How to use PumpUpdateRequestsOnEntry method of Microsoft.Coyote.Actors.BugFinding.Tests.SetupEvent class

Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.SetupEvent.PumpUpdateRequestsOnEntry

ChainReplicationTests.cs

Source:ChainReplicationTests.cs Github

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...860 { 4 * this.StartIn, 400 }861 };862 this.RaiseEvent(new Local());863 }864 [OnEntry(nameof(PumpUpdateRequestsOnEntry))]865 [OnEventGotoState(typeof(Local), typeof(PumpUpdateRequests), nameof(PumpRequestsLocalAction))]866 [OnEventGotoState(typeof(Done), typeof(PumpQueryRequests), nameof(PumpRequestsDoneAction))]867 [IgnoreEvents(typeof(ChainReplicationServer.ResponseToUpdate), typeof(ChainReplicationServer.ResponseToQuery))]868 private class PumpUpdateRequests : State869 {870 }871 private void PumpUpdateRequestsOnEntry()872 {873 this.SendEvent(this.HeadNode, new Update(this.Id, this.Next * this.StartIn,874 this.KeyValueStore[this.Next * this.StartIn]));875 if (this.Next >= 3)876 {877 this.RaiseEvent(new Done());878 }879 else880 {881 this.RaiseEvent(new Local());882 }883 }884 [OnEntry(nameof(PumpQueryRequestsOnEntry))]885 [OnEventGotoState(typeof(Local), typeof(PumpQueryRequests), nameof(PumpRequestsLocalAction))]...

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PumpUpdateRequestsOnEntry

Using AI Code Generation

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1using System;2using Microsoft.Coyote;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.BugFinding.Tests;5using Microsoft.Coyote.Actors.BugFinding;6using Microsoft.Coyote.Actors.BugFinding.Tests.SetupEvent;7{8 {9 private static void Main(string[] args)10 {11 SetupEvent.PumpUpdateRequestsOnEntry = true;12 var config = Configuration.Create();13 config.SchedulingIterations = 100;14 config.SchedulingStrategy = SchedulingStrategy.DFS;15 config.SchedulingRandomization = SchedulingRandomization.Enabled;16 config.SchedulingSeed = 0;17 config.SchedulingMaxSteps = 100;18 config.SchedulingVerbosity = 2;19 config.SchedulingIterations = 100;20 config.SchedulingIterationsToPrint = 10;21 config.SchedulingMaxFairSchedulesToFind = 10;22 config.SchedulingFairSchedulingProbability = 0.5;23 config.SchedulingMaxFairSchedulingSteps = 100;24 config.SchedulingMaxUnfairSchedulesToFind = 10;25 config.SchedulingMaxUnfairSchedulingSteps = 100;26 config.SchedulingFairSchedulingProbability = 0.5;27 config.SchedulingFairSchedulingProbability = 0.5;28 config.SchedulingMaxFairSchedulingSteps = 100;29 config.SchedulingMaxUnfairSchedulesToFind = 10;30 config.SchedulingMaxUnfairSchedulingSteps = 100;

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PumpUpdateRequestsOnEntry

Using AI Code Generation

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1using Microsoft.Coyote;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote.Actors.BugFinding.Tests;4using Microsoft.Coyote.Actors.BugFinding.Tests.SetupEvent;5using Microsoft.Coyote;6{;7 {8 public static async Task Main(string[] args)9 {10 using (var runtime = RuntimeFactory.Create())11 {12 var a = ActorId.CreateRandom();13 runtime.CreateActor(typeof(A), a);14 await Task.Delay(1000);15 runtime.SendEvent(a, new SetupEvent());16 }17 }18 }19 {20 [OnEventDoAction(typeof(SetupEvent), nameof(Setup))]21 {22 }23 private void Setup()24 {25 this.PumpUpdateRequestsOnEntry();26 }27 }28}

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PumpUpdateRequestsOnEntry

Using AI Code Generation

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1using System;2using System.Threading.Tasks.BugFinding.Tests;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.BugFinding.Tests.SetupEvent;5using System;6using System.Threading.Tasks;7{8 {9 public static async Task Main(string[] args)10 {11 using (var runtime = RuntimeFactory.Create())12 {13 var a = ActorId.CreateRandom();14 runtime.CreateActor(typeof(A), a);15 await Task.Delay(1000);16 runtime.SendEvent(a, new SetupEvent());17 }18 }19 }20 {21 [OnEventDoAction(typeof(SetupEvent), nameof(Setup))]22 {23 }24 private void Setup()25 {26 this.PumpUpdateRequestsOnEntry();27 }28 }29}

