How to use ActiveOnEntry method of Microsoft.Coyote.Actors.BugFinding.Tests.SyncReport class

Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.SyncReport.ActiveOnEntry

ReplicatingStorageTests.cs

Source:ReplicatingStorageTests.cs Github

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...386 {387 this.Target = (e as ConfigureEvent).Target;388 this.RaiseEvent(new StartTimerEvent());389 }390 [OnEntry(nameof(ActiveOnEntry))]391 [OnEventDoAction(typeof(TickEvent), nameof(Tick))]392 [OnEventGotoState(typeof(CancelTimer), typeof(Inactive))]393 [IgnoreEvents(typeof(StartTimerEvent))]394 private class Active : State395 {396 }397 private void ActiveOnEntry()398 {399 this.SendEvent(this.Id, new TickEvent());400 }401 private void Tick()402 {403 if (this.RandomBoolean())404 {405 this.SendEvent(this.Target, new Timeout());406 }407 this.SendEvent(this.Id, new TickEvent());408 }409 [OnEventGotoState(typeof(StartTimerEvent), typeof(Active))]410 [IgnoreEvents(typeof(CancelTimer), typeof(TickEvent))]411 private class Inactive : State412 {413 }414 }415 private class RepairTimer : StateMachine416 {417 internal class ConfigureEvent : Event418 {419 public ActorId Target;420 public ConfigureEvent(ActorId id)421 : base()422 {423 this.Target = id;424 }425 }426 internal class StartTimerEvent : Event427 {428 }429 internal class CancelTimer : Event430 {431 }432 internal class Timeout : Event433 {434 }435 private class TickEvent : Event436 {437 }438 private ActorId Target;439 [Start]440 [OnEventDoAction(typeof(ConfigureEvent), nameof(SetupEvent))]441 [OnEventGotoState(typeof(StartTimerEvent), typeof(Active))]442 private class Init : State443 {444 }445 private void SetupEvent(Event e)446 {447 this.Target = (e as ConfigureEvent).Target;448 this.RaiseEvent(new StartTimerEvent());449 }450 [OnEntry(nameof(ActiveOnEntry))]451 [OnEventDoAction(typeof(TickEvent), nameof(Tick))]452 [OnEventGotoState(typeof(CancelTimer), typeof(Inactive))]453 [IgnoreEvents(typeof(StartTimerEvent))]454 private class Active : State455 {456 }457 private void ActiveOnEntry()458 {459 this.SendEvent(this.Id, new TickEvent());460 }461 private void Tick()462 {463 if (this.RandomBoolean())464 {465 this.SendEvent(this.Target, new Timeout());466 }467 this.SendEvent(this.Id, new TickEvent());468 }469 [OnEventGotoState(typeof(StartTimerEvent), typeof(Active))]470 [IgnoreEvents(typeof(CancelTimer), typeof(TickEvent))]471 private class Inactive : State472 {473 }474 }475 private class SyncTimer : StateMachine476 {477 internal class ConfigureEvent : Event478 {479 public ActorId Target;480 public ConfigureEvent(ActorId id)481 : base()482 {483 this.Target = id;484 }485 }486 internal class StartTimerEvent : Event487 {488 }489 internal class CancelTimer : Event490 {491 }492 internal class Timeout : Event493 {494 }495 private class TickEvent : Event496 {497 }498 private ActorId Target;499 [Start]500 [OnEventDoAction(typeof(ConfigureEvent), nameof(SetupEvent))]501 [OnEventGotoState(typeof(StartTimerEvent), typeof(Active))]502 private class Init : State503 {504 }505 private void SetupEvent(Event e)506 {507 this.Target = (e as ConfigureEvent).Target;508 this.RaiseEvent(new StartTimerEvent());509 }510 [OnEntry(nameof(ActiveOnEntry))]511 [OnEventDoAction(typeof(TickEvent), nameof(Tick))]512 [OnEventGotoState(typeof(CancelTimer), typeof(Inactive))]513 [IgnoreEvents(typeof(StartTimerEvent))]514 private class Active : State515 {516 }517 private void ActiveOnEntry()518 {519 this.SendEvent(this.Id, new TickEvent());520 }521 private void Tick()522 {523 if (this.RandomBoolean())524 {525 this.SendEvent(this.Target, new Timeout());526 }527 this.SendEvent(this.Id, new TickEvent());528 }529 [OnEventGotoState(typeof(StartTimerEvent), typeof(Active))]530 [IgnoreEvents(typeof(CancelTimer), typeof(TickEvent))]531 private class Inactive : State...

