How to use MergeSeq method of Microsoft.Coyote.Actors.BugFinding.Tests.SetupEvent class

Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.SetupEvent.MergeSeq

ChainReplicationTests.cs

Source:ChainReplicationTests.cs Github

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...1023 // HIST(i) == HIST(i+1) + SENT(i)1024 this.GetNext(server);1025 if (this.Next != null && this.History.ContainsKey(this.Next))1026 {1027 this.MergeSeq(this.History[this.Next], this.SentHistory[server]);1028 this.CheckEqual(this.History[server], this.TempSeq);1029 }1030 this.ClearTempSeq();1031 // HIST(i-1) == HIST(i) + SENT(i-1)1032 this.GetPrev(server);1033 if (this.Prev != null && this.History.ContainsKey(this.Prev))1034 {1035 this.MergeSeq(this.History[server], this.SentHistory[this.Prev]);1036 this.CheckEqual(this.History[this.Prev], this.TempSeq);1037 }1038 this.ClearTempSeq();1039 }1040 private void GetNext(ActorId curr)1041 {1042 this.Next = null;1043 for (int i = 1; i < this.Servers.Count; i++)1044 {1045 if (this.Servers[i - 1].Equals(curr))1046 {1047 this.Next = this.Servers[i];1048 }1049 }1050 }1051 private void GetPrev(ActorId curr)1052 {1053 this.Prev = null;1054 for (int i = 1; i < this.Servers.Count; i++)1055 {1056 if (this.Servers[i].Equals(curr))1057 {1058 this.Prev = this.Servers[i - 1];1059 }1060 }1061 }1062 private void ExtractSeqId(List<SentLog> seq)1063 {1064 this.ClearTempSeq();1065 for (int i = seq.Count - 1; i >= 0; i--)1066 {1067 if (this.TempSeq.Count > 0)1068 {1069 this.TempSeq.Insert(0, seq[i].NextSeqId);1070 }1071 else1072 {1073 this.TempSeq.Add(seq[i].NextSeqId);1074 }1075 }1076 this.IsSorted(this.TempSeq);1077 }1078 private void MergeSeq(List<int> seq1, List<int> seq2)1079 {1080 this.ClearTempSeq();1081 this.IsSorted(seq1);1082 if (seq1.Count is 0)1083 {1084 this.TempSeq = seq2;1085 }1086 else if (seq2.Count is 0)1087 {1088 this.TempSeq = seq1;1089 }1090 else1091 {1092 for (int i = 0; i < seq1.Count; i++)...

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MergeSeq

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors;7using Microsoft.Coyote.Actors.BugFinding.Tests;8using Microsoft.Coyote.Actors.BugFinding;9using System.Diagnostics;10using System.Threading;11{12 {13 static void Main(string[] args)14 {15 var setup = new SetupEvent();16 setup.MergeSeq(1, 2);17 setup.MergeSeq(3, 4);18 setup.MergeSeq(5, 6);19 setup.MergeSeq(7, 8);20 setup.MergeSeq(9, 10);21 setup.MergeSeq(11, 12);22 setup.MergeSeq(13, 14);23 setup.MergeSeq(15, 16);24 setup.MergeSeq(17, 18);25 setup.MergeSeq(19, 20);26 setup.MergeSeq(21, 22);27 setup.MergeSeq(23, 24);28 setup.MergeSeq(25, 26);29 setup.MergeSeq(27, 28);30 setup.MergeSeq(29, 30);31 setup.MergeSeq(31, 32);32 setup.MergeSeq(33, 34);33 setup.MergeSeq(35, 36);34 setup.MergeSeq(37, 38);35 setup.MergeSeq(39, 40);36 setup.MergeSeq(41, 42);37 setup.MergeSeq(43, 44);38 setup.MergeSeq(45, 46);39 setup.MergeSeq(47, 48);40 setup.MergeSeq(49, 50);41 setup.MergeSeq(51, 52);42 setup.MergeSeq(53, 54);43 setup.MergeSeq(55, 56);44 setup.MergeSeq(57, 58);45 setup.MergeSeq(59, 60);46 setup.MergeSeq(61, 62);47 setup.MergeSeq(63, 64);48 setup.MergeSeq(65, 66);49 setup.MergeSeq(67, 68);50 setup.MergeSeq(69, 70);51 setup.MergeSeq(71, 72);52 setup.MergeSeq(73, 74);53 setup.MergeSeq(75, 76);54 setup.MergeSeq(77, 78);55 setup.MergeSeq(79, 80);56 setup.MergeSeq(81,

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MergeSeq

Using AI Code Generation

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1{2 using System;3 using System.Collections.Generic;4 using System.Linq;5 using System.Threading.Tasks;6 using Microsoft.Coyote.Actors;7 using Microsoft.Coyote.Actors.BugFinding;

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MergeSeq

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors.BugFinding.Tests;7{8 {9 static void Main(string[] args)10 {11 var setup = new SetupEvent();12 var seq1 = new List<int> { 1, 2, 3 };13 var seq2 = new List<int> { 4, 5, 6 };14 var seq3 = new List<int> { 7, 8, 9 };15 var mergedSeq = setup.MergeSeq(seq1, seq2, seq3);16 Console.WriteLine("Merged Sequence:");17 foreach(var item in mergedSeq)18 {19 Console.WriteLine(item);20 }21 }22 }23}