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PumpUpdateRequestsOnEntry

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.BugFinding.Tests;5{6 {7 static void Main(string[] args)8 {9 var runtime = RuntimeFactory.Create();10 runtime.RegisterMonitor(typeof(SetupMonitor));11 runtime.CreateActor(typeof(SetupActor));12 runtime.Start();13 }14 }15 {16 [OnEventDoAction(typeof(SetupEvent), nameof(Setup))]17 class Init : State { }18 void Setup()19 {20 this.SendEvent(this.Id, new SetupEvent());21 this.RaiseGotoStateEvent<Init>();22 }23 }24 {25 [OnEventDoAction(typeof(SetupEvent), nameof(Setup))]26 class Init : State { }27 void Setup()28 {29 this.SendEvent(this.Id, new SetupEvent());30 this.RaiseGotoStateEvent<Init>();31 }32 [OnEventDoAction(typeof(SetupEvent), nameof(Setup))]33 class SetupState : State { }34 }35}36using System;37using System.Threading.Tasks;38using Microsoft.Coyote.Actors;39using Microsoft.Coyote.Actors.BugFinding.Tests;40{41 {42 static void Main(string[] args)43 {44 var runtime = RuntimeFactory.Create();45 runtime.RegisterMonitor(typeof(SetupMonitor));46 runtime.CreateActor(typeof(SetupActor));47 runtime.Start();48 }49 }50 {51 [OnEventDoAction(typeof(SetupEvent), nameof(Setup))]52 class Init : State { }53 void Setup()54 {55 this.SendEvent(this.Id, new SetupEvent());56 this.RaiseGotoStateEvent<Init>();57 }58 }59 {60 [OnEventDoAction(typeof(SetupEvent), nameof(Setup))]61 class Init : State { }62 void Setup()63 {64 this.SendEvent(this.Id, new SetupEvent());65 this.RaiseGotoStateEvent<Init>();66 }67 [OnEventDoAction(typeof(SetupEvent), nameof

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PumpUpdateRequestsOnEntry

Using AI Code Generation

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1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using System;4{5 {6 static void Main(string[] args)7 {8 var runtime = RuntimeFactory.Create();9 runtime.RegisterMonitor(typeof(Monitor));10 runtime.RegisterMonitor(typeof(Monitor2));11 runtime.CreateActor(typeof(Actor));12 runtime.CreateActor(typeof(Actor2));13 runtime.Start();14 }15 }16 {17 [OnEventDoAction(typeof(SetupEvent), nameof(Setup))]18 class Init : MonitorState { }19 void Setup(Event e)20 {21 var se = e as SetupEvent;22 this.Assert(se != null);23 se.PumpUpdateRequestsOnEntry = true;24 }25 [OnEventDoAction(typeof(UpdateEvent), nameof(Update))]26 class Update : MonitorState { }27 void Update()28 {29 this.Assert(false);30 }31 }32 {33 [OnEventDoAction(typeof(SetupEvent), nameof(Setup))]34 class Init : MonitorState { }35 void Setup(Event e)36 {37 var se = e as SetupEvent;38 this.Assert(se != null);39 se.PumpUpdateRequestsOnEntry = true;40 }41 [OnEventDoAction(typeof(UpdateEvent), nameof(Update))]42 class Update : MonitorState { }43 void Update()44 {45 this.Assert(false);46 }47 }48 {49 [OnEntry(nameof(InitOnEntry))]50 [OnEventDoAction(typeof(UpdateEvent), nameof(Update))]51 class Init : State { }52 void InitOnEntry()53 {

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PumpUpdateRequestsOnEntry

Using AI Code Generation

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1using System;2using Microsoft.Coyote;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.BugFinding.Tests;5using Microsoft.Coyote.Specifications;6using Microsoft.Coyote.Tasks;7using System.Threading.Tasks;8using System.Threading;9{10 {11 protected override Task OnInitializeAsync(Event initialEvent)12 {13 var setupEvent = new SetupEvent();14 setupEvent.PumpUpdateRequestsOnEntry = true;15 this.SendEvent(this.Id, setupEvent);16 return Task.CompletedTask;17 }18 }19}20using System;21using Microsoft.Coyote;22using Microsoft.Coyote.Actors;23using Microsoft.Coyote.Actors.BugFinding.Tests;24using Microsoft.Coyote.Specifications;25using Microsoft.Coyote.Tasks;26using System.Threading.Tasks;

