config.EnableRandomDoubleChoice = true;44 config.EnableRandomDoubleInRangeChoice = true;45 config.EnableRandomStringChoice = true;46 var runtime = RuntimeFactory.Create(config);47 runtime.CreateActor(typeof(TestActor));48 runtime.Wait();49 }50 }51}52using Microsoft.Coyote.Actors;53using Microsoft.Coyote.Actors.BugFinding.Tests;54using System;55{56 {57 public ActorId Id;58 public SetupEvent(ActorId id)59 {60 this.Id = id;61 }62 }63 {64 protected override void OnInitialize()65 {
CorrectHeadFailureOnEntry
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.Actors.BugFinding.Tests.SetupEvent;3using System;4using System.Collections.Generic;5using System.Linq;6using System.Text;7using System.Threading.Tasks;8{9 {10 static void Main(string[] args)11 {12 SetupEvent.CorrectHeadFailureOnEntry();13 }14 }15}16using Microsoft.Coyote.Actors.BugFinding.Tests.SetupEvent;17using System;18using System.Collections.Generic;19using System.Linq;20using System.Text;21using System.Threading.Tasks;22{23 {24 static void Main(string[] args)25 {26 SetupEvent.CorrectHeadFailureOnEntry();27 }28 }29}30Error 1 The type or namespace name 'BugFinding' does not exist in the namespace 'Microsoft.Coyote.Actors' (are you missing an assembly reference?) 3 C:\Users\user\source\repos\ConsoleApp1\ConsoleApp1\Program.cs 7 Active31Error 2 The type or namespace name 'SetupEvent' could not be found (are you missing a using directive or an assembly reference?) 3 C:\Users\user\source\repos\ConsoleApp
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