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MergeSeq

Using AI Code Generation

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1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using Microsoft.Coyote.Actors.BugFinding.Tests.SetupEvent;4using Microsoft.Coyote.Actors.BugFinding.Tests.SetupEvent.Test;5using Microsoft.Coyote.Actors.BugFinding.Tests.SetupEvent.Test.Test;6using Microsoft.Coyote.Actors.BugFinding.Tests.SetupEvent.Test.Test.Test;7using System;8using System.Threading.Tasks;9{10 {11 public static async Task Main(string[] args)12 {13 SetupEvent se = new SetupEvent();14 se.MergeSeq(new Microsoft.Coyote.Actors.BugFinding.Tests.SetupEvent.Test.SetupEvent());15 se.MergeSeq(new Microsoft.Coyote.Actors.BugFinding.Tests.SetupEvent.Test.Test.SetupEvent());16 se.MergeSeq(new Microsoft.Coyote.Actors.BugFinding.Tests.SetupEvent.Test.Test.Test.SetupEvent());17 }18 }19}20using Microsoft.Coyote.Actors;21using Microsoft.Coyote.Actors.BugFinding.Tests;22using Microsoft.Coyote.Actors.BugFinding.Tests.SetupEvent;23using Microsoft.Coyote.Actors.BugFinding.Tests.SetupEvent.Test;24using Microsoft.Coyote.Actors.BugFinding.Tests.SetupEvent.Test.Test;25using Microsoft.Coyote.Actors.BugFinding.Tests.SetupEvent.Test.Test.Test;26using System;27using System.Threading.Tasks;28{29 {30 public static async Task Main(string[] args)31 {32 SetupEvent se = new SetupEvent();33 se.MergeSeq(new Microsoft.Coyote.Actors.BugFinding.Tests.SetupEvent.Test.SetupEvent());34 se.MergeSeq(new Microsoft.Coyote.Actors.BugFinding.Tests.SetupEvent.Test.Test.SetupEvent());35 se.MergeSeq(new Microsoft.Coyote.Actors.BugFinding.Tests.SetupEvent.Test.Test.Test.SetupEvent());36 }37 }38}39using Microsoft.Coyote.Actors;40using Microsoft.Coyote.Actors.BugFinding.Tests;41using Microsoft.Coyote.Actors.BugFinding.Tests.SetupEvent;42using Microsoft.Coyote.Actors.BugFinding.Tests.SetupEvent.Test;

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MergeSeq

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.Threading.Tasks;4using Microsoft.Coyote;5using Microsoft.Coyote.Actors;6using Microsoft.Coyote.Actors.BugFinding.Tests;7{8 {9 public static async Task Main(string[] args)10 {11 var config = Configuration.Create();12 config.MaxSchedulingSteps = 1000;13 config.SchedulingIterations = 1000;14 config.EnableCycleDetection = true;15 config.EnableDataRaceDetection = true;16 config.EnableActorGarbageCollection = false;17 config.EnableHotStateDetection = true;18 config.EnableOperationInterleavings = true;19 config.EnableRandomExecution = true;20 config.EnableStateGraphVisualization = true;21 config.EnableUnfairScheduling = true;22 config.EnableVerboseTrace = true;23 config.EnableStateGraphVisualization = true;24 config.EnableHotStateDetection = true;25 config.EnableCycleDetection = true;26 config.EnableDataRaceDetection = true;27 config.EnableUnfairScheduling = true;28 config.EnableRandomExecution = true;29 config.EnableOperationInterleavings = true;30 config.EnableActorGarbageCollection = false;31 config.EnableStateGraphVisualization = true;32 config.EnableHotStateDetection = true;33 config.EnableCycleDetection = true;34 config.EnableDataRaceDetection = true;35 config.EnableUnfairScheduling = true;36 config.EnableRandomExecution = true;37 config.EnableOperationInterleavings = true;38 config.EnableActorGarbageCollection = false;39 config.EnableStateGraphVisualization = true;40 config.EnableHotStateDetection = true;41 config.EnableCycleDetection = true;42 config.EnableDataRaceDetection = true;43 config.EnableUnfairScheduling = true;44 config.EnableRandomExecution = true;45 config.EnableOperationInterleavings = true;46 config.EnableActorGarbageCollection = false;47 config.EnableStateGraphVisualization = true;48 config.EnableHotStateDetection = true;49 config.EnableCycleDetection = true;50 config.EnableDataRaceDetection = true;51 config.EnableUnfairScheduling = true;52 config.EnableRandomExecution = true;53 config.EnableOperationInterleavings = true;54 config.EnableActorGarbageCollection = false;55 config.EnableStateGraphVisualization = true;56 config.EnableHotStateDetection = true;57 config.EnableCycleDetection = true;

