Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.SyncReport.ProcessNodeFail
ReplicatingStorageTests.cs
Source:ReplicatingStorageTests.cs
...670 this.DataMap.Add(nodeId, 0);671 }672 private void FailAndCheckRepair(Event e)673 {674 this.ProcessNodeFail(e);675 this.RaiseEvent(new LocalEvent());676 }677 private void ProcessNodeUpdate(Event e)678 {679 var nodeId = (e as NotifyNodeUpdate).NodeId;680 var data = (e as NotifyNodeUpdate).Data;681 this.DataMap[nodeId] = data;682 }683 [Hot]684 [OnEventDoAction(typeof(NotifyNodeCreated), nameof(ProcessNodeCreated))]685 [OnEventDoAction(typeof(NotifyNodeFail), nameof(ProcessNodeFail))]686 [OnEventDoAction(typeof(NotifyNodeUpdate), nameof(CheckIfRepaired))]687 [OnEventGotoState(typeof(LocalEvent), typeof(Repaired))]688 private class Repairing : State689 {690 }691 private void ProcessNodeFail(Event e)692 {693 var nodeId = (e as NotifyNodeFail).NodeId;694 this.DataMap.Remove(nodeId);695 }696 private void CheckIfRepaired(Event e)697 {698 this.ProcessNodeUpdate(e);699 var consensus = this.DataMap.Select(kvp => kvp.Value).GroupBy(v => v).700 OrderByDescending(v => v.Count()).FirstOrDefault();701 var numOfReplicas = consensus.Count();702 if (numOfReplicas >= this.NumberOfReplicas)703 {704 this.RaiseEvent(new LocalEvent());705 }...
ProcessNodeFail
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote;7using Microsoft.Coyote.Actors;8using Microsoft.Coyote.Actors.BugFinding;9using Microsoft.Coyote.Actors.BugFinding.Tests;10using Microsoft.Coyote.Actors.BugFinding.Tests.SyncReport;11using Microsoft.Coyote.Actors.BugFinding.Tests.SyncReport.Interfaces;12using Microsoft.Coyote.Actors.BugFinding.Tests.SyncReport.Events;13using Microsoft.Coyote.Actors.BugFinding.Tests.SyncReport.Actors;14using Microsoft.Coyote.Actors.BugFinding.Tests.SyncReport.Interfaces;15using Microsoft.Coyote.Actors.BugFinding.Tests.SyncReport.Events;16using Microsoft.Coyote.Actors.BugFinding.Tests.SyncReport.Actors;17{18 {19 public static void Main(string[] args)20 {21 using (var runtime = RuntimeFactory.Create())22 {23 var test = new SyncReport();24 var report = test.Run(runtime);25 Console.WriteLine(report.ToString());26 }27 }28 }29}30using System;31using System.Collections.Generic;32using System.Linq;33using System.Text;34using System.Threading.Tasks;35using Microsoft.Coyote;36using Microsoft.Coyote.Actors;37using Microsoft.Coyote.Actors.BugFinding;38using Microsoft.Coyote.Actors.BugFinding.Tests;39using Microsoft.Coyote.Actors.BugFinding.Tests.SyncReport;40using Microsoft.Coyote.Actors.BugFinding.Tests.SyncReport.Interfaces;41using Microsoft.Coyote.Actors.BugFinding.Tests.SyncReport.Events;42using Microsoft.Coyote.Actors.BugFinding.Tests.SyncReport.Actors;43using Microsoft.Coyote.Actors.BugFinding.Tests.SyncReport.Interfaces;44using Microsoft.Coyote.Actors.BugFinding.Tests.SyncReport.Events;45using Microsoft.Coyote.Actors.BugFinding.Tests.SyncReport.Actors;46{47 {48 public static void Main(string[] args)49 {
ProcessNodeFail
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors;7using Microsoft.Coyote.Actors.BugFinding.Tests;8using Microsoft.Coyote.Actors.BugFinding;9using Microsoft.Coyote.Actors.BugFinding.Services;10{11 {12 static void Main(string[] args)13 {14 var config = Configuration.Create().WithTestingIterations(100);15 var test = new SyncReport();16 var bugFindingEngine = new BugFindingEngine(test, config);17 bugFindingEngine.Run();18 }19 }20}
ProcessNodeFail
