Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.SyncReport.ActiveOnEntry
ReplicatingStorageTests.cs
Source:ReplicatingStorageTests.cs  
...386            {387                this.Target = (e as ConfigureEvent).Target;388                this.RaiseEvent(new StartTimerEvent());389            }390            [OnEntry(nameof(ActiveOnEntry))]391            [OnEventDoAction(typeof(TickEvent), nameof(Tick))]392            [OnEventGotoState(typeof(CancelTimer), typeof(Inactive))]393            [IgnoreEvents(typeof(StartTimerEvent))]394            private class Active : State395            {396            }397            private void ActiveOnEntry()398            {399                this.SendEvent(this.Id, new TickEvent());400            }401            private void Tick()402            {403                if (this.RandomBoolean())404                {405                    this.SendEvent(this.Target, new Timeout());406                }407                this.SendEvent(this.Id, new TickEvent());408            }409            [OnEventGotoState(typeof(StartTimerEvent), typeof(Active))]410            [IgnoreEvents(typeof(CancelTimer), typeof(TickEvent))]411            private class Inactive : State412            {413            }414        }415        private class RepairTimer : StateMachine416        {417            internal class ConfigureEvent : Event418            {419                public ActorId Target;420                public ConfigureEvent(ActorId id)421                    : base()422                {423                    this.Target = id;424                }425            }426            internal class StartTimerEvent : Event427            {428            }429            internal class CancelTimer : Event430            {431            }432            internal class Timeout : Event433            {434            }435            private class TickEvent : Event436            {437            }438            private ActorId Target;439            [Start]440            [OnEventDoAction(typeof(ConfigureEvent), nameof(SetupEvent))]441            [OnEventGotoState(typeof(StartTimerEvent), typeof(Active))]442            private class Init : State443            {444            }445            private void SetupEvent(Event e)446            {447                this.Target = (e as ConfigureEvent).Target;448                this.RaiseEvent(new StartTimerEvent());449            }450            [OnEntry(nameof(ActiveOnEntry))]451            [OnEventDoAction(typeof(TickEvent), nameof(Tick))]452            [OnEventGotoState(typeof(CancelTimer), typeof(Inactive))]453            [IgnoreEvents(typeof(StartTimerEvent))]454            private class Active : State455            {456            }457            private void ActiveOnEntry()458            {459                this.SendEvent(this.Id, new TickEvent());460            }461            private void Tick()462            {463                if (this.RandomBoolean())464                {465                    this.SendEvent(this.Target, new Timeout());466                }467                this.SendEvent(this.Id, new TickEvent());468            }469            [OnEventGotoState(typeof(StartTimerEvent), typeof(Active))]470            [IgnoreEvents(typeof(CancelTimer), typeof(TickEvent))]471            private class Inactive : State472            {473            }474        }475        private class SyncTimer : StateMachine476        {477            internal class ConfigureEvent : Event478            {479                public ActorId Target;480                public ConfigureEvent(ActorId id)481                    : base()482                {483                    this.Target = id;484                }485            }486            internal class StartTimerEvent : Event487            {488            }489            internal class CancelTimer : Event490            {491            }492            internal class Timeout : Event493            {494            }495            private class TickEvent : Event496            {497            }498            private ActorId Target;499            [Start]500            [OnEventDoAction(typeof(ConfigureEvent), nameof(SetupEvent))]501            [OnEventGotoState(typeof(StartTimerEvent), typeof(Active))]502            private class Init : State503            {504            }505            private void SetupEvent(Event e)506            {507                this.Target = (e as ConfigureEvent).Target;508                this.RaiseEvent(new StartTimerEvent());509            }510            [OnEntry(nameof(ActiveOnEntry))]511            [OnEventDoAction(typeof(TickEvent), nameof(Tick))]512            [OnEventGotoState(typeof(CancelTimer), typeof(Inactive))]513            [IgnoreEvents(typeof(StartTimerEvent))]514            private class Active : State515            {516            }517            private void ActiveOnEntry()518            {519                this.SendEvent(this.Id, new TickEvent());520            }521            private void Tick()522            {523                if (this.RandomBoolean())524                {525                    this.SendEvent(this.Target, new Timeout());526                }527                this.SendEvent(this.Id, new TickEvent());528            }529            [OnEventGotoState(typeof(StartTimerEvent), typeof(Active))]530            [IgnoreEvents(typeof(CancelTimer), typeof(TickEvent))]531            private class Inactive : State...ActiveOnEntry
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Threading.Tasks;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.BugFinding;6using Microsoft.Coyote.Actors.BugFinding.Tests;7using Microsoft.Coyote.Actors.BugFinding.Tests.SyncReport;8using Microsoft.Coyote.Actors.BugFinding.Tests.SyncReport.Machine;9using Microsoft.Coyote.Actors.BugFinding.Tests.SyncReport.Test;10using Microsoft.Coyote.Actors.BugFinding.Tests.SyncReport.Test.Machine;11using Microsoft.Coyote.Actors.BugFinding.Tests.SyncReport.Test.Machine2;12using Microsoft.Coyote.Actors.BugFinding.Tests.SyncReport.Test.Machine3;13using Microsoft.Coyote.Actors.BugFinding.Tests.SyncReport.Test.Machine4;14using Microsoft.Coyote.Actors.BugFinding.Tests.SyncReport.Test.Machine5;15using Microsoft.Coyote.Actors.BugFinding.Tests.SyncReport.Test.Machine6;16using Microsoft.Coyote.Actors.BugFinding.Tests.SyncReport.Test.Machine7;17using Microsoft.Coyote.Actors.BugFinding.Tests.SyncReport.Test.Machine8;18using Microsoft.Coyote.Actors.BugFinding.Tests.SyncReport.Test.Machine9;19using Microsoft.Coyote.Actors.BugFinding.Tests.SyncReport.Test.Machine10;20using Microsoft.Coyote.Actors.BugFinding.Tests.SyncReport.Test.Machine11;21using Microsoft.Coyote.Actors.BugFinding.Tests.SyncReport.Test.Machine12;22using Microsoft.Coyote.Actors.BugFinding.Tests.SyncReport.Test.Machine13;23using Microsoft.Coyote.Actors.BugFinding.Tests.SyncReport.Test.Machine14;24using Microsoft.Coyote.Actors.BugFinding.Tests.SyncReport.Test.Machine15;25using Microsoft.Coyote.Actors.BugFinding.Tests.SyncReport.Test.Machine16;26using Microsoft.Coyote.Actors.BugFinding.Tests.SyncReport.Test.Machine17;27using Microsoft.Coyote.Actors.BugFinding.Tests.SyncReport.Test.Machine18;28using Microsoft.Coyote.Actors.BugFinding.Tests.SyncReport.Test.Machine19;29using Microsoft.Coyote.Actors.BugFinding.Tests.SyncReport.Test.Machine20;30using Microsoft.Coyote.Actors.BugFinding.Tests.SyncReport.Test.Machine21;31using Microsoft.Coyote.Actors.BugFinding.Tests.SyncReport.Test.Machine22;ActiveOnEntry
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.BugFinding.Tests;6using Microsoft.Coyote.TestingServices;7using Microsoft.Coyote.TestingServices.Runtime;8using Microsoft.Coyote.TestingServices.SchedulingStrategies;9using Microsoft.Coyote.TestingServices.SchedulingStrategies.DPOR;10using Microsoft.Coyote.TestingServices.Tracing.Schedule;11using Microsoft.Coyote.Tests.Common;12using Microsoft.Coyote.Tests.Common.Events;13{14    {15        static void Main(string[] args)16        {17            var configuration = Configuration.Create();18            configuration.SchedulingStrategy = SchedulingStrategy.DPOR;19            configuration.SchedulingIterations = 1000;20            configuration.MaxSchedulingSteps = 100;21            configuration.EnableCycleDetection = true;22            configuration.EnableDataRaceDetection = true;23            configuration.EnableHotStateDetection = true;24            configuration.EnableHotStateStatistics = true;25            configuration.EnableOperationInterleavingsStatistics = true;26            configuration.EnableActorStateStatistics = true;27            configuration.EnableActorGroupStatistics = true;28            configuration.TraceScheduling = true;29            configuration.TraceScheduleToFile = true;30            configuration.TraceScheduleToConsole = true;31            configuration.TraceFilePath = "trace.txt";32            configuration.TraceLevel = 2;33            configuration.LogBufferedSchedulingSteps = true;34            configuration.LogWriter = new LogWriter();35            configuration.ReportActivityCoverage = true;36            configuration.ReportDataRaceCoverage = true;37            configuration.ReportFairSchedule = true;38            configuration.ReportHotStateCoverage = true;39            configuration.ReportLivenessCoverage = true;40            configuration.ReportStateGraph = true;41            configuration.ReportStateGraphToFile = true;42            configuration.ReportStateGraphToConsole = true;43            configuration.ReportStateGraphFilePath = "stategraph.txt";44            configuration.ReportStateGraphFileName = "stategraph.dot";45            configuration.ReportActivityCoverage = true;46            configuration.ReportDataRaceCoverage = true;47            configuration.ReportFairSchedule = true;48            configuration.ReportHotStateCoverage = true;49            configuration.ReportLivenessCoverage = true;50            configuration.ReportStateGraph = true;51            configuration.ReportStateGraphToFile = true;52            configuration.ReportStateGraphToConsole = true;53            configuration.ReportStateGraphFilePath = "stategraph.txt";54            configuration.ReportStateGraphFileName = "stategraph.dot";ActiveOnEntry
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors;7using Microsoft.Coyote.Actors.BugFinding.Tests;8using Microsoft.Coyote.Actors.BugFinding;9using Microsoft.Coyote.Actors.BugFinding.Tests.Actors;10{11    {12        {13            private TaskCompletionSource<bool> tcs;14            protected override Task OnInitializeAsync(Event initialEvent)15            {16                this.tcs = (initialEvent as E).Tcs;17                return Task.CompletedTask;18            }19            protected override async Task OnEventAsync(Event e)20            {21                if (e is E)22                {23                    this.tcs.TrySetResult(true);24                }25            }26        }27        {28            public TaskCompletionSource<bool> Tcs;29            public E(TaskCompletionSource<bool> tcs)30            {31                this.Tcs = tcs;32            }33        }34        [OnEntry(nameof(ActiveOnEntry))]35        {36            private TaskCompletionSource<bool> tcs;37            [OnEventDoAction(typeof(E), nameof(ActiveOnEvent))]38            {39            }40            private void ActiveOnEntry()41            {42                this.tcs = (this.ReceivedEvent as E).Tcs;43            }44            private void ActiveOnEvent()45            {46                this.tcs.TrySetResult(true);47            }48        }49        [OnEntry(nameof(ActiveOnEntry))]50        {51            private TaskCompletionSource<bool> tcs;52            [OnEventDoAction(typeof(E), nameof(ActiveOnEvent))]53            {54            }55            private void ActiveOnEntry()56            {57                this.tcs = (this.ReceivedEvent as E).Tcs;58            }59            private void ActiveOnEvent()60            {61                this.tcs.TrySetResult(true);62            }63        }64        [OnEntry(nameof(ActiveOnEntry))]65        {66            private TaskCompletionSource<bool> tcs;67            [OnEventDoAction(typeof(E), nameof(ActiveOnEvent))]ActiveOnEntry
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.BugFinding.Tests;5{6    {7        static void Main(string[] args)8        {9            var runtime = RuntimeFactory.Create();10            runtime.RegisterMonitor(typeof(SyncReport));11            runtime.CreateActor(typeof(Actor1));12            runtime.Run();13        }14    }15    {16        protected override Task OnInitializeAsync(Event initialEvent)17        {18            this.SendEvent(this.Id, new E1());19            return Task.CompletedTask;20        }21        protected override Task OnEventAsync(Event e)22        {23            this.Assert(false);24            return Task.CompletedTask;25        }26    }27    class E1 : Event { }28}29using System;30using System.Threading.Tasks;31using Microsoft.Coyote.Actors;32using Microsoft.Coyote.Actors.BugFinding.Tests;33{34    {35        static void Main(string[] args)36        {37            var runtime = RuntimeFactory.Create();38            runtime.RegisterMonitor(typeof(SyncReport));39            runtime.CreateActor(typeof(Actor1));40            runtime.Run();41        }42    }43    {44        protected override Task OnInitializeAsync(Event initialEvent)45        {46            this.SendEvent(this.Id, new E1());47            return Task.CompletedTask;48        }49        protected override Task OnEventAsync(Event e)50        {51            this.Assert(false);52            return Task.CompletedTask;53        }54    }55    class E1 : Event { }56}57using System;58using System.Threading.Tasks;59using Microsoft.Coyote.Actors;60using Microsoft.Coyote.Actors.BugFinding.Tests;61{62    {63        static void Main(string[] args)64        {65            var runtime = RuntimeFactory.Create();66            runtime.RegisterMonitor(typeof(SyncReport));67            runtime.CreateActor(typeof(Actor1));68            runtime.Run();69        }70    }71    {72        protected override Task OnInitializeAsync(Event initialEvent)73        {74            this.SendEvent(this.Id, new E1ActiveOnEntry
