How to use ProcessSuccess method of Microsoft.Coyote.Actors.BugFinding.Tests.Success class

Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.Success.ProcessSuccess

ChainReplicationTests.cs

Source:ChainReplicationTests.cs Github

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...393 [OnEventGotoState(typeof(Done), typeof(WaitForFailure), nameof(UpdateFailureDetector))]394 [OnEventDoAction(typeof(FixSuccessor), nameof(UpdateClients))]395 [OnEventDoAction(typeof(FixPredecessor), nameof(ProcessFixPredecessor))]396 [OnEventDoAction(typeof(ChainReplicationServer.NewSuccInfo), nameof(SetLastUpdate))]397 [OnEventDoAction(typeof(Success), nameof(ProcessSuccess))]398 private class CorrectServerFailure : State399 {400 }401 private void CorrectServerFailureOnEntry()402 {403 this.Servers.RemoveAt(this.FaultyNodeIndex);404 this.Monitor<InvariantMonitor>(405 new InvariantMonitor.UpdateServers(this.Servers));406 this.Monitor<ServerResponseSeqMonitor>(407 new ServerResponseSeqMonitor.UpdateServers(this.Servers));408 this.RaiseEvent(new FixSuccessor());409 }410 private void ProcessFixPredecessor()411 {412 this.SendEvent(this.Servers[this.FaultyNodeIndex - 1], new ChainReplicationServer.NewSuccessor(413 this.Id, this.Servers[this.FaultyNodeIndex], this.LastAckSent, this.LastUpdateReceivedSucc));414 }415 private void SetLastUpdate(Event e)416 {417 this.LastUpdateReceivedSucc = (e as418 ChainReplicationServer.NewSuccInfo).LastUpdateReceivedSucc;419 this.LastAckSent = (e as420 ChainReplicationServer.NewSuccInfo).LastAckSent;421 this.RaiseEvent(new FixPredecessor());422 }423 private void ProcessSuccess() => this.RaiseEvent(new Done());424 }425 private class ChainReplicationServer : StateMachine426 {427 internal class SetupEvent : Event428 {429 public int Id;430 public bool IsHead;431 public bool IsTail;432 public SetupEvent(int id, bool isHead, bool isTail)433 : base()434 {435 this.Id = id;436 this.IsHead = isHead;437 this.IsTail = isTail;...

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ProcessSuccess

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.BugFinding.Tests;6using Microsoft.Coyote.Actors.BugFinding.Tests.Actors;7using Microsoft.Coyote.Specifications;8using Microsoft.Coyote.SystematicTesting;9{10 {11 static void Main(string[] args)12 {13 using (var runtime = RuntimeFactory.Create())14 {15 var configuration = Configuration.Create().WithTestingIterations(10000);16 var engine = TestingEngineFactory.CreateBugFindingEngine(runtime, configuration);17 engine.Run(async () =>18 {19 var actor = ActorId.CreateActorId(typeof(Success));20 await runtime.SendEventAsync(actor, new TestEvent());21 });22 }23 }24 }25}26using System;27using System.Threading.Tasks;28using Microsoft.Coyote;29using Microsoft.Coyote.Actors;30using Microsoft.Coyote.Actors.BugFinding.Tests;31using Microsoft.Coyote.Actors.BugFinding.Tests.Actors;32using Microsoft.Coyote.Specifications;33using Microsoft.Coyote.SystematicTesting;34{35 {36 static void Main(string[] args)37 {38 using (var runtime = RuntimeFactory.Create())39 {40 var configuration = Configuration.Create().WithTestingIterations(10000);41 var engine = TestingEngineFactory.CreateBugFindingEngine(runtime, configuration);42 engine.Run(async () =>43 {44 var actor = ActorId.CreateActorId(typeof(Success));45 await runtime.SendEventAsync(actor, new TestEvent());46 });47 }48 }49 }50}51using System;52using System.Threading.Tasks;53using Microsoft.Coyote;54using Microsoft.Coyote.Actors;

