How to use NotifyClientResponse method of Microsoft.Coyote.Actors.BugFinding.Tests.TerminateNode class

Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.TerminateNode.NotifyClientResponse

ChordTests.cs

Source:ChordTests.cs Github

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...651 private void ProcessFindSuccessorResp(Event e)652 {653 var successor = (e as ChordNode.FindSuccessorResp).Node;654 var key = (e as ChordNode.FindSuccessorResp).Key;655 this.Monitor<LivenessMonitor>(new LivenessMonitor.NotifyClientResponse(key));656 this.SendEvent(successor, new ChordNode.QueryId(this.Id));657 }658 private void ProcessQueryIdResp() => this.RaiseEvent(new Local());659 }660 private class LivenessMonitor : Monitor661 {662 public class NotifyClientRequest : Event663 {664 public int Key;665 public NotifyClientRequest(int key)666 : base()667 {668 this.Key = key;669 }670 }671 public class NotifyClientResponse : Event672 {673 public int Key;674 public NotifyClientResponse(int key)675 : base()676 {677 this.Key = key;678 }679 }680 [Start]681 [OnEntry(nameof(InitOnEntry))]682 private class Init : State683 {684 }685 private void InitOnEntry() => this.RaiseGotoStateEvent<Responded>();686 [Cold]687 [OnEventGotoState(typeof(NotifyClientRequest), typeof(Requested))]688 private class Responded : State689 {690 }691 [Hot]692 [OnEventGotoState(typeof(NotifyClientResponse), typeof(Responded))]693 private class Requested : State694 {695 }696 }697 [Theory(Timeout = 10000)]698 [InlineData(20)]699 public void TestLivenessBugInChordProtocol(uint seed)700 {701 var configuration = this.GetConfiguration();702 configuration.MaxUnfairSchedulingSteps = 200;703 configuration.MaxFairSchedulingSteps = 2000;704 configuration.LivenessTemperatureThreshold = 1000;705 configuration.RandomGeneratorSeed = seed;706 configuration.TestingIterations = 1;...

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NotifyClientResponse

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote;7using Microsoft.Coyote.Actors;8using Microsoft.Coyote.Actors.BugFinding.Tests;9using Microsoft.Coyote.Specifications;10using Microsoft.Coyote.Tasks;11using Microsoft.Coyote.Tests.Common;12using Microsoft.Coyote.Tests.Common.Actors;13using Microsoft.Coyote.Tests.Common.Actors.BugFinding;14using Microsoft.Coyote.Tests.Common.Actors.BugFinding.Tasks;15using Microsoft.Coyote.Tests.Common.Actors.BugFinding.Tasks.Tasks;16using Microsoft.Coyote.Tests.Common.Actors.BugFinding.Tasks.Tasks.Tasks;17using Microsoft.Coyote.Tests.Common.Actors.BugFinding.Tasks.Tasks.Tasks.Tasks;18using Microsoft.Coyote.Tests.Common.Actors.BugFinding.Tasks.Tasks.Tasks.Tasks.Tasks;19using Microsoft.Coyote.Tests.Common.Actors.BugFinding.Tasks.Tasks.Tasks.Tasks.Tasks.Tasks;20using Microsoft.Coyote.Tests.Common.Actors.BugFinding.Tasks.Tasks.Tasks.Tasks.Tasks.Tasks.Tasks;21using Microsoft.Coyote.Tests.Common.Actors.BugFinding.Tasks.Tasks.Tasks.Tasks.Tasks.Tasks.Tasks.Tasks;22using Microsoft.Coyote.Tests.Common.Actors.BugFinding.Tasks.Tasks.Tasks.Tasks.Tasks.Tasks.Tasks.Tasks.Tasks;

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NotifyClientResponse

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors;7using Microsoft.Coyote.Actors.BugFinding.Tests;8using Microsoft.Coyote.Actors.BugFinding;9using Microsoft.Coyote.Actors.BugFinding.Tests.TerminateNode;10using Microsoft.Coyote.Actors.Timers;11using Microsoft.Coyote.Actors.BugFinding.Tests.TerminateNode.Actors;12using Microsoft.Coyote.Actors.BugFinding.Tests.TerminateNode.Events;13{14 {15 static void Main(string[] args)16 {17 var configuration = Configuration.Create();18 configuration.SchedulingIterations = 10;19 configuration.SchedulingStrategy = SchedulingStrategy.DFS;20 configuration.SchedulingRandomIterations = 100;21 configuration.SchedulingMaxSteps = 1000;22 configuration.SchedulingLogLevel = 0;23 configuration.SchedulingMaxFairSchedulesToExplore = 1000;24 configuration.SchedulingFairScheduling = true;25 configuration.SchedulingFairSchedulingProbability = 0.5;26 configuration.SchedulingFairSchedulingLogLevel = 0;27 configuration.SchedulingFairSchedulingMaxFairSchedulesToExplore = 1000;28 configuration.SchedulingFairSchedulingIterations = 100;29 configuration.SchedulingFairSchedulingRandomIterations = 100;30 configuration.SchedulingFairSchedulingMaxSteps = 1000;31 configuration.SchedulingFairSchedulingMaxFairSchedulingSteps = 1000;32 configuration.SchedulingFairSchedulingMaxFairSchedulingRandomIterations = 100;33 configuration.SchedulingFairSchedulingMaxFairSchedulingIterations = 100;34 configuration.SchedulingFairSchedulingMaxFairSchedulingMaxSteps = 1000;35 configuration.SchedulingFairSchedulingMaxFairSchedulingMaxFairSchedulesToExplore = 1000;36 configuration.SchedulingFairSchedulingMaxFairSchedulingFairSchedulingProbability = 0.5;37 configuration.SchedulingFairSchedulingMaxFairSchedulingFairSchedulingLogLevel = 0;38 configuration.SchedulingFairSchedulingMaxFairSchedulingFairSchedulingMaxFairSchedulesToExplore = 1000;39 configuration.SchedulingFairSchedulingMaxFairSchedulingFairSchedulingIterations = 100;