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors.BugFinding.Tests;7{8 {9 public SyncReport() : base() { }10 public SyncReport(string logFilePath) : base(logFilePath) { }11 public SyncReport(string logFilePath, string testReportFilePath) : base(logFilePath, testReportFilePath) { }12 public override void Dispose()13 {14 base.Dispose();15 }16 public override void ProcessNodeFail(string nodeName, string bugName, string bugDescription)17 {18 base.ProcessNodeFail(nodeName, bugName, bugDescription);19 }20 public override void ProcessNodeSuccess(string nodeName)21 {22 base.ProcessNodeSuccess(nodeName);23 }24 public override void ProcessTestFail(string bugName, string bugDescription)25 {26 base.ProcessTestFail(bugName, bugDescription);27 }28 public override void ProcessTestSuccess()29 {30 base.ProcessTestSuccess();31 }32 }33}34using System;35using System.Collections.Generic;36using System.Linq;37using System.Text;38using System.Threading.Tasks;39using Microsoft.Coyote.Actors.BugFinding.Tests;40{41 {42 public SyncReport() : base() { }43 public SyncReport(string logFilePath) : base(logFilePath) { }44 public SyncReport(string logFilePath, string testReportFilePath) : base(logFilePath, testReportFilePath) { }45 public override void Dispose()46 {47 base.Dispose();48 }49 public override void ProcessNodeFail(string nodeName, string bugName, string bugDescription)50 {51 base.ProcessNodeFail(nodeName, bugName, bugDescription);52 }53 public override void ProcessNodeSuccess(string nodeName)54 {55 base.ProcessNodeSuccess(nodeName);56 }57 public override void ProcessTestFail(string bugName, string bugDescription)58 {59 base.ProcessTestFail(bugName, bugDescription);60 }61 public override void ProcessTestSuccess()62 {63 base.ProcessTestSuccess();64 }65 }66}
ProcessNodeFail
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.BugFinding.Tests;5using Microsoft.Coyote.BugFinding;6using Microsoft.Coyote.Specifications;7using Microsoft.Coyote.Tasks;8using Microsoft.Coyote.Tests.Common;9using Microsoft.Coyote.Tests.Common.Actors;10using Microsoft.Coyote.Tests.Common.Events;11using Xunit;12using Xunit.Abstractions;13{14 {15 public TestSyncReport(ITestOutputHelper output)16 : base(output)17 {18 }19 [Fact(Timeout = 5000)]20 public void TestSyncReportBugFinding()21 {22 this.TestWithError(async () =>23 {24 var runtime = await this.CreateRuntimeAsync();25 await runtime.CreateActorAsync(typeof(SyncReport));26 },27 configuration: GetConfiguration().WithTestingIterations(100),28 replay: true);29 }30 private static Configuration GetConfiguration()31 {32 var configuration = Configuration.Create();33 configuration.EnableCycleDetection = false;34 return configuration;35 }36 }37}38using System;39using System.Threading.Tasks;40using Microsoft.Coyote.Actors;41using Microsoft.Coyote.Actors.BugFinding.Tests;42using Microsoft.Coyote.BugFinding;43using Microsoft.Coyote.Specifications;44using Microsoft.Coyote.Tasks;45using Microsoft.Coyote.Tests.Common;46using Microsoft.Coyote.Tests.Common.Actors;47using Microsoft.Coyote.Tests.Common.Events;48using Xunit;49using Xunit.Abstractions;50{51 {52 private readonly ActorId Node1;53 private readonly ActorId Node2;54 [OnEventDoAction(typeof(UnitEvent), nameof(InitOnEntry))]55 {56 }57 private void InitOnEntry()58 {59 this.Node1 = this.CreateActor(typeof(Node));60 this.Node2 = this.CreateActor(typeof(Node));61 this.SendEvent(this.Node1, new E(this.Node2));62 }63 {64 public ActorId Node;65 public E(ActorId node)
ProcessNodeFail
Using AI Code Generation