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ProcessSuccess

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.BugFinding.Tests;5using Microsoft.Coyote.Actors.BugFinding;6using Microsoft.Coyote.Actors.Timers;7using Microsoft.Coyote.Actors.BugFinding.Coverage;8using Microsoft.Coyote.Actors.BugFinding.Coverage.Strategies;9using Microsoft.Coyote.Actors.BugFinding.Coverage.Strategies.Probabilistic;10using Microsoft.Coyote.Actors.BugFinding.Coverage.Strategies.Random;11{12 {13 [OnEventDoAction(typeof(UnitEvent), nameof(ProcessSuccess))]14 {15 }16 private void ProcessSuccess()17 {18 this.Send(this.Id, new UnitEvent());19 }20 }21}22using System;23using System.Threading.Tasks;24using Microsoft.Coyote.Actors;25using Microsoft.Coyote.Actors.BugFinding.Tests;26using Microsoft.Coyote.Actors.BugFinding;27using Microsoft.Coyote.Actors.Timers;28using Microsoft.Coyote.Actors.BugFinding.Coverage;29using Microsoft.Coyote.Actors.BugFinding.Coverage.Strategies;30using Microsoft.Coyote.Actors.BugFinding.Coverage.Strategies.Probabilistic;31using Microsoft.Coyote.Actors.BugFinding.Coverage.Strategies.Random;32{33 {34 [OnEventDoAction(typeof(UnitEvent), nameof(ProcessSuccess))]35 {36 }37 private void ProcessSuccess()38 {39 this.Send(this.Id, new UnitEvent());40 }41 }42}43using System;44using System.Threading.Tasks;45using Microsoft.Coyote.Actors;46using Microsoft.Coyote.Actors.BugFinding.Tests;47using Microsoft.Coyote.Actors.BugFinding;48using Microsoft.Coyote.Actors.Timers;

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ProcessSuccess

Using AI Code Generation

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2var s = new Success();3s.ProcessSuccess();4using Microsoft.Coyote.Actors.BugFinding.Tests;5var s = new Microsoft.Coyote.Actors.BugFinding.Tests.Success();6s.ProcessSuccess();7using Microsoft.Coyote.Actors.BugFinding.Tests;8var s = new Success();9Microsoft.Coyote.Actors.BugFinding.Tests.Success.ProcessSuccess();10using Microsoft.Coyote.Actors.BugFinding.Tests;11var s = new Microsoft.Coyote.Actors.BugFinding.Tests.Success();12Microsoft.Coyote.Actors.BugFinding.Tests.Success.ProcessSuccess();13using Microsoft.Coyote.Actors.BugFinding.Tests;14var s = new Success();15Microsoft.Coyote.Actors.BugFinding.Tests.Success.ProcessSuccess();16using Microsoft.Coyote.Actors.BugFinding.Tests;17var s = new Microsoft.Coyote.Actors.BugFinding.Tests.Success();18Microsoft.Coyote.Actors.BugFinding.Tests.Success.ProcessSuccess();19using Microsoft.Coyote.Actors.BugFinding.Tests;20var s = new Success();21Microsoft.Coyote.Actors.BugFinding.Tests.Success.ProcessSuccess();22using Microsoft.Coyote.Actors.BugFinding.Tests;23var s = new Microsoft.Coyote.Actors.BugFinding.Tests.Success();24Microsoft.Coyote.Actors.BugFinding.Tests.Success.ProcessSuccess();

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ProcessSuccess

Using AI Code Generation

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2{3 {4 public static void ProcessSuccess()5 {6 System.Console.WriteLine("Success");7 }8 }9}10{11 {12 public static void Main()13 {14 Success.ProcessSuccess();15 }16 }17}18using Microsoft.Coyote.Actors.BugFinding.Tests;19{20 {21 public static void Main()22 {23 Test.Main();24 }25 }26}27{28 {29 public static void Main()30 {31 Program.Main();32 }33 }34}35using Microsoft.Coyote.Actors;36using Microsoft.Coyote.Actors.BugFinding.Tests;37using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications;38using Microsoft.Coyote.Specifications;39using Microsoft.Coyote.SystematicTesting;40using Microsoft.Coyote.Tasks;41using System;42using System.Collections.Generic;43using System.Linq;44using System.Text;45using System.Threading.Tasks;46{47 [OnEventDoAction(typeof(SystematicTestingEvent), nameof(HandleSystematicTestingEvent))]48 [OnEventDoAction(typeof(Default), nameof(ProcessEvent))]49 {50 private static void HandleSystematicTestingEvent(Event e)51 {52 SystematicTestingRuntime runtime = (SystematicTestingRuntime)RuntimeEnvironment;53 runtime.HandleSystematicTestingEvent(e);54 }55 private void ProcessEvent()56 {57 Program.Main();58 }59 protected override Task OnInitializeAsync(Event initialEvent)60 {

