How to use InitOnEntry method of Microsoft.Coyote.Actors.BugFinding.Tests.SetupEvent class

Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.SetupEvent.InitOnEntry

SharedCounterTests.cs

Source:SharedCounterTests.cs Github

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...32 }33 private class M1 : StateMachine34 {35 [Start]36 [OnEntry(nameof(InitOnEntry))]37 private class Init : State38 {39 }40 private void InitOnEntry()41 {42 var counter = SharedCounter.Create(this.Id.Runtime, 0);43 this.CreateActor(typeof(N1), new E(counter));44 counter.Increment();45 var v = counter.GetValue();46 this.Assert(v is 1, "Reached test assertion.");47 }48 }49 private class N1 : StateMachine50 {51 [Start]52 [OnEntry(nameof(InitOnEntry))]53 private class Init : State54 {55 }56#pragma warning disable CA1822 // Mark members as static57 private void InitOnEntry(Event e)58#pragma warning restore CA1822 // Mark members as static59 {60 var counter = (e as E).Counter;61 counter.Decrement();62 }63 }64 [Fact(Timeout = 5000)]65 public void TestSharedCounter1()66 {67 this.TestWithError(r =>68 {69 r.CreateActor(typeof(M1));70 },71 configuration: this.GetConfiguration().WithTestingIterations(50),72 expectedError: "Reached test assertion.",73 replay: true);74 }75 private class M2 : StateMachine76 {77 [Start]78 [OnEntry(nameof(InitOnEntry))]79 private class Init : State80 {81 }82 private void InitOnEntry(Event e)83 {84 var flag = (e as SetupEvent).Flag;85 var counter = SharedCounter.Create(this.Id.Runtime, 0);86 this.CreateActor(typeof(N2), new E(counter));87 int v1 = counter.CompareExchange(10, 0); // if 0 then 1088 int v2 = counter.GetValue();89 if (flag is 0)90 {91 this.Assert((v1 == 5 && v2 == 5) || (v1 is 0 && v2 == 10) ||92 (v1 is 0 && v2 == 15));93 }94 else if (flag is 1)95 {96 this.Assert((v1 is 0 && v2 == 10) || (v1 is 0 && v2 == 15),97 "Reached test assertion.");98 }99 else if (flag is 2)100 {101 this.Assert((v1 == 5 && v2 == 5) || (v1 is 0 && v2 == 15),102 "Reached test assertion.");103 }104 else if (flag is 3)105 {106 this.Assert((v1 == 5 && v2 == 5) || (v1 is 0 && v2 == 10),107 "Reached test assertion.");108 }109 }110 }111 private class N2 : StateMachine112 {113 private SharedCounter Counter;114 [Start]115 [OnEventDoAction(typeof(Done), nameof(Check))]116 [OnEntry(nameof(InitOnEntry))]117 private class Init : State118 {119 }120 private void InitOnEntry(Event e)121 {122 this.Counter = (e as E).Counter;123 this.Counter.Add(5);124 }125 private void Check()126 {127 var v = this.Counter.GetValue();128 this.Assert(v is 0);129 }130 }131 [Fact(Timeout = 5000)]132 public void TestSharedCounter2()133 {134 this.Test(r =>135 {136 r.CreateActor(typeof(M2), new SetupEvent(0));137 },138 configuration: this.GetConfiguration().WithTestingIterations(50));139 }140 [Fact(Timeout = 5000)]141 public void TestSharedCounter3()142 {143 this.TestWithError(r =>144 {145 r.CreateActor(typeof(M2), new SetupEvent(1));146 },147 configuration: this.GetConfiguration().WithTestingIterations(100),148 expectedError: "Reached test assertion.",149 replay: true);150 }151 [Fact(Timeout = 5000)]152 public void TestSharedCounter4()153 {154 this.TestWithError(r =>155 {156 r.CreateActor(typeof(M2), new SetupEvent(2));157 },158 configuration: this.GetConfiguration().WithTestingIterations(100),159 expectedError: "Reached test assertion.",160 replay: true);161 }162 [Fact(Timeout = 5000)]163 public void TestSharedCounter5()164 {165 this.TestWithError(r =>166 {167 r.CreateActor(typeof(M2), new SetupEvent(3));168 },169 configuration: this.GetConfiguration().WithTestingIterations(100),170 expectedError: "Reached test assertion.",171 replay: true);172 }173 private class M3 : StateMachine174 {175 [Start]176 [OnEntry(nameof(InitOnEntry))]177 private class Init : State178 {179 }180 private void InitOnEntry()181 {182 var counter = SharedCounter.Create(this.Id.Runtime, 0);183 var n = this.CreateActor(typeof(N3), new E(counter));184 counter.Add(4);185 counter.Increment();186 counter.Add(5);187 this.SendEvent(n, new Done());188 }189 }190 private class N3 : StateMachine191 {192 private SharedCounter Counter;193 [Start]194 [OnEventDoAction(typeof(Done), nameof(Check))]195 [OnEntry(nameof(InitOnEntry))]196 private class Init : State197 {198 }199 private void InitOnEntry(Event e)200 {201 this.Counter = (e as E).Counter;202 this.Counter.Add(-4);203 this.Counter.Decrement();204 var v = this.Counter.Exchange(100);205 this.Counter.Add(-5);206 this.Counter.Add(v - 100);207 }208 private void Check()209 {210 var v = this.Counter.GetValue();211 this.Assert(v is 0);212 }213 }...

