Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.SyncReport.SyncReport
ReplicatingStorageTests.cs
Source:ReplicatingStorageTests.cs  
...179                this.SendEvent(node, new StorageNode.ConfigureEvent(this.Environment, this.Id, idx));180            }181            [OnEventDoAction(typeof(Client.Request), nameof(ProcessClientRequest))]182            [OnEventDoAction(typeof(RepairTimer.Timeout), nameof(RepairNodes))]183            [OnEventDoAction(typeof(StorageNode.SyncReport), nameof(ProcessSyncReport))]184            [OnEventDoAction(typeof(NotifyFailure), nameof(ProcessFailure))]185            private class Active : State186            {187            }188            private void ProcessClientRequest(Event e)189            {190                var command = (e as Client.Request).Command;191                var aliveNodeIds = this.StorageNodeMap.Where(n => n.Value).Select(n => n.Key);192                foreach (var nodeId in aliveNodeIds)193                {194                    this.SendEvent(this.StorageNodes[nodeId], new StorageNode.StoreRequest(command));195                }196            }197            private void RepairNodes()198            {199                if (this.DataMap.Count is 0)200                {201                    return;202                }203                var latestData = this.DataMap.Values.Max();204                var numOfReplicas = this.DataMap.Count(kvp => kvp.Value == latestData);205                if (numOfReplicas >= this.NumberOfReplicas)206                {207                    return;208                }209                foreach (var node in this.DataMap)210                {211                    if (node.Value != latestData)212                    {213                        this.SendEvent(this.StorageNodes[node.Key], new StorageNode.SyncRequest(latestData));214                        numOfReplicas++;215                    }216                    if (numOfReplicas == this.NumberOfReplicas)217                    {218                        break;219                    }220                }221            }222            private void ProcessSyncReport(Event e)223            {224                var nodeId = (e as StorageNode.SyncReport).NodeId;225                var data = (e as StorageNode.SyncReport).Data;226                // LIVENESS BUG: can fail to ever repair again as it thinks there227                // are enough replicas. Enable to introduce a bug fix.228                // if (!this.StorageNodeMap.ContainsKey(nodeId))229                // {230                //    return;231                // }232                if (!this.DataMap.ContainsKey(nodeId))233                {234                    this.DataMap.Add(nodeId, 0);235                }236                this.DataMap[nodeId] = data;237            }238            private void ProcessFailure(Event e)239            {240                var node = (e as NotifyFailure).Node;241                var nodeId = this.StorageNodes.IndexOf(node);242                this.StorageNodeMap.Remove(nodeId);243                this.DataMap.Remove(nodeId);244                this.CreateNewNode();245            }246        }247        private class StorageNode : StateMachine248        {249            public class ConfigureEvent : Event250            {251                public ActorId Environment;252                public ActorId NodeManager;253                public int Id;254                public ConfigureEvent(ActorId env, ActorId manager, int id)255                    : base()256                {257                    this.Environment = env;258                    this.NodeManager = manager;259                    this.Id = id;260                }261            }262            public class StoreRequest : Event263            {264                public int Command;265                public StoreRequest(int cmd)266                    : base()267                {268                    this.Command = cmd;269                }270            }271            public class SyncReport : Event272            {273                public int NodeId;274                public int Data;275                public SyncReport(int id, int data)276                    : base()277                {278                    this.NodeId = id;279                    this.Data = data;280                }281            }282            public class SyncRequest : Event283            {284                public int Data;285                public SyncRequest(int data)286                    : base()287                {288                    this.Data = data;289                }290            }291            internal class ShutDown : Event292            {293            }294            private class LocalEvent : Event295            {296            }297            private ActorId Environment;298            private ActorId NodeManager;299            private int NodeId;300            private int Data;301            private ActorId SyncTimer;302            [Start]303            [OnEntry(nameof(EntryOnInit))]304            [OnEventDoAction(typeof(ConfigureEvent), nameof(SetupEvent))]305            [OnEventGotoState(typeof(LocalEvent), typeof(Active))]306            [DeferEvents(typeof(SyncTimer.Timeout))]307            private class Init : State308            {309            }310            private void EntryOnInit()311            {312                this.Data = 0;313                this.SyncTimer = this.CreateActor(typeof(SyncTimer));314                this.SendEvent(this.SyncTimer, new SyncTimer.ConfigureEvent(this.Id));315            }316            private void SetupEvent(Event e)317            {318                this.Environment = (e as ConfigureEvent).Environment;319                this.NodeManager = (e as ConfigureEvent).NodeManager;320                this.NodeId = (e as ConfigureEvent).Id;321                this.Monitor<LivenessMonitor>(new LivenessMonitor.NotifyNodeCreated(this.NodeId));322                this.SendEvent(this.Environment, new Environment.NotifyNode(this.Id));323                this.RaiseEvent(new LocalEvent());324            }325            [OnEventDoAction(typeof(StoreRequest), nameof(Store))]326            [OnEventDoAction(typeof(SyncRequest), nameof(Sync))]327            [OnEventDoAction(typeof(SyncTimer.Timeout), nameof(GenerateSyncReport))]328            [OnEventDoAction(typeof(Environment.FaultInject), nameof(Terminate))]329            private class Active : State330            {331            }332            private void Store(Event e)333            {334                var cmd = (e as StoreRequest).Command;335                this.Data += cmd;336                this.Monitor<LivenessMonitor>(new LivenessMonitor.NotifyNodeUpdate(this.NodeId, this.Data));337            }338            private void Sync(Event e)339            {340                var data = (e as SyncRequest).Data;341                this.Data = data;342                this.Monitor<LivenessMonitor>(new LivenessMonitor.NotifyNodeUpdate(this.NodeId, this.Data));343            }344            private void GenerateSyncReport()345            {346                this.SendEvent(this.NodeManager, new SyncReport(this.NodeId, this.Data));347            }348            private void Terminate()349            {350                this.Monitor<LivenessMonitor>(new LivenessMonitor.NotifyNodeFail(this.NodeId));351                this.SendEvent(this.SyncTimer, HaltEvent.Instance);352                this.RaiseHaltEvent();353            }354        }355        private class FailureTimer : StateMachine356        {357            internal class ConfigureEvent : Event358            {359                public ActorId Target;360                public ConfigureEvent(ActorId id)...SyncReport
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.BugFinding.Tests;6using Microsoft.Coyote.Actors.BugFinding;7using Microsoft.Coyote.Actors.BugFinding.Strategies;8using Microsoft.Coyote.Actors.BugFinding.Strategies.FaultInjection;9using Microsoft.Coyote.Actors.BugFinding.Strategies.StateExploration;10using Microsoft.Coyote.Actors.BugFinding.Strategies.StateExploration.Scheduling;11using Microsoft.Coyote.Actors.BugFinding.Strategies.StateExploration.Probabilistic;12using Microsoft.Coyote.Actors.BugFinding.Strategies.StateExploration.Probabilistic.ProbabilisticSchedule;13using Microsoft.Coyote.Actors.BugFinding.Strategies.StateExploration.Probabilistic.StateSpace;14using Microsoft.Coyote.Actors.BugFinding.Strategies.StateExploration.Probabilistic.StateSpace.Partitioning;15using Microsoft.Coyote.Actors.BugFinding.Strategies.StateExploration.Probabilistic.StateSpace.Partitioning.Strategies;16using Microsoft.Coyote.Actors.BugFinding.Strategies.StateExploration.Probabilistic.StateSpace.Partitioning.Strategies.Fairness;17using Microsoft.Coyote.Actors.BugFinding.Strategies.StateExploration.Probabilistic.StateSpace.Partitioning.Strategies.StateSet;18using Microsoft.Coyote.Actors.BugFinding.Strategies.StateExploration.Probabilistic.StateSpace.Partitioning.Strategies.StateSet.Strategies;19using Microsoft.Coyote.Actors.BugFinding.Strategies.StateExploration.Probabilistic.StateSpace.Partitioning.Strategies.StateSet.Strategies.StateSpacePartitioning;20using Microsoft.Coyote.Actors.BugFinding.Strategies.StateExploration.Probabilistic.StateSpace.Partitioning.Strategies.StateSet.Strategies.StateSpacePartitioning.Strategies;21using Microsoft.Coyote.Actors.BugFinding.Strategies.StateExploration.Probabilistic.StateSpace.Partitioning.Strategies.StateSet.Strategies.StateSpacePartitioning.Strategies.StateSpacePartitioning;22using Microsoft.Coyote.Actors.BugFinding.Strategies.StateExploration.Probabilistic.StateSpace.Partitioning.Strategies.StateSet.Strategies.StateSpacePartitioning.Strategies.StateSpacePartitioning.Strategies;SyncReport