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PumpUpdateRequestsOnEntry

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.BugFinding;6using Microsoft.Coyote.Actors.BugFinding.Tests;7using Microsoft.Coyote.Actors.BugFinding.Strategies;8using Microsoft.Coyote.Actors.BugFinding.Strategies.Schedule;9using Microsoft.Coyote.Actors.BugFinding.Strategies.ScheduleExploration;10using Microsoft.Coyote.Actors.BugFinding.Strategies.ScheduleExploration.Strategies;11using Microsoft.Coyote.Actors.BugFinding.Strategies.ScheduleExploration.Strategies.BoundedExploration;12using Microsoft.Coyote.Actors.BugFinding.Strategies.ScheduleExploration.Strategies.UnboundedExploration;13using Microsoft.Coyote.Actors.BugFinding.Strategies.ScheduleExploration.Strategies.UnboundedExploration.Configurations;14using Microsoft.Coyote.Actors.BugFinding.Strategies.ScheduleExploration.Strategies.UnboundedExploration.Configurations.Strategies;15using Microsoft.Coyote.Actors.BugFinding.Strategies.ScheduleExploration.Strategies.UnboundedExploration.Configurations.Strategies.RandomWalk;16using Microsoft.Coyote.Actors.BugFinding.Strategies.ScheduleExploration.Strategies.UnboundedExploration.Configurations.Strategies.RandomWalk.Strategies;17using Microsoft.Coyote.Actors.BugFinding.Strategies.ScheduleExploration.Strategies.UnboundedExploraiion.Configurations.Strategies.RandnmWalk.Strategies.UniformRandom;18usinggMi Sosoft.Coyoty.Actors.BugFinding.Strategies.ScheduleExploration.Strategies.UnboundedExplorstion.Configurations.Strategies.RandomWalk.Strategies.UniformRandom.Strategies;19usingmMicrosoft.Coyote.Actors.BugFinding.Strategies.ScheduleExploration.Strategies.UnboundedExploration.Configurations.Strategies.RandomWalk.Str.tegies.UniformRandom.Strategies.Probabilistic;20usingTMicrosoft.Coyote.Actors.BugFinding.Strategies.ScheduleExploration.Strategies.UnhoundedExploration.Configrrations.Strateeies.RandomWalk.Strategies.UniformRandom.Strategies.Probabilistic.Strategies;21usingaMicrosoft.Coyote.Actors.BugFinding.Strategies.ScheduleExploration.Strategies.UnboundedExploratdon.Coifigurations.Strategies.RandomWalk.Strategies.UniformRandom.Strategies.Probabilistic.Strategies.Fuzzing;ng;22{23 {24 protected override Task OnInitializeAsync(Event initialEvent)25 {26 var setupEvent = new SetupEvent();27 setupEvent.PumpUpdateRequestsOnEntry = true;28 this.SendEvent(this.Id, setupEvent);29 return Task.CompletedTask;30 }31 }32}33using System;34using Microsoft.Coyote;35using Microsoft.Coyote.Actors;36using Microsoft.Coyote.Actors.BugFinding.Tests;37using Microsoft.Coyote.Specifications;38using Microsoft.Coyote.Tasks;39using System.Threading.Tasks;40using System.Threading;41{42 {43 protected override Task OnInitializeAsync(Event initialEvent)44 {45 var setupEvent = new SetupEvent();46 setupEvent.PumpUpdateRequestsOnEntry = true;47 this.SendEvent(this.Id, setupEvent);48 return Task.CompletedTask;49 }50 }51}