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ActiveOnEntry

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.Threading.Tasks;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.BugFinding;6using Microsoft.Coyote.Actors.BugFinding.Tests;7using Microsoft.Coyote.Actors.BugFinding.Tests.SyncReport;8using Microsoft.Coyote.Actors.BugFinding.Tests.SyncReport.Machine;9using Microsoft.Coyote.Actors.BugFinding.Tests.SyncReport.Test;10using Microsoft.Coyote.Actors.BugFinding.Tests.SyncReport.Test.Machine;11using Microsoft.Coyote.Actors.BugFinding.Tests.SyncReport.Test.Machine2;12using Microsoft.Coyote.Actors.BugFinding.Tests.SyncReport.Test.Machine3;13using Microsoft.Coyote.Actors.BugFinding.Tests.SyncReport.Test.Machine4;14using Microsoft.Coyote.Actors.BugFinding.Tests.SyncReport.Test.Machine5;15using Microsoft.Coyote.Actors.BugFinding.Tests.SyncReport.Test.Machine6;16using Microsoft.Coyote.Actors.BugFinding.Tests.SyncReport.Test.Machine7;17using Microsoft.Coyote.Actors.BugFinding.Tests.SyncReport.Test.Machine8;18using Microsoft.Coyote.Actors.BugFinding.Tests.SyncReport.Test.Machine9;19using Microsoft.Coyote.Actors.BugFinding.Tests.SyncReport.Test.Machine10;20using Microsoft.Coyote.Actors.BugFinding.Tests.SyncReport.Test.Machine11;21using Microsoft.Coyote.Actors.BugFinding.Tests.SyncReport.Test.Machine12;22using Microsoft.Coyote.Actors.BugFinding.Tests.SyncReport.Test.Machine13;23using Microsoft.Coyote.Actors.BugFinding.Tests.SyncReport.Test.Machine14;24using Microsoft.Coyote.Actors.BugFinding.Tests.SyncReport.Test.Machine15;25using Microsoft.Coyote.Actors.BugFinding.Tests.SyncReport.Test.Machine16;26using Microsoft.Coyote.Actors.BugFinding.Tests.SyncReport.Test.Machine17;27using Microsoft.Coyote.Actors.BugFinding.Tests.SyncReport.Test.Machine18;28using Microsoft.Coyote.Actors.BugFinding.Tests.SyncReport.Test.Machine19;29using Microsoft.Coyote.Actors.BugFinding.Tests.SyncReport.Test.Machine20;30using Microsoft.Coyote.Actors.BugFinding.Tests.SyncReport.Test.Machine21;31using Microsoft.Coyote.Actors.BugFinding.Tests.SyncReport.Test.Machine22;

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ActiveOnEntry

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.BugFinding.Tests;6using Microsoft.Coyote.TestingServices;7using Microsoft.Coyote.TestingServices.Runtime;8using Microsoft.Coyote.TestingServices.SchedulingStrategies;9using Microsoft.Coyote.TestingServices.SchedulingStrategies.DPOR;10using Microsoft.Coyote.TestingServices.Tracing.Schedule;11using Microsoft.Coyote.Tests.Common;12using Microsoft.Coyote.Tests.Common.Events;13{14 {15 static void Main(string[] args)16 {17 var configuration = Configuration.Create();18 configuration.SchedulingStrategy = SchedulingStrategy.DPOR;19 configuration.SchedulingIterations = 1000;20 configuration.MaxSchedulingSteps = 100;21 configuration.EnableCycleDetection = true;22 configuration.EnableDataRaceDetection = true;23 configuration.EnableHotStateDetection = true;24 configuration.EnableHotStateStatistics = true;25 configuration.EnableOperationInterleavingsStatistics = true;26 configuration.EnableActorStateStatistics = true;27 configuration.EnableActorGroupStatistics = true;28 configuration.TraceScheduling = true;29 configuration.TraceScheduleToFile = true;30 configuration.TraceScheduleToConsole = true;31 configuration.TraceFilePath = "trace.txt";32 configuration.TraceLevel = 2;33 configuration.LogBufferedSchedulingSteps = true;34 configuration.LogWriter = new LogWriter();35 configuration.ReportActivityCoverage = true;36 configuration.ReportDataRaceCoverage = true;37 configuration.ReportFairSchedule = true;38 configuration.ReportHotStateCoverage = true;39 configuration.ReportLivenessCoverage = true;40 configuration.ReportStateGraph = true;41 configuration.ReportStateGraphToFile = true;42 configuration.ReportStateGraphToConsole = true;43 configuration.ReportStateGraphFilePath = "stategraph.txt";44 configuration.ReportStateGraphFileName = "stategraph.dot";45 configuration.ReportActivityCoverage = true;46 configuration.ReportDataRaceCoverage = true;47 configuration.ReportFairSchedule = true;48 configuration.ReportHotStateCoverage = true;49 configuration.ReportLivenessCoverage = true;50 configuration.ReportStateGraph = true;51 configuration.ReportStateGraphToFile = true;52 configuration.ReportStateGraphToConsole = true;53 configuration.ReportStateGraphFilePath = "stategraph.txt";54 configuration.ReportStateGraphFileName = "stategraph.dot";