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HotStateTests.cs

Source:HotStateTests.cs Github

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...41 private class Master : StateMachine42 {43 private List<ActorId> Workers;44 [Start]45 [OnEntry(nameof(InitOnEntry))]46 [OnEventGotoState(typeof(UnitEvent), typeof(Active))]47 private class Init : State48 {49 }50 private void InitOnEntry()51 {52 this.Workers = new List<ActorId>();53 for (int idx = 0; idx < 3; idx++)54 {55 var worker = this.CreateActor(typeof(Worker));56 this.SendEvent(worker, new SetupEvent(this.Id));57 this.Workers.Add(worker);58 }59 this.Monitor<M>(new MConfig(this.Workers));60 this.RaiseEvent(UnitEvent.Instance);61 }62 [OnEntry(nameof(ActiveOnEntry))]63 [OnEventDoAction(typeof(FinishedProcessing), nameof(ProcessWorkerIsDone))]64 private class Active : State...

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FinalizerTests.cs

Source:FinalizerTests.cs Github

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...58 public class M : StateMachine59 {60 private GCTracker Tracker;61 [Start]62 [OnEntry(nameof(InitOnEntry))]63 public class Init : State64 {65 }66 private void InitOnEntry(Event e)67 {68 this.Tracker = (e as SetupEvent).Tracker;69 }70 ~M()71 {72 this.Tracker.IsFinalized = true;73 }74 }75 [Fact(Timeout = 5000)]76 public void TestStateMachineFinalizerInvoked()77 {78 var tracker = new GCTracker();79 var config = this.GetConfiguration().WithTestingIterations(2);80 using TestingEngine engine = TestingEngine.Create(config, (IActorRuntime r) =>...

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InitOnEntry

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors;7using Microsoft.Coyote.Actors.BugFinding.Tests;8using Microsoft.Coyote.Actors.BugFinding.Tests.SetupEvent;9{10 {11 static void Main(string[] args)12 {13 var config = Configuration.Create();14 config.MaxSchedulingSteps = 1000000;15 config.MaxFairSchedulingSteps = 1000000;16 config.MaxStepsFromBugFinding = 1000000;17 config.EnableHotStateDetection = true;18 config.EnableCycleDetection = true;19 config.EnableDataRaceDetection = true;20 config.EnableDeadlockDetection = true;21 config.EnableLivelockDetection = true;22 config.EnableOperationCanceledException = true;23 config.EnableObjectDisposedException = true;24 config.EnableIndexOutOfRangeException = true;25 config.EnableDivideByZeroException = true;26 config.EnableActorDeadlockException = true;27 config.EnableActorLivelockException = true;28 config.EnableActorTaskDeadlockException = true;29 config.EnableActorTaskStarvationException = true;30 config.EnableUnfairMonitorException = true;31 config.EnableUnfairSemaphoreException = true;32 config.EnableUnfairLockException = true;33 config.EnableUnfairWaitGroupException = true;34 config.EnableUnfairChannelException = true;35 config.EnableUnfairEventWaitHandleException = true;36 config.EnableUnfairMutexException = true;37 config.EnableUnfairReaderWriterLockException = true;38 config.EnableUnfairSpinLockException = true;39 config.EnableUnfairSpinWaitException = true;40 config.EnableUnfairTaskException = true;41 config.EnableUnfairTaskCompletionSourceException = true;42 config.EnableUnfairTaskCompletionSourceOfTException = true;43 config.EnableUnfairValueTaskSourceException = true;44 config.EnableUnfairValueTaskSourceOfTException = true;45 config.EnableUnfairValueTaskSourceOnCompletedException = true;46 config.EnableUnfairValueTaskSourceOnCompletedOfTException = true;47 config.EnableUnfairValueTaskSourceOnCompletedMethodBuilderException = true;48 config.EnableUnfairValueTaskSourceOnCompletedMethodBuilderOfTException = true;49 config.EnableUnfairTaskSchedulerException = true;