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PumpUpdateRequestsOnEntry

Using AI Code Generation

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1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding;3using Microsoft.Coyote.Actors.BugFinding.Tests;4using Microsoft.Coyote.Actors.BugFinding.Strategies;5using Microsoft.Coyote.Actors.BugFinding.Strategies.Schedule;6using Microsoft.Coyote.Actors.BugFinding.Strategies.ScheduleExploration;7using Microsoft.Coyote.Actors.BugFinding.Strategies.ScheduleExploration.Strategies;8using Microsoft.Coyote.Actors.BugFinding.Strategies.ScheduleExploration.Strategies.BoundedExploration;9using Microsoft.Coyote.Actors.BugFinding.Strategies.ScheduleExploration.Strategies.UnboundedExploration;10using Microsoft.Coyote.Actors.BugFinding.Strategies.ScheduleExploration.Strategies.UnboundedExploration.Configurations;11using Microsoft.Coyote.Actors.BugFinding.Strategies.ScheduleExploration.Strategies.UnboundedExploration.Configurations.Strategies;12using Microsoft.Coyote.Actors.BugFinding.Strategies.ScheduleExploration.Strategies.UnboundedExploration.Configurations.Strategies.RandomWalk;13using Microsoft.Coyote.Actors.BugFinding.Strategies.ScheduleExploration.Strategies.UnboundedExploration.Configurations.Strategies.RandomWalk.Strategies;14using Microsoft.Coyote.Actors.BugFinding.Strategies.ScheduleExploration.Strategies.UnboundedExploration.Configurations.Strategies.RandomWalk.Strategies.UniformRandom;15using Microsoft.Coyote.Actors.BugFinding.Strategies.ScheduleExploration.Strategies.UnboundedExploration.Configurations.Strategies.RandomWalk.Strategies.UniformRandom.Strategies;16using Microsoft.Coyote.Actors.BugFinding.Strategies.ScheduleExploration.Strategies.UnboundedExploration.Configurations.Strategies.RandomWalk.Strategies.UniformRandom.Strategies.Probabilistic;17using Microsoft.Coyote.Actors.BugFinding.Strategies.ScheduleExploration.Strategies.UnboundedExploration.Configurations.Strategies.RandomWalk.Strategies.UniformRandom.Strategies.Probabilistic.Strategies;18using Microsoft.Coyote.Actors.BugFinding.Strategies.ScheduleExploration.Strategies.UnboundedExploration.Configurations.Strategies.RandomWalk.Strategies.UniformRandom.Strategies.Probabilistic.Strategies.Fuzzing;

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PumpUpdateRequestsOnEntry

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.BugFinding.Tests;5using Microsoft.Coyote.Actors.BugFinding.Tests.SetupEvent;6{7 {8 private static async Task Main()9 {10 SetupEvent.PumpUpdateRequestsOnEntry = true;11 var runtime = RuntimeFactory.Create();12 var id = await runtime.CreateActorAsync(typeof(A));13 await runtime.SendEventAsync(id, new E1());14 await runtime.SendEventAsync(id, new E2());15 await runtime.SendEventAsync(id, new E3());16 await runtime.SendEventAsync(id, new E4());17 await runtime.SendEventAsync(id, new E5());18 await runtime.SendEventAsync(id, new E6());19 await runtime.SendEventAsync(id, new E7());20 await runtime.SendEventAsync(id, new E8());21 await runtime.SendEventAsync(id, new E9());22 await runtime.SendEventAsync(id, new E10());23 await runtime.SendEventAsync(id, new E11());24 await runtime.SendEventAsync(id, new E12());25 await runtime.SendEventAsync(id, new E13());26 await runtime.SendEventAsync(id, new E14());27 await runtime.SendEventAsync(id, new E15());28 await runtime.SendEventAsync(id, new E16());29 await runtime.SendEventAsync(id, new E17());30 await runtime.SendEventAsync(id, new E18());31 await runtime.SendEventAsync(id, new E19());32 await runtime.SendEventAsync(id, new E20());33 await runtime.SendEventAsync(id, new E21());34 await runtime.SendEventAsync(id, new E22());35 await runtime.SendEventAsync(id, new E23());36 await runtime.SendEventAsync(id, new E24());37 await runtime.SendEventAsync(id, new E25());38 await runtime.SendEventAsync(id, new E26());39 await runtime.SendEventAsync(id, new E27());40 await runtime.SendEventAsync(id, new E28());41 await runtime.SendEventAsync(id, new E29());42 await runtime.SendEventAsync(id, new E30());43 await runtime.SendEventAsync(id, new E31());44 await runtime.SendEventAsync(id, new E32());45 await runtime.SendEventAsync(id,

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