How to use GetPrev method of Microsoft.Coyote.Actors.BugFinding.Tests.Success class

Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.Success.GetPrev

ChainReplicationTests.cs

Source:ChainReplicationTests.cs Github

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...998 {999 this.CheckLessOrEqualThan(this.History[this.Next], this.History[server]);1000 }1001 // HIST(i) <= HIST(i-1)1002 this.GetPrev(server);1003 if (this.Prev != null && this.History.ContainsKey(this.Prev))1004 {1005 this.CheckLessOrEqualThan(this.History[server], this.History[this.Prev]);1006 }1007 }1008 private void CheckInprocessRequestsInvariant(Event e)1009 {1010 this.ClearTempSeq();1011 var server = (e as SentUpdate).Server;1012 var sentHistory = (e as SentUpdate).SentHistory;1013 this.ExtractSeqId(sentHistory);1014 if (this.SentHistory.ContainsKey(server))1015 {1016 this.SentHistory[server] = this.TempSeq;1017 }1018 else1019 {1020 this.SentHistory.Add(server, this.TempSeq);1021 }1022 this.ClearTempSeq();1023 // HIST(i) == HIST(i+1) + SENT(i)1024 this.GetNext(server);1025 if (this.Next != null && this.History.ContainsKey(this.Next))1026 {1027 this.MergeSeq(this.History[this.Next], this.SentHistory[server]);1028 this.CheckEqual(this.History[server], this.TempSeq);1029 }1030 this.ClearTempSeq();1031 // HIST(i-1) == HIST(i) + SENT(i-1)1032 this.GetPrev(server);1033 if (this.Prev != null && this.History.ContainsKey(this.Prev))1034 {1035 this.MergeSeq(this.History[server], this.SentHistory[this.Prev]);1036 this.CheckEqual(this.History[this.Prev], this.TempSeq);1037 }1038 this.ClearTempSeq();1039 }1040 private void GetNext(ActorId curr)1041 {1042 this.Next = null;1043 for (int i = 1; i < this.Servers.Count; i++)1044 {1045 if (this.Servers[i - 1].Equals(curr))1046 {1047 this.Next = this.Servers[i];1048 }1049 }1050 }1051 private void GetPrev(ActorId curr)1052 {1053 this.Prev = null;1054 for (int i = 1; i < this.Servers.Count; i++)1055 {1056 if (this.Servers[i].Equals(curr))1057 {1058 this.Prev = this.Servers[i - 1];1059 }1060 }1061 }1062 private void ExtractSeqId(List<SentLog> seq)1063 {1064 this.ClearTempSeq();1065 for (int i = seq.Count - 1; i >= 0; i--)...

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GetPrev

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors;7using Microsoft.Coyote.Actors.BugFinding.Tests;8using Microsoft.Coyote.Actors.BugFinding.Tests.Success;9{10 {11 static void Main(string[] args)12 {13 Microsoft.Coyote.Actors.BugFinding.Tests.Success.Success s = new Microsoft.Coyote.Actors.BugFinding.Tests.Success.Success();14 s.GetPrev();15 }16 }17}

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GetPrev

Using AI Code Generation

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1using Microsoft.Coyote;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote.Actors.BugFinding.Tests;4using Microsoft.Coyote.Testing;5using Microsoft.Coyote.Testing.Fuzzing;6using System;7using System.Collections.Generic;8using System.Linq;9using System.Text;10using System.Threading.Tasks;11{12 {13 static void Main(string[] args)14 {15 var configuration = Configuration.Create().WithTestingIterations(100);16 var test = new Success();17 var testRunner = new SynchronousFuzzingEngine(test, configuration);18 testRunner.Run();19 }20 }21}22CoyoteBugFinding.zip (13.6 KB)