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.Actors.BugFinding.Tests.SyncReport;3using System.Threading.Tasks;4using Microsoft.Coyote;5using Microsoft.Coyote.Actors;6using Microsoft.Coyote.Actors.BugFinding;7using Microsoft.Coyote.Actors.BugFinding.Tests.SyncReport;8using System.Threading.Tasks;9using Microsoft.Coyote;10using Microsoft.Coyote.Actors;11using Microsoft.Coyote.Actors.BugFinding;12using Microsoft.Coyote.Actors.BugFinding.Tests.SyncReport;13using System.Threading.Tasks;14using Microsoft.Coyote;15using Microsoft.Coyote.Actors;16using Microsoft.Coyote.Actors.BugFinding;17using Microsoft.Coyote.Actors.BugFinding.Tests.SyncReport;18using System.Threading.Tasks;19using Microsoft.Coyote;20using Microsoft.Coyote.Actors;21using Microsoft.Coyote.Actors.BugFinding;22using Microsoft.Coyote.Actors.BugFinding.Tests.SyncReport;23using System.Threading.Tasks;24using Microsoft.Coyote;25using Microsoft.Coyote.Actors;26using Microsoft.Coyote.Actors.BugFinding;27using Microsoft.Coyote.Actors.BugFinding.Tests.SyncReport;28using System.Threading.Tasks;29using Microsoft.Coyote;30using Microsoft.Coyote.Actors;31using Microsoft.Coyote.Actors.BugFinding;32using Microsoft.Coyote.Actors.BugFinding.Tests.SyncReport;33using System.Threading.Tasks;34using Microsoft.Coyote;35using Microsoft.Coyote.Actors;36using Microsoft.Coyote.Actors.BugFinding;37using Microsoft.Coyote.Actors.BugFinding.Tests.SyncReport;38using System.Threading.Tasks;39using Microsoft.Coyote;40using Microsoft.Coyote.Actors;41using Microsoft.Coyote.Actors.BugFinding;42using Microsoft.Coyote.Actors.BugFinding.Tests.SyncReport;43using System.Threading.Tasks;44using Microsoft.Coyote;45using Microsoft.Coyote.Actors;46using Microsoft.Coyote.Actors.BugFinding;47using Microsoft.Coyote.Actors.BugFinding.Tests.SyncReport;48using System.Threading.Tasks;49using Microsoft.Coyote;50using Microsoft.Coyote.Actors;51using Microsoft.Coyote.Actors.BugFinding;52using Microsoft.Coyote.Actors.BugFinding.Tests.SyncReport;53using System.Threading.Tasks;54using Microsoft.Coyote;55using Microsoft.Coyote.Actors;56using Microsoft.Coyote.Actors.BugFinding;ActiveOnEntry
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2using System;3using System.Threading.Tasks;4{5    {6        public static async Task Main(string[] args)7        {8            var syncReport = new SyncReport();9            await syncReport.ActiveOnEntry();10        }11    }12}13using Microsoft.Coyote.Actors.BugFinding.Tests;14using System;15using System.Threading.Tasks;16{17    {18        public static async Task Main(string[] args)19        {20            var syncReport = new SyncReport();21            await syncReport.ActiveOnEntry();22        }23    }24}25using Microsoft.Coyote.Actors.BugFinding.Tests;26using System;27using System.Threading.Tasks;28{29    {30        public static async Task Main(string[] args)31        {32            var syncReport = new SyncReport();33            await syncReport.ActiveOnEntry();34        }35    }36}37using Microsoft.Coyote.Actors.BugFinding.Tests;38using System;39using System.Threading.Tasks;40{41    {42        public static async Task Main(string[] args)43        {44            var syncReport = new SyncReport();45            await syncReport.ActiveOnEntry();46        }47    }48}49using Microsoft.Coyote.Actors.BugFinding.Tests;50using System;51using System.Threading.Tasks;52{53    {54        public static async Task Main(string[] args)55        {56            var syncReport = new SyncReport();57            await syncReport.ActiveOnEntry();58        }59    }60}61using Microsoft.Coyote.Actors.BugFinding.Tests;ActiveOnEntry
