Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.SyncReport.ProcessNodeCreated
ReplicatingStorageTests.cs
Source:ReplicatingStorageTests.cs
...656 this.NumberOfReplicas = (e as ConfigureEvent).NumberOfReplicas;657 this.RaiseEvent(new LocalEvent());658 }659 [Cold]660 [OnEventDoAction(typeof(NotifyNodeCreated), nameof(ProcessNodeCreated))]661 [OnEventDoAction(typeof(NotifyNodeFail), nameof(FailAndCheckRepair))]662 [OnEventDoAction(typeof(NotifyNodeUpdate), nameof(ProcessNodeUpdate))]663 [OnEventGotoState(typeof(LocalEvent), typeof(Repairing))]664 private class Repaired : State665 {666 }667 private void ProcessNodeCreated(Event e)668 {669 var nodeId = (e as NotifyNodeCreated).NodeId;670 this.DataMap.Add(nodeId, 0);671 }672 private void FailAndCheckRepair(Event e)673 {674 this.ProcessNodeFail(e);675 this.RaiseEvent(new LocalEvent());676 }677 private void ProcessNodeUpdate(Event e)678 {679 var nodeId = (e as NotifyNodeUpdate).NodeId;680 var data = (e as NotifyNodeUpdate).Data;681 this.DataMap[nodeId] = data;682 }683 [Hot]684 [OnEventDoAction(typeof(NotifyNodeCreated), nameof(ProcessNodeCreated))]685 [OnEventDoAction(typeof(NotifyNodeFail), nameof(ProcessNodeFail))]686 [OnEventDoAction(typeof(NotifyNodeUpdate), nameof(CheckIfRepaired))]687 [OnEventGotoState(typeof(LocalEvent), typeof(Repaired))]688 private class Repairing : State689 {690 }691 private void ProcessNodeFail(Event e)692 {693 var nodeId = (e as NotifyNodeFail).NodeId;694 this.DataMap.Remove(nodeId);695 }696 private void CheckIfRepaired(Event e)697 {698 this.ProcessNodeUpdate(e);...
ProcessNodeCreated
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors.BugFinding.Tests;7using Microsoft.Coyote.Actors.BugFinding;8using Microsoft.Coyote.Actors;9{10 {11 static void Main(string[] args)12 {13 SyncReport syncReport = new SyncReport();14 syncReport.ProcessNodeCreated(new Microsoft.Coyote.Actors.BugFinding.Tests.SyncReport.NodeCreatedEvent());15 }16 }17}18using System;19using System.Collections.Generic;20using System.Linq;21using System.Text;22using System.Threading.Tasks;23using Microsoft.Coyote.Actors.BugFinding.Tests;24using Microsoft.Coyote.Actors.BugFinding;25using Microsoft.Coyote.Actors;26{27 {28 static void Main(string[] args)29 {30 SyncReport syncReport = new SyncReport();31 syncReport.ProcessNodeCreated(new Microsoft.Coyote.Actors.BugFinding.Tests.SyncReport.NodeCreatedEvent());32 }33 }34}35using System;36using System.Collections.Generic;37using System.Linq;38using System.Text;39using System.Threading.Tasks;40using Microsoft.Coyote.Actors.BugFinding.Tests;41using Microsoft.Coyote.Actors.BugFinding;42using Microsoft.Coyote.Actors;43{44 {45 static void Main(string[] args)46 {47 SyncReport syncReport = new SyncReport();48 syncReport.ProcessNodeCreated(new Microsoft.Coyote.Actors.BugFinding.Tests.SyncReport.NodeCreatedEvent());49 }50 }51}52using System;53using System.Collections.Generic;54using System.Linq;55using System.Text;56using System.Threading.Tasks;57using Microsoft.Coyote.Actors.BugFinding.Tests;58using Microsoft.Coyote.Actors.BugFinding;59using Microsoft.Coyote.Actors;60{61 {62 static void Main(string[] args)63 {
ProcessNodeCreated
Using AI Code Generation
1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding;3using Microsoft.Coyote.Actors.BugFinding.Tests;4using Microsoft.Coyote.Actors.BugFinding.Tests.SyncReport;5using Microsoft.Coyote.Actors.BugFinding.Tests.SyncReport.Test;6using Microsoft.Coyote.Actors.BugFinding.Tests.SyncReport.Test.Events;