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GetPrev

Using AI Code Generation

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1using System;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote.Actors.BugFinding.Tests;4{5 {6 static void Main(string[] args)7 {8 var runtime = RuntimeFactory.Create();9 runtime.CreateActor(typeof(Success), new Success());10 Console.ReadKey();11 }12 }13}14using System;15using Microsoft.Coyote.Actors;16using Microsoft.Coyote.Actors.BugFinding.Tests;17{18 {19 static void Main(string[] args)20 {21 var runtime = RuntimeFactory.Create();22 var actor = runtime.CreateActor(typeof(Success), new Success());23 var prev = actor.GetPrev();24 Console.WriteLine(prev);25 Console.ReadKey();26 }27 }28}29using System;30using Microsoft.Coyote.Actors;31using Microsoft.Coyote.Actors.BugFinding.Tests;32{33 {34 static void Main(string[] args)35 {36 var runtime = RuntimeFactory.Create();37 var actor = runtime.CreateActor(typeof(Success), new Success());38 var prev = actor.GetPrev();39 prev = actor.GetPrev();40 Console.WriteLine(prev);41 Console.ReadKey();42 }43 }44}45using System;46using Microsoft.Coyote.Actors;47using Microsoft.Coyote.Actors.BugFinding.Tests;48{49 {50 static void Main(string[] args)51 {52 var runtime = RuntimeFactory.Create();53 var actor = runtime.CreateActor(typeof(Success), new Success());54 var prev = actor.GetPrev();55 prev = actor.GetPrev();56 prev = actor.GetPrev();57 Console.WriteLine(prev);58 Console.ReadKey();59 }60 }61}62using System;63using Microsoft.Coyote.Actors;64using Microsoft.Coyote.Actors.BugFinding.Tests;65{

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GetPrev

Using AI Code Generation

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2using System;3using System.Threading.Tasks;4{5 {6 static async Task Main(string[] args)7 {8 Success obj = new Success();9 obj.GetPrev();10 Console.WriteLine("Success");11 }12 }13}

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GetPrev

Using AI Code Generation

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1using System;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using System.Threading.Tasks;4{5 {6 static async Task Main(string[] args)7 {8 var success = new Success();9 var result = await success.GetPrev(1);10 Console.WriteLine(result);11 }12 }13}14 at Microsoft.Coyote.Actors.ActorBase.AssertIsInitialized()15 at Microsoft.Coyote.Actors.ActorBase.AssertIsRunning()16 at Microsoft.Coyote.Actors.ActorBase.SendEvent(ActorId target, Event e, EventGroup group, EventInfo info, Guid opGroupId)17 at Microsoft.Coyote.Actors.ActorBase.SendEvent(ActorId target, Event e, EventGroup group, EventInfo info)18 at Microsoft.Coyote.Actors.ActorBase.SendEvent(ActorId target, Event e, EventGroup group)19 at Microsoft.Coyote.Actors.ActorBase.SendEvent(ActorId target, Event e)20 at Microsoft.Coyote.Actors.BugFinding.Tests.Success.GetPrev(Int32 x) in C:\Users\...\Success.cs:line 2221 at CoyoteBug.Program.Main(String[] args) in C:\Users\...\Program.cs:line 11

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GetPrev

Using AI Code Generation

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1{2 {3 public static void GetPrev()4 {5 int x = 1;6 int y = x - 1;7 int z = y;8 Assert(x == z);9 }10 }11}12{13 {14 public static void GetPrev()15 {16 int x = 1;17 int y = x - 1;18 int z = y;19 Assert(x == z);20 }21 }22}23{24 {25 public static void GetPrev()26 {27 int x = 1;28 int y = x - 1;29 int z = y;30 Assert(x == z);31 }32 }33}34{35 {36 public static void GetPrev()37 {38 int x = 1;39 int y = x - 1;40 int z = y;41 Assert(x == z);42 }43 }44}45{46 {47 public static void GetPrev()48 {49 int x = 1;50 int y = x - 1;51 int z = y;52 Assert(x == z);53 }54 }55}56{57 {58 public static void GetPrev()59 {60 int x = 1;61 int y = x - 1;

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GetPrev

Using AI Code Generation

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2{3 {4 public static void Main(string[] args)5 {6 var test = new Success();7 var state = test.GetPrev(1);8 }9 }10}11using Microsoft.Coyote.Actors.BugFinding.Tests;12{13 {14 public static void Main(string[] args)15 {16 var test = new Success();17 var state = test.GetPrev(1);18 }19 }20}21.NET SDK (reflecting any global.json):22Host (useful for support):

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