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.BugFinding.Tests;6using Microsoft.Coyote.Actors.BugFinding;7using Microsoft.Coyote.Specifications;8{9    {10        public static void Test()11        {12            var bugFindingRuntime = RuntimeFactory.Create();13            bugFindingRuntime.RegisterMonitor(typeof(SyncReport));14            bugFindingRuntime.CreateActor(typeof(Actor1));15            bugFindingRuntime.Run();16        }17    }18    {19        protected override async Task OnInitializeAsync(Event initialEvent)20        {21            await this.SendEvent(this.Id, new E1());22        }23        protected override Task OnEventAsync(Event e)24        {25            if (e is E1)26            {27                this.SendEvent(this.Id, new E2());28            }29            else if (e is E2)30            {31                this.SendEvent(this.Id, new E3());32            }33            else if (e is E3)34            {35                this.SendEvent(this.Id, new E4());36            }37            else if (e is E4)38            {39                this.SendEvent(this.Id, new E5());40            }41            else if (e is E5)42            {43                this.SendEvent(this.Id, new E6());44            }45            else if (e is E6)46            {47                this.SendEvent(this.Id, new E7());48            }49            else if (e is E7)50            {51                this.SendEvent(this.Id, new E8());52            }53            else if (e is E8)54            {55                this.SendEvent(this.Id, new E9());56            }57            else if (e is E9)58            {59                this.SendEvent(this.Id, new E10());60            }61            else if (e is E10)62            {63                this.SendEvent(this.Id, new E11());64            }65            else if (e is E11)66            {67                this.SendEvent(this.Id, new E12());68            }69            else if (e is E12)70            {71                this.SendEvent(this.Id, new E13());72            }73            else if (e is E13)74            {75                this.SendEvent(this.Id, new E14());76            }77            else if (e is E14)SyncReport
Using AI Code Generation
1using System;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote.Actors.BugFinding;4using Microsoft.Coyote.Actors.BugFinding.Tests;5using Microsoft.Coyote.Actors.BugFinding.Tests.SyncReport;6{7    {8        static void Main(string[] args)9        {10            BugFindingRuntime runtime = BugFindingRuntime.Create();11            runtime.RegisterMonitor(typeof(SyncReport));12            runtime.CreateActor(typeof(Initiator));13            runtime.Start();14            runtime.Wait();15            Console.WriteLine(runtime.GetBugReport());16        }17    }18}19using System;20using Microsoft.Coyote.Actors;21using Microsoft.Coyote.Actors.BugFinding;22using Microsoft.Coyote.Actors.BugFinding.Tests;23using Microsoft.Coyote.Actors.BugFinding.Tests.SyncReport;24{25    {26        protected override void OnInitialize(Event e)27        {28            this.SendEvent(this.Id, new E());29        }30        protected override void OnEvent(Event e)31        {32            this.SendEvent(this.Id, new E());33        }34    }35    public class E : Event { }36}SyncReport
Using AI Code Generation
1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using System;4using System.Collections.Generic;5using System.Linq;6using System.Text;7using System.Threading.Tasks;8{9    {10        static void Main(string[] args)11        {12            using (var runtime = RuntimeFactory.Create())13            {14                var id = runtime.CreateActor(typeof(SyncReport));15                runtime.SendEvent(id, new E());16            }17        }18    }19}20using Microsoft.Coyote.Actors;21using Microsoft.Coyote.Actors.BugFinding.Tests;22using System;23using System.Collections.Generic;24using System.Linq;25using System.Text;26using System.Threading.Tasks;27{28    {29        static void Main(string[] args)30        {31            using (var runtime = RuntimeFactory.Create())32            {33                var id = runtime.CreateActor(typeof(AsyncReport));34                runtime.SendEvent(id, new E());35            }36        }37    }38}39using Microsoft.Coyote.Actors;40using Microsoft.Coyote.Actors.BugFinding.Tests;41using System;42using System.Collections.Generic;43using System.Linq;44using System.Text;45using System.Threading.Tasks;46{47    {48        static void Main(string[] args)49        {50            using (var runtime = RuntimeFactory.Create())51            {52                var id = runtime.CreateActor(typeof(AsyncReport));53                runtime.SendEvent(id, new E());54            }55        }56    }57}58using Microsoft.Coyote.Actors;59using Microsoft.Coyote.Actors.BugFinding.Tests;60using System;61using System.Collections.Generic;SyncReport