1using System;2using Microsoft.Coyote;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.BugFinding.Tests;5using Microsoft.Coyote.Actors.BugFinding.Tests.SyncReport;6{7 [OnEventDoAction(typeof(UnitEvent), nameof(ProcessUnitEvent))]8 {9 private MachineId Parent;10 public Node(MachineId parent)11 {12 this.Parent = parent;13 }14 private void ProcessUnitEvent()15 {16 this.Send(this.Parent, new UnitEvent());17 }18 }19 [OnEventDoAction(typeof(UnitEvent), nameof(ProcessUnitEvent))]20 {21 private MachineId Node;22 [OnEntry(nameof(InitOnEntry))]23 [OnEventDoAction(typeof(UnitEvent), nameof(ProcessUnitEvent))]24 private class Init : MachineState { }25 private void InitOnEntry()26 {27 this.Node = this.CreateMachine(typeof(Node), this.Id);28 this.Send(this.Node, new UnitEvent());29 }30 private void ProcessUnitEvent()31 {32 this.Send(this.Node, new UnitEvent());33 }34 }35}36using System;37using Microsoft.Coyote;38using Microsoft.Coyote.Actors;39using Microsoft.Coyote.Actors.BugFinding.Tests;40using Microsoft.Coyote.Actors.BugFinding.Tests.AsyncReport;41{42 [OnEventDoAction(typeof(UnitEvent), nameof(ProcessUnitEvent))]43 {44 private MachineId Parent;45 public Node(MachineId parent)46 {47 this.Parent = parent;48 }49 private void ProcessUnitEvent()50 {51 this.Send(this.Parent, new UnitEvent());52 }53 }54 [OnEventDoAction(typeof(UnitEvent), nameof(ProcessUnitEvent))]55 {56 private MachineId Node;57 [OnEntry(nameof(InitOnEntry))]58 [OnEventDoAction(typeof(UnitEvent), nameof(ProcessUnitEvent))]59 private class Init : MachineState { }60 private void InitOnEntry()61 {
ProcessNodeFail
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Text;4using System.Threading.Tasks;5using Microsoft.Coyote.Actors;6using Microsoft.Coyote.Actors.BugFinding.Tests;7using Microsoft.Coyote.Actors.BugFinding.Tests.Synchronization;8using Microsoft.Coyote.Actors.BugFinding.Tests.Synchronization.SharedObjects;9using Microsoft.Coyote.Actors.BugFinding.Tests.Synchronization.SharedObjects.SharedObjects;10using Microsoft.Coyote.Actors.BugFinding.Tests.Synchronization.SharedObjects.SharedObjects.SharedObjects;11using Microsoft.Coyote.Actors.BugFinding.Tests.Synchronization.SharedObjects.SharedObjects.SharedObjects.SharedObjects;12using Microsoft.Coyote.Actors.BugFinding.Tests.Synchronization.SharedObjects.SharedObjects.SharedObjects.SharedObjects.SharedObjects;13using Microsoft.Coyote.Actors.BugFinding.Tests.Synchronization.SharedObjects.SharedObjects.SharedObjects.SharedObjects.SharedObjects.SharedObjects;14using Microsoft.Coyote.Actors.BugFinding.Tests.Synchronization.SharedObjects.SharedObjects.SharedObjects.SharedObjects.SharedObjects.SharedObjects.SharedObjects;15using Microsoft.Coyote.Actors.BugFinding.Tests.Synchronization.SharedObjects.SharedObjects.SharedObjects.SharedObjects.SharedObjects.SharedObjects.SharedObjects.SharedObjects;16using Microsoft.Coyote.Actors.BugFinding.Tests.Synchronization.SharedObjects.SharedObjects.SharedObjects.SharedObjects.SharedObjects.SharedObjects.SharedObjects.SharedObjects.SharedObjects;17using Microsoft.Coyote.Actors.BugFinding.Tests.Synchronization.SharedObjects.SharedObjects.SharedObjects.SharedObjects.SharedObjects.SharedObjects.SharedObjects.SharedObjects.SharedObjects.SharedObjects;18using Microsoft.Coyote.Actors.BugFinding.Tests.Synchronization.SharedObjects.SharedObjects.SharedObjects.SharedObjects.SharedObjects.SharedObjects.SharedObjects.SharedObjects.SharedObjects.SharedObjects.SharedObjects;19using Microsoft.Coyote.Actors.BugFinding.Tests.Synchronization.SharedObjects.SharedObjects.SharedObjects.SharedObjects.SharedObjects.SharedObjects.SharedObjects.SharedObjects.SharedObjects.SharedObjects.SharedObjects.SharedObjects;20using Microsoft.Coyote.Actors.BugFinding.Tests.Synchronization.SharedObjects.SharedObjects.SharedObjects.SharedObjects.SharedObjects.SharedObjects.SharedObjects.SharedObjects.SharedObjects.SharedObjects.SharedObjects.SharedObjects.SharedObjects;21using Microsoft.Coyote.Actors.BugFinding.Tests.Synchronization.SharedObjects.SharedObjects.SharedObjects.SharedObjects.SharedObjects.SharedObjects.SharedObjects.SharedObjects.SharedObjects.SharedObjects.SharedObjects.SharedObjects.SharedObjects.SharedObjects;