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ProcessSuccess

Using AI Code Generation

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2using System;3using System.Threading.Tasks;4{5 {6 protected override Task OnInitializeAsync(Event initialEvent)7 {8 this.CreateActor(typeof(Actor1));9 return Task.CompletedTask;10 }11 {12 protected override Task OnInitializeAsync(Event initialEvent)13 {14 this.CreateActor(typeof(Actor2));15 return Task.CompletedTask;16 }17 {18 protected override Task OnInitializeAsync(Event initialEvent)19 {20 this.CreateActor(typeof(Actor3));21 return Task.CompletedTask;22 }23 {24 protected override Task OnInitializeAsync(Event initialEvent)25 {26 this.CreateActor(typeof(Actor4));27 return Task.CompletedTask;28 }29 {30 protected override Task OnInitializeAsync(Event initialEvent)31 {32 this.CreateActor(typeof(Actor5));33 return Task.CompletedTask;34 }35 {36 protected override Task OnInitializeAsync(Event initialEvent)37 {38 this.CreateActor(typeof(Actor6));39 return Task.CompletedTask;40 }41 {42 protected override Task OnInitializeAsync(Event initialEvent)43 {44 this.CreateActor(typeof(Actor7));45 return Task.CompletedTask;46 }47 {48 protected override Task OnInitializeAsync(Event initialEvent)49 {50 this.CreateActor(typeof(Actor8));51 return Task.CompletedTask;52 }53 {54 protected override Task OnInitializeAsync(Event initialEvent)55 {56 this.CreateActor(typeof(Actor9));57 return Task.CompletedTask;58 }59 {60 protected override Task OnInitializeAsync(Event initialEvent)61 {62 this.CreateActor(typeof(Actor10));63 return Task.CompletedTask;64 }65 {66 protected override Task OnInitializeAsync(Event initialEvent)67 {68 this.CreateActor(typeof(Actor11));69 return Task.CompletedTask;70 }71 {72 protected override Task OnInitializeAsync(Event initialEvent)73 {

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ProcessSuccess

Using AI Code Generation

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.Actors;3using System;4using System.Threading.Tasks;5{6 {7 [OnEventDoAction(typeof(UnitEvent), nameof(ProcessSuccess))]8 {9 }10 void ProcessSuccess()11 {12 this.Monitor<SafetyMonitor>(new SuccessEvent());13 }14 }15}16using Microsoft.Coyote.Actors.BugFinding.Tests;17using Microsoft.Coyote.Actors;18using System;19using System.Threading.Tasks;20{21 {22 [OnEventGotoState(typeof(UnitEvent), typeof(Fail))]23 {24 }25 void ProcessFailure()26 {27 this.Monitor<SafetyMonitor>(new FailureEvent());28 }29 {30 }31 }32}33using Microsoft.Coyote.Actors.BugFinding.Tests;34using Microsoft.Coyote.Actors;35using System;36using System.Threading.Tasks;37{38 {39 [OnEventDoAction(typeof(UnitEvent), nameof(ProcessSuccess))]40 {41 }42 void ProcessSuccess()43 {44 this.Monitor<SafetyMonitor>(new SuccessEvent());45 }46 }47}48using Microsoft.Coyote.Actors.BugFinding.Tests;49using Microsoft.Coyote.Actors;50using System;51using System.Threading.Tasks;52{53 {54 [OnEventDoAction(typeof(UnitEvent), nameof(ProcessSuccess))]55 {56 }57 void ProcessSuccess()58 {59 this.Monitor<SafetyMonitor>(