ProcessNodeCreated
Using AI Code Generation
1using System;2using Microsoft.Coyote;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.BugFinding.Tests;5using Microsoft.Coyote.Actors.BugFinding;6using Microsoft.Coyote.Actors.Timers;7using Microsoft.Coyote.Specifications;8{9 {10 public static void Main()11 {12 var configuration = Configuration.Create().WithTestingIterations(1);13 Runtime runtime = RuntimeFactory.Create(configuration);14 runtime.CreateActor(typeof(SyncReport));15 runtime.Wait();16 }17 }18}19using System;20using System.Threading.Tasks;21using Microsoft.Coyote;22using Microsoft.Coyote.Actors;23using Microsoft.Coyote.Actors.BugFinding.Tests;24using Microsoft.Coyote.Actors.BugFinding;25using Microsoft.Coyote.Actors.Timers;26using Microsoft.Coyote.Specifications;27{28 {29 {30 public ActorId Id;31 public Request(ActorId id)32 {33 this.Id = id;34 }35 }36 {37 public ActorId Id;38 public Response(ActorId id)39 {40 this.Id = id;41 }42 }43 {44 }45 {46 }47 {48 }49 [OnEventDoAction(typeof(Request), nameof(HandleRequest))]50 {51 }52 private async Task HandleRequest(Event e)53 {54 var request = e as Request;55 var dummy = this.CreateActor(typeof(DummyActor));56 var dummyResponse = await this.Runtime.SendEventAndExecuteTask<Response>(dummy, new Dummy());57 this.Assert(dummyResponse.Id == dummy);58 this.Runtime.ProcessNodeCreated(dummy);59 this.Runtime.ProcessNodeCreated(dummyResponse.Id);60 this.Runtime.ProcessNodeCreated(this.Id);61 this.Runtime.ProcessNodeCreated(request.Id);62 this.Runtime.ProcessNodeCreated(this.CurrentState);63 this.Runtime.ProcessNodeCreated(e);64 this.Runtime.ProcessNodeCreated(request);65 this.Runtime.ProcessNodeCreated(dummyResponse);66 this.Runtime.ProcessNodeCreated(new
ProcessNodeCreated
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2using System;3using System.Collections.Generic;4using System.Linq;5using System.Text;6using System.Threading.Tasks;7{8 {9 static void Main(string[] args)10 {11 SyncReport.ProcessNodeCreated();12 }13 }14}15Microsoft (R) Build Engine version 16.3.0+0f4c62fea for .NET Core
ProcessNodeCreated
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using System.IO;7{8 {9 public static void ProcessNodeCreated(string bugReport)10 {11 string path = "C:\\Users\\User\\Desktop\\Coyote\\2.txt";12 File.WriteAllText(path, bugReport);13 }14 }15}
ProcessNodeCreated
Using AI Code Generation
1ProcessNodeCreated(this.Id, this.Name, this.State, this.CurrentStateName, this.CurrentStateName);2ProcessNodeCreated(this.Id, this.Name, this.State, this.CurrentStateName, this.CurrentStateName);3ProcessNodeCreated(this.Id, this.Name, this.State, this.CurrentStateName, this.CurrentStateName);4ProcessNodeCreated(this.Id, this.Name, this.State, this.CurrentStateName, this.CurrentStateName);5ProcessNodeCreated(this.Id, this.Name, this.State, this.CurrentStateName, this.CurrentStateName);6ProcessNodeCreated(this.Id, this.Name, this.State, this.CurrentStateName, this.CurrentStateName);7ProcessNodeCreated(this.Id, this.Name, this.State, this.CurrentStateName, this.CurrentStateName);8ProcessNodeCreated(this.Id, this.Name, this.State, this.CurrentStateName, this.CurrentStateName);
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