How to use NewPredecessor method of Microsoft.Coyote.Actors.BugFinding.Tests.SetupEvent class

Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.SetupEvent.NewPredecessor

ChainReplicationTests.cs

Source:ChainReplicationTests.cs Github

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...473 {474 this.NextSeqId = nextSeqId;475 }476 }477 internal class NewPredecessor : Event478 {479 public ActorId Main;480 public ActorId Predecessor;481 public NewPredecessor(ActorId main, ActorId pred)482 : base()483 {484 this.Main = main;485 this.Predecessor = pred;486 }487 }488 internal class NewSuccessor : Event489 {490 public ActorId Main;491 public ActorId Successor;492 public int LastUpdateReceivedSucc;493 public int LastAckSent;494 public NewSuccessor(ActorId main, ActorId succ,495 int lastUpdateReceivedSucc, int lastAckSent)496 : base()497 {498 this.Main = main;499 this.Successor = succ;500 this.LastUpdateReceivedSucc = lastUpdateReceivedSucc;501 this.LastAckSent = lastAckSent;502 }503 }504 internal class NewSuccInfo : Event505 {506 public int LastUpdateReceivedSucc;507 public int LastAckSent;508 public NewSuccInfo(int lastUpdateReceivedSucc, int lastAckSent)509 : base()510 {511 this.LastUpdateReceivedSucc = lastUpdateReceivedSucc;512 this.LastAckSent = lastAckSent;513 }514 }515 internal class ResponseToQuery : Event516 {517 public int Value;518 public ResponseToQuery(int val)519 : base()520 {521 this.Value = val;522 }523 }524 internal class ResponseToUpdate : Event525 {526 }527 private class Local : Event528 {529 }530 private int ServerId;531 private bool IsHead;532 private bool IsTail;533 private ActorId Predecessor;534 private ActorId Successor;535 private Dictionary<int, int> KeyValueStore;536 private List<int> History;537 private List<SentLog> SentHistory;538 private int NextSeqId;539 [Start]540 [OnEntry(nameof(InitOnEntry))]541 [OnEventGotoState(typeof(Local), typeof(WaitForRequest))]542 [OnEventDoAction(typeof(PredSucc), nameof(SetupPredSucc))]543 [DeferEvents(typeof(Client.Update), typeof(Client.Query),544 typeof(BackwardAck), typeof(ForwardUpdate))]545 private class Init : State546 {547 }548 private void InitOnEntry(Event e)549 {550 this.ServerId = (e as SetupEvent).Id;551 this.IsHead = (e as SetupEvent).IsHead;552 this.IsTail = (e as SetupEvent).IsTail;553 this.KeyValueStore = new Dictionary<int, int>();554 this.History = new List<int>();555 this.SentHistory = new List<SentLog>();556 this.NextSeqId = 0;557 }558 private void SetupPredSucc(Event e)559 {560 this.Predecessor = (e as PredSucc).Predecessor;561 this.Successor = (e as PredSucc).Successor;562 this.RaiseEvent(new Local());563 }564 [OnEventGotoState(typeof(Client.Update), typeof(ProcessUpdate), nameof(ProcessUpdateAction))]565 [OnEventGotoState(typeof(ForwardUpdate), typeof(ProcessFwdUpdate))]566 [OnEventGotoState(typeof(BackwardAck), typeof(ProcessBckAck))]567 [OnEventDoAction(typeof(Client.Query), nameof(ProcessQueryAction))]568 [OnEventDoAction(typeof(NewPredecessor), nameof(UpdatePredecessor))]569 [OnEventDoAction(typeof(NewSuccessor), nameof(UpdateSuccessor))]570 [OnEventDoAction(typeof(ChainReplicationMaster.BecomeHead), nameof(ProcessBecomeHead))]571 [OnEventDoAction(typeof(ChainReplicationMaster.BecomeTail), nameof(ProcessBecomeTail))]572 [OnEventDoAction(typeof(FailureDetector.Ping), nameof(SendPong))]573 private class WaitForRequest : State574 {575 }576 private void ProcessUpdateAction()577 {578 this.NextSeqId++;579 this.Assert(this.IsHead, "Server {0} is not head", this.ServerId);580 }581 private void ProcessQueryAction(Event e)582 {583 var client = (e as Client.Query).Client;584 var key = (e as Client.Query).Key;585 this.Assert(this.IsTail, "Server {0} is not tail", this.Id);586 if (this.KeyValueStore.ContainsKey(key))587 {588 this.Monitor<ServerResponseSeqMonitor>(new ServerResponseSeqMonitor.ResponseToQuery(589 this.Id, key, this.KeyValueStore[key]));590 this.SendEvent(client, new ResponseToQuery(this.KeyValueStore[key]));591 }592 else593 {594 this.SendEvent(client, new ResponseToQuery(-1));595 }596 }597 private void ProcessBecomeHead(Event e)598 {599 this.IsHead = true;600 this.Predecessor = this.Id;601 var target = (e as ChainReplicationMaster.BecomeHead).Target;602 this.SendEvent(target, new ChainReplicationMaster.HeadChanged());603 }604 private void ProcessBecomeTail(Event e)605 {606 this.IsTail = true;607 this.Successor = this.Id;608 for (int i = 0; i < this.SentHistory.Count; i++)609 {610 this.Monitor<ServerResponseSeqMonitor>(new ServerResponseSeqMonitor.ResponseToUpdate(611 this.Id, this.SentHistory[i].Key, this.SentHistory[i].Value));612 this.SendEvent(this.SentHistory[i].Client, new ResponseToUpdate());613 this.SendEvent(this.Predecessor, new BackwardAck(this.SentHistory[i].NextSeqId));614 }615 var target = (e as ChainReplicationMaster.BecomeTail).Target;616 this.SendEvent(target, new ChainReplicationMaster.TailChanged());617 }618 private void SendPong(Event e)619 {620 var target = (e as FailureDetector.Ping).Target;621 this.SendEvent(target, new FailureDetector.Pong());622 }623 private void UpdatePredecessor(Event e)624 {625 var main = (e as NewPredecessor).Main;626 this.Predecessor = (e as NewPredecessor).Predecessor;627 if (this.History.Count > 0)628 {629 if (this.SentHistory.Count > 0)630 {631 this.SendEvent(main, new NewSuccInfo(632 this.History[this.History.Count - 1],633 this.SentHistory[0].NextSeqId));634 }635 else636 {637 this.SendEvent(main, new NewSuccInfo(638 this.History[this.History.Count - 1],639 this.History[this.History.Count - 1]));640 }...