Using AI Code Generation
1using System;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote.Actors.BugFinding.Tests;4{5    {6        static void Main(string[] args)7        {8            var config = Configuration.Create().WithVerbosityEnabled(100);9            var runtime = RuntimeFactory.Create(config);10            runtime.CreateActor(typeof(SyncReport));11            runtime.Run();12        }13    }14}15using System;16using Microsoft.Coyote.Actors;17using Microsoft.Coyote.Actors.BugFinding.Tests;18{19    {20        static void Main(string[] args)21        {22            var config = Configuration.Create().WithVerbosityEnabled(100);23            var runtime = RuntimeFactory.Create(config);24            runtime.CreateActor(typeof(SyncReport));25            runtime.Run();26        }27    }28}29using System;30using Microsoft.Coyote.Actors;31using Microsoft.Coyote.Actors.BugFinding.Tests;32{33    {34        static void Main(string[] args)35        {36            var config = Configuration.Create().WithVerbosityEnabled(100);37            var runtime = RuntimeFactory.Create(config);38            runtime.CreateActor(typeof(SyncReport));39            runtime.Run();40        }41    }42}43using System;44using Microsoft.Coyote.Actors;45using Microsoft.Coyote.Actors.BugFinding.Tests;46{47    {48        static void Main(string[] args)49        {50            var config = Configuration.Create().WithVerbosityEnabled(100);51            var runtime = RuntimeFactory.Create(config);52            runtime.CreateActor(typeof(SyncReport));53            runtime.Run();54        }55    }56}57using System;58using Microsoft.Coyote.Actors;59using Microsoft.Coyote.Actors.BugFinding.Tests;60{61    {62        static void Main(string[] args)SyncReport
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.BugFinding.Tests;5using Microsoft.Coyote.Testing;6using Microsoft.Coyote.Testing.Fuzzing;7using Microsoft.Coyote.Testing.Systematic;8using Microsoft.Coyote.Testing.Fuzzing.Strategies;9using Microsoft.Coyote.Testing.Fuzzing.Strategies.BugFinding;10using Microsoft.Coyote.Testing.Fuzzing.Strategies.Replay;11using Microsoft.Coyote.Testing.Fuzzing.Strategies.Replay.ReplayStates;12using Microsoft.Coyote.Testing.Fuzzing.Strategies.Replay.ReplayStates.ReplayStates;13using Microsoft.Coyote.Testing.Fuzzing.Strategies.Replay.ReplayStates.ReplayStates.ReplayStates;14{15    {16        public static void Main(string[] args)17        {18            var configuration = Configuration.Create().WithTestingIterations(1);19            var test = new CoyoteFuzzingTest(configuration, new SyncReport());20            test.Run();21        }22    }23}24using System;25using System.Threading.Tasks;26using Microsoft.Coyote.Actors;27using Microsoft.Coyote.Actors.BugFinding.Tests;28using Microsoft.Coyote.Testing;29using Microsoft.Coyote.Testing.Fuzzing;30using Microsoft.Coyote.Testing.Systematic;31using Microsoft.Coyote.Testing.Fuzzing.Strategies;32using Microsoft.Coyote.Testing.Fuzzing.Strategies.BugFinding;33using Microsoft.Coyote.Testing.Fuzzing.Strategies.Replay;34using Microsoft.Coyote.Testing.Fuzzing.Strategies.Replay.ReplayStates;35using Microsoft.Coyote.Testing.Fuzzing.Strategies.Replay.ReplayStates.ReplayStates;36using Microsoft.Coyote.Testing.Fuzzing.Strategies.Replay.ReplayStates.ReplayStates.ReplayStates;37{38    {39        public static void Main(string[] args)40        {41            var configuration = Configuration.Create().WithTestingIterations(1);42            var test = new CoyoteFuzzingTest(configuration, new SyncReport());43            test.Run();44        }45    }46}SyncReport
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.BugFinding.Tests;5{6    {7        private static async Task Main(string[] args)8        {9            using (var runtime = RuntimeFactory.Create())10            {11                var id = await runtime.CreateActorAsync(typeof(SyncReport));12                await runtime.SendEventAsync(id, new Start());13            }14        }15    }16}17using System;18using System.Threading.Tasks;19using Microsoft.Coyote.Actors;20using Microsoft.Coyote.Actors.BugFinding.Tests;21{22    {23        private static async Task Main(string[] args)24        {25            using (var runtime = RuntimeFactory.Create())26            {27                var id = await runtime.CreateActorAsync(typeof(SyncReport));28                