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.BugFinding.Tests;5using Microsoft.Coyote.Specifications;6using Microsoft.Coyote.Tasks;7using Microsoft.Coyote.TestingServices;8using Microsoft.Coyote.TestingServices.Runtime;9using Microsoft.Coyote.TestingServices.SchedulingStrategies;10using Microsoft.Coyote.TestingServices.SchedulingStrategies.DPOR;11using Microsoft.Coyote.TestingServices.Tracing.Schedule;12using Microsoft.Coyote.Tests.Common;13using Microsoft.Coyote.Tests.Common.Runtime;14using Xunit;15using Xunit.Abstractions;16{17    {18        public MyTest(ITestOutputHelper output)19            : base(output)20        {21        }22        [Fact(Timeout = 5000)]23        public void TestBugReport()24        {25            this.TestWithError(r =>26            {27                r.RegisterMonitor<SyncReport>();28                r.CreateActor(typeof(A));29            },30            configuration: GetConfiguration().WithTestingIterations(100),31            replay: true);32        }33        {34            private TaskCompletionSource<bool> tcs;35            protected override void OnInitialize(Event initialEvent)36            {37                this.tcs = (TaskCompletionSource<bool>)initialEvent.Payload;38                this.SendEvent(this.Id, new E());39            }40            protected override Task OnEventAsync(Event e)41            {42                if (e is E)43                {44                    this.tcs.SetResult(true);45                }46                return Task.CompletedTask;47            }48        }49        {50        }51    }52}53using System;54using System.Threading.Tasks;55using Microsoft.Coyote.Actors;56using Microsoft.Coyote.Actors.BugFinding.Tests;57using Microsoft.Coyote.Specifications;58using Microsoft.Coyote.Tasks;59using Microsoft.Coyote.TestingServices;60using Microsoft.Coyote.TestingServices.Runtime;61using Microsoft.Coyote.TestingServices.SchedulingStrategies;62using Microsoft.Coyote.TestingServices.SchedulingStrategies.DPOR;ActiveOnEntry
Using AI Code Generation
1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using System;4using System.Threading.Tasks;5{6    {7        public static void Main(string[] args)8        {9            ActorRuntime.RegisterMonitor(typeof(SyncReport));10            var runtime = ActorRuntime.Create();11            var m = runtime.CreateActor(typeof(M));12            runtime.SendEvent(m, new E());13        }14    }15    {16        [OnEntry(nameof(InitOnEntry))]17        [OnEventDoAction(typeof(E), nameof(HandleE))]18        class Init : State { }19        private void InitOnEntry()20        {21            this.Assert(SyncReport.ActiveOnEntry(this.Id, typeof(Init)));22        }23        private void HandleE()24        {25            this.RaiseGotoStateEvent<Done>();26        }27    }28    public class Done : State { }29    public class E : Event { }30}ActiveOnEntry
Using AI Code Generation
1using System;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote.Specifications;4using System.Threading.Tasks;5using Microsoft.Coyote.Actors.BugFinding.Tests;6using System.Threading;7using System.Diagnostics;8{9    {10        static void Main(string[] args)11        {12            if (args.Length == 0)13            {14                Console.WriteLine("Please specify the argument \"bug\" or \"no-bug\"");15            }16            else if (args[0] == "bug")17            {18                using (var runtime = RuntimeFactory.Create())19                {20                    runtime.CreateActor(typeof(M));21                    runtime.Start();22                    runtime.Wait();23                }24            }25            else if (args[0] == "no-bug")26            {27                using (var runtime = RuntimeFactory.Create())28                {29                    runtime.CreateActor(typeof(M));30                    runtime.Start();31                    runtime.Wait();32                }33            }34        }35    }36    {37        [OnEntry(nameof(InitOnEntry))]38        [OnEventGotoState(typeof(UnitEvent), typeof(S1))]39        class Init : MachineState { }40        void InitOnEntry()41        {42            this.RaiseGotoStateEvent<Init, S1>();43        }44        [OnEntry(nameof(S1OnEntry))]45        [OnEventGotoState(typeof(UnitEvent), typeof(S2))]46        class S1 : MachineState { }47        void S1OnEntry()48        {49            this.RaiseGotoStateEvent<S1, S2>();50        }51        [OnEntry(nameof(SLearn to execute automation testing from scratch with LambdaTest Learning Hub. Right from setting up the prerequisites to run your first automation test, to following best practices and diving deeper into advanced test scenarios. LambdaTest Learning Hubs compile a list of step-by-step guides to help you be proficient with different test automation frameworks i.e. Selenium, Cypress, TestNG etc.
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