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NewPredecessor

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.BugFinding.Tests;6using Microsoft.Coyote.Actors.BugFinding.Tests.SetupEvent;7using Microsoft.Coyote.Specifications;8using Microsoft.Coyote.Tasks;9{10 {11 public static async Task Main(string[] args)12 {13 var setup = new SetupEvent();14 setup.NewPredecessor(ActorId.CreateRandom());15 setup.NewPredecessor(ActorId.CreateRandom());16 setup.NewPredecessor(ActorId.CreateRandom());17 await Task.CompletedTask;18 }19 }20}21using System;22using System.Threading.Tasks;23using Microsoft.Coyote;24using Microsoft.Coyote.Actors;25using Microsoft.Coyote.Actors.BugFinding.Tests;26using Microsoft.Coyote.Actors.BugFinding.Tests.SetupEvent;27using Microsoft.Coyote.Specifications;28using Microsoft.Coyote.Tasks;29{30 {31 public static async Task Main(string[] args)32 {33 var setup = new SetupEvent();34 setup.NewPredecessor(ActorId.CreateRandom());35 setup.NewPredecessor(ActorId.CreateRandom());36 setup.NewPredecessor(ActorId.CreateRandom());37 await Task.CompletedTask;38 }39 }40}41using System;42using System.Threading.Tasks;43using Microsoft.Coyote;44using Microsoft.Coyote.Actors;45using Microsoft.Coyote.Actors.BugFinding.Tests;46using Microsoft.Coyote.Actors.BugFinding.Tests.SetupEvent;47using Microsoft.Coyote.Specifications;48using Microsoft.Coyote.Tasks;49{50 {51 public static async Task Main(string[] args)52 {53 var setup = new SetupEvent();54 setup.NewPredecessor(ActorId.CreateRandom());55 setup.NewPredecessor(ActorId.CreateRandom());56 setup.NewPredecessor(ActorId.CreateRandom());57 await Task.CompletedTask;58 }59 }60}