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ProcessSuccess

Using AI Code Generation

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2using System;3using System.Threading.Tasks;4{5 {6 public static async Task ProcessSuccess()7 {8 Console.WriteLine("Success");9 }10 }11}12using Microsoft.Coyote.Actors.BugFinding.Tests;13using System;14using System.Threading.Tasks;15{16 {17 public static async Task ProcessSuccess()18 {19 Console.WriteLine("Success");20 }21 }22}23using Microsoft.Coyote.Actors.BugFinding.Tests;24using System;25using System.Threading.Tasks;26{27 {28 public static async Task ProcessSuccess()29 {30 Console.WriteLine("Success");31 }32 }33}34using Microsoft.Coyote.Actors.BugFinding.Tests;35using System;36using System.Threading.Tasks;37{38 {39 public static async Task ProcessSuccess()40 {41 Console.WriteLine("Success");42 }43 }44}45using Microsoft.Coyote.Actors.BugFinding.Tests;46using System;47using System.Threading.Tasks;48{49 {50 public static async Task ProcessSuccess()51 {52 Console.WriteLine("Success");53 }54 }55}56using Microsoft.Coyote.Actors.BugFinding.Tests;57using System;58using System.Threading.Tasks;59{60 {61 public static async Task ProcessSuccess()62 {63 Console.WriteLine("Success");64 }

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ProcessSuccess

Using AI Code Generation

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1using System;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote.Actors.BugFinding.Tests;4using Microsoft.Coyote.Actors.BugFinding.Tests.CoyoteTests;5{6 {7 static void Main(string[] args)8 {9 var runtime = RuntimeFactory.Create();10 runtime.CreateActor(typeof(Success));11 runtime.Wait();12 }13 }14}15using System;16using Microsoft.Coyote.Actors;17using Microsoft.Coyote.Actors.BugFinding.Tests;18using Microsoft.Coyote.Actors.BugFinding.Tests.CoyoteTests;19{20 {21 static void Main(string[] args)22 {23 var runtime = RuntimeFactory.Create();24 runtime.CreateActor(typeof(Success));25 runtime.Wait();26 }27 }28}29using System;30using Microsoft.Coyote.Actors;31using Microsoft.Coyote.Actors.BugFinding.Tests;32using Microsoft.Coyote.Actors.BugFinding.Tests.CoyoteTests;33{34 {35 static void Main(string[] args)36 {37 var runtime = RuntimeFactory.Create();38 runtime.CreateActor(typeof(Success));39 runtime.Wait();40 }41 }42}43using System;44using Microsoft.Coyote.Actors;45using Microsoft.Coyote.Actors.BugFinding.Tests;46using Microsoft.Coyote.Actors.BugFinding.Tests.CoyoteTests;47{48 {49 static void Main(string[] args)50 {51 var runtime = RuntimeFactory.Create();52 runtime.CreateActor(typeof(Success));53 runtime.Wait();54 }55 }56}57using System;58using Microsoft.Coyote.Actors;59using Microsoft.Coyote.Actors.BugFinding.Tests;60using Microsoft.Coyote.Actors.BugFinding.Tests.CoyoteTests;

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ProcessSuccess

Using AI Code Generation

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1{2 {3 public static void ProcessSuccess(int x)4 {5 if (x == 0)6 {7 throw new Exception();8 }9 }10 }11}12{13 {14 public static void ProcessSuccess(int x)15 {16 if (x == 0)17 {18 throw new Exception();19 }20 }21 }22}23{24 {25 public static void ProcessSuccess(int x)26 {27 if (x == 0)28 {29 throw new Exception();30 }31 }32 }33}34{35 {36 public static void ProcessSuccess(int x)37 {38 if (x == 0)39 {40 throw new Exception();41 }42 }43 }44}45{46 {47 public static void ProcessSuccess(int x)48 {49 if (x == 0)50 {51 throw new Exception();52 }53 }54 }55}56{57 {58 public static void ProcessSuccess(int x)59 {60 if (x == 0)

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