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NotifyClientResponse

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1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using Microsoft.Coyote.Actors.BugFinding.Tests.TerminateNode;4using Microsoft.Coyote.Actors.BugFinding.Tests.TerminateNode.Events;5using Microsoft.Coyote.Actors.BugFinding.Tests.TerminateNode.Interfaces;6using System;7using System.Threading.Tasks;8{9 {10 private int _id;11 public Client(int id)12 {13 _id = id;14 }15 [OnEventDoAction(typeof(UnitEvent), nameof(Init))]16 private class InitState : State { }17 private void Init()18 {19 var server = this.CreateActor(typeof(Server));20 this.SendEvent(server, new StartEvent());21 this.SendEvent(server, new NotifyClientEvent(this.Id));22 }23 Task IClient.NotifyClientResponse()24 {25 this.Assert(false, "This should not happen.");26 return Task.CompletedTask;27 }28 }29}30using Microsoft.Coyote.Actors;31using Microsoft.Coyote.Actors.BugFinding.Tests;32using Microsoft.Coyote.Actors.BugFinding.Tests.TerminateNode;33using Microsoft.Coyote.Actors.BugFinding.Tests.TerminateNode.Events;34using Microsoft.Coyote.Actors.BugFinding.Tests.TerminateNode.Interfaces;35using System;36using System.Threading.Tasks;37{38 {39 private int _id;40 public Server(int id)41 {42 _id = id;43 }44 [OnEventDoAction(typeof(StartEvent), nameof(Init))]45 private class InitState : State { }46 private void Init()47 {48 this.Assert(false, "This should not happen.");49 }50 Task IServer.NotifyClient(int id)51 {52 var client = this.Runtime.GetActor(id);53 this.SendEvent(client, new NotifyClientResponseEvent());54 this.Runtime.StopActor(client);55 return Task.CompletedTask;56 }57 }58}

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NotifyClientResponse

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.BugFinding.Tests;5using Microsoft.Coyote.Specifications;6{7 {8 static async Task Main(string[] args)9 {10 var config = Configuration.Create().WithVerbosityEnabled(1000);11 var runtime = RuntimeFactory.Create(config);12 var client = runtime.CreateActor(typeof(TerminateNode));13 runtime.NotifyClientResponse(client, new Event());14 Console.WriteLine("Hello World!");15 }16 }17}18using System;19using System.Threading.Tasks;20using Microsoft.Coyote.Actors;21using Microsoft.Coyote.Actors.BugFinding.Tests;22using Microsoft.Coyote.Specifications;23{24 {25 static async Task Main(string[] args)26 {27 var config = Configuration.Create().WithVerbosityEnabled(1000);28 var runtime = RuntimeFactory.Create(config);29 var client = runtime.CreateActor(typeof(TerminateNode));30 runtime.NotifyClientResponse(client, new Event());31 Console.WriteLine("Hello World!");32 }33 }34}35using System;36using System.Threading.Tasks;37using Microsoft.Coyote.Actors;38using Microsoft.Coyote.Actors.BugFinding.Tests;39using Microsoft.Coyote.Specifications;40{41 {42 static async Task Main(string[] args)43 {44 var config = Configuration.Create().WithVerbosityEnabled(1000);45 var runtime = RuntimeFactory.Create(config);46 var client = runtime.CreateActor(typeof(TerminateNode));47 runtime.NotifyClientResponse(client, new Event());48 Console.WriteLine("Hello World!");49 }50 }51}52using System;