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NewPredecessor

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.BugFinding.Tests;5using Microsoft.Coyote.Specifications;6using Microsoft.Coyote.SystematicTesting;7using Microsoft.Coyote.SystematicTesting.Strategies;8using Microsoft.Coyote.Tasks;9using Microsoft.Coyote.Tests.Common;10using Xunit;11using Xunit.Abstractions;12{13 {14 public NewPredecessorTests(ITestOutputHelper output)15 : base(output)16 {17 }18 {19 public ActorId Id;20 public E(ActorId id)21 {22 this.Id = id;23 }24 }25 {26 public ActorId Id;27 public M(ActorId id)28 {29 this.Id = id;30 }31 }32 {33 public ActorId Id;34 public N(ActorId id)35 {36 this.Id = id;37 }38 }39 {40 private TaskCompletionSource<bool> tcs;41 public A(TaskCompletionSource<bool> tcs)42 {43 this.tcs = tcs;44 }45 [OnEntry(nameof(InitOnEntry))]46 [OnEventDoAction(typeof(E), nameof(HandleE))]47 [OnEventDoAction(typeof(M), nameof(HandleM))]48 [OnEventDoAction(typeof(N), nameof(HandleN))]49 {50 }51 private void InitOnEntry()52 {53 this.SendEvent(this.Id, new E(this.Id));54 this.SendEvent(this.Id, new M(this.Id));55 this.SendEvent(this.Id, new N(this.Id));56 }57 private void HandleE()58 {59 this.tcs.SetResult(true);60 }61 private void HandleM()62 {63 }64 private void HandleN()65 {66 }67 }68 [Fact(Timeout = 5000)]69 public void TestNewPredecessor()70 {71 this.TestWithError(r =>72 {73 var tcs = new TaskCompletionSource<bool>();74 r.RegisterMonitor<SetupEventMonitor>();75 r.CreateActor(typeof(A), new ActorId("A"), tcs);76 r.WaitEvent(tcs.Task);

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NewPredecessor

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors.BugFinding.Tests;7using Microsoft.Coyote;8using Microsoft.Coyote.Actors;9{10 {11 public static void NewPredecessor()12 {13 Console.WriteLine("Hello World!");14 }15 }16}17using System;18using System.Collections.Generic;19using System.Linq;20using System.Text;21using System.Threading.Tasks;22using Microsoft.Coyote.Actors.BugFinding.Tests;23using Microsoft.Coyote;24using Microsoft.Coyote.Actors;25{26 {27 public static void NewPredecessor()28 {29 Console.WriteLine("Hello World!");30 }31 }32}33using System;34using System.Collections.Generic;35using System.Linq;36using System.Text;37using System.Threading.Tasks;38using Microsoft.Coyote.Actors.BugFinding.Tests;39using Microsoft.Coyote;40using Microsoft.Coyote.Actors;41{42 {43 public static void NewPredecessor()44 {45 Console.WriteLine("Hello World!");46 }47 }48}49using System;50using System.Collections.Generic;51using System.Linq;52using System.Text;53using System.Threading.Tasks;54using Microsoft.Coyote.Actors.BugFinding.Tests;55using Microsoft.Coyote;56using Microsoft.Coyote.Actors;57{58 {59 public static void NewPredecessor()60 {61 Console.WriteLine("Hello World!");62 }63 }64}65using System;66using System.Collections.Generic;67using System.Linq;

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NewPredecessor

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.BugFinding.Tests;5using Microsoft.Coyote.SystematicTesting;6using Microsoft.Coyote.Tests.Common;7using Xunit;8using Xunit.Abstractions;9{10 {11 public NewPredecessorTests(ITestOutputHelper output)12 : base(output)13 {14 }15 [Fact(Timeout = 5000)]16 public void TestNewPredecessor()17 {18 this.TestWithError(async r =>19 {20 var a = r.CreateActor(typeof(A));21 r.SendEvent(a, new SetupEvent(a));22 r.SendEvent(a, new E());23 r.SendEvent(a, new Halt());24 r.WaitForActorTermination(a);25 },26 configuration: GetConfiguration().WithTestingIterations(100),27 replay: true);28 }29 {30 public ActorId A;31 public SetupEvent(ActorId a)32 {33 this.A = a;34 }35 }36 {37 }38 {39 }40 {41 }42 {43 }44 {45 }46 {47 private ActorId A;48 protected override Task OnInitializeAsync(Event initialEvent)49 {50 this.A = (initialEvent as SetupEvent).A;51 return Task.CompletedTask;52 }53 protected override async Task OnReceiveEventAsync(Event e)54 {55 switch (e)56 {57 var f = this.CreateActor(typeof(F));58 this.SendEvent(f, new G());59 this.SendEvent(f, new H());60 break;61 this.SendEvent(f, new G());62 break;63 this.SendEvent(this.A, new E());64 break;65 this.Assert(false);66 break;67 this.Assert(false);68 break;69 }70 }71 }72 {73 protected override async Task OnReceiveEventAsync(Event e