await runtime.SendEventAsync(id, new Start());29            }30        }31    }32}33using System;34using System.Threading.Tasks;35using Microsoft.Coyote.Actors;36using Microsoft.Coyote.Actors.BugFinding.Tests;37{38    {39        private static async Task Main(string[] args)40        {41            using (var runtime = RuntimeFactory.Create())42            {43                var id = await runtime.CreateActorAsync(typeof(SyncReport));44                await runtime.SendEventAsync(id, new Start());45            }46        }47    }48}49using System;50using System.Threading.Tasks;51using Microsoft.Coyote.Actors;52using Microsoft.Coyote.Actors.BugFinding.Tests;53{54    {55        private static async Task Main(string[]SyncReport
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.Actors;3using System;4using System.Threading.Tasks;5using System.Collections.Generic;6using System.Linq;7using System.Text;8using System.Threading;9using Microsoft.Coyote.Actors.BugFinding.Tests;10using Microsoft.Coyote.Actors;11using System;12using System.Threading.Tasks;13using System.Collections.Generic;14using System.Linq;15using System.Text;16using System.Threading;17using Microsoft.Coyote.Actors.BugFinding.Tests;18using Microsoft.Coyote.Actors;19using System;20using System.Threading.Tasks;21using System.Collections.Generic;22using System.Linq;23using System.Text;24using System.Threading;25using Microsoft.Coyote.Actors.BugFinding.Tests;26using Microsoft.Coyote.Actors;27using System;28using System.Threading.Tasks;29using System.Collections.Generic;30using System.Linq;31using System.Text;32using System.Threading;33using Microsoft.Coyote.Actors.BugFinding.Tests;34using Microsoft.Coyote.Actors;35using System;36using System.Threading.Tasks;37using System.Collections.Generic;38using System.Linq;39using System.Text;40using System.Threading;41using Microsoft.Coyote.Actors.BugFinding.Tests;42using Microsoft.Coyote.Actors;43using System;44using System.Threading.Tasks;45using System.Collections.Generic;46using System.Linq;47using System.Text;48using System.Threading;49using Microsoft.Coyote.Actors.BugFinding.Tests;50using Microsoft.Coyote.Actors;51using System;52using System.Threading.Tasks;53using System.Collections.Generic;54using System.Linq;55using System.Text;56using System.Threading;57using Microsoft.Coyote.Actors.BugFinding.Tests;58using Microsoft.Coyote.Actors;59using System;60using System.Threading.Tasks;61using System.Collections.Generic;62using System.Linq;63using System.Text;64using System.Threading;65using Microsoft.Coyote.Actors.BugFinding.Tests;66using Microsoft.Coyote.Actors;67using System;68using System.Threading.Tasks;69using System.Collections.Generic;70using System.Linq;71using System.Text;72using System.Threading;73using Microsoft.Coyote.Actors.BugFinding.Tests;74using Microsoft.Coyote.Actors;75using System;76using System.Threading.Tasks;77using System.Collections.Generic;78using System.Linq;79using System.Text;80using System.Threading;81using Microsoft.Coyote.Actors.BugFinding.Tests;82using Microsoft.Coyote.Actors;83using System;84using System.Threading.Tasks;85using System.Collections.Generic;86using System.Linq;87using System.Text;88using System.Threading;SyncReport
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2using System;3{4    {5        static void Main(string[] args)6        {7            SyncReport.ReportBug(1, "Bug in Actor");8        }9    }10}11using Microsoft.Coyote.Actors.BugFinding.Tests;12using System;13{14    {15        static void Main(string[] args)16        {17            AsyncReport.ReportBug(1, "Bug in Actor");18        }19    }20}21using Microsoft.Coyote.Actors.BugFinding.Tests;22using System;23{24    {25        static void Main(string[] args)26        {27            AsyncReport.ReportBug(1, "Bug in Actor");28        }29    }30}31using Microsoft.Coyote.Actors.BugFinding.Tests;32using System;33{34    {35        static void Main(string[] args)36        {37            AsyncReport.ReportBug(1, "Bug in Actor");38        }39    }40}41using Microsoft.Coyote.Actors.BugFinding.Tests;42using System;43{44    {45        static void Main(string[] args)46        {47            AsyncReport.ReportBug(1, "Bug in Actor");48        }49    }50}51using Microsoft.Coyote.Actors.BugFinding.Tests;52using System;53{54    {Learn to execute automation testing from scratch with LambdaTest Learning Hub. Right from setting up the prerequisites to run your first automation test, to following best practices and diving deeper into advanced test scenarios. LambdaTest Learning Hubs compile a list of step-by-step guides to help you be proficient with different test automation frameworks i.e. Selenium, Cypress, TestNG etc.
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