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ActiveOnEntry

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors;7using Microsoft.Coyote.Actors.BugFinding.Tests;8using Microsoft.Coyote.Actors.BugFinding;9using Microsoft.Coyote.Actors.BugFinding.Tests.Actors;10{11 {12 {13 private TaskCompletionSource<bool> tcs;14 protected override Task OnInitializeAsync(Event initialEvent)15 {16 this.tcs = (initialEvent as E).Tcs;17 return Task.CompletedTask;18 }19 protected override async Task OnEventAsync(Event e)20 {21 if (e is E)22 {23 this.tcs.TrySetResult(true);24 }25 }26 }27 {28 public TaskCompletionSource<bool> Tcs;29 public E(TaskCompletionSource<bool> tcs)30 {31 this.Tcs = tcs;32 }33 }34 [OnEntry(nameof(ActiveOnEntry))]35 {36 private TaskCompletionSource<bool> tcs;37 [OnEventDoAction(typeof(E), nameof(ActiveOnEvent))]38 {39 }40 private void ActiveOnEntry()41 {42 this.tcs = (this.ReceivedEvent as E).Tcs;43 }44 private void ActiveOnEvent()45 {46 this.tcs.TrySetResult(true);47 }48 }49 [OnEntry(nameof(ActiveOnEntry))]50 {51 private TaskCompletionSource<bool> tcs;52 [OnEventDoAction(typeof(E), nameof(ActiveOnEvent))]53 {54 }55 private void ActiveOnEntry()56 {57 this.tcs = (this.ReceivedEvent as E).Tcs;58 }59 private void ActiveOnEvent()60 {61 this.tcs.TrySetResult(true);62 }63 }64 [OnEntry(nameof(ActiveOnEntry))]65 {66 private TaskCompletionSource<bool> tcs;67 [OnEventDoAction(typeof(E), nameof(ActiveOnEvent))]

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ActiveOnEntry

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.BugFinding.Tests;5{6 {7 static void Main(string[] args)8 {9 var runtime = RuntimeFactory.Create();10 runtime.RegisterMonitor(typeof(SyncReport));11 runtime.CreateActor(typeof(Actor1));12 runtime.Run();13 }14 }15 {16 protected override Task OnInitializeAsync(Event initialEvent)17 {18 this.SendEvent(this.Id, new E1());19 return Task.CompletedTask;20 }21 protected override Task OnEventAsync(Event e)22 {23 this.Assert(false);24 return Task.CompletedTask;25 }26 }27 class E1 : Event { }28}29using System;30using System.Threading.Tasks;31using Microsoft.Coyote.Actors;32using Microsoft.Coyote.Actors.BugFinding.Tests;33{34 {35 static void Main(string[] args)36 {37 var runtime = RuntimeFactory.Create();38 runtime.RegisterMonitor(typeof(SyncReport));39 runtime.CreateActor(typeof(Actor1));40 runtime.Run();41 }42 }43 {44 protected override Task OnInitializeAsync(Event initialEvent)45 {46 this.SendEvent(this.Id, new E1());47 return Task.CompletedTask;48 }49 protected override Task OnEventAsync(Event e)50 {51 this.Assert(false);52 return Task.CompletedTask;53 }54 }55 class E1 : Event { }56}57using System;58using System.Threading.Tasks;59using Microsoft.Coyote.Actors;60using Microsoft.Coyote.Actors.BugFinding.Tests;61{62 {63 static void Main(string[] args)64 {65 var runtime = RuntimeFactory.Create();66 runtime.RegisterMonitor(typeof(SyncReport));67 runtime.CreateActor(typeof(Actor1));68 runtime.Run();69 }70 }71 {72 protected override Task OnInitializeAsync(Event initialEvent)73 {74 this.SendEvent(this.Id, new E1

