How to use NotifyClientResponse method of Microsoft.Coyote.Actors.BugFinding.Tests.SetupEvent class

Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.SetupEvent.NotifyClientResponse

ChordTests.cs

Source:ChordTests.cs Github

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...651 private void ProcessFindSuccessorResp(Event e)652 {653 var successor = (e as ChordNode.FindSuccessorResp).Node;654 var key = (e as ChordNode.FindSuccessorResp).Key;655 this.Monitor<LivenessMonitor>(new LivenessMonitor.NotifyClientResponse(key));656 this.SendEvent(successor, new ChordNode.QueryId(this.Id));657 }658 private void ProcessQueryIdResp() => this.RaiseEvent(new Local());659 }660 private class LivenessMonitor : Monitor661 {662 public class NotifyClientRequest : Event663 {664 public int Key;665 public NotifyClientRequest(int key)666 : base()667 {668 this.Key = key;669 }670 }671 public class NotifyClientResponse : Event672 {673 public int Key;674 public NotifyClientResponse(int key)675 : base()676 {677 this.Key = key;678 }679 }680 [Start]681 [OnEntry(nameof(InitOnEntry))]682 private class Init : State683 {684 }685 private void InitOnEntry() => this.RaiseGotoStateEvent<Responded>();686 [Cold]687 [OnEventGotoState(typeof(NotifyClientRequest), typeof(Requested))]688 private class Responded : State689 {690 }691 [Hot]692 [OnEventGotoState(typeof(NotifyClientResponse), typeof(Responded))]693 private class Requested : State694 {695 }696 }697 [Theory(Timeout = 10000)]698 [InlineData(20)]699 public void TestLivenessBugInChordProtocol(uint seed)700 {701 var configuration = this.GetConfiguration();702 configuration.MaxUnfairSchedulingSteps = 200;703 configuration.MaxFairSchedulingSteps = 2000;704 configuration.LivenessTemperatureThreshold = 1000;705 configuration.RandomGeneratorSeed = seed;706 configuration.TestingIterations = 1;...

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NotifyClientResponse

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.BugFinding.Tests;6using Microsoft.Coyote.Actors.BugFinding.Tests.SetupEvent;7using Microsoft.Coyote.Actors.BugFinding.Tests.SetupEvent.Interface;8using Microsoft.Coyote.Actors.BugFinding.Tests.SetupEvent.Interface.Events;9using Microsoft.Coyote.Actors.BugFinding.Tests.SetupEvent.Interface.Events.Notify;10using Microsoft.Coyote.Actors.BugFinding.Tests.SetupEvent.Interface.Events.Setup;11using Microsoft.Coyote.Actors.BugFinding.Tests.SetupEvent.Interface.Events.Teardown;12{13 {14 Task<ISetupEventResponse> SetupEventAsync(SetupEvent setupEvent);15 Task<ISetupEventResponse> TeardownEventAsync(TeardownEvent teardownEvent);16 Task<ISetupEventResponse> NotifyClientResponseAsync(NotifyClientResponse notifyClientResponse);17 }18}19using System;20using System.Threading.Tasks;21using Microsoft.Coyote;22using Microsoft.Coyote.Actors;23using Microsoft.Coyote.Actors.BugFinding.Tests;24using Microsoft.Coyote.Actors.BugFinding.Tests.SetupEvent;25using Microsoft.Coyote.Actors.BugFinding.Tests.SetupEvent.Interface;26using Microsoft.Coyote.Actors.BugFinding.Tests.SetupEvent.Interface.Events;27using Microsoft.Coyote.Actors.BugFinding.Tests.SetupEvent.Interface.Events.Notify;28using Microsoft.Coyote.Actors.BugFinding.Tests.SetupEvent.Interface.Events.Setup;29using Microsoft.Coyote.Actors.BugFinding.Tests.SetupEvent.Interface.Events.Teardown;30{31 {32 public ISetupEventResponse Response { get; }33 public NotifyClientResponse(ISetupEventResponse response) => Response = response;34 }35}36using System;37using System.Threading.Tasks;38using Microsoft.Coyote;