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InitOnEntry

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.BugFinding.Tests;6using Microsoft.Coyote.Specifications;7using Microsoft.Coyote.TestingServices;8using Microsoft.Coyote.TestingServices.Coverage;9using Microsoft.Coyote.TestingServices.Runtime;10using Microsoft.Coyote.TestingServices.SchedulingStrategies;11using Microsoft.Coyote.TestingServices.Tracing.Schedule;12using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default;13using Microsoft.Coyote.Tests.Common;14using Microsoft.Coyote.Tests.Common.Events;15using Microsoft.Coyote.Tests.Common.TestingServices;16using Microsoft.Coyote.Tests.Common.Utilities;17using Microsoft.Coyote.Tests.Common.Actors;18using Microsoft.Coyote.Tests.Common.Coverage;19using Microsoft.Coyote.Tests.Common.Runtime;20using Microsoft.Coyote.Tests.Common.TestingServices;21using Microsoft.Coyote.Tests.Common.Tracing;22using Microsoft.Coyote.Tests.Common.Tracing.Schedule;23using Microsoft.Coyote.Tests.Common.Tracing.Schedule.Default;24using Microsoft.Coyote.Tests.Common.Utilities;25using Microsoft.Coyote.Tests.Common.Utilities.Storage;26using Microsoft.Coyote.Tests.Common.Utilities.Storage.Default;27using Microsoft.Coyote.Tests.Common.Utilities.Storage.InMemory;28using Microsoft.Coyote.Tests.Common.Utilities.Storage.OnDisk;29using Microsoft.Coyote.Tests.Common.Utilities.Storage.OnDisk.Default;30using Microsoft.Coyote.Tests.Common.Utilities.Storage.OnDisk.Default.TestingServices;31using Microsoft.Coyote.Tests.Common.Utilities.Storage.OnDisk.Default.TestingServices.Coverage;32using Microsoft.Coyote.Tests.Common.Utilities.Storage.OnDisk.Default.TestingServices.Tracing;33using Microsoft.Coyote.Tests.Common.Utilities.Storage.OnDisk.Default.TestingServices.Tracing.Schedule;34using Microsoft.Coyote.Tests.Common.Utilities.Storage.OnDisk.Default.TestingServices.Tracing.Schedule.Default;35using Microsoft.Coyote.Tests.Common.Utilities.Storage.OnDisk.Default.TestingServices.Tracing.Schedule.Default.SchedulingStrategies;36using Microsoft.Coyote.Tests.Common.Utilities.Storage.OnDisk.Default.TestingServices.Tracing.Schedule.Default.SchedulingStrategies.Default;37using Microsoft.Coyote.Tests.Common.Utilities.Storage.OnDisk.Default.TestingServices.Tracing.Schedule.Default.SchedulingStrategies.Default.Default;38using Microsoft.Coyote.Tests.Common.Utilities.Storage.OnDisk.Default.TestingServices.Tracing.Schedule.Default.SchedulingStrategies.Default.Default.Default;