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ActiveOnEntry

Using AI Code Generation

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.Actors.BugFinding.Tests.SyncReport;3using System.Threading.Tasks;4using Microsoft.Coyote;5using Microsoft.Coyote.Actors;6using Microsoft.Coyote.Actors.BugFinding;7using Microsoft.Coyote.Actors.BugFinding.Tests.SyncReport;8using System.Threading.Tasks;9using Microsoft.Coyote;10using Microsoft.Coyote.Actors;11using Microsoft.Coyote.Actors.BugFinding;12using Microsoft.Coyote.Actors.BugFinding.Tests.SyncReport;13using System.Threading.Tasks;14using Microsoft.Coyote;15using Microsoft.Coyote.Actors;16using Microsoft.Coyote.Actors.BugFinding;17using Microsoft.Coyote.Actors.BugFinding.Tests.SyncReport;18using System.Threading.Tasks;19using Microsoft.Coyote;20using Microsoft.Coyote.Actors;21using Microsoft.Coyote.Actors.BugFinding;22using Microsoft.Coyote.Actors.BugFinding.Tests.SyncReport;23using System.Threading.Tasks;24using Microsoft.Coyote;25using Microsoft.Coyote.Actors;26using Microsoft.Coyote.Actors.BugFinding;27using Microsoft.Coyote.Actors.BugFinding.Tests.SyncReport;28using System.Threading.Tasks;29using Microsoft.Coyote;30using Microsoft.Coyote.Actors;31using Microsoft.Coyote.Actors.BugFinding;32using Microsoft.Coyote.Actors.BugFinding.Tests.SyncReport;33using System.Threading.Tasks;34using Microsoft.Coyote;35using Microsoft.Coyote.Actors;36using Microsoft.Coyote.Actors.BugFinding;37using Microsoft.Coyote.Actors.BugFinding.Tests.SyncReport;38using System.Threading.Tasks;39using Microsoft.Coyote;40using Microsoft.Coyote.Actors;41using Microsoft.Coyote.Actors.BugFinding;42using Microsoft.Coyote.Actors.BugFinding.Tests.SyncReport;43using System.Threading.Tasks;44using Microsoft.Coyote;45using Microsoft.Coyote.Actors;46using Microsoft.Coyote.Actors.BugFinding;47using Microsoft.Coyote.Actors.BugFinding.Tests.SyncReport;48using System.Threading.Tasks;49using Microsoft.Coyote;50using Microsoft.Coyote.Actors;51using Microsoft.Coyote.Actors.BugFinding;52using Microsoft.Coyote.Actors.BugFinding.Tests.SyncReport;53using System.Threading.Tasks;54using Microsoft.Coyote;55using Microsoft.Coyote.Actors;56using Microsoft.Coyote.Actors.BugFinding;

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ActiveOnEntry

Using AI Code Generation

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2using System;3using System.Threading.Tasks;4{5 {6 public static async Task Main(string[] args)7 {8 var syncReport = new SyncReport();9 await syncReport.ActiveOnEntry();10 }11 }12}13using Microsoft.Coyote.Actors.BugFinding.Tests;14using System;15using System.Threading.Tasks;16{17 {18 public static async Task Main(string[] args)19 {20 var syncReport = new SyncReport();21 await syncReport.ActiveOnEntry();22 }23 }24}25using Microsoft.Coyote.Actors.BugFinding.Tests;26using System;27using System.Threading.Tasks;28{29 {30 public static async Task Main(string[] args)31 {32 var syncReport = new SyncReport();33 await syncReport.ActiveOnEntry();34 }35 }36}37using Microsoft.Coyote.Actors.BugFinding.Tests;38using System;39using System.Threading.Tasks;40{41 {42 public static async Task Main(string[] args)43 {44 var syncReport = new SyncReport();45 await syncReport.ActiveOnEntry();46 }47 }48}49using Microsoft.Coyote.Actors.BugFinding.Tests;50using System;51using System.Threading.Tasks;52{53 {54 public static async Task Main(string[] args)55 {56 var syncReport = new SyncReport();57 await syncReport.ActiveOnEntry();58 }59 }60}61using Microsoft.Coyote.Actors.BugFinding.Tests;