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MergeSeq

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.Threading.Tasks;4using Microsoft.Coyote;5using Microsoft.Coyote.Actors;6using Microsoft.Coyote.Actors.BugFinding.Tests;7using Microsoft.Coyote.Actors.BugFinding.Tests.SetupEvent;8using Microsoft.Coyote.Specifications;9using Microsoft.Coyote.TestingServices;10using Microsoft.Coyote.TestingServices.SchedulingStrategies;11using Microsoft.Coyote.TestingServices.SchedulingStrategies.DPOR;12using Microsoft.Coyote.TestingServices.SchedulingStrategies.Probabilistic;13using Microsoft.Coyote.TestingServices.SchedulingStrategies.Unfair;14using Microsoft.Coyote.TestingServices.Tracing.Schedule;15using Microsoft.Coyote.Tests.Common;16using Microsoft.Coyote.Tests.Common.Actors;17using Xunit;18using Xunit.Abstractions;19{20 {21 public SetupEventTests(ITestOutputHelper output)22 : base(output)23 {24 }25 [Fact(Timeout = 5000)]26 public void TestSetupEvent()27 {28 this.Test(r =>29 {30 r.RegisterMonitor(typeof(M));31 r.CreateActor(typeof(A));32 },33 configuration: GetConfiguration().WithTestingIterations(10000),34 replay: true);35 }36 {37 [OnEventDoAction(typeof(Event), nameof(OnEvent))]38 {39 }40 private void OnEvent()41 {42 this.Assert(false, "Detected an assertion failure.");43 }44 }45 {46 [OnEventGotoState(typeof(Event), typeof(Loop))]47 {48 }49 [OnEventGotoState(typeof(Event), typeof(Loop))]50 {51 }52 }53 }54}55using System;56using System.Collections.Generic;57using System.Threading.Tasks;58using Microsoft.Coyote;59using Microsoft.Coyote.Actors;

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MergeSeq

Using AI Code Generation

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1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using System;4using System.Threading.Tasks;5{6 {7 public SetupEvent(int[] array)8 {9 this.Array = array;10 }11 public int[] Array { get; private set; }12 }13 {14 public MergeEvent(int[] array, int low, int mid, int high)15 {16 this.Array = array;17 this.Low = low;18 this.Mid = mid;19 this.High = high;20 }21 public int[] Array { get; private set; }22 public int Low { get; private set; }23 public int Mid { get; private set; }24 public int High { get; private set; }25 }26 {27 public MergeSeqEvent(int[] array, int low, int mid, int high)28 {29 this.Array = array;30 this.Low = low;31 this.Mid = mid;32 this.High = high;33 }34 public int[] Array { get; private set; }35 public int Low { get; private set; }36 public int Mid { get; private set; }37 public int High { get; private set; }38 }39 {40 private int[] array;41 protected override async Task OnInitializeAsync(Event initialEvent)42 {43 this.array = (initialEvent as SetupEvent).Array;44 await this.RunMergeSortAsync(0, this.array.Length - 1);45 }46 private async Task RunMergeSortAsync(int low, int high)47 {48 if (low < high)49 {50 int mid = low + (high - low) / 2;51 MergeSortActor left = this.CreateActor<MergeSortActor>(new SetupEvent(this.array));52 MergeSortActor right = this.CreateActor<MergeSortActor>(new SetupEvent(this.array));53 await this.RunMergeSortAsync(low, mid);54 await this.RunMergeSortAsync(mid + 1, high);55 await this.SendEventAsync(left.Id, new MergeEvent(this.array, low, mid, high));56 await this.SendEventAsync(right.Id, new MergeEvent(this.array, low, mid, high));

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MergeSeq

Using AI Code Generation

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1{2 static async Task Main(string[] args)3 {4 var runtime = RuntimeFactory.Create();5 var result = await runtime.CreateActorAndExecuteAsync<SetupEvent>(null, null);6 Console.WriteLine(result);7 }8}9{10 static async Task Main(string[] args)11 {12 var runtime = RuntimeFactory.Create();13 var result = await runtime.CreateActorAndExecuteAsync<SetupEvent>(null, null);14 Console.WriteLine(result);15 }16}17{18 static async Task Main(string[] args)19 {20 var runtime = RuntimeFactory.Create();21 var result = await runtime.CreateActorAndExecuteAsync<SetupEvent>(null, null);22 Console.WriteLine(result);23 }24}25{26 static async Task Main(string[] args)27 {28 var runtime = RuntimeFactory.Create();29 var result = await runtime.CreateActorAndExecuteAsync<SetupEvent>(null, null);30 Console.WriteLine(result);31 }32}33{34 static async Task Main(string[] args)35 {36 var runtime = RuntimeFactory.Create();37 var result = await runtime.CreateActorAndExecuteAsync<SetupEvent>(null, null);38 Console.WriteLine(result);39 }40}41{42 static async Task Main(string[] args)43 {44 var runtime = RuntimeFactory.Create();45 var result = await runtime.CreateActorAndExecuteAsync<SetupEvent>(null, null);46 Console.WriteLine(result);47 }48}49{50 static async Task Main(string[] args)51 {52 var runtime = RuntimeFactory.Create();

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