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NotifyClientResponse

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1Microsoft.Coyote.Actors.BugFinding.Tests.TerminateNode.NotifyClientResponse();2Microsoft.Coyote.Actors.BugFinding.Tests.TerminateNode.NotifyClientResponse();3Microsoft.Coyote.Actors.BugFinding.Tests.TerminateNode.NotifyClientResponse();4Microsoft.Coyote.Actors.BugFinding.Tests.TerminateNode.NotifyClientResponse();5Microsoft.Coyote.Actors.BugFinding.Tests.TerminateNode.NotifyClientResponse();6Microsoft.Coyote.Actors.BugFinding.Tests.TerminateNode.NotifyClientResponse();7Microsoft.Coyote.Actors.BugFinding.Tests.TerminateNode.NotifyClientResponse();8Microsoft.Coyote.Actors.BugFinding.Tests.TerminateNode.NotifyClientResponse();9Microsoft.Coyote.Actors.BugFinding.Tests.TerminateNode.NotifyClientResponse();10Microsoft.Coyote.Actors.BugFinding.Tests.TerminateNode.NotifyClientResponse();11Microsoft.Coyote.Actors.BugFinding.Tests.TerminateNode.NotifyClientResponse();12Microsoft.Coyote.Actors.BugFinding.Tests.TerminateNode.NotifyClientResponse();13Microsoft.Coyote.Actors.BugFinding.Tests.TerminateNode.NotifyClientResponse();14Microsoft.Coyote.Actors.BugFinding.Tests.TerminateNode.NotifyClientResponse();15Microsoft.Coyote.Actors.BugFinding.Tests.TerminateNode.NotifyClientResponse();16Microsoft.Coyote.Actors.BugFinding.Tests.TerminateNode.NotifyClientResponse();17Microsoft.Coyote.Actors.BugFinding.Tests.TerminateNode.NotifyClientResponse();18Microsoft.Coyote.Actors.BugFinding.Tests.TerminateNode.NotifyClientResponse();19Microsoft.Coyote.Actors.BugFinding.Tests.TerminateNode.NotifyClientResponse();20Microsoft.Coyote.Actors.BugFinding.Tests.TerminateNode.NotifyClientResponse();21Microsoft.Coyote.Actors.BugFinding.Tests.TerminateNode.NotifyClientResponse();

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NotifyClientResponse

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.BugFinding.Tests;6using Microsoft.Coyote.Actors.BugFinding.Tests.TerminateNode;7using Microsoft.Coyote.Actors.BugFinding.Tests.TerminateNode.Client;8using Microsoft.Coyote.Actors.BugFinding.Tests.TerminateNode.Server;9using Microsoft.Coyote.Actors.BugFinding.Tests.TerminateNode.Server.RequestHandlers;10using Microsoft.Coyote.Actors.BugFinding.Tests.TerminateNode.Server.RequestHandlers.Requests;11using Microsoft.Coyote.Actors.BugFinding.Tests.TerminateNode.Server.RequestHandlers.Responses;12using Microsoft.Coyote.Actors.BugFinding.Tests.TerminateNode.Server.RequestHandlers.Responses.ResponseBuilders;13using Microsoft.Coyote.Actors.BugFinding.Tests.TerminateNode.Server.RequestHandlers.Responses.ResponseBuilders.Interfaces;14using Microsoft.Coyote.Actors.BugFinding.Tests.TerminateNode.Server.RequestHandlers.Responses.ResponseBuilders.RequestHandlers;15using Microsoft.Coyote.Actors.BugFinding.Tests.TerminateNode.Server.RequestHandlers.Responses.ResponseBuilders.RequestHandlers.Interfaces;16using Microsoft.Coyote.Actors.BugFinding.Tests.TerminateNode.Server.RequestHandlers.Responses.ResponseBuilders.RequestHandlers.Requests;17using Microsoft.Coyote.Actors.BugFinding.Tests.TerminateNode.Server.RequestHandlers.Responses.ResponseBuilders.RequestHandlers.Responses;18using Microsoft.Coyote.Actors.BugFinding.Tests.TerminateNode.Server.RequestHandlers.Responses.ResponseBuilders.RequestHandlers.Responses.ResponseBuilders;19using Microsoft.Coyote.Actors.BugFinding.Tests.TerminateNode.Server.RequestHandlers.Responses.ResponseBuilders.RequestHandlers.Responses.ResponseBuilders.Interfaces;20using Microsoft.Coyote.Actors.BugFinding.Tests.TerminateNode.Server.RequestHandlers.Responses.ResponseBuilders.RequestHandlers.Responses.ResponseBuilders.RequestHandlers;21using Microsoft.Coyote.Actors.BugFinding.Tests.TerminateNode.Server.RequestHandlers.Responses.ResponseBuilders.RequestHandlers.Responses.ResponseBuilders.RequestHandlers.Interfaces;22using Microsoft.Coyote.Actors.BugFinding.Tests.TerminateNode.Server.RequestHandlers.Responses.ResponseBuilders.RequestHandlers.Responses.ResponseBuilders.RequestHandlers.Requests;23using Microsoft.Coyote.Actors.BugFinding.Tests.TerminateNode.Server.RequestHandlers.Responses.ResponseBuilders.RequestHandlers.Responses.ResponseBuilders.RequestHandlers.Responses;

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