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InitOnEntry

Using AI Code Generation

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1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using Microsoft.Coyote.Specifications;4using Microsoft.Coyote.SystematicTesting;5using Microsoft.Coyote.SystematicTesting.Strategies;6using System;7using System.Threading.Tasks;8{9 {10 public static void Main(string[] args)11 {12 var configuration = Configuration.Create();13 configuration.Strategy = new RandomStrategy();14 configuration.TestingIterations = 100;15 configuration.SchedulingIterations = 100;16 configuration.SchedulingStrategy = SchedulingStrategy.DFS;17 configuration.MaxFairSchedulingSteps = 100;18 configuration.EnableCycleDetection = true;19 configuration.EnableDataRaceDetection = true;20 configuration.EnableDeadlockDetection = true;21 configuration.EnableLivelockDetection = true;22 configuration.EnableHotStateDetection = true;23 configuration.EnableOperationInterleavings = true;24 configuration.EnableActorShadowStack = true;25 configuration.EnableActorMonitoring = true;26 configuration.EnableActorTaskMonitoring = true;27 configuration.EnableActorOperationMonitoring = true;28 configuration.EnableStateGraphAnalysis = true;29 configuration.EnableStateGraphTracing = true;30 configuration.EnableStateGraphScheduling = true;31 configuration.EnableStateGraphScheduleReplay = true;

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InitOnEntry

Using AI Code Generation

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1{2 {3 public bool InitOnEntry;4 public SetupEvent(bool initOnEntry)5 {6 this.InitOnEntry = initOnEntry;7 }8 }9}10{11 {12 public bool InitOnEntry;13 public SetupEvent(bool initOnEntry)14 {15 this.InitOnEntry = initOnEntry;16 }17 }18}19{20 {21 public bool InitOnEntry;22 public SetupEvent(bool initOnEntry)23 {24 this.InitOnEntry = initOnEntry;25 }26 }27}28{29 {30 public bool InitOnEntry;31 public SetupEvent(bool initOnEntry)32 {33 this.InitOnEntry = initOnEntry;34 }35 }36}37{38 {39 public bool InitOnEntry;40 public SetupEvent(bool initOnEntry)

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InitOnEntry

Using AI Code Generation

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1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using Microsoft.Coyote.Actors.BugFinding;4using System;5using System.Threading.Tasks;6{7 {8 static void Main(string[] args)9 {10 var runtime = RuntimeFactory.Create();11 runtime.CreateActor(typeof(Actor1));12 runtime.Wait();13 }14 }15 {16 protected override Task OnInitializeAsync(Event initialEvent)17 {18 this.SendEvent(this.Id, new SetupEvent());19 return Task.CompletedTask;20 }21 protected override async Task OnEventAsync(Event e)22 {23 if (e is SetupEvent)24 {25 Console.WriteLine("Actor1: SetupEvent received!");26 await Task.CompletedTask;27 }28 }29 }30}31using Microsoft.Coyote.Actors;32using Microsoft.Coyote.Actors.BugFinding.Tests;33using Microsoft.Coyote.Actors.BugFinding;34using System;35using System.Threading.Tasks;36{37 {38 static void Main(string[] args)39 {40 var runtime = RuntimeFactory.Create();41 runtime.CreateActor(typeof(Actor1));42 runtime.Wait();43 }44 }45 {46 protected override Task OnInitializeAsync(Event initialEvent)47 {48 this.SendEvent(this.Id, new SetupEvent());49 return Task.CompletedTask;50 }51 protected override async Task OnEventAsync(Event e)52 {53 if (e is SetupEvent)54 {55 Console.WriteLine("Actor1: SetupEvent received!");56 await Task.CompletedTask;57 }58 }59 }60}61using Microsoft.Coyote.Actors;62using Microsoft.Coyote.Actors.BugFinding.Tests;63using Microsoft.Coyote.Actors.BugFinding;64using System;65using System.Threading.Tasks;66{67 {68 static void Main(string[] args)69 {70 var runtime = RuntimeFactory.Create();71 runtime.CreateActor(typeof(Actor1));72 runtime.Wait();73 }74 }