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NewPredecessor

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1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using Microsoft.Coyote.Actors.BugFinding.Tests.SetupEvent;4using Microsoft.Coyote.Actors.BugFinding.Tests.SetupEvent.SetupEvent;5using Microsoft.Coyote.Actors.BugFinding.Tests.SetupEvent.SetupEvent.SetupEvent;6using Microsoft.Coyote.Actors.BugFinding.Tests.SetupEvent.SetupEvent.SetupEvent.SetupEvent;7using Microsoft.Coyote.Actors.BugFinding.Tests.SetupEvent.SetupEvent.SetupEvent.SetupEvent.SetupEvent;8using Microsoft.Coyote.Actors.BugFinding.Tests.SetupEvent.SetupEvent.SetupEvent.SetupEvent.SetupEvent.SetupEvent;9using Microsoft.Coyote.Actors.BugFinding.Tests.SetupEvent.SetupEvent.SetupEvent.SetupEvent.SetupEvent.SetupEvent.SetupEvent;10using Microsoft.Coyote.Actors.BugFinding.Tests.SetupEvent.SetupEvent.SetupEvent.SetupEvent.SetupEvent.SetupEvent.SetupEvent.SetupEvent;11using Microsoft.Coyote.Actors.BugFinding.Tests.SetupEvent.SetupEvent.SetupEvent.SetupEvent.SetupEvent.SetupEvent.SetupEvent.SetupEvent.SetupEvent;12using Microsoft.Coyote.Actors.BugFinding.Tests.SetupEvent.SetupEvent.SetupEvent.SetupEvent.SetupEvent.SetupEvent.SetupEvent.SetupEvent.SetupEvent.SetupEvent;13using Microsoft.Coyote.Actors.BugFinding.Tests.SetupEvent.SetupEvent.SetupEvent.SetupEvent.SetupEvent.SetupEvent.SetupEvent.SetupEvent.SetupEvent.SetupEvent.SetupEvent;14using Microsoft.Coyote.Actors.BugFinding.Tests.SetupEvent.SetupEvent.SetupEvent.SetupEvent.SetupEvent.SetupEvent.SetupEvent.SetupEvent.SetupEvent.SetupEvent.SetupEvent.SetupEvent;15using Microsoft.Coyote.Actors.BugFinding.Tests.SetupEvent.SetupEvent.SetupEvent.SetupEvent.SetupEvent.SetupEvent.SetupEvent.SetupEvent.SetupEvent.SetupEvent.SetupEvent.SetupEvent.SetupEvent;16using Microsoft.Coyote.Actors.BugFinding.Tests.SetupEvent.SetupEvent.SetupEvent.SetupEvent.SetupEvent.SetupEvent.SetupEvent.SetupEvent.SetupEvent.SetupEvent.SetupEvent.SetupEvent.SetupEvent.SetupEvent;17using Microsoft.Coyote.Actors.BugFinding.Tests.SetupEvent.SetupEvent.SetupEvent.SetupEvent.SetupEvent.SetupEvent.SetupEvent.SetupEvent.SetupEvent.SetupEvent.SetupEvent.SetupEvent.SetupEvent.SetupEvent.SetupEvent;

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NewPredecessor

Using AI Code Generation

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2using System;3using System.Threading.Tasks;4{5 {6 static void Main(string[] args)7 {8 var setupEvent = new SetupEvent();9 Console.WriteLine("Hello World!");10 }11 }12}13Error CS1061 'SetupEvent' does not contain a definition for 'NewPredecessor' and no accessible extension method 'NewPredecessor' accepting a first argument of type 'SetupEvent' could be found (are you missing a using directive or an assembly reference?) Test C:\Users\user\Desktop\test\Test\2.cs 12 Active

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NewPredecessor

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1 {2 {3 static void Main(string[] args)4 {5 var runtime = RuntimeFactory.Create();6 var id = runtime.CreateActor(typeof(Actor1));

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NewPredecessor

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1var setup = new Microsoft.Coyote.Actors.BugFinding.Tests.SetupEvent();2setup.NewPredecessor = null;3setup.NewSuccessor = null;4setup.NewValue = 0;5setup.OldPredecessor = null;6setup.OldSuccessor = null;7setup.OldValue = 0;8setup.Receiver = new Microsoft.Coyote.Actors.ActorId();

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