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ActiveOnEntry

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.BugFinding.Tests;5using Microsoft.Coyote.Specifications;6using Microsoft.Coyote.Tasks;7using Microsoft.Coyote.TestingServices;8using Microsoft.Coyote.TestingServices.Runtime;9using Microsoft.Coyote.TestingServices.SchedulingStrategies;10using Microsoft.Coyote.TestingServices.SchedulingStrategies.DPOR;11using Microsoft.Coyote.TestingServices.Tracing.Schedule;12using Microsoft.Coyote.Tests.Common;13using Microsoft.Coyote.Tests.Common.Runtime;14using Xunit;15using Xunit.Abstractions;16{17 {18 public MyTest(ITestOutputHelper output)19 : base(output)20 {21 }22 [Fact(Timeout = 5000)]23 public void TestBugReport()24 {25 this.TestWithError(r =>26 {27 r.RegisterMonitor<SyncReport>();28 r.CreateActor(typeof(A));29 },30 configuration: GetConfiguration().WithTestingIterations(100),31 replay: true);32 }33 {34 private TaskCompletionSource<bool> tcs;35 protected override void OnInitialize(Event initialEvent)36 {37 this.tcs = (TaskCompletionSource<bool>)initialEvent.Payload;38 this.SendEvent(this.Id, new E());39 }40 protected override Task OnEventAsync(Event e)41 {42 if (e is E)43 {44 this.tcs.SetResult(true);45 }46 return Task.CompletedTask;47 }48 }49 {50 }51 }52}53using System;54using System.Threading.Tasks;55using Microsoft.Coyote.Actors;56using Microsoft.Coyote.Actors.BugFinding.Tests;57using Microsoft.Coyote.Specifications;58using Microsoft.Coyote.Tasks;59using Microsoft.Coyote.TestingServices;60using Microsoft.Coyote.TestingServices.Runtime;61using Microsoft.Coyote.TestingServices.SchedulingStrategies;62using Microsoft.Coyote.TestingServices.SchedulingStrategies.DPOR;

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ActiveOnEntry

Using AI Code Generation

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1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using System;4using System.Threading.Tasks;5{6 {7 public static void Main(string[] args)8 {9 ActorRuntime.RegisterMonitor(typeof(SyncReport));10 var runtime = ActorRuntime.Create();11 var m = runtime.CreateActor(typeof(M));12 runtime.SendEvent(m, new E());13 }14 }15 {16 [OnEntry(nameof(InitOnEntry))]17 [OnEventDoAction(typeof(E), nameof(HandleE))]18 class Init : State { }19 private void InitOnEntry()20 {21 this.Assert(SyncReport.ActiveOnEntry(this.Id, typeof(Init)));22 }23 private void HandleE()24 {25 this.RaiseGotoStateEvent<Done>();26 }27 }28 public class Done : State { }29 public class E : Event { }30}

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ActiveOnEntry

Using AI Code Generation

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1using System;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote.Specifications;4using System.Threading.Tasks;5using Microsoft.Coyote.Actors.BugFinding.Tests;6using System.Threading;7using System.Diagnostics;8{9 {10 static void Main(string[] args)11 {12 if (args.Length == 0)13 {14 Console.WriteLine("Please specify the argument \"bug\" or \"no-bug\"");15 }16 else if (args[0] == "bug")17 {18 using (var runtime = RuntimeFactory.Create())19 {20 runtime.CreateActor(typeof(M));21 runtime.Start();22 runtime.Wait();23 }24 }25 else if (args[0] == "no-bug")26 {27 using (var runtime = RuntimeFactory.Create())28 {29 runtime.CreateActor(typeof(M));30 runtime.Start();31 runtime.Wait();32 }33 }34 }35 }36 {37 [OnEntry(nameof(InitOnEntry))]38 [OnEventGotoState(typeof(UnitEvent), typeof(S1))]39 class Init : MachineState { }40 void InitOnEntry()41 {42 this.RaiseGotoStateEvent<Init, S1>();43 }44 [OnEntry(nameof(S1OnEntry))]45 [OnEventGotoState(typeof(UnitEvent), typeof(S2))]46 class S1 : MachineState { }47 void S1OnEntry()48 {49 this.RaiseGotoStateEvent<S1, S2>();50 }51 [OnEntry(nameof(S

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