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InitOnEntry

Using AI Code Generation

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1var setupEvent = new Microsoft.Coyote.Actors.BugFinding.Tests.SetupEvent();2setupEvent.InitOnEntry();3var setupEvent = new Microsoft.Coyote.Actors.BugFinding.Tests.SetupEvent();4setupEvent.InitOnEntry();5var setupEvent = new Microsoft.Coyote.Actors.BugFinding.Tests.SetupEvent();6setupEvent.InitOnEntry();7var setupEvent = new Microsoft.Coyote.Actors.BugFinding.Tests.SetupEvent();8setupEvent.InitOnEntry();9var setupEvent = new Microsoft.Coyote.Actors.BugFinding.Tests.SetupEvent();10setupEvent.InitOnEntry();11var setupEvent = new Microsoft.Coyote.Actors.BugFinding.Tests.SetupEvent();12setupEvent.InitOnEntry();

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InitOnEntry

Using AI Code Generation

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1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using System;4using System.Threading.Tasks;5using System.Collections.Generic;6using System.Linq;7using System.Text;8using System.Threading.Tasks;9{10 {11 static void Main(string[] args)12 {13 var runtime = RuntimeFactory.Create();14 runtime.CreateActor(typeof(Master));15 runtime.Wait();16 }17 }18 {19 protected override async Task OnInitializeAsync(Event initialEvent)20 {21 var setupEvent = new SetupEvent();22 setupEvent.InitOnEntry(typeof(Worker), 0);23 await this.SendEvent(this.Id, setupEvent);24 await this.ReceiveEvent<SetupEvent>();25 await this.SendEvent(this.Id, new Halt());26 }27 }28 {29 protected override async Task OnInitializeAsync(Event initialEvent)30 {31 await this.ReceiveEvent<Halt>();32 }33 }34}

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InitOnEntry

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.BugFinding.Tests;6{7 {8 public static async Task Main(string[] args)9 {10 SetupEvent setupEvent = new SetupEvent();11 setupEvent.InitOnEntry(1);12 var runtime = RuntimeFactory.Create();13 var task = runtime.CreateActorAndExecuteAsync(typeof(A), setupEvent);14 await task;15 }16 }17 {18 private int state;19 [OnEventDoAction(typeof(SetupEvent), nameof(Init))]20 private class Init : State { }21 private void Init()22 {23 this.state = (this.ReceivedEvent as SetupEvent).State;24 }25 }26}

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InitOnEntry

Using AI Code Generation

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1{2 {3 public SetupEvent(int value)4 {5 this.Value = value;6 }7 public int Value { get; private set; }8 }9 {10 private int value;11 [OnEntry(nameof(InitOnEntry))]12 [OnEventDoAction(typeof(SetupEvent), nameof(Setup))]13 class Init : MachineState { }14 void InitOnEntry()15 {16 this.value = 0;17 }18 void Setup()19 {20 this.value = (this.ReceivedEvent as SetupEvent).Value;21 }22 }23}24Error: Microsoft.Coyote.SystematicTesting.Exceptions.UnhandledEventException: Unhandled event of type 'Microsoft.Coyote.Actors.BugFinding.Tests.SetupEvent'. at Microsoft.Coyote.SystematicTesting.Execution.SchedulingStrategy.GetNextOperationAsync() in D:\a\1\s\Source\SystematicTesting\Execution\SchedulingStrategies\SchedulingStrategy.cs:line 123 at Microsoft.Coyote.SystematicTesting.Execution.SchedulingStrategy.GetNextOperationAsync() in D:\a\1\s\Source\SystematicTesting\Execution\SchedulingStrategies\SchedulingStrategy.cs:line 127 at Microsoft.Coyote.SystematicTesting.Execution.SchedulingStrategy.GetNextOperationAsync() in D:\a\1\s\Source\SystematicTesting\Execution\SchedulingStrategies\SchedulingStrategy.cs:line 127 at Microsoft.Coyote.SystematicTesting.Execution.SchedulingStrategy.GetNextOperationAsync() in D:\a\1\s\Source\SystematicTesting\Execution\SchedulingStrategies\SchedulingStrategy.cs:line 127 at Microsoft.Coyote.SystematicTesting.Execution.SchedulingStrategy.GetNextOperationAsync() in D:\a\1\s\Source\SystematicTesting\Execution\SchedulingStrategies\SchedulingStrategy.cs:line 127 at Microsoft.Coyote

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