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NotifyClientResponse

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote;7using Microsoft.Coyote.Actors;8using Microsoft.Coyote.Actors.BugFinding.Tests;9{10 {11 static void Main(string[] args)12 {13 Runtime runtime = Runtime.Create();14 runtime.RegisterMonitor(typeof(SetupEvent));15 runtime.CreateActor(typeof(Server));16 runtime.CreateActor(typeof(Client));17 runtime.Wait();18 }19 }20 {21 protected override async Task OnInitializeAsync(Event initialEvent)22 {23 await this.ReceiveEventAsync<SetupEvent>();24 Console.WriteLine("Server received SetupEvent");25 await this.SendEventAsync(this.Id, new SetupEvent());26 Console.WriteLine("Server sent SetupEvent");27 }28 }29 {30 protected override async Task OnInitializeAsync(Event initialEvent)31 {32 await this.SendEventAsync(this.Id, new SetupEvent());33 Console.WriteLine("Client sent SetupEvent");34 await this.ReceiveEventAsync<SetupEvent>();35 Console.WriteLine("Client received SetupEvent");36 }37 }38}

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NotifyClientResponse

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.BugFinding.Tests;5using Microsoft.Coyote.Actors.BugFinding.Tests.SetupEvent;6using Microsoft.Coyote.Actors.BugFinding.Tests.SetupEvent.SetupEvent;7using Microsoft.Coyote.Actors.BugFinding.Tests.SetupEvent.SetupEvent.SetupEvent;8{9 {10 [OnEventDoAction(typeof(UnitEvent), nameof(OnUnitEvent))]11 [OnEventDoAction(typeof(SetupEvent), nameof(OnSetupEvent))]12 {13 }14 private async Task OnSetupEvent(Event e)15 {16 var se = e as SetupEvent;17 var m = se.Machine;18 var s = se.State;19 var a = se.Actor;20 var v = se.Value;21 var t = se.Task;22 var c = se.CancellationToken;23 var p = se.Payload;24 var d = se.DeferredEvent;25 var r = se.ResponseEvent;26 var n = se.NotifyClientResponse;27 var w = se.Working;28 var x = se.X;29 var y = se.Y;30 var z = se.Z;31 var i = se.I;32 var j = se.J;33 var k = se.K;34 var l = se.L;35 var o = se.O;36 var u = se.U;37 var q = se.Q;38 var f = se.F;39 var e1 = se.E1;40 var e2 = se.E2;41 var e3 = se.E3;42 var e4 = se.E4;43 var e5 = se.E5;44 var e6 = se.E6;45 var e7 = se.E7;46 var e8 = se.E8;47 var e9 = se.E9;48 var e10 = se.E10;49 var e11 = se.E11;50 var e12 = se.E12;51 var e13 = se.E13;52 var e14 = se.E14;53 var e15 = se.E15;54 var e16 = se.E16;55 var e17 = se.E17;56 var e18 = se.E18;

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NotifyClientResponse

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.BugFinding.Tests;6{7 {8 static void Main(string[] args)9 {10 Configuration config = Configuration.Create();

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NotifyClientResponse

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.Specifications;3using System;4using System.Threading.Tasks;5{6 {7 static async Task Main(string[] args)8 {9 {10 SetupEvent.NotifyClientResponse();11 }12 catch (Exception ex)13 {14 SetupEvent.NotifyClientResponse(ex);15 }16 }17 }18}19using Microsoft.Coyote.Actors.BugFinding.Tests;20using Microsoft.Coyote.Specifications;21using System;22using System.Threading.Tasks;23{24 {25 static async Task Main(string[] args)26 {27 {28 SetupEvent.NotifyClientResponse();29 }30 catch (Exception ex)31 {32 SetupEvent.NotifyClientResponse(ex);33 }34 }35 }36}37using Microsoft.Coyote.Actors.BugFinding.Tests;38using Microsoft.Coyote.Specifications;39using System;40using System.Threading.Tasks;41{42 {43 static async Task Main(string[]

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