ProcessNodeFail
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.BugFinding.Tests;6{7 {8 private static async Task Main(string[] args)9 {10 var config = Configuration.Create().WithTestingIterations(100);11 await BugFindingEngine.ExecuteAsync(config, () => {12 var runtime = RuntimeFactory.Create();13 var actor = runtime.CreateActor(typeof(SyncReport));14 runtime.SendEvent(actor, new E());15 });16 }17 }18 {19 }20 {21 private int counter;22 [OnEventDoAction(typeof(E), nameof(Do))]23 {24 }25 private void Do()26 {27 this.counter++;28 if (this.counter == 2)29 {30 BugFindingEngine.ProcessNodeFail();31 }32 }33 }34}
ProcessNodeFail
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors.BugFinding.Tests;7using Microsoft.Coyote.Actors.BugFinding.Tests.SyncReport;8{9 {10 static void Main(string[] args)11 {12 SyncReportTest test = new SyncReportTest();13 test.Test();14 }15 }16}17using System;18using System.Collections.Generic;19using System.Linq;20using System.Text;21using System.Threading.Tasks;22using Microsoft.Coyote.Actors.BugFinding.Tests;23using Microsoft.Coyote.Actors.BugFinding.Tests.SyncReport;24{25 {26 protected override int NumberOfIterations => 1000;27 public void Test()28 {29 this.Test(r =>30 {31 var root = r.CreateActor(typeof(Root));32 r.SendEvent(root, new Start());33 });34 }35 }36}37using System;38using System.Collections.Generic;39using System.Linq;40using System.Text;41using System.Threading.Tasks;42using Microsoft.Coyote.Actors.BugFinding.Tests;43using Microsoft.Coyote.Actors.BugFinding.Tests.SyncReport;44{45 {46 private ActorId left;47 private ActorId right;48 private int count;49 protected override async Task OnInitializeAsync(Event initialEvent)50 {51 this.left = this.CreateActor(typeof(Leaf));52 this.right = this.CreateActor(typeof(Leaf));53 this.count = 0;54 }55 protected override async Task OnEventAsync(Event e)56 {57 if (e is Start)58 {59 this.count = 0;60 this.SendEvent(this.left, new Start());61 this.SendEvent(this.right, new Start());62 }63 else if (e is Done
ProcessNodeFail
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors.BugFinding.Tests;7{8 {9 static void Main(string[] args)10 {11 SyncReport.ProcessNodeFail();12 }13 }14}15using System;16using System.Collections.Generic;17using System.Linq;18using System.Text;19using System.Threading.Tasks;20using Microsoft.Coyote.Actors.BugFinding.Tests;21{22 {23 static void Main(string[] args)24 {25 SyncReport.ProcessNodeFail();26 }27 }28}29using System;30using System.Collections.Generic;31using System.Linq;32using System.Text;33using System.Threading.Tasks;34using Microsoft.Coyote.Actors.BugFinding.Tests;35{36 {37 static void Main(string[] args)38 {39 SyncReport.ProcessNodeFail();40 }41 }42}43using System;44using System.Collections.Generic;45using System.Linq;46using System.Text;47using System.Threading.Tasks;48using Microsoft.Coyote.Actors.BugFinding.Tests;49{50 {51 static void Main(string[] args)52 {53 SyncReport.ProcessNodeFail();54 }55 }56}57using System;58using System.Collections.Generic;59using System.Linq;60using System.Text;61using System.Threading.Tasks;62using Microsoft.Coyote.Actors.BugFinding.Tests;63{64 {65 static void Main(string[] args)66 {
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